15L Alexgreat vs MrRoboto

  • 19 18

    holland definitely becomes German.

    But NW Persia is incorrect. By the time of your Italian turn, I still had anzac+french units there. I doubt you would attack that…

  • 17 16 15 12

    you are right, I will correct this, sorry. This thing confuses me a bit, not thinking it through.

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 17

    Politics - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 2 factory_minors; Remaining resources: 92 PUs;
                Germans buy 6 armour, 3 artilleries, 1 bomber, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Buryatia to Sakha
                      Germans take Sakha from Russians
                1 armour moved from Sakha to Amur
                      Germans take Amur from Russians
                1 mech_infantry moved from Kazakhstan to Eastern Persia
                      Germans take Eastern Persia from British
                2 infantry moved from Caucasus to Northwest Persia
                7 fighters and 4 tactical_bombers moved from Caucasus to Northwest Persia
                1 infantry moved from France to Normandy Bordeaux
                1 armour, 2 bombers, 5 fighters, 15 mech_infantrys and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Northwest Persia
                    Germans attack with 7 fighters, 2 infantry and 4 tactical_bombers
                    French defend with 1 infantry
                        Germans roll dice for 7 fighters, 2 infantry and 4 tactical_bombers in Northwest Persia, round 2 :  6/13 hits
                        British roll dice for 1 infantry in Northwest Persia, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 7 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 2 bombers, 5 fighters, 1 infantry, 15 mech_infantrys and 2 tactical_bombers
                    French defend with 2 infantry; British defend with 1 aaGun and 1 infantry; Americans defend with 1 armour, 7 artilleries, 1 factory_minor, 1 harbour and 7 infantry
                        AA fire in Normandy Bordeaux :  1/3 hits
                        1 fighter owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 armour, 2 bombers, 4 fighters, 1 infantry, 15 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 :  9/25 hits
                        Americans roll dice for 1 aaGun, 1 armour, 7 artilleries and 10 infantry in Normandy Bordeaux, round 2 :  7/18 hits
                        1 infantry owned by the British, 1 infantry owned by the Germans, 7 infantry owned by the Americans, 6 mech_infantrys owned by the Germans and 1 aaGun owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 1 armour, 2 bombers, 4 fighters, 9 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 3 :  6/18 hits
                        Americans roll dice for 1 armour, 7 artilleries and 2 infantry in Normandy Bordeaux, round 3 :  4/10 hits
                        2 infantry owned by the French, 4 artilleries owned by the Americans and 4 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 armour, 2 bombers, 4 fighters, 5 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 4 :  4/14 hits
                        Americans roll dice for 1 armour and 3 artilleries in Normandy Bordeaux, round 4 :  2/4 hits
                        3 artilleries owned by the Americans, 1 armour owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 armour, 2 bombers, 4 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 fighter, 1 infantry and 12 mech_infantrys
                    Casualties for French: 2 infantry
                    Casualties for British: 1 aaGun and 1 infantry
                    Casualties for Americans: 1 armour, 7 artilleries and 7 infantry

    Non Combat Move - Germans
                2 bombers moved from Normandy Bordeaux to Southern Italy
                4 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
                2 artilleries, 2 infantry and 2 tactical_bombers moved from Germany to Western Germany
                1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 mech_infantry moved from Belarus to Karelia
                1 mech_infantry moved from Finland to Norway
                7 fighters and 4 tactical_bombers moved from Northwest Persia to Caucasus
                1 armour moved from Kazakhstan to Caucasus
                5 armour moved from Novosibirsk to Caucasus
                3 infantry moved from Volgograd to Caucasus
                3 infantry moved from Rostov to Caucasus
                1 armour and 1 mech_infantry moved from Vologda to Volgograd
                1 artillery moved from Northern Italy to Western Germany
                5 infantry moved from Northern Italy to France

    Place Units - Germans
                3 infantry placed in France
                1 infantry and 5 mech_infantrys placed in Western Germany
                3 armour placed in Volgograd
                3 armour placed in Rostov
                1 bomber placed in Russia
                3 artilleries placed in Caucasus

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,1,3,4,2,1,4,1,5,4,6,2
                Germans collect 78 PUs (2 lost to blockades); end with 78 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 85 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs

  • 19 18

    japan?

