@Elrood let’s see if he is on site tomorrow am. He usually does his turns in his games in the mornings during the week. If he is not on the site tomorrow then he may have some issues going on and you can do his turn for him.
AeV/Wittmann Axis vs majikforce/legion386 Allies
-
No scramble please.
-
Happy New Year gents!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 1 submarine; Remaining resources: 1 PUs;Combat Move - British
2 mech_infantrys moved from Anhwe to Shantung
1 fighter moved from Anhwe to Shantung
1 mech_infantry moved from Anhwe to Jehol
1 armour moved from Anhwe to Jehol
1 submarine moved from 98 Sea Zone to 97 Sea Zone
British take 98 Sea Zone from Italians
1 destroyer moved from 98 Sea Zone to 93 Sea Zone
1 bomber moved from Egypt to 93 Sea Zone
2 fighters moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
1 bomber moved from Gibraltar to 93 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
British take 125 Sea Zone from GermansCombat - British
Battle in Jehol
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Jehol from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shantung
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
British win, taking Shantung from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 97 Sea Zone
British attack with 1 bomber, 2 fighters and 1 submarine
Italians defend with 1 destroyer and 1 transport
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 9
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer and 1 transport
Battle in 93 Sea Zone
British attack with 2 bombers and 1 destroyer
Germans defend with 2 submarines
British win, taking 93 Sea Zone from Italians with 2 bombers and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarinesNon Combat Move - British
2 fighters moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 artillery moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 bomber moved from 93 Sea Zone to United Kingdom
1 bomber moved from 93 Sea Zone to Gibraltar
1 bomber moved from 97 Sea Zone to Egypt
1 mech_infantry moved from Iraq to Caucasus
2 armour moved from Iraq to Caucasus
3 armour and 1 mech_infantry moved from India to Eastern Persia
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Shan State to Yunnan
6 infantry moved from Kwangsi to Yunnan
2 aaGuns moved from Kwangsi to Yunnan
3 infantry moved from Kiangsi to Anhwe
1 fighter moved from Shantung to Anhwe
1 infantry moved from Tobruk to AlexandriaPlace Units - British
2 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 destroyer and 1 submarine placed in 98 Sea Zone
British undo move 2.
1 transport placed in 98 Sea Zone
1 submarine placed in 109 Sea Zone
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1
British collect 31 PUs (6 lost to blockades); end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
3 armour placed in India
1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1,2
UK_Pacific collect 17 PUs (3 lost to blockades); end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Units Change Ownership
Some Units in India change ownership: 3 armour
Some Units in 39 Sea Zone change ownership: 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
2 infantry moved from Greece to Bulgaria
2 fighters moved from Southern France to 95 Sea Zone
1 carrier moved from 92 Sea Zone to 95 Sea ZonePlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs totalTerritory Summary for Italians :
Northern Italy : 1 aaGun, 1 factory_major, 3 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
Belarus : 1 flag
Baltic States : 1 flag
Bessarabia : 1 flag
Ukraine : 1 aaGun
Smolensk : 1 flag
95 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
Bulgaria : 2 infantry
Greece : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 52 / 63
Russians : 24 / 36
Japanese : 16 / 24
Americans : 55 / 84
Chinese : 20 / 23
British : 37 / 36
UK_Pacific : 20 / 23
Italians : 15 / 15
ANZAC : 22 / 37
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 bomber moved from Philippines to 20 Sea Zone
2 fighters moved from Philippines to 20 Sea ZoneCombat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 1 bomber, 1 destroyer and 2 fighters
Japanese defend with 1 destroyer and 1 submarine
ANZAC win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 20 Sea Zone to 35 Sea Zone
1 bomber moved from 20 Sea Zone to Philippines
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 battleship and 1 submarine moved from 54 Sea Zone to 35 Sea ZonePlace Units - ANZAC
1 carrier and 1 submarine placed in 54 Sea Zone
1 tactical_bomber placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 59 PUs;
Germans buy 5 artilleries, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from 112 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Archangel to Vologda
2 armour moved from Nenetsia to Urals
1 armour moved from Archangel to Urals
1 infantry moved from Nenetsia to Vologda
1 fighter moved from Novgorod to Vologda
1 bomber moved from Novgorod to Urals
1 mech_infantry moved from Archangel to Urals
22 armour, 2 artilleries, 1 infantry and 20 mech_infantrys moved from Bryansk to Rostov
1 submarine moved from 109 Sea Zone to 112 Sea Zone
2 bombers moved from Romania to Russia
1 bomber moved from Ukraine to Russia
3 fighters moved from Ukraine to Russia -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 59 PUs;
Germans buy 5 artilleries, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from 112 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Archangel to Vologda
2 armour moved from Nenetsia to Urals
1 armour moved from Archangel to Urals
1 infantry moved from Nenetsia to Vologda
1 fighter moved from Novgorod to Vologda
1 bomber moved from Novgorod to Urals
1 mech_infantry moved from Archangel to Urals
22 armour, 2 artilleries, 1 infantry and 20 mech_infantrys moved from Bryansk to Rostov
1 submarine moved from 109 Sea Zone to 112 Sea Zone
2 bombers moved from Romania to Russia
1 bomber moved from Ukraine to Russia
3 fighters moved from Ukraine to RussiaCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 submarine
Germans win, taking 125 Sea Zone from British with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Urals
Germans attack with 3 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 artillery
Germans win, taking Urals from Russians with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Rostov
Germans attack with 22 armour, 2 artilleries, 1 infantry and 20 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Rostov from Russians with 22 armour, 2 artilleries, 1 infantry and 20 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Air Battle in Russia -
Air Battle in Russia:
