@Elrood let’s see if he is on site tomorrow am. He usually does his turns in his games in the mornings during the week. If he is not on the site tomorrow then he may have some issues going on and you can do his turn for him.
AeV/Wittmann Axis vs majikforce/legion386 Allies
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No intercept please.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 59 PUs;
Germans buy 5 artilleries, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from 112 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Archangel to Vologda
2 armour moved from Nenetsia to Urals
1 armour moved from Archangel to Urals
1 infantry moved from Nenetsia to Vologda
1 fighter moved from Novgorod to Vologda
1 bomber moved from Novgorod to Urals
1 mech_infantry moved from Archangel to Urals
22 armour, 2 artilleries, 1 infantry and 20 mech_infantrys moved from Bryansk to Rostov
1 submarine moved from 109 Sea Zone to 112 Sea Zone
2 bombers moved from Romania to Russia
1 bomber moved from Ukraine to Russia
3 fighters moved from Ukraine to RussiaCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from British with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Urals
Germans attack with 3 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 artillery
Germans roll dice for 3 armour, 1 bomber and 1 mech_infantry in Urals, round 2 : 2/5 hits
Russians roll dice for 1 artillery in Urals, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Urals
Germans win, taking Urals from Russians with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Rostov
Germans attack with 22 armour, 2 artilleries, 1 infantry and 20 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 22 armour, 2 artilleries, 1 infantry and 20 mech_infantrys in Rostov, round 2 : 14/45 hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 22 armour, 2 artilleries, 1 infantry and 20 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Vologda, round 4 : 0/3 hits
Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Vologda, round 5 : 1/3 hits
Russians roll dice for 1 infantry in Vologda, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/3 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 7,8 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.
Cleaning up after air battlesNon Combat Move - Germans
2 bombers and 3 fighters moved from Russia to Ukraine
2 aaGuns moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Belarus
1 fighter moved from Vologda to Novgorod
1 bomber moved from Urals to Ukraine
2 mech_infantrys moved from Karelia to Novgorod
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from France to Southern Italy
1 fighter moved from Germany to Southern Italy
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Southern France to France
1 artillery and 2 infantry moved from Southern France to Northern Italy
2 mech_infantrys moved from France to Greater Southern GermanyPlace Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Romania
2 artilleries, 5 infantry and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Greater Southern Germany : 2 mech_infantrys
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Romania : 1 factory_minor and 5 mech_infantrys
Germany : 1 aaGun, 2 artilleries, 1 factory_major, 5 infantry and 3 mech_infantrys
Northern Italy : 1 artillery and 3 infantry
Southern Italy : 2 fighters
Belarus : 1 infantry
Karelia : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag, 22 armour, 2 artilleries, 3 infantry and 20 mech_infantrys
Nenetsia : 1 flag
Urals : 1 flag, 3 armour and 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Ukraine : 1 flag, 2 aaGuns, 1 armour, 5 artilleries, 3 bombers, 1 factory_minor and 3 fighters
Western Ukraine : 1 flag
Vologda : 1 flag, 2 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
Smolensk : 1 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber
125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 flag
127 Sea Zone : 1 transport
Finland : 1 flag
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 56 / 66
Russians : 20 / 36
Japanese : 16 / 24
Americans : 55 / 84
Chinese : 20 / 23
British : 37 / 36
UK_Pacific : 20 / 23
Italians : 15 / 15
ANZAC : 22 / 33
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 4Null / Other
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2,667
Median : 2,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 26 PUs;
Russians buy 5 infantry; Remaining resources: 11 PUs;Combat Move - Russians
4 fighters moved from Russia to Ukraine
1 bomber moved from Russia to Ukraine
2 tactical_bombers moved from Russia to Bryansk
3 infantry moved from Russia to Bryansk
3 infantry moved from Samara to Vologda
1 artillery moved from Russia to Vologda
1 artillery moved from Russia to Vologda
3 infantry moved from Russia to Smolensk
3 artilleries moved from Russia to Smolensk -
Intercept orders in Ukraine?