  • 17 16 15 12

    coming

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 3 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Hunan
                      Japanese take Hunan from Chinese
                1 tactical_bomber moved from Szechwan to Kweichow
                1 tactical_bomber moved from Caucasus to Kweichow
                1 tactical_bomber moved from India to Kweichow
                1 armour moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour moved from Shan State to Malaya
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 20 Sea Zone to 37 Sea Zone
                      Japanese take 36 Sea Zone from ANZAC
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                      Japanese take 35 Sea Zone from Americans
                1 fighter and 1 tactical_bomber moved from Philippines to Borneo
                1 transport moved from 20 Sea Zone to 21 Sea Zone
                1 infantry moved from Guam to 21 Sea Zone
                1 infantry and 1 transport moved from 21 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
                2 infantry moved from 37 Sea Zone to Malaya
                2 fighters moved from French Indo China to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                6 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 6 Sea Zone
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 6 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer, 1 submarine and 2 transports
                        Japanese roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 :  6/9 hits
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 2 transports in 44 Sea Zone, round 2 :  1/1 hits
                        2 transports owned by the ANZAC, 1 destroyer owned by the Japanese, 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer, 1 submarine and 2 transports
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 transport
                    ANZAC defend with 1 submarine and 1 transport
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 37 Sea Zone, round 2 :  3/3 hits
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 submarine and 1 transport
                Battle in Malaya
                    Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery, 1 harbour and 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 :  2/5 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 :  0/2 hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from ANZAC with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Borneo
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 artillery in Borneo, round 2 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in Kweichow
                    Japanese attack with 1 infantry and 3 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 3 tactical_bombers in Kweichow, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 carrier moved from 35 Sea Zone to 6 Sea Zone
                1 carrier moved from 35 Sea Zone to 36 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 3 submarines moved from 35 Sea Zone to 20 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                6 fighters and 2 tactical_bombers moved from 44 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from Borneo to 36 Sea Zone
                2 fighters moved from 37 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
                1 armour and 1 mech_infantry moved from India to Shan State
                1 tactical_bomber moved from Kweichow to India
                1 tactical_bomber moved from Kweichow to Yunnan
                1 tactical_bomber moved from Kweichow to Yunnan

    Place Units - Japanese
                1 transport placed in 6 Sea Zone
                1 infantry placed in Japan
                2 submarines placed in 6 Sea Zone
                1 destroyer and 1 transport placed in 20 Sea Zone
                1 armour and 2 infantry placed in French Indo China
                1 mech_infantry placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
                Japanese collect 51 PUs (2 lost to blockades); end with 51 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 17

    Combat Move - French

    Turn Complete - French

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 3 infantry, 11 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                10 armour, 9 artilleries, 7 fighters, 19 infantry, 15 mech_infantrys and 4 tactical_bombers moved from Caucasus to Northwest Persia
                4 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
                3 armour moved from Rostov to Northwest Persia
                1 armour moved from Amur to Soviet Far East
                      Germans take Soviet Far East from Russians
                1 bomber moved from Kwangtung to Japan
                1 bomber moved from Russia to India
                1 mech_infantry moved from Karelia to Finland
                1 armour and 3 mech_infantrys moved from Normandy Bordeaux to Western Germany
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Denmark to Western Germany
                1 infantry moved from Western Germany to Denmark
                2 bombers moved from Southern Italy to Caucasus

    Combat - Germans
                Battle in Northwest Persia
                    Germans attack with 17 armour, 9 artilleries, 7 fighters, 19 infantry, 16 mech_infantrys and 4 tactical_bombers
                    British defend with 4 infantry
                        Germans roll dice for 17 armour, 9 artilleries, 7 fighters, 19 infantry, 16 mech_infantrys and 4 tactical_bombers in Northwest Persia, round 2 :  28/72 hits
                        British roll dice for 4 infantry in Northwest Persia, round 2 :  1/4 hits
                        4 infantry owned by the British and 1 infantry owned by the Germans lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 17 armour, 9 artilleries, 7 fighters, 18 infantry, 16 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for British: 4 infantry

    Non Combat Move - Germans
                2 aaGuns moved from Caucasus to Northwest Persia
                7 fighters and 4 tactical_bombers moved from Northwest Persia to India

