AeV/Wittmann Axis vs majikforce/legion386 Allies


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 armour, 8 infantry and 1 mech_infantry; Remaining resources: 6 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Vologda
                2 tactical_bombers moved from Russia to Vologda
                1 bomber and 4 fighters moved from Russia to Ukraine
                1 infantry moved from Samara to Vologda


  • Intercept orders in Ukraine?

  • 22 21 20 19 18 17 16

    Please send two bf109 interceptors, thank you.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 armour, 8 infantry and 1 mech_infantry; Remaining resources: 6 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Vologda
                2 tactical_bombers moved from Russia to Vologda
                1 bomber and 4 fighters moved from Russia to Ukraine
                1 infantry moved from Samara to Vologda

    Combat - Russians
                Air Battle in Ukraine
                    Russians attacks with 5 units heading to Ukraine
                    Germans launches 2 interceptors out of Ukraine
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Ukraine
                    Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 4 damage total.
                Battle in Vologda
                    Russians attack with 2 infantry and 2 tactical_bombers
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Russians
                2 tactical_bombers moved from Vologda to Russia
                1 bomber and 4 fighters moved from Ukraine to Russia
                1 armour moved from Urals to Russia
                1 artillery moved from Novosibirsk to Urals
                2 aaGuns and 10 infantry moved from Sakha to Buryatia
                1 mech_infantry moved from Egypt to Iraq
                1 infantry moved from Volgograd to Tambov
                1 aaGun, 1 artillery and 1 infantry moved from Samara to Russia
                4 infantry moved from Volgograd to Samara
                8 infantry moved from Caucasus to Volgograd

    Place Units - Russians
                1 armour, 8 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 30 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 8 infantry; Remaining resources: 1 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                3 submarines moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from Kiangsu to 20 Sea Zone
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 fighter moved from Kiangsu to 20 Sea Zone
                1 fighter moved from Kiangsu to 20 Sea Zone
                1 destroyer moved from 22 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 3 submarines
                    ANZAC defend with 1 battleship, 2 destroyers and 1 transport
                    Units damaged: 1 battleship owned by the ANZAC
                    Japanese win with 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 31
                    Casualties for Japanese: 2 submarines
                    Casualties for ANZAC: 1 battleship, 2 destroyers and 1 transport

    Non Combat Move - Japanese
                4 fighters moved from 20 Sea Zone to 6 Sea Zone
                1 destroyer moved from 23 Sea Zone to 21 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 artillery moved from Jehol to Manchuria
                1 artillery moved from Jehol to Manchuria
                1 infantry moved from Jehol to Shantung
                1 infantry moved from Manchuria to Jehol
                1 infantry moved from Korea to Manchuria
                1 infantry moved from Korea to Manchuria
                1 aaGun moved from Korea to Manchuria
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from Korea to Manchuria
                1 artillery moved from Korea to Manchuria

    Place Units - Japanese
                5 infantry placed in Japan
                3 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 23 PUs; end with 24 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 2 infantry
        Shantung : 1 flag, 1 infantry
        Korea : 4 infantry
        Kiangsu : 1 flag, 1 aaGun, 1 factory_minor and 6 infantry
        Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
        Jehol : 1 flag, 1 infantry
        Okinawa : 1 infantry
        Manchuria : 1 flag, 1 aaGun, 4 artilleries and 3 infantry
        Chahar : 1 flag, 1 infantry
        44 Sea Zone : 1 flag
        20 Sea Zone : 1 destroyer and 1 submarine
        21 Sea Zone : 1 destroyer
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports

    Production/PUs Summary :

    Germans : 52 / 63
        Russians : 24 / 36
        Japanese : 23 / 24
        Americans : 55 / 80
        Chinese : 13 / 19
        British : 37 / 41
        UK_Pacific : 20 / 25
        Italians : 15 / 15
        ANZAC : 22 / 37
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                3 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 35 Sea Zone to 21 Sea Zone
                2 fighters moved from 35 Sea Zone to 21 Sea Zone
                1 bomber moved from Gibraltar to 105 Sea Zone

