@oysteilo
scramble to sz111?
15L Alexgreat vs MrRoboto
-
will edit accordingly.
-
Income 20, your blockade rolls gave 13, 7 IPCs in bank. However, right now I dont know if Holland should revert to German or stay Italian. Will edit if Italy is wrong, checking now.
-
Reverts to Germany in TripleA, if incorrect, pls let me know. Italy then with 4 in bank.
-
@alexgreat:
Reverts to Germany in TripleA, if incorrect, pls let me know. Italy then with 4 in bank.
It’s correct. Holland becomes grey once liberated by Italy.
-
holland definitely becomes German.
But NW Persia is incorrect. By the time of your Italian turn, I still had anzac+french units there. I doubt you would attack that…
-
you are right, I will correct this, sorry. This thing confuses me a bit, not thinking it through.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Politics - Germans
Purchase Units - Germans
Germans repair 0 damage on 2 factory_minors; Remaining resources: 92 PUs;
Germans buy 6 armour, 3 artilleries, 1 bomber, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Buryatia to Sakha
Germans take Sakha from Russians
1 armour moved from Sakha to Amur
Germans take Amur from Russians
1 mech_infantry moved from Kazakhstan to Eastern Persia
Germans take Eastern Persia from British
2 infantry moved from Caucasus to Northwest Persia
7 fighters and 4 tactical_bombers moved from Caucasus to Northwest Persia
1 infantry moved from France to Normandy Bordeaux
1 armour, 2 bombers, 5 fighters, 15 mech_infantrys and 2 tactical_bombers moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Northwest Persia
Germans attack with 7 fighters, 2 infantry and 4 tactical_bombers
French defend with 1 infantry
Germans roll dice for 7 fighters, 2 infantry and 4 tactical_bombers in Northwest Persia, round 2 : 6/13 hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the French lost in Northwest Persia
Germans win, taking Northwest Persia from British with 7 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 2 bombers, 5 fighters, 1 infantry, 15 mech_infantrys and 2 tactical_bombers
French defend with 2 infantry; British defend with 1 aaGun and 1 infantry; Americans defend with 1 armour, 7 artilleries, 1 factory_minor, 1 harbour and 7 infantry
AA fire in Normandy Bordeaux : 1/3 hits
1 fighter owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 2 bombers, 4 fighters, 1 infantry, 15 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 9/25 hits
Americans roll dice for 1 aaGun, 1 armour, 7 artilleries and 10 infantry in Normandy Bordeaux, round 2 : 7/18 hits
1 infantry owned by the British, 1 infantry owned by the Germans, 7 infantry owned by the Americans, 6 mech_infantrys owned by the Germans and 1 aaGun owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 armour, 2 bombers, 4 fighters, 9 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 3 : 6/18 hits
Americans roll dice for 1 armour, 7 artilleries and 2 infantry in Normandy Bordeaux, round 3 : 4/10 hits
2 infantry owned by the French, 4 artilleries owned by the Americans and 4 mech_infantrys owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 2 bombers, 4 fighters, 5 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 4 : 4/14 hits
Americans roll dice for 1 armour and 3 artilleries in Normandy Bordeaux, round 4 : 2/4 hits
3 artilleries owned by the Americans, 1 armour owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 armour, 2 bombers, 4 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 fighter, 1 infantry and 12 mech_infantrys
Casualties for French: 2 infantry
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 1 armour, 7 artilleries and 7 infantryNon Combat Move - Germans
2 bombers moved from Normandy Bordeaux to Southern Italy
4 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
2 artilleries, 2 infantry and 2 tactical_bombers moved from Germany to Western Germany
1 transport moved from 114 Sea Zone to 115 Sea Zone
1 mech_infantry moved from Belarus to Karelia
1 mech_infantry moved from Finland to Norway
7 fighters and 4 tactical_bombers moved from Northwest Persia to Caucasus
1 armour moved from Kazakhstan to Caucasus
5 armour moved from Novosibirsk to Caucasus
3 infantry moved from Volgograd to Caucasus
3 infantry moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Vologda to Volgograd
1 artillery moved from Northern Italy to Western Germany
5 infantry moved from Northern Italy to FrancePlace Units - Germans
3 infantry placed in France
1 infantry and 5 mech_infantrys placed in Western Germany
3 armour placed in Volgograd
3 armour placed in Rostov
1 bomber placed in Russia
3 artilleries placed in CaucasusTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,1,3,4,2,1,4,1,5,4,6,2
Germans collect 78 PUs (2 lost to blockades); end with 78 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs -
japan?