    Place Units - Germans
                3 armour placed in Caucasus
                3 mech_infantrys placed in Rostov
                1 mech_infantry and 2 tactical_bombers placed in Volgograd
                3 mech_infantrys placed in Novgorod
                3 infantry placed in France
                1 bomber and 4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,6,5,3,4,2,2,6,1,5,5,6
                Germans collect 77 PUs (4 lost to blockades); end with 77 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 84 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 7 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 20 Sea Zone to 37 Sea Zone
                3 fighters moved from French Indo China to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Hunan to Kweichow
                2 tactical_bombers moved from Yunnan to Kweichow
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                1 infantry moved from 2 Sea Zone to Alaska
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                      Japanese take 6 Sea Zone from ANZAC
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in Alaska
                Battle in Java
                    Japanese attack with 1 armour and 1 infantry
                    Americans defend with 1 armour
                        Japanese roll dice for 1 armour and 1 infantry in Java, round 2 :  1/2 hits
                        Americans roll dice for 1 armour in Java, round 2 :  0/1 hits
                        1 armour owned by the Americans lost in Java
                    Japanese win, taking Alaska from Americans, taking Java from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour
                Battle in Kweichow
                    Japanese attack with 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 2 tactical_bombers in Kweichow, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry and 2 tactical_bombers in Kweichow, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 :  2/6 hits
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Americans with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Shan State to India
                1 armour moved from Malaya to Burma
                1 infantry moved from Malaya to Shan State
                1 infantry moved from French Indo China to Shan State
                2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 3 submarines moved from 20 Sea Zone to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 8 Sea Zone
                2 tactical_bombers moved from Kweichow to India
                1 aaGun moved from Kwangtung to Kwangsi
                1 mech_infantry moved from India to West India
                2 fighters moved from Philippines to French Indo China
                3 fighters moved from Philippines to 35 Sea Zone
                1 fighter moved from French Indo China to 35 Sea Zone
                1 fighter moved from French Indo China to 35 Sea Zone
                1 tactical_bomber moved from French Indo China to 35 Sea Zone
                4 fighters and 1 tactical_bomber moved from 37 Sea Zone to Yunnan

    Place Units - Japanese
                3 infantry placed in India
                2 infantry and 1 mech_infantry placed in French Indo China
                2 destroyers and 1 transport placed in 20 Sea Zone
                1 destroyer placed in 6 Sea Zone
                2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Combat Move - French

    Turn Complete - French

  • 17 16 15 12

    Italian Combat in Normandy: 2 art, 2 inf, mech vs 2 UK inf
    A
    DiceRolls: 4@2 1@1; Total Hits: 34@2: (6, 1, 2, 3)1@1: (1)
    D
    DiceRolls: 2@2; Total Hits: 02@2: (4, 6)

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 19

    Politics - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 2 factory_minors; Remaining resources: 96 PUs;
                Germans buy 3 armour, 1 bomber, 1 destroyer, 1 fighter, 3 infantry, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to Holland Belgium
                4 fighters and 4 tactical_bombers moved from Western Germany to Holland Belgium
                1 bomber moved from Western Germany to Holland Belgium
                3 infantry moved from Northwest Persia to Iraq
                2 tactical_bombers moved from Volgograd to Iraq
                2 bombers moved from Caucasus to Egypt
                3 fighters moved from India to Iraq
                1 bomber moved from India to Shan State
                1 bomber moved from Japan to Shan State
                4 fighters and 4 tactical_bombers moved from India to Malaya
                1 armour moved from Soviet Far East to Amur
                3 armour moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Volgograd to Northwest Persia
                3 mech_infantrys moved from Rostov to Northwest Persia
                3 mech_infantrys moved from Novgorod to Finland

