15L Alexgreat vs MrRoboto

  • 17 16 15 12

    will roll Italy in Forum.

  • 17 16 15 12

    Build: one mech, remaining IPCs zero

    Holland: Italy attacks with 1 armor, 4 mechs, 3 figs; US defends with 3@2.
    NW-Persia: Italy attacks with inf, fig; UK defends with one inf

    Holland
    A
    DiceRolls: 4@3, 4@1; Total Hits: 24@3,: (1, 5, 5, 6)4@1: (4, 3, 4, 1)
    D
    DiceRolls: 3@2; Total Hits: 03@2: (3, 4, 5)

  • 17 16 15 12

    Holland Rd2

    A
    DiceRolls: 4@3 4@1; Total Hits: 24@3: (4, 6, 6, 6)4@1: (1, 6, 1, 6)
    D
    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • 17 16 15 12

    NW Persia
    A
    DiceRolls: 1@3 1@1; Total Hits: 11@3: (3)1@1: (2)

    D
    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • 17 16 15 12

    will edit accordingly.

  • 17 16 15 12

    Income 20, your blockade rolls gave 13, 7 IPCs in bank. However, right now I dont know if Holland should revert to German or stay Italian. Will edit if Italy is wrong, checking now.

  • 17 16 15 12

    Reverts to Germany in TripleA, if incorrect, pls let me know. Italy then with 4 in bank.

  • 15 '14

    @alexgreat:

    Reverts to Germany in TripleA, if incorrect, pls let me know. Italy then with 4 in bank.

    It’s correct. Holland becomes grey once liberated by Italy.

  • 19 18

    holland definitely becomes German.

    But NW Persia is incorrect. By the time of your Italian turn, I still had anzac+french units there. I doubt you would attack that…

  • 17 16 15 12

    you are right, I will correct this, sorry. This thing confuses me a bit, not thinking it through.

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 17

    Politics - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 2 factory_minors; Remaining resources: 92 PUs;
                Germans buy 6 armour, 3 artilleries, 1 bomber, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Buryatia to Sakha
                      Germans take Sakha from Russians
                1 armour moved from Sakha to Amur
                      Germans take Amur from Russians
                1 mech_infantry moved from Kazakhstan to Eastern Persia
                      Germans take Eastern Persia from British
                2 infantry moved from Caucasus to Northwest Persia
                7 fighters and 4 tactical_bombers moved from Caucasus to Northwest Persia
                1 infantry moved from France to Normandy Bordeaux
                1 armour, 2 bombers, 5 fighters, 15 mech_infantrys and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Northwest Persia
                    Germans attack with 7 fighters, 2 infantry and 4 tactical_bombers
                    French defend with 1 infantry
                        Germans roll dice for 7 fighters, 2 infantry and 4 tactical_bombers in Northwest Persia, round 2 :  6/13 hits
                        British roll dice for 1 infantry in Northwest Persia, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 7 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 2 bombers, 5 fighters, 1 infantry, 15 mech_infantrys and 2 tactical_bombers
                    French defend with 2 infantry; British defend with 1 aaGun and 1 infantry; Americans defend with 1 armour, 7 artilleries, 1 factory_minor, 1 harbour and 7 infantry
                        AA fire in Normandy Bordeaux :  1/3 hits
                        1 fighter owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 armour, 2 bombers, 4 fighters, 1 infantry, 15 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 :  9/25 hits
                        Americans roll dice for 1 aaGun, 1 armour, 7 artilleries and 10 infantry in Normandy Bordeaux, round 2 :  7/18 hits
                        1 infantry owned by the British, 1 infantry owned by the Germans, 7 infantry owned by the Americans, 6 mech_infantrys owned by the Germans and 1 aaGun owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 1 armour, 2 bombers, 4 fighters, 9 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 3 :  6/18 hits
                        Americans roll dice for 1 armour, 7 artilleries and 2 infantry in Normandy Bordeaux, round 3 :  4/10 hits
                        2 infantry owned by the French, 4 artilleries owned by the Americans and 4 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 armour, 2 bombers, 4 fighters, 5 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 4 :  4/14 hits
                        Americans roll dice for 1 armour and 3 artilleries in Normandy Bordeaux, round 4 :  2/4 hits
                        3 artilleries owned by the Americans, 1 armour owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 armour, 2 bombers, 4 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 fighter, 1 infantry and 12 mech_infantrys
                    Casualties for French: 2 infantry
                    Casualties for British: 1 aaGun and 1 infantry
                    Casualties for Americans: 1 armour, 7 artilleries and 7 infantry