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All in please. :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 26 PUs;
Russians buy 5 infantry; Remaining resources: 11 PUs;Combat Move - Russians
4 fighters moved from Russia to Ukraine
1 bomber moved from Russia to Ukraine
2 tactical_bombers moved from Russia to Bryansk
3 infantry moved from Russia to Bryansk
3 infantry moved from Samara to Vologda
1 artillery moved from Russia to Vologda
1 artillery moved from Russia to Vologda
3 infantry moved from Russia to Smolensk
3 artilleries moved from Russia to SmolenskCombat - Russians
Battle in Bryansk
Russians attack with 3 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 artilleries and 3 infantry
Germans defend with 2 infantry
Russians win, taking Vologda from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 3 artilleries and 3 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Italians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Air Battle in Ukraine
Russians attacks with 5 units heading to Ukraine
Germans launches 3 interceptors out of Ukraine
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Cleaning up after air battlesNon Combat Move - Russians
1 bomber moved from Ukraine to Russia
3 fighters moved from Ukraine to Russia
4 armour and 5 mech_infantrys moved from Russia to Novosibirsk
2 aaGuns, 10 artilleries and 30 infantry moved from Russia to Smolensk
1 infantry moved from Samara to Russia
2 infantry moved from Volgograd to Tambov
2 artilleries and 6 infantry moved from Volgograd to Samara
2 tactical_bombers moved from Bryansk to Russia
1 mech_infantry moved from Iraq to Eastern PersiaPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 8 infantry; Remaining resources: 1 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 artillery moved from Manchuria to Jehol
1 fighter moved from 6 Sea Zone to Jehol
1 fighter moved from 6 Sea Zone to Jehol
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to KwangtungCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Jehol
Japanese attack with 1 artillery, 2 fighters and 2 infantry
British defend with 1 armour and 1 mech_infantry
Japanese win, taking Jehol from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in KwangtungNon Combat Move - Japanese
1 fighter moved from Jehol to 6 Sea Zone
1 fighter moved from Jehol to 6 Sea Zone
1 fighter moved from 16 Sea Zone to Japan
1 fighter moved from 16 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Korea to Manchuria
1 artillery moved from Manchuria to Korea
1 aaGun moved from Manchuria to Korea
1 fighter moved from 6 Sea Zone to JapanPlace Units - Japanese
8 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3
Japanese collect 17 PUs (3 lost to blockades); end with 17 PUs totalTerritory Summary for Japanese :
Iwo Jima : 2 infantry
Korea : 1 aaGun, 1 artillery and 5 infantry
Japan : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 9 infantry
Jehol : 1 flag, 1 artillery and 1 infantry
Okinawa : 1 infantry
Manchuria : 1 flag, 2 artilleries and 2 infantry
Kwangtung : 1 flag, 1 harbour and 2 infantry
44 Sea Zone : 1 flag
20 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 54 / 66
Russians : 23 / 40
Japanese : 20 / 17
Americans : 55 / 84
Chinese : 19 / 23
British : 37 / 36
UK_Pacific : 17 / 23
Italians : 14 / 15
ANZAC : 22 / 33
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 artilleries, 1 battleship, 1 bomber, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Hawaiian Islands to 6 Sea Zone
4 fighters moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 destroyers moved from 26 Sea Zone to 16 Sea Zone
2 battleships, 2 destroyers and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
1 carrier moved from 35 Sea Zone to 21 Sea Zone
1 carrier moved from 21 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Western United States to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone -
Scramble/Kamikaze orders in SZ 6?
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Morning. No Kamikaze and no Scramble, thank you.
