There was a typo in the attacking 3s so I had to roll them again.
15L Alexgreat vs MrRoboto
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bump
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - Italians
Italians buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from France to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Turkey to Northern Italy
1 fighter moved from Turkey to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 1 artillery, 3 fighters and 1 infantry
British defend with 1 armour and 1 factory_minor
Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Northern Italy, round 2 : 1/5 hits
British roll dice for 1 armour in Northern Italy, round 2 : 0/1 hits
1 armour owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Italians
3 fighters moved from Northern Italy to Southern Italy
1 aaGun moved from France to Northern ItalyPlace Units - Italians
1 artillery and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5,6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,2,3,2,4,5,4,2,2,4
Italians collect 2 PUs (10 lost to blockades); end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Combat Move - French
Non Combat Move - French
1 fighter and 1 infantry moved from Iraq to Trans-JordanTurn Complete - French
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MrRoboto, will post tomorrow Friday, afternoon our time.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 22
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 bombers and 19 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Turkey to Northwest Persia
1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
2 artilleries and 2 infantry moved from Turkey to Iraq
1 bomber moved from Turkey to Iraq
2 artilleries and 2 infantry moved from Turkey to Syria
2 infantry moved from France to Southern France
1 bomber moved from Southern Italy to Southern France
4 mech_infantrys moved from France to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
4 mech_infantrys moved from Germany to Holland Belgium
1 bomber moved from Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
1 armour moved from Buryatia to Sakha
1 bomber moved from Southern Italy to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 2 bombers and 5 mech_infantrys
British defend with 1 artillery and 2 infantry
Germans roll dice for 2 bombers and 5 mech_infantrys in Holland Belgium, round 2 : 1/7 hits
British roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits
1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 2 bombers and 4 mech_infantrys in Holland Belgium, round 3 : 3/6 hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 2/2 hits
1 infantry owned by the British, 1 artillery owned by the British and 2 mech_infantrys owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 artillery and 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber and 4 mech_infantrys
Americans defend with 2 artilleries, 1 factory_minor and 1 harbour
Germans roll dice for 1 bomber and 4 mech_infantrys in Normandy Bordeaux, round 2 : 1/5 hits
Americans roll dice for 2 artilleries in Normandy Bordeaux, round 2 : 1/2 hits
1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 bomber and 3 mech_infantrys in Normandy Bordeaux, round 3 : 0/4 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 bomber and 2 mech_infantrys in Normandy Bordeaux, round 4 : 1/3 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 2 artilleries
Battle in Southern France
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 2/3 hits
Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Syria
Germans attack with 2 artilleries and 2 infantry
British defend with 2 infantry
Germans roll dice for 2 artilleries and 2 infantry in Syria, round 2 : 2/4 hits
British roll dice for 2 infantry in Syria, round 2 : 0/2 hits
2 infantry owned by the British lost in Syria
Germans win, taking Syria from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Iraq
Germans attack with 2 artilleries, 1 bomber and 2 infantry
British defend with 1 factory_minor and 3 infantry
Germans roll dice for 2 artilleries, 1 bomber and 2 infantry in Iraq, round 2 : 0/5 hits
British roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
1 infantry owned by the Germans lost in Iraq
Germans roll dice for 2 artilleries, 1 bomber and 1 infantry in Iraq, round 3 : 1/4 hits
British roll dice for 3 infantry in Iraq, round 3 : 0/3 hits
1 infantry owned by the British lost in Iraq
Germans roll dice for 2 artilleries, 1 bomber and 1 infantry in Iraq, round 4 : 1/4 hits
British roll dice for 2 infantry in Iraq, round 4 : 2/2 hits
1 infantry owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Iraq
Germans roll dice for 1 artillery and 1 bomber in Iraq, round 5 : 1/2 hits
British roll dice for 1 infantry in Iraq, round 5 : 0/1 hits
1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 1 artillery and 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 3 infantry
Battle in Northwest Persia
Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 1 artillery and 3 infantry
Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/6 hits
British roll dice for 1 artillery and 3 infantry in Northwest Persia, round 2 : 2/4 hits