    Combat - Americans
                Battle in 21 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 105 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 1 destroyer
                    Americans win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                3 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                2 fighters moved from 21 Sea Zone to 35 Sea Zone
                1 bomber moved from 105 Sea Zone to Gibraltar
                1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
                2 fighters moved from Eastern United States to 106 Sea Zone

    Place Units - Americans
                1 artillery and 1 infantry placed in Eastern United States
                1 artillery, 1 infantry and 1 tactical_bomber placed in Western United States
                1 carrier placed in 10 Sea Zone
                1 battleship, 1 destroyer and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Anhwe to Chahar
                1 fighter moved from Kwangsi to Chahar
                3 artilleries and 6 infantry moved from Anhwe to Kiangsu

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsu
                    Chinese attack with 3 artilleries and 6 infantry
                    Japanese defend with 1 aaGun, 1 factory_minor and 6 infantry
                    Chinese win, taking Kiangsu from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 aaGun and 6 infantry
                    Casualties for Chinese: 3 infantry
                Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Anhwe

    Place Units - Chinese
                1 artillery and 5 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 17 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs

  • 22 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - British
                2 mech_infantrys moved from Anhwe to Shantung
                1 fighter moved from Anhwe to Shantung
                1 mech_infantry moved from Anhwe to Jehol
                1 armour moved from Anhwe to Jehol
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                      British take 98 Sea Zone from Italians
                1 destroyer moved from 98 Sea Zone to 93 Sea Zone
                1 bomber moved from Egypt to 93 Sea Zone
                2 fighters moved from 98 Sea Zone to 97 Sea Zone
                1 bomber moved from Egypt to 97 Sea Zone
                1 bomber moved from Gibraltar to 93 Sea Zone
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                      British take 125 Sea Zone from Germans

  • 22 16

    Scramble orders for sz 97?

  • 22 21 20 19 18 17 16

    No scramble please.

  • 22 16

    Happy New Year gents!

  • 22 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 2 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - British
                2 mech_infantrys moved from Anhwe to Shantung
                1 fighter moved from Anhwe to Shantung
                1 mech_infantry moved from Anhwe to Jehol
                1 armour moved from Anhwe to Jehol
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                      British take 98 Sea Zone from Italians
                1 destroyer moved from 98 Sea Zone to 93 Sea Zone
                1 bomber moved from Egypt to 93 Sea Zone
                2 fighters moved from 98 Sea Zone to 97 Sea Zone
                1 bomber moved from Egypt to 97 Sea Zone
                1 bomber moved from Gibraltar to 93 Sea Zone
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                      British take 125 Sea Zone from Germans

    Combat - British
                Battle in Jehol
                    British attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 infantry
                    British win, taking Jehol from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shantung
                    British attack with 1 fighter and 2 mech_infantrys
                    Japanese defend with 1 infantry
                    British win, taking Shantung from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 2 fighters and 1 submarine
                    Italians defend with 1 destroyer and 1 transport
                    British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 9
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 93 Sea Zone
                    British attack with 2 bombers and 1 destroyer
                    Germans defend with 2 submarines
                    British win, taking 93 Sea Zone from Italians with 2 bombers and 1 destroyer remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines

    Non Combat Move - British
                2 fighters moved from 97 Sea Zone to 98 Sea Zone
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 artillery moved from Trans-Jordan to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                1 artillery moved from Iraq to Trans-Jordan
                1 infantry moved from Iraq to Trans-Jordan
                1 bomber moved from 93 Sea Zone to United Kingdom
                1 bomber moved from 93 Sea Zone to Gibraltar
                1 bomber moved from 97 Sea Zone to Egypt
                1 mech_infantry moved from Iraq to Caucasus
                2 armour moved from Iraq to Caucasus
                3 armour and 1 mech_infantry moved from India to Eastern Persia
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Shan State to Yunnan
                6 infantry moved from Kwangsi to Yunnan
                2 aaGuns moved from Kwangsi to Yunnan
                3 infantry moved from Kiangsi to Anhwe
                1 fighter moved from Shantung to Anhwe
                1 infantry moved from Tobruk to Alexandria