I shall say goodbye to the IJN. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 artilleries, 1 battleship, 1 bomber, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Hawaiian Islands to 6 Sea Zone
4 fighters moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 destroyers moved from 26 Sea Zone to 16 Sea Zone
2 battleships, 2 destroyers and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
1 carrier moved from 35 Sea Zone to 21 Sea Zone
1 carrier moved from 21 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Western United States to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
ANZAC loiter and taunt; Americans attack with 2 battleships, 1 bomber, 1 carrier, 2 destroyers, 6 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 1 transport
Units damaged: 1 battleship owned by the Japanese
Units damaged: 2 battleships owned by the Americans
Americans win, taking 6 Sea Zone from Japanese with 2 battleships, 1 bomber, 1 carrier, 1 destroyer and 4 fighters remaining. Battle score for attacker is 52
Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 1 transport
Casualties for Americans: 1 destroyer, 2 fighters and 1 tactical_bomber
Battle in 16 Sea Zone
Americans attack with 3 destroyers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 destroyers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 carrier and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Philippines to 35 Sea Zone
1 mech_infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 battleship, 1 carrier and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
1 bomber moved from Gibraltar to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 2 fighters and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from 6 Sea Zone to MidwayPlace Units - Americans
1 battleship and 3 transports placed in 101 Sea Zone
1 bomber and 1 fighter placed in Eastern United States
3 artilleries and 3 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Chahar to Jehol
5 infantry moved from Anhwe to Jehol
1 artillery moved from Anhwe to Jehol
1 fighter moved from Anhwe to JeholCombat - Chinese
Battle in Jehol
Chinese attack with 1 artillery, 1 fighter and 7 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Jehol from Japanese with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Jehol to Kiangsi
2 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
2 artilleries and 1 infantry moved from Kiangsu to ShantungPlace Units - Chinese
1 artillery and 2 infantry placed in Kwangsi
1 artillery and 3 infantry placed in JeholTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - British
1 fighter moved from Anhwe to 20 Sea Zone
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 bomber moved from Gibraltar to 95 Sea Zone
2 destroyers moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from Egypt to 95 Sea Zone
2 bombers moved from United Kingdom to 95 Sea Zone
1 cruiser moved from 98 Sea Zone to 95 Sea Zone -
Scramble orders?
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All in please., Thank you.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 1 artillery, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Anhwe to 20 Sea Zone
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 bomber moved from Gibraltar to 95 Sea Zone
2 destroyers moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from Egypt to 95 Sea Zone
2 bombers moved from United Kingdom to 95 Sea Zone
1 cruiser moved from 98 Sea Zone to 95 Sea ZoneCombat - British
British creates battle in territory 109 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 20 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win, taking 109 Sea Zone from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 95 Sea Zone
British attack with 4 bombers, 1 cruiser, 3 destroyers, 2 fighters and 1 submarine
Germans defend with 2 fighters; Italians defend with 1 carrier, 1 destroyer and 3 fighters
Units damaged: 1 carrier owned by the Italians
British win with 4 bombers, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 52
Casualties for Germans: 2 fighters
Casualties for British: 2 destroyers and 1 submarine
Casualties for Italians: 1 carrier, 1 destroyer and 3 fightersNon Combat Move - British
2 bombers moved from 95 Sea Zone to Gibraltar
1 bomber moved from 95 Sea Zone to Malta
1 bomber moved from 95 Sea Zone to Malta
2 fighters moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
2 artilleries moved from 96 Sea Zone to Malta
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
2 armour moved from Caucasus to Samara
1 mech_infantry moved from Eastern Persia to Persia
3 armour moved from Eastern Persia to Persia
3 armour moved from India to Eastern Persia
1 submarine moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from Szechwan to Sikang
2 aaGuns and 7 infantry moved from Yunnan to Burma
1 fighter moved from 20 Sea Zone to Kwangsi
2 mech_infantrys moved from Shantung to Kweichow
1 aaGun and 3 infantry moved from Anhwe to Kweichow
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 submarine moved from 109 Sea Zone to 105 Sea ZonePlace Units - British
1 armour and 1 mech_infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Egypt
1 submarine placed in 98 Sea Zone
1 submarine placed in 109 Sea ZoneTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
2 artilleries and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 artilleries and 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Place Units - Italians