3x Escort Ftrs +3 Bmbrs Germany vs
4 Ftrs available to intercept.
Your orders?
-
No intercept please.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 59 PUs;
Germans buy 5 artilleries, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from 112 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Archangel to Vologda
2 armour moved from Nenetsia to Urals
1 armour moved from Archangel to Urals
1 infantry moved from Nenetsia to Vologda
1 fighter moved from Novgorod to Vologda
1 bomber moved from Novgorod to Urals
1 mech_infantry moved from Archangel to Urals
22 armour, 2 artilleries, 1 infantry and 20 mech_infantrys moved from Bryansk to Rostov
1 submarine moved from 109 Sea Zone to 112 Sea Zone
2 bombers moved from Romania to Russia
1 bomber moved from Ukraine to Russia
3 fighters moved from Ukraine to RussiaCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from British with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Urals
Germans attack with 3 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 artillery
Germans roll dice for 3 armour, 1 bomber and 1 mech_infantry in Urals, round 2 : 2/5 hits
Russians roll dice for 1 artillery in Urals, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Urals
Germans win, taking Urals from Russians with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Rostov
Germans attack with 22 armour, 2 artilleries, 1 infantry and 20 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 22 armour, 2 artilleries, 1 infantry and 20 mech_infantrys in Rostov, round 2 : 14/45 hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 22 armour, 2 artilleries, 1 infantry and 20 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Vologda, round 4 : 0/3 hits
Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Vologda, round 5 : 1/3 hits
Russians roll dice for 1 infantry in Vologda, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/3 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 7,8 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.
Cleaning up after air battlesNon Combat Move - Germans
2 bombers and 3 fighters moved from Russia to Ukraine
2 aaGuns moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Belarus
1 fighter moved from Vologda to Novgorod
1 bomber moved from Urals to Ukraine
2 mech_infantrys moved from Karelia to Novgorod
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from France to Southern Italy
1 fighter moved from Germany to Southern Italy
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Southern France to France
1 artillery and 2 infantry moved from Southern France to Northern Italy
2 mech_infantrys moved from France to Greater Southern GermanyPlace Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Romania
2 artilleries, 5 infantry and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Greater Southern Germany : 2 mech_infantrys
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Romania : 1 factory_minor and 5 mech_infantrys
Germany : 1 aaGun, 2 artilleries, 1 factory_major, 5 infantry and 3 mech_infantrys
Northern Italy : 1 artillery and 3 infantry
Southern Italy : 2 fighters
Belarus : 1 infantry
Karelia : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag, 22 armour, 2 artilleries, 3 infantry and 20 mech_infantrys
Nenetsia : 1 flag
Urals : 1 flag, 3 armour and 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Ukraine : 1 flag, 2 aaGuns, 1 armour, 5 artilleries, 3 bombers, 1 factory_minor and 3 fighters
Western Ukraine : 1 flag
Vologda : 1 flag, 2 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
Smolensk : 1 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber
125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 flag
127 Sea Zone : 1 transport
Finland : 1 flag
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 56 / 66
Russians : 20 / 36
Japanese : 16 / 24
Americans : 55 / 84
Chinese : 20 / 23
British : 37 / 36
UK_Pacific : 20 / 23
Italians : 15 / 15
ANZAC : 22 / 33
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 4Null / Other
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2,667
Median : 2,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 26 PUs;
Russians buy 5 infantry; Remaining resources: 11 PUs;Combat Move - Russians
4 fighters moved from Russia to Ukraine
1 bomber moved from Russia to Ukraine
2 tactical_bombers moved from Russia to Bryansk
3 infantry moved from Russia to Bryansk
3 infantry moved from Samara to Vologda
1 artillery moved from Russia to Vologda
1 artillery moved from Russia to Vologda
3 infantry moved from Russia to Smolensk
3 artilleries moved from Russia to Smolensk -
Intercept orders in Ukraine?
