Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs15L Alexgreat vs MrRoboto
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Politics - Germans
Purchase Units - Germans
Germans repair 0 damage on 2 factory_minors; Remaining resources: 91 PUs;
Germans buy 2 artilleries, 11 infantry, 2 tactical_bombers and 4 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Russia to Vologda
Germans take Vologda from Russians
1 bomber moved from Russia to 115 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 armour moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from Russians
7 fighters and 1 tactical_bomber moved from Caucasus to Persia
2 tactical_bombers moved from Caucasus to Western Germany
3 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 bomber and 2 fighters moved from Southern Italy to Normandy Bordeaux
2 fighters moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from France to Holland BelgiumCombat - Germans
Battle in 115 Sea Zone
Germans attack with 1 bomber, 1 carrier, 1 destroyer and 1 submarine
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber, 1 carrier and 1 destroyer in 115 Sea Zone, round 2 : 0/2 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 bomber, 1 carrier and 1 destroyer in 115 Sea Zone, round 3 : 0/2 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 1/1 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 3 : 1/1 hits
1 carrier owned by the Germans and 1 submarine owned by the Germans lost in 115 Sea Zone
Germans roll dice for 1 bomber and 1 destroyer in 115 Sea Zone, round 4 : 1/2 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 4 : 1/1 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 4 : 0/1 hits
1 submarine owned by the Russians and 1 destroyer owned by the Germans lost in 115 Sea Zone
Germans roll dice for 1 bomber in 115 Sea Zone, round 5 : 1/1 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 5 : 0/1 hits
1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is -12
Casualties for Germans: 1 carrier, 1 destroyer and 1 submarine
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 1 mech_infantry
Americans defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/5 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
Germans roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Holland Belgium, round 3 : 3/5 hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 3 fighters and 3 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber, 3 fighters and 3 infantry in Normandy Bordeaux, round 2 : 2/7 hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits
1 artillery owned by the Americans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Persia
Germans attack with 7 fighters and 1 tactical_bomber
British defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 7 fighters and 1 tactical_bomber in Persia, round 2 : 4/8 hits
British roll dice for 1 artillery and 2 infantry in Persia, round 2 : 0/3 hits
2 infantry owned by the British and 1 artillery owned by the British lost in Persia
Germans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantryNon Combat Move - Germans
7 fighters and 1 tactical_bomber moved from Persia to Caucasus
3 infantry moved from Volgograd to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
3 tactical_bombers moved from Shensi to Caucasus
1 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
5 armour moved from Suiyuyan to Novosibirsk
1 mech_infantry moved from Russia to Belarus
1 armour moved from Evenkiyskiy to Vologda
1 armour and 3 mech_infantrys moved from Yugoslavia to Western Germany
1 artillery and 3 infantry moved from Yugoslavia to Northern Italy
2 aaGuns, 1 artillery and 11 mech_infantrys moved from France to Western Germany
1 bomber and 3 fighters moved from Normandy Bordeaux to Western Germany
2 fighters moved from Holland Belgium to Western Germany
1 bomber moved from 115 Sea Zone to Western Germany
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern France to France
1 mech_infantry moved from Western Germany to DenmarkPlace Units - Germans
3 transports placed in 115 Sea Zone
1 transport placed in 114 Sea Zone
2 tactical_bombers placed in Germany
2 artilleries and 2 infantry placed in Germany
3 infantry placed in Caucasus
3 infantry placed in Volgograd
3 infantry placed in RostovTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,6,4,4,6,3,5,5,6,5,6,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
Germans collect 76 PUs (2 lost to blockades); end with 76 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs -
Russians go out with a bang.