2 infantry owned by the British and 2 infantry owned by the Germans lost in Northwest Persia
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northwest Persia, round 3 : 1/4 hits
British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 3 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Northwest Persia
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northwest Persia, round 4 : 0/3 hits
British roll dice for 1 artillery in Northwest Persia, round 4 : 0/1 hits
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northwest Persia, round 5 : 1/3 hits
British roll dice for 1 artillery in Northwest Persia, round 5 : 0/1 hits
1 artillery owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 3 infantry
Casualties for British: 1 artillery and 3 infantry
Battle in Sakha
Germans attack with 1 armour
Americans defend with 1 artillery
Germans roll dice for 1 armour in Sakha, round 2 : 0/1 hits
Americans roll dice for 1 artillery in Sakha, round 2 : 1/1 hits
1 armour owned by the Germans lost in Sakha
Americans win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Germans: 1 armourNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Northwest Persia to Szechwan
5 fighters and 6 tactical_bombers moved from Turkey to Szechwan
1 bomber moved from Iraq to India
3 armour moved from Turkey to Caucasus
2 bombers moved from Holland Belgium to Western Germany
1 bomber moved from Southern France to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
4 mech_infantrys moved from France to Western Germany
2 infantry and 1 mech_infantry moved from Sweden to 114 Sea Zone
2 infantry and 1 mech_infantry moved from 114 Sea Zone to GermanyPlace Units - Germans
1 airfield placed in Szechwan
3 bombers placed in Caucasus
3 infantry placed in France
10 infantry placed in Western Germany
6 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3,6,5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,4,2,3,5,6,1,3,6,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Germans collect 81 PUs (9 lost to blockades); end with 81 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 infantry and 9 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 submarines moved from 6 Sea Zone to 8 Sea Zone
1 bomber moved from Japan to 3 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 armour and 1 mech_infantry moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
1 submarine moved from 36 Sea Zone to 42 Sea Zone
Japanese take 43 Sea Zone from Americans
1 fighter and 2 tactical_bombers moved from Philippines to 54 Sea Zone
2 fighters moved from 36 Sea Zone to Borneo
2 tactical_bombers moved from 36 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to JavaCombat - Japanese
Battle in Caroline Islands
Battle in 54 Sea Zone
Japanese attack with 1 fighter and 2 tactical_bombers
ANZAC defend with 2 destroyers and 1 transport
Japanese roll dice for 1 fighter and 2 tactical_bombers in 54 Sea Zone, round 2 : 3/3 hits
ANZAC roll dice for 2 destroyers and 1 transport in 54 Sea Zone, round 2 : 0/2 hits
1 transport owned by the ANZAC and 2 destroyers owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking Caroline Islands from Americans with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 23
Casualties for ANZAC: 2 destroyers and 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Java, round 2 : 1/2 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the ANZAC and 1 fighter owned by the Japanese lost in Java
Japanese roll dice for 1 tactical_bomber in Java, round 3 : 1/1 hits
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits
1 artillery owned by the ANZAC lost in Java
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Borneo
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 artillery and 2 infantry
Japanese roll dice for 2 fighters and 2 tactical_bombers in Borneo, round 2 : 1/4 hits
ANZAC roll dice for 1 artillery and 2 infantry in Borneo, round 2 : 1/3 hits
1 infantry owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in Borneo
Japanese roll dice for 2 fighters and 1 tactical_bomber in Borneo, round 3 : 2/3 hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits
1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 fighter owned by the Japanese lost in Borneo
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for ANZAC: 1 artillery and 2 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits
ANZAC roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from ANZAC with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Malaya
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 harbour and 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Malaya, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Malaya
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 3 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 8 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 8 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 8 Sea Zone
Japanese roll dice for 1 submarine in 8 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 8 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 battleships, 2 cruisers, 4 destroyers and 8 submarines moved from 36 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