-
coming
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 3 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 tactical_bomber moved from Szechwan to Kweichow
1 tactical_bomber moved from Caucasus to Kweichow
1 tactical_bomber moved from India to Kweichow
1 armour moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Malaya
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
Japanese take 36 Sea Zone from ANZAC
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
Japanese take 35 Sea Zone from Americans
1 fighter and 1 tactical_bomber moved from Philippines to Borneo
1 transport moved from 20 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
2 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from French Indo China to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
6 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea ZoneCombat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 6 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer, 1 submarine and 2 transports
Japanese roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 6/9 hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 2 transports in 44 Sea Zone, round 2 : 1/1 hits
2 transports owned by the ANZAC, 1 destroyer owned by the Japanese, 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer, 1 submarine and 2 transports
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 transport
ANZAC defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 37 Sea Zone, round 2 : 3/3 hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in Malaya
Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 2/5 hits
ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from ANZAC with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Borneo
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 1/3 hits
UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 0/1 hits
1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Kweichow
Japanese attack with 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 3 tactical_bombers in Kweichow, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 3 submarines moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
6 fighters and 2 tactical_bombers moved from 44 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Borneo to 36 Sea Zone
2 fighters moved from 37 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
1 armour and 1 mech_infantry moved from India to Shan State
1 tactical_bomber moved from Kweichow to India
1 tactical_bomber moved from Kweichow to Yunnan
1 tactical_bomber moved from Kweichow to YunnanPlace Units - Japanese
1 transport placed in 6 Sea Zone
1 infantry placed in Japan
2 submarines placed in 6 Sea Zone
1 destroyer and 1 transport placed in 20 Sea Zone
1 armour and 2 infantry placed in French Indo China
1 mech_infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
Japanese collect 51 PUs (2 lost to blockades); end with 51 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 3 infantry, 11 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
10 armour, 9 artilleries, 7 fighters, 19 infantry, 15 mech_infantrys and 4 tactical_bombers moved from Caucasus to Northwest Persia
4 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
3 armour moved from Rostov to Northwest Persia
1 armour moved from Amur to Soviet Far East
Germans take Soviet Far East from Russians
1 bomber moved from Kwangtung to Japan
1 bomber moved from Russia to India
1 mech_infantry moved from Karelia to Finland
1 armour and 3 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Denmark to Western Germany
1 infantry moved from Western Germany to Denmark
2 bombers moved from Southern Italy to CaucasusCombat - Germans
Battle in Northwest Persia
Germans attack with 17 armour, 9 artilleries, 7 fighters, 19 infantry, 16 mech_infantrys and 4 tactical_bombers
British defend with 4 infantry
Germans roll dice for 17 armour, 9 artilleries, 7 fighters, 19 infantry, 16 mech_infantrys and 4 tactical_bombers in Northwest Persia, round 2 : 28/72 hits
British roll dice for 4 infantry in Northwest Persia, round 2 : 1/4 hits
4 infantry owned by the British and 1 infantry owned by the Germans lost in Northwest Persia
Germans win, taking Northwest Persia from British with 17 armour, 9 artilleries, 7 fighters, 18 infantry, 16 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 4 infantryNon Combat Move - Germans
2 aaGuns moved from Caucasus to Northwest Persia
7 fighters and 4 tactical_bombers moved from Northwest Persia to IndiaPlace Units - Germans
3 armour placed in Caucasus
3 mech_infantrys placed in Rostov
1 mech_infantry and 2 tactical_bombers placed in Volgograd
3 mech_infantrys placed in Novgorod
3 infantry placed in France
1 bomber and 4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,6,5,3,4,2,2,6,1,5,5,6
Germans collect 77 PUs (4 lost to blockades); end with 77 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 3 destroyers, 7 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
3 fighters moved from French Indo China to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Hunan to Kweichow