    Place Units - British
                2 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                1 destroyer and 1 submarine placed in 98 Sea Zone
                British undo move 2.
                1 transport placed in 98 Sea Zone
                1 submarine placed in 109 Sea Zone
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1
                British collect 31 PUs (6 lost to blockades); end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                3 armour placed in India
                1 submarine placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1,2
                UK_Pacific collect 17 PUs (3 lost to blockades); end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Units Change Ownership
                    Some Units in India change ownership: 3 armour
                    Some Units in 39 Sea Zone change ownership: 1 submarine

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 infantry moved from Greece to Bulgaria
                2 fighters moved from Southern France to 95 Sea Zone
                1 carrier moved from 92 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total

    Territory Summary for Italians :

    Northern Italy : 1 aaGun, 1 factory_major, 3 infantry and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
        Belarus : 1 flag
        Baltic States : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 aaGun
        Smolensk : 1 flag
        95 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        Bulgaria : 2 infantry
        Greece : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 52 / 63
        Russians : 24 / 36
        Japanese : 16 / 24
        Americans : 55 / 84
        Chinese : 20 / 23
        British : 37 / 36
        UK_Pacific : 20 / 23
        Italians : 15 / 15
        ANZAC : 22 / 37
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                1 bomber moved from Philippines to 20 Sea Zone
                2 fighters moved from Philippines to 20 Sea Zone

    Combat - ANZAC
                Battle in 20 Sea Zone
                    ANZAC attack with 1 bomber, 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer and 1 submarine
                    ANZAC win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 20 Sea Zone to 35 Sea Zone
                1 bomber moved from 20 Sea Zone to Philippines
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                1 submarine moved from 35 Sea Zone to 6 Sea Zone
                1 battleship and 1 submarine moved from 54 Sea Zone to 35 Sea Zone

    Place Units - ANZAC
                1 carrier and 1 submarine placed in 54 Sea Zone
                1 tactical_bomber placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 23 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs

  • 22 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Turn Complete - French

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 4x factory_minor; Remaining resources: 59 PUs;
                Germans buy 5 artilleries, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 119 Sea Zone to 125 Sea Zone
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 fighter moved from 112 Sea Zone to 125 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
                1 infantry moved from Archangel to Vologda
                2 armour moved from Nenetsia to Urals
                1 armour moved from Archangel to Urals
                1 infantry moved from Nenetsia to Vologda
                1 fighter moved from Novgorod to Vologda
                1 bomber moved from Novgorod to Urals
                1 mech_infantry moved from Archangel to Urals
                22 armour, 2 artilleries, 1 infantry and 20 mech_infantrys moved from Bryansk to Rostov
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                2 bombers moved from Romania to Russia
                1 bomber moved from Ukraine to Russia
                3 fighters moved from Ukraine to Russia

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    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 4x factory_minor; Remaining resources: 59 PUs;
                Germans buy 5 artilleries, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 119 Sea Zone to 125 Sea Zone
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 fighter moved from 112 Sea Zone to 125 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
                1 infantry moved from Archangel to Vologda
                2 armour moved from Nenetsia to Urals
                1 armour moved from Archangel to Urals
                1 infantry moved from Nenetsia to Vologda
                1 fighter moved from Novgorod to Vologda
                1 bomber moved from Novgorod to Urals
                1 mech_infantry moved from Archangel to Urals
                22 armour, 2 artilleries, 1 infantry and 20 mech_infantrys moved from Bryansk to Rostov
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                2 bombers moved from Romania to Russia
                1 bomber moved from Ukraine to Russia
                3 fighters moved from Ukraine to Russia

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 submarine
                    Germans win, taking 125 Sea Zone from British with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Urals
                    Germans attack with 3 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 artillery
                    Germans win, taking Urals from Russians with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Rostov
                    Germans attack with 22 armour, 2 artilleries, 1 infantry and 20 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Rostov from Russians with 22 armour, 2 artilleries, 1 infantry and 20 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Vologda
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Air Battle in Russia

  • 22 21 20 19 18 17 16

    Air Battle in Russia:

    3x Escort Ftrs +3 Bmbrs Germany vs

    4 Ftrs available to intercept.

    Your orders?


  • No intercept please.