    Non Combat Move - Germans
                2 bombers moved from Normandy Bordeaux to Southern Italy
                4 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
                2 artilleries, 2 infantry and 2 tactical_bombers moved from Germany to Western Germany
                1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 mech_infantry moved from Belarus to Karelia
                1 mech_infantry moved from Finland to Norway
                7 fighters and 4 tactical_bombers moved from Northwest Persia to Caucasus
                1 armour moved from Kazakhstan to Caucasus
                5 armour moved from Novosibirsk to Caucasus
                3 infantry moved from Volgograd to Caucasus
                3 infantry moved from Rostov to Caucasus
                1 armour and 1 mech_infantry moved from Vologda to Volgograd
                1 artillery moved from Northern Italy to Western Germany
                5 infantry moved from Northern Italy to France

    Place Units - Germans
                3 infantry placed in France
                1 infantry and 5 mech_infantrys placed in Western Germany
                3 armour placed in Volgograd
                3 armour placed in Rostov
                1 bomber placed in Russia
                3 artilleries placed in Caucasus

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,1,3,4,2,1,4,1,5,4,6,2
                Germans collect 78 PUs (2 lost to blockades); end with 78 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 85 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs

  • 19 18

    japan?

  • 17 16 15 12

    coming

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 3 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Hunan
                      Japanese take Hunan from Chinese
                1 tactical_bomber moved from Szechwan to Kweichow
                1 tactical_bomber moved from Caucasus to Kweichow
                1 tactical_bomber moved from India to Kweichow
                1 armour moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour moved from Shan State to Malaya
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 20 Sea Zone to 37 Sea Zone
                      Japanese take 36 Sea Zone from ANZAC
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                      Japanese take 35 Sea Zone from Americans
                1 fighter and 1 tactical_bomber moved from Philippines to Borneo
                1 transport moved from 20 Sea Zone to 21 Sea Zone
                1 infantry moved from Guam to 21 Sea Zone
                1 infantry and 1 transport moved from 21 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
                2 infantry moved from 37 Sea Zone to Malaya
                2 fighters moved from French Indo China to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                6 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 6 Sea Zone
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 6 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer, 1 submarine and 2 transports
                        Japanese roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 :  6/9 hits
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 2 transports in 44 Sea Zone, round 2 :  1/1 hits
                        2 transports owned by the ANZAC, 1 destroyer owned by the Japanese, 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer, 1 submarine and 2 transports
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 transport
                    ANZAC defend with 1 submarine and 1 transport
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 37 Sea Zone, round 2 :  3/3 hits
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 submarine and 1 transport
                Battle in Malaya
                    Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery, 1 harbour and 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 :  2/5 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 :  0/2 hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from ANZAC with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Borneo
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 artillery in Borneo, round 2 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in Kweichow
                    Japanese attack with 1 infantry and 3 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 3 tactical_bombers in Kweichow, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 carrier moved from 35 Sea Zone to 6 Sea Zone
                1 carrier moved from 35 Sea Zone to 36 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 3 submarines moved from 35 Sea Zone to 20 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                6 fighters and 2 tactical_bombers moved from 44 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from Borneo to 36 Sea Zone
                2 fighters moved from 37 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
                1 armour and 1 mech_infantry moved from India to Shan State
                1 tactical_bomber moved from Kweichow to India
                1 tactical_bomber moved from Kweichow to Yunnan
                1 tactical_bomber moved from Kweichow to Yunnan

    Place Units - Japanese
                1 transport placed in 6 Sea Zone
                1 infantry placed in Japan
                2 submarines placed in 6 Sea Zone
                1 destroyer and 1 transport placed in 20 Sea Zone
                1 armour and 2 infantry placed in French Indo China
                1 mech_infantry placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
                Japanese collect 51 PUs (2 lost to blockades); end with 51 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 17

    Combat Move - French

    Turn Complete - French

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 3 infantry, 11 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                10 armour, 9 artilleries, 7 fighters, 19 infantry, 15 mech_infantrys and 4 tactical_bombers moved from Caucasus to Northwest Persia
                4 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
                3 armour moved from Rostov to Northwest Persia
                1 armour moved from Amur to Soviet Far East
                      Germans take Soviet Far East from Russians
                1 bomber moved from Kwangtung to Japan
                1 bomber moved from Russia to India
                1 mech_infantry moved from Karelia to Finland
                1 armour and 3 mech_infantrys moved from Normandy Bordeaux to Western Germany
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Denmark to Western Germany
                1 infantry moved from Western Germany to Denmark
                2 bombers moved from Southern Italy to Caucasus

    Combat - Germans
                Battle in Northwest Persia
                    Germans attack with 17 armour, 9 artilleries, 7 fighters, 19 infantry, 16 mech_infantrys and 4 tactical_bombers
                    British defend with 4 infantry
                        Germans roll dice for 17 armour, 9 artilleries, 7 fighters, 19 infantry, 16 mech_infantrys and 4 tactical_bombers in Northwest Persia, round 2 :  28/72 hits
                        British roll dice for 4 infantry in Northwest Persia, round 2 :  1/4 hits
                        4 infantry owned by the British and 1 infantry owned by the Germans lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 17 armour, 9 artilleries, 7 fighters, 18 infantry, 16 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for British: 4 infantry

    Non Combat Move - Germans
                2 aaGuns moved from Caucasus to Northwest Persia
                7 fighters and 4 tactical_bombers moved from Northwest Persia to India

    Place Units - Germans
                3 armour placed in Caucasus
                3 mech_infantrys placed in Rostov
                1 mech_infantry and 2 tactical_bombers placed in Volgograd
                3 mech_infantrys placed in Novgorod
                3 infantry placed in France
                1 bomber and 4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,6,5,3,4,2,2,6,1,5,5,6
                Germans collect 77 PUs (4 lost to blockades); end with 77 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 84 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 7 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 20 Sea Zone to 37 Sea Zone
                3 fighters moved from French Indo China to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Hunan to Kweichow
                2 tactical_bombers moved from Yunnan to Kweichow
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                1 infantry moved from 2 Sea Zone to Alaska
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                      Japanese take 6 Sea Zone from ANZAC
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in Alaska
                Battle in Java
                    Japanese attack with 1 armour and 1 infantry
                    Americans defend with 1 armour
                        Japanese roll dice for 1 armour and 1 infantry in Java, round 2 :  1/2 hits
                        Americans roll dice for 1 armour in Java, round 2 :  0/1 hits
                        1 armour owned by the Americans lost in Java
                    Japanese win, taking Alaska from Americans, taking Java from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour
                Battle in Kweichow
                    Japanese attack with 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 2 tactical_bombers in Kweichow, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry and 2 tactical_bombers in Kweichow, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 :  2/6 hits
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Americans with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Shan State to India
                1 armour moved from Malaya to Burma
                1 infantry moved from Malaya to Shan State
                1 infantry moved from French Indo China to Shan State
                2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 3 submarines moved from 20 Sea Zone to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 8 Sea Zone
                2 tactical_bombers moved from Kweichow to India
                1 aaGun moved from Kwangtung to Kwangsi
                1 mech_infantry moved from India to West India
                2 fighters moved from Philippines to French Indo China
                3 fighters moved from Philippines to 35 Sea Zone
                1 fighter moved from French Indo China to 35 Sea Zone
                1 fighter moved from French Indo China to 35 Sea Zone
                1 tactical_bomber moved from French Indo China to 35 Sea Zone
                4 fighters and 1 tactical_bomber moved from 37 Sea Zone to Yunnan

    Place Units - Japanese
                3 infantry placed in India
                2 infantry and 1 mech_infantry placed in French Indo China
                2 destroyers and 1 transport placed in 20 Sea Zone
                1 destroyer placed in 6 Sea Zone
                2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Combat Move - French

    Turn Complete - French

  • 17 16 15 12

    Italian Combat in Normandy: 2 art, 2 inf, mech vs 2 UK inf
    A
    DiceRolls: 4@2 1@1; Total Hits: 34@2: (6, 1, 2, 3)1@1: (1)
    D
    DiceRolls: 2@2; Total Hits: 02@2: (4, 6)