    Combat - Germans
                Strategic bombing raid in Egypt
                        AA fire in Egypt :  1/2 hits
                    1 bomber killed by AA
                    Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Egypt causes 6 damage total.
                Battle in Holland Belgium
                    Germans attack with 1 bomber, 4 fighters, 2 infantry and 4 tactical_bombers
                    British defend with 1 infantry
                        Germans roll dice for 1 bomber, 4 fighters, 2 infantry and 4 tactical_bombers in Holland Belgium, round 2 :  7/11 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 bomber, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Iraq
                    Germans attack with 3 fighters, 3 infantry and 2 tactical_bombers
                    British defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Iraq, round 2 :  2/8 hits
                        British roll dice for 3 infantry in Iraq, round 2 :  2/3 hits
                        2 infantry owned by the British and 2 infantry owned by the Germans lost in Iraq
                        Germans roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Iraq, round 3 :  5/6 hits
                        British roll dice for 1 infantry in Iraq, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Iraq
                    Germans win, taking Iraq from British with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 3 infantry
                Battle in Shan State
                    Germans attack with 2 bombers
                    Americans defend with 1 infantry
                        Germans roll dice for 2 bombers in Shan State, round 2 :  1/2 hits
                        Americans roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Shan State
                    Germans win with 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Malaya
                    Germans attack with 4 fighters and 4 tactical_bombers
                    ANZAC defend with 2 artilleries, 1 fighter and 2 infantry; Americans defend with 1 artillery and 1 harbour
                        Germans roll dice for 4 fighters and 4 tactical_bombers in Malaya, round 2 :  4/8 hits
                        Americans roll dice for 3 artilleries, 1 fighter and 2 infantry in Malaya, round 2 :  4/6 hits
                        1 artillery owned by the Americans, 2 infantry owned by the ANZAC, 2 tactical_bombers owned by the Germans, 1 artillery owned by the ANZAC and 2 fighters owned by the Germans lost in Malaya
                    retreated to Malaya
                    Americans win with 1 artillery and 1 fighter remaining. Battle score for attacker is -28
                    Casualties for ANZAC: 1 artillery and 2 infantry
                    Casualties for Germans: 2 fighters and 2 tactical_bombers
                    Casualties for Americans: 1 artillery

    Non Combat Move - Germans
                1 bomber moved from Shan State to India
                1 bomber moved from Shan State to French Indo China
                2 fighters and 2 tactical_bombers moved from Malaya to French Indo China
                3 fighters and 2 tactical_bombers moved from Iraq to Northwest Persia
                1 bomber moved from Egypt to Northwest Persia
                1 bomber moved from Holland Belgium to Southern Italy
                4 tactical_bombers moved from Holland Belgium to Denmark
                4 fighters moved from Holland Belgium to Denmark
                1 aaGun moved from Western Germany to Denmark
                1 aaGun moved from Western Germany to Denmark
                1 aaGun moved from Western Germany to Denmark
                2 infantry moved from Western Germany to Denmark
                1 artillery moved from Western Germany to Denmark

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                3 infantry placed in France
                3 armour placed in Caucasus
                1 bomber, 1 fighter and 1 tactical_bomber placed in Rostov
                3 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Volgograd
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,4,4,3,4,5,5,3,6,2,1,1
                Germans collect 78 PUs (5 lost to blockades); end with 78 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 87 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 19

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 armour, 1 carrier, 1 harbour, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 armour moved from Burma to Shan State
                      Japanese take Shan State from Americans
                1 mech_infantry moved from French Indo China to Shan State
                1 armour and 1 mech_infantry moved from Shan State to Malaya
                4 fighters and 1 tactical_bomber moved from Yunnan to Malaya
                1 submarine moved from 8 Sea Zone to 1 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                4 fighters moved from 35 Sea Zone to Borneo
                1 tactical_bomber moved from Philippines to Borneo
                1 transport moved from 2 Sea Zone to 7 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Borneo
                    Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery
                        Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Borneo, round 2 :  3/7 hits
                        Americans roll dice for 1 artillery in Borneo, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Borneo
                    Japanese win, taking Borneo from Americans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Malaya
                    Japanese attack with 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 fighter; Americans defend with 1 harbour
                        Japanese roll dice for 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 :  4/7 hits
                        Americans roll dice for 1 artillery and 1 fighter in Malaya, round 2 :  1/2 hits
                        1 artillery owned by the ANZAC, 1 fighter owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Malaya
                    Japanese win, taking Malaya from Americans with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for ANZAC: 1 artillery and 1 fighter
                Battle in 42 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 1 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 1 Sea Zone
                        Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 tactical_bomber moved from 6 Sea Zone to Philippines
                1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
                2 destroyers and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
                2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 3 submarines moved from 35 Sea Zone to 36 Sea Zone
                4 fighters moved from Borneo to 36 Sea Zone
                1 fighter moved from 43 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Borneo to 36 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
                3 fighters moved from Malaya to 36 Sea Zone
                1 fighter moved from Malaya to French Indo China
                1 tactical_bomber moved from Malaya to 36 Sea Zone
                1 infantry moved from Kweichow to Yunnan
                1 aaGun moved from Kwangsi to Yunnan
                1 armour moved from India to Yunnan