-
All in please. :-)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 26 PUs;
Russians buy 5 infantry; Remaining resources: 11 PUs;Combat Move - Russians
4 fighters moved from Russia to Ukraine
1 bomber moved from Russia to Ukraine
2 tactical_bombers moved from Russia to Bryansk
3 infantry moved from Russia to Bryansk
3 infantry moved from Samara to Vologda
1 artillery moved from Russia to Vologda
1 artillery moved from Russia to Vologda
3 infantry moved from Russia to Smolensk
3 artilleries moved from Russia to SmolenskCombat - Russians
Battle in Bryansk
Russians attack with 3 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 artilleries and 3 infantry
Germans defend with 2 infantry
Russians win, taking Vologda from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 3 artilleries and 3 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Italians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Air Battle in Ukraine
Russians attacks with 5 units heading to Ukraine
Germans launches 3 interceptors out of Ukraine
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Cleaning up after air battlesNon Combat Move - Russians
1 bomber moved from Ukraine to Russia
3 fighters moved from Ukraine to Russia
4 armour and 5 mech_infantrys moved from Russia to Novosibirsk
2 aaGuns, 10 artilleries and 30 infantry moved from Russia to Smolensk
1 infantry moved from Samara to Russia
2 infantry moved from Volgograd to Tambov
2 artilleries and 6 infantry moved from Volgograd to Samara
2 tactical_bombers moved from Bryansk to Russia
1 mech_infantry moved from Iraq to Eastern PersiaPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 8 infantry; Remaining resources: 1 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 artillery moved from Manchuria to Jehol
1 fighter moved from 6 Sea Zone to Jehol
1 fighter moved from 6 Sea Zone to Jehol
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to KwangtungCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Jehol
Japanese attack with 1 artillery, 2 fighters and 2 infantry
British defend with 1 armour and 1 mech_infantry
Japanese win, taking Jehol from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in KwangtungNon Combat Move - Japanese
1 fighter moved from Jehol to 6 Sea Zone
1 fighter moved from Jehol to 6 Sea Zone
1 fighter moved from 16 Sea Zone to Japan
1 fighter moved from 16 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Korea to Manchuria
1 artillery moved from Manchuria to Korea
1 aaGun moved from Manchuria to Korea
1 fighter moved from 6 Sea Zone to JapanPlace Units - Japanese
8 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3
Japanese collect 17 PUs (3 lost to blockades); end with 17 PUs totalTerritory Summary for Japanese :
Iwo Jima : 2 infantry
Korea : 1 aaGun, 1 artillery and 5 infantry
Japan : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 9 infantry
Jehol : 1 flag, 1 artillery and 1 infantry
Okinawa : 1 infantry
Manchuria : 1 flag, 2 artilleries and 2 infantry
Kwangtung : 1 flag, 1 harbour and 2 infantry
44 Sea Zone : 1 flag
20 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 54 / 66
Russians : 23 / 40
Japanese : 20 / 17
Americans : 55 / 84
Chinese : 19 / 23
British : 37 / 36
UK_Pacific : 17 / 23
Italians : 14 / 15
ANZAC : 22 / 33
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 artilleries, 1 battleship, 1 bomber, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Hawaiian Islands to 6 Sea Zone
4 fighters moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 destroyers moved from 26 Sea Zone to 16 Sea Zone
2 battleships, 2 destroyers and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
1 carrier moved from 35 Sea Zone to 21 Sea Zone
1 carrier moved from 21 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Western United States to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone -
Scramble/Kamikaze orders in SZ 6?
-
Morning. No Kamikaze and no Scramble, thank you.
I shall say goodbye to the IJN. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 artilleries, 1 battleship, 1 bomber, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Hawaiian Islands to 6 Sea Zone
4 fighters moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 destroyers moved from 26 Sea Zone to 16 Sea Zone
2 battleships, 2 destroyers and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
1 carrier moved from 35 Sea Zone to 21 Sea Zone
1 carrier moved from 21 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Western United States to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
ANZAC loiter and taunt; Americans attack with 2 battleships, 1 bomber, 1 carrier, 2 destroyers, 6 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 1 transport
Units damaged: 1 battleship owned by the Japanese
Units damaged: 2 battleships owned by the Americans
Americans win, taking 6 Sea Zone from Japanese with 2 battleships, 1 bomber, 1 carrier, 1 destroyer and 4 fighters remaining. Battle score for attacker is 52
Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 1 transport
Casualties for Americans: 1 destroyer, 2 fighters and 1 tactical_bomber
Battle in 16 Sea Zone
Americans attack with 3 destroyers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 destroyers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 carrier and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Philippines to 35 Sea Zone
1 mech_infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 battleship, 1 carrier and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
1 bomber moved from Gibraltar to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 2 fighters and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from 6 Sea Zone to MidwayPlace Units - Americans
1 battleship and 3 transports placed in 101 Sea Zone
1 bomber and 1 fighter placed in Eastern United States
3 artilleries and 3 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs