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 4x factory_minor; Remaining resources: 59 PUs;
                Germans buy 5 artilleries, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 119 Sea Zone to 125 Sea Zone
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 fighter moved from 112 Sea Zone to 125 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
                1 infantry moved from Archangel to Vologda
                2 armour moved from Nenetsia to Urals
                1 armour moved from Archangel to Urals
                1 infantry moved from Nenetsia to Vologda
                1 fighter moved from Novgorod to Vologda
                1 bomber moved from Novgorod to Urals
                1 mech_infantry moved from Archangel to Urals
                22 armour, 2 artilleries, 1 infantry and 20 mech_infantrys moved from Bryansk to Rostov
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                2 bombers moved from Romania to Russia
                1 bomber moved from Ukraine to Russia
                3 fighters moved from Ukraine to Russia

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the British lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from British with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Urals
                    Germans attack with 3 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 3 armour, 1 bomber and 1 mech_infantry in Urals, round 2 :  2/5 hits
                        Russians roll dice for 1 artillery in Urals, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Urals
                    Germans win, taking Urals from Russians with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Rostov
                    Germans attack with 22 armour, 2 artilleries, 1 infantry and 20 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 22 armour, 2 artilleries, 1 infantry and 20 mech_infantrys in Rostov, round 2 :  14/45 hits
                        Russians roll dice for 2 infantry in Rostov, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 22 armour, 2 artilleries, 1 infantry and 20 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Vologda
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Vologda, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter and 2 infantry in Vologda, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 3 :  0/1 hits
                        Germans roll dice for 1 fighter and 2 infantry in Vologda, round 4 :  0/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 4 :  0/1 hits
                        Germans roll dice for 1 fighter and 2 infantry in Vologda, round 5 :  1/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 5 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Air Battle in Russia
                    Germans attacks with 6 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  1/3 hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 7,8 and causes: 15 damage to unit: factory_major
                    Bombing raid in Russia causes 15 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers and 3 fighters moved from Russia to Ukraine
                2 aaGuns moved from Bryansk to Ukraine
                2 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Belarus
                1 fighter moved from Vologda to Novgorod
                1 bomber moved from Urals to Ukraine
                2 mech_infantrys moved from Karelia to Novgorod
                1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
                1 fighter moved from France to Southern Italy
                1 fighter moved from Germany to Southern Italy
                1 mech_infantry moved from Northern Italy to Romania
                1 infantry moved from Southern France to France
                1 artillery and 2 infantry moved from Southern France to Northern Italy
                2 mech_infantrys moved from France to Greater Southern Germany

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Romania
                2 artilleries, 5 infantry and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
        Greater Southern Germany : 2 mech_infantrys
        Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Romania : 1 factory_minor and 5 mech_infantrys
        Germany : 1 aaGun, 2 artilleries, 1 factory_major, 5 infantry and 3 mech_infantrys
        Northern Italy : 1 artillery and 3 infantry
        Southern Italy : 2 fighters
        Belarus : 1 infantry
        Karelia : 1 flag
        Bryansk : 1 flag, 1 infantry
        Rostov : 1 flag, 22 armour, 2 artilleries, 3 infantry and 20 mech_infantrys
        Nenetsia : 1 flag
        Urals : 1 flag, 3 armour and 1 mech_infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Ukraine : 1 flag, 2 aaGuns, 1 armour, 5 artilleries, 3 bombers, 1 factory_minor and 3 fighters
        Western Ukraine : 1 flag
        Vologda : 1 flag, 2 infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
        Smolensk : 1 infantry
        112 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber
        125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        127 Sea Zone : 1 transport
        Finland : 1 flag
        105 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 56 / 66
        Russians : 20 / 36
        Japanese : 16 / 24
        Americans : 55 / 84
        Chinese : 20 / 23
        British : 37 / 36
        UK_Pacific : 20 / 23
        Italians : 15 / 15
        ANZAC : 22 / 33
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 1,333
            Standard Deviation : 1,155
            Total rolls : 4

    Null / Other
                4 was rolled 1 times
            Average roll : 4,000
            Median : 4,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2,667
            Median : 2,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

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