2 tactical_bombers moved from Yunnan to Kweichow
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 submarine moved from 6 Sea Zone to 25 Sea Zone
Japanese take 6 Sea Zone from ANZAC
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in Alaska
Battle in Java
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 armour
Japanese roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits
Americans roll dice for 1 armour in Java, round 2 : 0/1 hits
1 armour owned by the Americans lost in Java
Japanese win, taking Alaska from Americans, taking Java from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Kweichow
Japanese attack with 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 1 infantry and 2 tactical_bombers in Kweichow, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/6 hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 armour and 1 mech_infantry moved from Shan State to India
1 armour moved from Malaya to Burma
1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 3 submarines moved from 20 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 8 Sea Zone
2 tactical_bombers moved from Kweichow to India
1 aaGun moved from Kwangtung to Kwangsi
1 mech_infantry moved from India to West India
2 fighters moved from Philippines to French Indo China
3 fighters moved from Philippines to 35 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
1 tactical_bomber moved from French Indo China to 35 Sea Zone
4 fighters and 1 tactical_bomber moved from 37 Sea Zone to YunnanPlace Units - Japanese
3 infantry placed in India
2 infantry and 1 mech_infantry placed in French Indo China
2 destroyers and 1 transport placed in 20 Sea Zone
1 destroyer placed in 6 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Combat Move - French
Turn Complete - French
-
Italian Combat in Normandy: 2 art, 2 inf, mech vs 2 UK inf
A
Rolls: 4@2 1@1; Total Hits: 34@2: (6, 1, 2, 3)1@1: (1)
D
Rolls: 2@2; Total Hits: 02@2: (4, 6) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Politics - Germans
Purchase Units - Germans
Germans repair 0 damage on 2 factory_minors; Remaining resources: 96 PUs;
Germans buy 3 armour, 1 bomber, 1 destroyer, 1 fighter, 3 infantry, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
4 fighters and 4 tactical_bombers moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
3 infantry moved from Northwest Persia to Iraq
2 tactical_bombers moved from Volgograd to Iraq
2 bombers moved from Caucasus to Egypt
3 fighters moved from India to Iraq
1 bomber moved from India to Shan State
1 bomber moved from Japan to Shan State
4 fighters and 4 tactical_bombers moved from India to Malaya
1 armour moved from Soviet Far East to Amur
3 armour moved from Caucasus to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Rostov to Northwest Persia
3 mech_infantrys moved from Novgorod to FinlandCombat - Germans
Strategic bombing raid in Egypt
AA fire in Egypt : 1/2 hits
1 bomber killed by AA
Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in Holland Belgium
Germans attack with 1 bomber, 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 infantry
Germans roll dice for 1 bomber, 4 fighters, 2 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 7/11 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Iraq
Germans attack with 3 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 factory_minor and 3 infantry
Germans roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Iraq, round 2 : 2/8 hits
British roll dice for 3 infantry in Iraq, round 2 : 2/3 hits
2 infantry owned by the British and 2 infantry owned by the Germans lost in Iraq
Germans roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Iraq, round 3 : 5/6 hits
British roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 3 infantry
Battle in Shan State
Germans attack with 2 bombers
Americans defend with 1 infantry
Germans roll dice for 2 bombers in Shan State, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Shan State
Germans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Malaya
Germans attack with 4 fighters and 4 tactical_bombers
ANZAC defend with 2 artilleries, 1 fighter and 2 infantry; Americans defend with 1 artillery and 1 harbour
Germans roll dice for 4 fighters and 4 tactical_bombers in Malaya, round 2 : 4/8 hits
Americans roll dice for 3 artilleries, 1 fighter and 2 infantry in Malaya, round 2 : 4/6 hits
1 artillery owned by the Americans, 2 infantry owned by the ANZAC, 2 tactical_bombers owned by the Germans, 1 artillery owned by the ANZAC and 2 fighters owned by the Germans lost in Malaya
retreated to Malaya
Americans win with 1 artillery and 1 fighter remaining. Battle score for attacker is -28
Casualties for ANZAC: 1 artillery and 2 infantry
Casualties for Germans: 2 fighters and 2 tactical_bombers
Casualties for Americans: 1 artilleryNon Combat Move - Germans
1 bomber moved from Shan State to India
1 bomber moved from Shan State to French Indo China
2 fighters and 2 tactical_bombers moved from Malaya to French Indo China
3 fighters and 2 tactical_bombers moved from Iraq to Northwest Persia