    Place Units - Japanese
                1 carrier and 1 submarine placed in 36 Sea Zone
                1 airfield, 1 armour and 1 harbour placed in French Indo China
                2 infantry placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,1,4,1,1,1,6,4,3,5,4,6,3,6,1,1,6,4,5,6,2,2,1,2,2,3,2,4,2,1,4,1,3,6,5,6,1,1,5,1,1,1,4,3,5,6,5,4,4,1,5,2,4
                Japanese collect 49 PUs (5 lost to blockades); end with 50 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 19

    Purchase Units - British
                British repair damage of 6x factory_minor; Remaining resources: 36 PUs;
                British buy 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 fighter moved from United Kingdom to Holland Belgium
                2 infantry moved from 110 Sea Zone to Holland Belgium
                19 artilleries, 66 infantry and 3 mech_infantrys moved from Persia to Iraq
                4 infantry moved from Trans-Jordan to Saudi Arabia
                3 fighters moved from Persia to Saudi Arabia

    Combat - British
                Battle in Iraq
                    British attack with 19 artilleries, 66 infantry and 3 mech_infantrys
                    Germans defend with 1 factory_minor and 1 infantry
                    British win, taking Iraq from Germans with 19 artilleries, 65 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Saudi Arabia
                    British attack with 3 fighters and 4 infantry
                    Neutral_True defend with 2 infantry
                    British win, taking Saudi Arabia from Neutral_True with 3 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Neutral_True: 2 infantry
                Battle in Holland Belgium
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                1 fighter moved from Holland Belgium to United Kingdom
                1 armour, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
                3 fighters moved from Saudi Arabia to Egypt
                3 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Union of South Africa to Egypt

    Place Units - British
                3 infantry placed in Persia
                3 artilleries placed in Egypt
                1 fighter placed in Union of South Africa
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,4
                British collect 39 PUs; end with 41 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs

    Turn Complete - UK_Pacific

  • 17 16 15 12

    now we really have it all, the Allies securing a safe landing place via neutral crush. A costly mistake for the Axis, probably, not to cover this as well, and I really tried to minimize those.

  • 19 18

    it’s still looking nice for you.

    I do not feel very comfortable. I should have never left north persia

  • 19 18

    bump (#1)

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 19

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Italians
                Italians buy 1 armour; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Southern Italy to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 2 artilleries, 1 fighter and 1 mech_infantry
                    British defend with 2 infantry
                        Italians roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in Holland Belgium, round 2 :  1/4 hits
                        British roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Holland Belgium
                        Italians roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in Holland Belgium, round 3 :  1/4 hits
                        British roll dice for 1 infantry in Holland Belgium, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Italians lost in Holland Belgium
                    Italians win, taking Holland Belgium from British with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - Italians
                1 fighter moved from Holland Belgium to France
                1 armour and 3 mech_infantrys moved from Western Germany to Southern France
                1 artillery and 1 infantry moved from France to Southern France
                1 fighter moved from France to Southern France
                1 mech_infantry moved from Northern Italy to Southern France
                2 artilleries moved from Western Germany to France
                2 aaGuns moved from Western Germany to France
                1 aaGun, 1 artillery, 3 fighters and 1 infantry moved from Northwest Persia to Caucasus

    Place Units - Italians
                1 armour placed in Southern France

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,3,2,6,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,1,6,3,2,2,2,6,6,5,4,4
                Italians collect 2 PUs (13 lost to blockades); end with 2 PUs total

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 19

    Combat Move - French

    Non Combat Move - French
                1 fighter and 1 infantry moved from Persia to Iraq