2 carriers moved from 36 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
2 carriers moved from 36 Sea Zone to 55 Sea Zone
1 fighter and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from 3 Sea Zone to Amur
1 armour moved from Manchuria to Anhwe
4 infantry moved from West India to India
2 submarines moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 36 Sea Zone to 6 Sea Zone
5 fighters moved from 36 Sea Zone to Guam
1 fighter moved from 6 Sea Zone to JapanPlace Units - Japanese
1 factory_minor placed in Kiangsu
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Manchuria
3 mech_infantrys placed in French Indo China
2 infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,5,5,3,4,6,3,2,4,4,1,6,5,2,4,3,2,4,6,4,1,3,2,3,4,5,3,2,2,3,6,6,2,6,3,1,6,2,3,4,6,3,2,4,4,1,4,3,2,6,2,5,4,2,3,5,6,4,3,5,2,2,3,4,2,1,1,2,4,6,1,6,5,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2,1,4
Japanese collect 44 PUs (5 lost to blockades); end with 44 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 22
Purchase Units - Americans
Americans buy 6 artilleries, 1 destroyer, 15 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 destroyer moved from 4 Sea Zone to 8 Sea Zone
1 artillery moved from Sakha to Buryatia
Americans take Buryatia from Germans
1 artillery and 1 infantry moved from Siberia to Amur
3 fighters, 2 submarines and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 destroyer, 4 fighters and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 bomber moved from Egypt to Turkey
4 fighters and 3 infantry moved from Spain to Southern France
6 fighters and 3 infantry moved from Spain to Normandy Bordeaux
1 fighter moved from Spain to Southern France
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Denmark
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Norway
2 artilleries and 2 infantry moved from Spain to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to NorwayCombat - Americans
Strategic bombing raid in Turkey
Bombing raid in Turkey rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Turkey causes 6 damage total.
Battle in Denmark
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans win, taking Denmark from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Norway
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Americans win, taking Norway from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Southern France
Americans attack with 5 fighters and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Southern France from Germans with 5 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 36 Sea Zone
Americans attack with 7 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
Units damaged: 1 carrier owned by the Japanese
Americans win, taking 36 Sea Zone from Japanese with 6 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 carrier, 1 fighter and 1 tactical_bomber
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 submarine
Japanese defend with 1 carrier, 1 submarine and 1 tactical_bomber
Units damaged: 1 carrier owned by the Japanese
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 33
Casualties for Japanese: 1 carrier, 1 submarine and 1 tactical_bomber
Battle in Normandy Bordeaux
Americans attack with 6 fighters and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans win, taking Normandy Bordeaux from Germans with 6 fighters and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Amur
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 bomber
Americans win, taking Amur from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Battle in 8 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
3 transports moved from 101 Sea Zone to 106 Sea Zone
3 artilleries and 7 infantry moved from Central United States to 101 Sea Zone
10 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 17 infantry and 10 transports moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 106 Sea Zone to 101 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
3 artilleries and 17 infantry moved from 91 Sea Zone to Spain
2 fighters and 1 tactical_bomber moved from Morocco to Spain
5 fighters moved from Southern France to Spain
6 fighters moved from Normandy Bordeaux to Spain
2 fighters and 1 tactical_bomber moved from Norway to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Denmark to 110 Sea Zone
1 bomber moved from Turkey to Egypt
1 artillery and 1 infantry moved from Soviet Far East to Siberia
2 battleships, 7 carriers, 13 destroyers, 2 fighters, 1 submarine and 3 transports moved from 37 Sea Zone to 45 Sea Zone
2 battleships, 7 carriers, 13 destroyers, 2 fighters, 1 submarine and 3 transports moved from 45 Sea Zone to 46 Sea Zone
6 fighters and 1 tactical_bomber moved from 36 Sea Zone to 46 Sea Zone
4 fighters moved from 42 Sea Zone to 46 Sea ZonePlace Units - Americans
1 artillery and 1 infantry placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
10 infantry placed in Eastern United States
1 artillery and 2 infantry placed in Spain
4 artilleries and 2 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 77 PUs; end with 77 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 22
Purchase Units - British
British buy 4 artilleries, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Sweden