3 infantry placed in Northern Italy
1 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs totalTerritory Summary for Italians :
Northern Italy : 1 aaGun, 1 factory_major, 7 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 7 infantry
Belarus : 1 flag
Baltic States : 1 flag
Bessarabia : 1 flag
Ukraine : 1 aaGun
Bulgaria : 2 infantry
Greece : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 54 / 66
Russians : 23 / 40
Japanese : 19 / 17
Americans : 55 / 80
Chinese : 20 / 26
British : 37 / 42
UK_Pacific : 17 / 17
Italians : 14 / 14
ANZAC : 22 / 33
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 bomber moved from Philippines to India
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 20 Sea Zone
1 battleship moved from 35 Sea Zone to 19 Sea Zone
1 carrier moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from New South Wales to Queensland
1 tactical_bomber moved from Queensland to 35 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
2 infantry moved from Alexandria to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 5x factory_minor; Remaining resources: 55 PUs;
Germans buy 2 armour, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Rostov to Caucasus
1 bomber and 1 fighter moved from Ukraine to Caucasus
1 armour moved from Urals to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Yenisey
Germans take Yenisey from Russians
1 mech_infantry moved from Urals to Timguska
2 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
2 armour moved from Evenkiyskiy to Yenisey
22 armour, 2 artilleries, 1 infantry and 20 mech_infantrys moved from Rostov to Tambov
1 armour moved from Ukraine to Tambov
1 fighter moved from Ukraine to Tambov
1 infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
1 fighter moved from Novgorod to Bryansk
2 bombers moved from Ukraine to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 2 bombers, 1 fighter, 1 infantry and 2 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 2 mech_infantrys in Bryansk, round 2 : 2/6 hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 2 bombers, 1 fighter and 2 mech_infantrys in Bryansk, round 3 : 2/5 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Tambov
Germans attack with 23 armour, 2 artilleries, 1 fighter, 1 infantry and 20 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 23 armour, 2 artilleries, 1 fighter, 1 infantry and 20 mech_infantrys in Tambov, round 2 : 12/47 hits
Russians roll dice for 3 infantry in Tambov, round 2 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 23 armour, 2 artilleries, 1 fighter and 20 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Caucasus
Germans attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Caucasus, round 2 : 2/3 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
1 bomber and 1 fighter moved from Caucasus to Ukraine
1 fighter moved from Tambov to Ukraine
1 fighter moved from Bryansk to Ukraine
2 bombers moved from Bryansk to Ukraine
5 mech_infantrys moved from Romania to Ukraine
3 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Greater Southern Germany to Eastern Poland
1 artillery and 3 infantry moved from Northern Italy to Southern France
2 artilleries and 5 infantry moved from Germany to Poland
2 infantry moved from Western Germany to Denmark
1 infantry moved from France to Holland Belgium
1 transport moved from 127 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea ZonePlace Units - Germans
3 infantry placed in Novgorod
2 armour and 1 mech_infantry placed in Ukraine
3 infantry placed in Western Germany
3 infantry placed in France
2 infantry placed in Romania
2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 62 PUs (1 lost to blockades); end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 3 armour
Timguska : 1 flag, 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Romania : 1 factory_minor and 2 infantry
Poland : 2 artilleries and 5 infantry
Germany : 1 aaGun, 1 factory_major and 2 infantry
Denmark : 2 infantry
Holland Belgium : 1 infantry
Karelia : 1 flag
Bryansk : 1 flag, 1 mech_infantry
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 5 mech_infantrys
Tambov : 1 flag, 23 armour, 2 artilleries and 20 mech_infantrys
Ukraine : 1 flag, 2 aaGuns, 2 armour, 5 artilleries, 3 bombers, 1 factory_minor, 3 fighters and 6 mech_infantrys
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag, 1 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Finland : 1 flag
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 63 / 82
Russians : 14 / 40
Japanese : 19 / 17
Americans : 55 / 80
Chinese : 20 / 26
British : 37 / 42
UK_Pacific : 17 / 17
Italians : 14 / 14
ANZAC : 22 / 32
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 12 times
3 was rolled 9 times
4 was rolled 13 times
5 was rolled 14 times
6 was rolled 10 times
Average roll : 3,465
Median : 4,000
Variance : 0,329
Standard Deviation : 0,573
Total rolls : 71Null / Other
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Germans Combat
1 was rolled 11 times
2 was rolled 10 times
3 was rolled 8 times
4 was rolled 11 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3,492
Median : 4,000
Variance : 0,183
Standard Deviation : 0,428
Total rolls : 61Russians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3,250
Median : 3,500
Variance : 0,571
Standard Deviation : 0,756
Total rolls : 8