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waiting for japan
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I know, trying but cant promise to have the time today.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Politics - Japanese
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 2 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Hopei to Hunan
1 armour moved from Kweichow to Hunan
1 tactical_bomber moved from Yunnan to Caucasus
3 fighters and 1 tactical_bomber moved from Yunnan to Hunan
2 fighters and 1 tactical_bomber moved from Anhwe to Hunan
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
5 fighters moved from Philippines to Celebes
3 tactical_bombers moved from Philippines to Celebes
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to IndiaCombat - Japanese
Battle in Celebes
Japanese attack with 5 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 5 fighters, 2 infantry and 3 tactical_bombers in Celebes, round 2 : 5/10 hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Malaya
Battle in Hunan
Japanese attack with 1 armour, 5 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 5 fighters, 1 mech_infantry and 2 tactical_bombers in Hunan, round 2 : 1/9 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits
1 armour owned by the Japanese, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
retreated to Hunan
Chinese win, taking Malaya from UK_Pacific with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Hunan to Yunnan
1 tactical_bomber moved from Yunnan to Szechwan
3 fighters moved from Hunan to French Indo China
1 tactical_bomber moved from Hunan to French Indo China
2 fighters moved from Hunan to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 55 Sea Zone
1 submarine moved from 20 Sea Zone to 44 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
2 submarines moved from 19 Sea Zone to 35 Sea Zone
5 fighters and 3 tactical_bombers moved from Celebes to 35 Sea Zone
2 infantry moved from Chahar to Anhwe
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
3 submarines placed in 19 Sea Zone
1 destroyer and 2 transports placed in 20 Sea Zone
1 armour and 2 infantry placed in French Indo China
1 mech_infantry and 1 tactical_bomber placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
Japanese collect 48 PUs (3 lost to blockades); end with 48 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs -
really those freak results, I could do without them. Low luck is surely not the solution, but sometimes… :)
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I don’t think anyone of us can complain about dice results this game. You had your share of luck with Japan, I had mine with Russia…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - British
British buy 2 artilleries, 5 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Iraq to RostovCombat - British
Strategic bombing raid in Rostov
1 bomber killed by AA
Bombing raid in Rostov causes 0 damage total.Non Combat Move - British
1 mech_infantry moved from Iraq to Persia
15 artilleries, 43 infantry and 2 mech_infantrys moved from Northwest Persia to Persia
3 fighters moved from Iraq to Persia
3 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Trans-Jordan to Iraq
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea ZonePlace Units - British
2 transports placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 carrier
EDIT: Adding units owned by British to 110 Sea Zone: 1 carrier and 1 cruiser
EDIT: Removing units owned by British from 91 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
2 artilleries and 1 infantry placed in Persia
3 infantry placed in Iraq
1 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,5
British collect 32 PUs (2 lost to blockades); end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Combat Move - French
Non Combat Move - French
1 fighter and 1 infantry moved from Northwest Persia to Persia
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
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My remark was not meant to decry unluckiness, we both had luck. Nobody can foretell big naval battles etc., but results like Hunan surely make every player shake their head simply because of the freaky unlikeliness - although clearly this has to happen from time to time and one just remembers if it went against one :)
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will roll Italy in Forum.
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Build: one mech, remaining IPCs zero
Holland: Italy attacks with 1 armor, 4 mechs, 3 figs; US defends with 3@2.
NW-Persia: Italy attacks with inf, fig; UK defends with one infHolland
A
Rolls: 4@3, 4@1; Total Hits: 24@3,: (1, 5, 5, 6)4@1: (4, 3, 4, 1)
D
Rolls: 3@2; Total Hits: 03@2: (3, 4, 5) -
Holland Rd2
A
Rolls: 4@3 4@1; Total Hits: 24@3: (4, 6, 6, 6)4@1: (1, 6, 1, 6)
D
Rolls: 1@2; Total Hits: 11@2: (1) -
NW Persia
A
Rolls: 1@3 1@1; Total Hits: 11@3: (3)1@1: (2)D
Rolls: 1@2; Total Hits: 01@2: (5) -
will edit accordingly.
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Income 20, your blockade rolls gave 13, 7 IPCs in bank. However, right now I dont know if Holland should revert to German or stay Italian. Will edit if Italy is wrong, checking now.
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Reverts to Germany in TripleA, if incorrect, pls let me know. Italy then with 4 in bank.
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@alexgreat:
Reverts to Germany in TripleA, if incorrect, pls let me know. Italy then with 4 in bank.
It’s correct. Holland becomes grey once liberated by Italy.
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holland definitely becomes German.
But NW Persia is incorrect. By the time of your Italian turn, I still had anzac+french units there. I doubt you would attack that…
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you are right, I will correct this, sorry. This thing confuses me a bit, not thinking it through.