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 19

    Politics - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 2 factory_minors; Remaining resources: 96 PUs;
                Germans buy 3 armour, 1 bomber, 1 destroyer, 1 fighter, 3 infantry, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to Holland Belgium
                4 fighters and 4 tactical_bombers moved from Western Germany to Holland Belgium
                1 bomber moved from Western Germany to Holland Belgium
                3 infantry moved from Northwest Persia to Iraq
                2 tactical_bombers moved from Volgograd to Iraq
                2 bombers moved from Caucasus to Egypt
                3 fighters moved from India to Iraq
                1 bomber moved from India to Shan State
                1 bomber moved from Japan to Shan State
                4 fighters and 4 tactical_bombers moved from India to Malaya
                1 armour moved from Soviet Far East to Amur
                3 armour moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Volgograd to Northwest Persia
                3 mech_infantrys moved from Rostov to Northwest Persia
                3 mech_infantrys moved from Novgorod to Finland

    Combat - Germans
                Strategic bombing raid in Egypt
                        AA fire in Egypt :  1/2 hits
                    1 bomber killed by AA
                    Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Egypt causes 6 damage total.
                Battle in Holland Belgium
                    Germans attack with 1 bomber, 4 fighters, 2 infantry and 4 tactical_bombers
                    British defend with 1 infantry
                        Germans roll dice for 1 bomber, 4 fighters, 2 infantry and 4 tactical_bombers in Holland Belgium, round 2 :  7/11 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 bomber, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Iraq
                    Germans attack with 3 fighters, 3 infantry and 2 tactical_bombers
                    British defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Iraq, round 2 :  2/8 hits
                        British roll dice for 3 infantry in Iraq, round 2 :  2/3 hits
                        2 infantry owned by the British and 2 infantry owned by the Germans lost in Iraq
                        Germans roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Iraq, round 3 :  5/6 hits
                        British roll dice for 1 infantry in Iraq, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Iraq
                    Germans win, taking Iraq from British with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 3 infantry
                Battle in Shan State
                    Germans attack with 2 bombers
                    Americans defend with 1 infantry
                        Germans roll dice for 2 bombers in Shan State, round 2 :  1/2 hits
                        Americans roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Shan State
                    Germans win with 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Malaya
                    Germans attack with 4 fighters and 4 tactical_bombers
                    ANZAC defend with 2 artilleries, 1 fighter and 2 infantry; Americans defend with 1 artillery and 1 harbour
                        Germans roll dice for 4 fighters and 4 tactical_bombers in Malaya, round 2 :  4/8 hits
                        Americans roll dice for 3 artilleries, 1 fighter and 2 infantry in Malaya, round 2 :  4/6 hits
                        1 artillery owned by the Americans, 2 infantry owned by the ANZAC, 2 tactical_bombers owned by the Germans, 1 artillery owned by the ANZAC and 2 fighters owned by the Germans lost in Malaya
                    retreated to Malaya
                    Americans win with 1 artillery and 1 fighter remaining. Battle score for attacker is -28
                    Casualties for ANZAC: 1 artillery and 2 infantry
                    Casualties for Germans: 2 fighters and 2 tactical_bombers
                    Casualties for Americans: 1 artillery

    Non Combat Move - Germans
                1 bomber moved from Shan State to India
                1 bomber moved from Shan State to French Indo China
                2 fighters and 2 tactical_bombers moved from Malaya to French Indo China
                3 fighters and 2 tactical_bombers moved from Iraq to Northwest Persia
                1 bomber moved from Egypt to Northwest Persia
                1 bomber moved from Holland Belgium to Southern Italy
                4 tactical_bombers moved from Holland Belgium to Denmark
                4 fighters moved from Holland Belgium to Denmark
                1 aaGun moved from Western Germany to Denmark
                1 aaGun moved from Western Germany to Denmark
                1 aaGun moved from Western Germany to Denmark
                2 infantry moved from Western Germany to Denmark
                1 artillery moved from Western Germany to Denmark

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                3 infantry placed in France
                3 armour placed in Caucasus
                1 bomber, 1 fighter and 1 tactical_bomber placed in Rostov
                3 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Volgograd
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,4,4,3,4,5,5,3,6,2,1,1
                Germans collect 78 PUs (5 lost to blockades); end with 78 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 87 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs

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