1 cruiser moved from 110 Sea Zone to 114 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from Persia to Northwest Persia
2 fighters moved from Egypt to Northwest Persia
2 fighters moved from Egypt to Syria
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 artillery and 3 infantry moved from Trans-Jordan to Syria
1 infantry moved from Trans-Jordan to SyriaCombat - British
Battle in Sweden
Battle in Holland Belgium
British attack with 1 fighter and 4 infantry
Germans defend with 2 mech_infantrys
British win, taking Sweden from Germans, taking Holland Belgium from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Iraq
British attack with 1 artillery and 2 infantry
Germans defend with 1 artillery and 1 factory_minor
British win, taking Iraq from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Northwest Persia
British attack with 1 artillery and 2 fighters
Germans defend with 1 infantry
British win, taking Northwest Persia from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Syria
British attack with 1 artillery, 2 fighters and 4 infantry
Germans defend with 2 artilleries and 2 infantry
British win, taking Syria from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for British: 2 infantry
Battle in 114 Sea Zone
British attack with 1 cruiser
Germans defend with 4 transports
British win with 1 cruiser remaining. Battle score for attacker is 28
Casualties for Germans: 4 transportsNon Combat Move - British
1 fighter moved from Holland Belgium to United Kingdom
3 artilleries moved from Egypt to Trans-Jordan
3 aaGuns, 16 artilleries, 52 infantry and 3 mech_infantrys moved from Trans-Jordan to Iraq
2 fighters moved from Syria to Egypt
2 fighters moved from Northwest Persia to Persia
1 battleship moved from 37 Sea Zone to 45 Sea Zone
1 battleship moved from 45 Sea Zone to 46 Sea ZonePlace Units - British
1 factory_minor placed in Saudi Arabia
1 artillery and 2 infantry placed in Persia
3 artilleries placed in Egypt
1 fighter and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,2
British collect 40 PUs (2 lost to blockades); end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 22
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Southern Italy to Southern France
3 fighters moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry in Southern France, round 2 : 3/6 hits
Americans roll dice for 3 infantry in Southern France, round 2 : 0/3 hits
3 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantryNon Combat Move - Italians
3 fighters moved from Southern France to Southern Italy
1 aaGun moved from Northern Italy to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,1,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2,3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,5,2,3,6,6,6,1,1,1,3
Italians collect 4 PUs (11 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 22
Combat Move - French
Non Combat Move - French
1 fighter and 1 infantry moved from Trans-Jordan to IraqTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 23
Politics - Germans
Purchase Units - Germans
Germans buy 10 armour, 3 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
3 infantry moved from Western Germany to Denmark
1 bomber moved from Caucasus to 113 Sea Zone
1 bomber moved from Caucasus to 112 Sea Zone
1 bomber moved from Caucasus to Denmark
1 bomber moved from Western Germany to Denmark
2 infantry moved from Western Germany to Denmark
3 infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
3 infantry moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 armour moved from Turkey to Syria
3 infantry moved from Turkey to Syria
2 infantry moved from Turkey to Northwest Persia
2 armour moved from Caucasus to Northwest PersiaCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 112 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 113 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 113 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Holland Belgium
Germans attack with 2 bombers, 4 infantry and 2 mech_infantrys
British defend with 4 infantry
Germans roll dice for 2 bombers, 4 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 3/8 hits
British roll dice for 4 infantry in Holland Belgium, round 2 : 1/4 hits
3 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 2 bombers, 3 infantry and 2 mech_infantrys in Holland Belgium, round 3 : 3/7 hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 bombers, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 4 infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 3 infantry and 2 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 bomber, 3 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/6 hits
Americans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 1/5 hits
Americans roll dice for 3 infantry in Normandy Bordeaux, round 3 : 1/3 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 4 : 3/4 hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 4 : 0/2 hits
2 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 3 infantry
Battle in Syria
Germans attack with 2 armour and 3 infantry
British defend with 1 artillery and 2 infantry
Germans roll dice for 2 armour and 3 infantry in Syria, round 2 : 1/5 hits