1 bomber moved from Egypt to Northwest Persia
1 bomber moved from Holland Belgium to Southern Italy
4 tactical_bombers moved from Holland Belgium to Denmark
4 fighters moved from Holland Belgium to Denmark
1 aaGun moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Denmark
2 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to DenmarkPlace Units - Germans
1 destroyer placed in 110 Sea Zone
3 infantry placed in France
3 armour placed in Caucasus
1 bomber, 1 fighter and 1 tactical_bomber placed in Rostov
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Volgograd
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,4,4,3,4,5,5,3,6,2,1,1
Germans collect 78 PUs (5 lost to blockades); end with 78 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 1 carrier, 1 harbour, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour moved from Burma to Shan State
Japanese take Shan State from Americans
1 mech_infantry moved from French Indo China to Shan State
1 armour and 1 mech_infantry moved from Shan State to Malaya
4 fighters and 1 tactical_bomber moved from Yunnan to Malaya
1 submarine moved from 8 Sea Zone to 1 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
4 fighters moved from 35 Sea Zone to Borneo
1 tactical_bomber moved from Philippines to Borneo
1 transport moved from 2 Sea Zone to 7 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 3/7 hits
Americans roll dice for 1 artillery in Borneo, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Borneo
Japanese win, taking Borneo from Americans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Malaya
Japanese attack with 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 fighter; Americans defend with 1 harbour
Japanese roll dice for 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 4/7 hits
Americans roll dice for 1 artillery and 1 fighter in Malaya, round 2 : 1/2 hits
1 artillery owned by the ANZAC, 1 fighter owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Malaya
Japanese win, taking Malaya from Americans with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 mech_infantry
Casualties for ANZAC: 1 artillery and 1 fighter
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 1 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 1 Sea Zone
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 tactical_bomber moved from 6 Sea Zone to Philippines
1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
2 destroyers and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 3 submarines moved from 35 Sea Zone to 36 Sea Zone
4 fighters moved from Borneo to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Borneo to 36 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
3 fighters moved from Malaya to 36 Sea Zone
1 fighter moved from Malaya to French Indo China
1 tactical_bomber moved from Malaya to 36 Sea Zone
1 infantry moved from Kweichow to Yunnan
1 aaGun moved from Kwangsi to Yunnan
1 armour moved from India to YunnanPlace Units - Japanese
1 carrier and 1 submarine placed in 36 Sea Zone
1 airfield, 1 armour and 1 harbour placed in French Indo China
2 infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,1,4,1,1,1,6,4,3,5,4,6,3,6,1,1,6,4,5,6,2,2,1,2,2,3,2,4,2,1,4,1,3,6,5,6,1,1,5,1,1,1,4,3,5,6,5,4,4,1,5,2,4
Japanese collect 49 PUs (5 lost to blockades); end with 50 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 36 PUs;
British buy 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 2 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to Holland Belgium
2 infantry moved from 110 Sea Zone to Holland Belgium
19 artilleries, 66 infantry and 3 mech_infantrys moved from Persia to Iraq
4 infantry moved from Trans-Jordan to Saudi Arabia
3 fighters moved from Persia to Saudi ArabiaCombat - British
Battle in Iraq
British attack with 19 artilleries, 66 infantry and 3 mech_infantrys
Germans defend with 1 factory_minor and 1 infantry
British win, taking Iraq from Germans with 19 artilleries, 65 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Saudi Arabia
British attack with 3 fighters and 4 infantry
Neutral_True defend with 2 infantry
British win, taking Saudi Arabia from Neutral_True with 3 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Holland Belgium
British attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 fighter moved from Holland Belgium to United Kingdom
1 armour, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
3 fighters moved from Saudi Arabia to Egypt
3 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Union of South Africa to EgyptPlace Units - British
3 infantry placed in Persia
3 artilleries placed in Egypt
1 fighter placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,4
British collect 39 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsTurn Complete - UK_Pacific
-
now we really have it all, the Allies securing a safe landing place via neutral crush. A costly mistake for the Axis, probably, not to cover this as well, and I really tried to minimize those.
-
it’s still looking nice for you.
I do not feel very comfortable. I should have never left north persia