    Turn Complete - French

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 20

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_minor; Remaining resources: 102 PUs;
                Germans buy 3 armour, 1 factory_minor, 2 fighters, 1 infantry, 4 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from French Indo China to Malaya
                1 bomber moved from India to Malaya
                2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
                3 infantry moved from Northwest Persia to Persia
                1 infantry moved from Northwest Persia to Persia
                1 bomber moved from Northwest Persia to Persia
                3 fighters and 2 tactical_bombers moved from Northwest Persia to Persia
                1 bomber moved from Rostov to Persia
                3 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                1 bomber moved from Southern Italy to Normandy Bordeaux
                4 fighters and 4 tactical_bombers moved from Denmark to Normandy Bordeaux

    Combat - Germans
                Battle in Malaya
                    Germans attack with 2 bombers
                    Americans defend with 1 artillery and 1 harbour
                        Germans roll dice for 2 bombers in Malaya, round 2 :  1/2 hits
                        Americans roll dice for 1 artillery in Malaya, round 2 :  1/1 hits
                        1 artillery owned by the Americans and 1 bomber owned by the Germans lost in Malaya
                    Germans win with 1 bomber remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 bomber
                    Casualties for Americans: 1 artillery
                Battle in Shan State
                    Germans attack with 2 fighters and 2 tactical_bombers
                    Americans defend with 1 infantry
                        Germans roll dice for 2 fighters and 2 tactical_bombers in Shan State, round 2 :  2/4 hits
                        Americans roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 fighter owned by the Germans lost in Shan State
                    Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 fighter
                    Casualties for Americans: 1 infantry
                Battle in Persia
                    Germans attack with 2 bombers, 3 fighters, 4 infantry and 2 tactical_bombers
                    British defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 2 bombers, 3 fighters, 4 infantry and 2 tactical_bombers in Persia, round 2 :  7/11 hits
                        British roll dice for 3 infantry in Persia, round 2 :  0/3 hits
                        3 infantry owned by the British lost in Persia
                    Germans win, taking Persia from British with 2 bombers, 3 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 bomber, 4 fighters, 4 infantry and 4 tactical_bombers
                    Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 bomber, 4 fighters, 4 infantry and 4 tactical_bombers in Normandy Bordeaux, round 2 :  6/13 hits
                        Americans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 :  0/4 hits
                        2 artilleries owned by the Americans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 4 fighters, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 artilleries and 2 infantry

    Non Combat Move - Germans
                1 fighter and 2 tactical_bombers moved from Shan State to India
                1 bomber moved from Malaya to India
                1 aaGun, 20 armour, 9 artilleries, 10 infantry and 20 mech_infantrys moved from Northwest Persia to Turkey
                      Germans take Turkey from Neutral_True
                3 armour moved from Caucasus to Turkey
                2 bombers, 3 fighters and 2 tactical_bombers moved from Persia to Turkey
                1 bomber moved from Turkey to Southern Italy
                1 fighter and 1 tactical_bomber moved from Rostov to Turkey
                3 mech_infantrys moved from Volgograd to Turkey
                1 bomber moved from Normandy Bordeaux to Southern Italy
                4 fighters and 4 tactical_bombers moved from Normandy Bordeaux to France
                1 mech_infantry moved from Western Germany to Switzerland
                      Germans take Switzerland from Neutral_True
                3 artilleries moved from Western Germany to France
                1 armour and 13 mech_infantrys moved from Western Germany to Southern France
                9 infantry moved from France to Southern France
                2 infantry moved from Denmark to Western Germany
                1 artillery moved from Denmark to Western Germany
                3 aaGuns moved from Denmark to Western Germany
                3 mech_infantrys moved from Novgorod to 115 Sea Zone
                1 mech_infantry moved from Finland to 115 Sea Zone
                4 mech_infantrys and 4 transports moved from 115 Sea Zone to 114 Sea Zone
                4 mech_infantrys moved from 114 Sea Zone to Germany
                1 mech_infantry moved from Finland to Sweden
                      Germans take Sweden from Neutral_True
                4 mech_infantrys moved from Finland to Sweden

    Place Units - Germans
                1 factory_minor placed in Turkey
                3 armour placed in Caucasus
                1 fighter and 2 tactical_bombers placed in Ukraine
                1 fighter and 1 tactical_bomber placed in Rostov
                3 mech_infantrys placed in France
                1 infantry and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,1,3,4,4,3,5,1,3,6,2,2
                Germans collect 82 PUs (5 lost to blockades); end with 82 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 91 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 111 PUs

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