British roll dice for 1 artillery and 2 infantry in Syria, round 2 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Syria
Germans roll dice for 2 armour and 2 infantry in Syria, round 3 : 3/4 hits
British roll dice for 1 artillery and 1 infantry in Syria, round 3 : 1/2 hits
1 infantry owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the British lost in Syria
Germans win, taking Syria from British with 2 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Northwest Persia
Germans attack with 2 armour and 2 infantry
British defend with 1 artillery
Germans roll dice for 2 armour and 2 infantry in Northwest Persia, round 2 : 2/4 hits
British roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits
1 artillery owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 2 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Denmark
Germans attack with 2 bombers and 5 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 2 bombers and 5 infantry in Denmark, round 2 : 1/7 hits
Americans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 2/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Germans roll dice for 2 bombers and 3 infantry in Denmark, round 3 : 1/5 hits
Americans roll dice for 1 artillery in Denmark, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 2 bombers and 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Germans
2 bombers moved from Holland Belgium to Western Germany
1 bomber moved from Denmark to Western Germany
1 bomber moved from Denmark to Western Germany
1 bomber moved from 113 Sea Zone to Western Germany
1 bomber moved from 112 Sea Zone to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
12 infantry moved from Germany to Western Germany
1 aaGun, 21 armour, 8 artilleries, 2 infantry and 21 mech_infantrys moved from Turkey to Caucasus
1 bomber moved from India to Philippines
6 fighters and 7 tactical_bombers moved from Szechwan to PhilippinesPlace Units - Germans
10 armour placed in Germany
10 mech_infantrys placed in Western Germany
3 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4,3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,5,1,3,1,1,5,4,4,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Germans collect 70 PUs (7 lost to blockades); end with 71 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs -
japan?
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I know, MrRoboto, couldnt do it today, sorry, was called away. Will do tomorrow!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Caroline Islands to 33 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 1 infantry, 8 submarines and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Shan State to Malaya
Japanese take Malaya from Americans
3 mech_infantrys moved from Manchuria to Amur
1 fighter moved from Japan to AmurCombat - Japanese
Battle in Hawaiian Islands
Battle in Amur
Japanese attack with 1 fighter and 3 mech_infantrys
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter and 3 mech_infantrys in Amur, round 2 : 1/4 hits
Americans roll dice for 1 artillery and 1 infantry in Amur, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Amur
Japanese roll dice for 1 fighter and 2 mech_infantrys in Amur, round 3 : 0/3 hits
Americans roll dice for 1 artillery in Amur, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Amur
Japanese roll dice for 1 fighter and 1 mech_infantry in Amur, round 4 : 0/2 hits
Americans roll dice for 1 artillery in Amur, round 4 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Amur
retreated to Amur
Americans win, taking Hawaiian Islands from Americans with 1 artillery remaining. Battle score for attacker is -9
Casualties for Japanese: 3 mech_infantrys
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 fighter moved from Amur to Manchuria
2 submarines moved from 6 Sea Zone to 26 Sea Zone
3 destroyers moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
4 fighters moved from Guam to 26 Sea Zone
1 fighter moved from Guam to Japan
1 fighter and 2 tactical_bombers moved from French Indo China to Philippines
1 armour moved from Shan State to French Indo China
1 armour moved from Anhwe to ManchuriaPlace Units - Japanese
1 infantry placed in Manchuria
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
1 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1,2,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,4,1
Japanese collect 47 PUs (6 lost to blockades); end with 47 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 57 PUs -
With this turn I reached 6 Pacific VCs, MrRoboto. Game continues for a minimum of one round until next Japan turn.
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oh lol.
i knew about hawaii, but totally missed that i might lose that way. Totally forgot about that.
Kinda cheesy loss now =(
very frustrating =(
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should you lose, I kind of know how you feel. Also lost a game in control totally overlooking some US TTs sneaking up on Japan. Was new to tripleA and should have scrolled more.
Believe it or not, I dont take much pride should I win, but its all I got left. “Normal” play would have led to your victory, and it would have been deserved also.





