@AndrewAAGamer
tip
cruiser
destroyer
Battleship
sorry about that.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
Non Combat Move - French
2 infantry moved from Northwest Persia to Iraq
Turn Complete - French
do we have a strange bug? My German units can go as far as they want, strangely. Never noticed that before, at least.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 9 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Russia to Novosibirsk
1 armour moved from Volgograd to Novosibirsk
1 mech_infantry moved from Volgograd to Tsinghai
Germans take Tsinghai from Chinese
1 mech_infantry moved from Volgograd to Sikang
Germans take Sikang from Chinese
2 mech_infantrys moved from Kazakhstan to Eastern Persia
1 mech_infantry moved from Russia to Novosibirsk
11 armour, 7 artilleries, 3 infantry and 1 mech_infantry moved from Volgograd to Caucasus
2 mech_infantrys moved from Rostov to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 bomber moved from Volgograd to Kwangtung
1 fighter and 2 tactical_bombers moved from Volgograd to Eastern Persia
1 bomber moved from Syria to Iraq
1 bomber, 3 fighters and 7 tactical_bombers moved from Syria to Eastern Persia
Combat - Germans
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits
Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Iraq causes 5 damage total.
Battle in Novosibirsk
Germans attack with 1 armour and 3 mech_infantrys
British defend with 1 armour
Germans roll dice for 1 armour and 3 mech_infantrys in Novosibirsk, round 2 : 0/4 hits
British roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits
Germans roll dice for 1 armour and 3 mech_infantrys in Novosibirsk, round 3 : 0/4 hits
British roll dice for 1 armour in Novosibirsk, round 3 : 1/1 hits
1 mech_infantry owned by the Germans lost in Novosibirsk
Germans roll dice for 1 armour and 2 mech_infantrys in Novosibirsk, round 4 : 1/3 hits
British roll dice for 1 armour in Novosibirsk, round 4 : 1/1 hits
1 armour owned by the British and 1 mech_infantry owned by the Germans lost in Novosibirsk
Germans win, taking Novosibirsk from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 armour
Battle in Caucasus
Germans attack with 12 armour, 7 artilleries, 3 infantry and 5 mech_infantrys
British defend with 1 artillery and 1 infantry
Germans roll dice for 12 armour, 7 artilleries, 3 infantry and 5 mech_infantrys in Caucasus, round 2 : 8/27 hits
British roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 2/2 hits
1 infantry owned by the British, 2 infantry owned by the Germans and 1 artillery owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 12 armour, 7 artilleries, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Eastern Persia
Germans attack with 1 bomber, 4 fighters, 2 mech_infantrys and 9 tactical_bombers
British defend with 1 armour, 2 fighters and 4 mech_infantrys
Germans roll dice for 1 bomber, 4 fighters, 2 mech_infantrys and 9 tactical_bombers in Eastern Persia, round 2 : 11/16 hits
British roll dice for 1 armour, 2 fighters and 4 mech_infantrys in Eastern Persia, round 2 : 1/7 hits
1 armour owned by the British, 4 mech_infantrys owned by the British, 2 fighters owned by the British and 1 mech_infantry owned by the Germans lost in Eastern Persia
Germans win, taking Eastern Persia from British with 1 bomber, 4 fighters, 1 mech_infantry and 9 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour, 2 fighters and 4 mech_infantrys
Non Combat Move - Germans
1 bomber moved from Eastern Persia to Volgograd
4 fighters and 9 tactical_bombers moved from Eastern Persia to Turkmenistan
1 bomber moved from Iraq to Southern Italy
1 fighter moved from 99 Sea Zone to 98 Sea Zone
1 infantry and 1 mech_infantry moved from Syria to 99 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from 97 Sea Zone to Northern Italy
1 fighter moved from 97 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 cruiser moved from 109 Sea Zone to 104 Sea Zone
1 carrier moved from 109 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Karelia to Finland
2 mech_infantrys moved from Novgorod to Finland
1 infantry moved from Archangel to Smolensk
1 aaGun moved from Volgograd to Caucasus
1 aaGun moved from Rostov to Caucasus
Place Units - Germans
3 infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in France
1 bomber and 5 infantry placed in Western Germany
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 67 PUs; end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Eastern Persia was a considerable let-down…
@alexgreat:
do we have a strange bug? My German units can go as far as they want, strangely. Never noticed that before, at least.
your aircraft have unlimited range? SWEET!
that seems to have been an edit mode problem
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Yenisey to Timguska
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 destroyers, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 34 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Shantung to Kiangsi
1 infantry moved from Kwangtung to Kwangsi
2 tactical_bombers moved from Kwangtung to Kwangsi
1 bomber moved from Philippines to Kwangsi
1 fighter and 1 tactical_bomber moved from Philippines to Kwangsi
2 tactical_bombers moved from 20 Sea Zone to Kiangsi
1 fighter moved from 20 Sea Zone to Kiangsi
4 fighters moved from Philippines to 34 Sea Zone
1 tactical_bomber moved from Philippines to 34 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 36 Sea Zone
1 fighter moved from Philippines to 36 Sea Zone
1 fighter moved from Philippines to 36 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Kwangtung to Kwangsi
Combat - Japanese
Battle in Siberia
Battle in Celebes
Battle in 36 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking Siberia from Russians, taking Celebes from Americans, taking 36 Sea Zone from UK_Pacific with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 34 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 4 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/5 hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kiangsi
Japanese attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Kiangsi, round 2 : 2/4 hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers in Kwangsi, round 2 : 2/7 hits
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 bomber, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 battleships, 5 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
2 tactical_bombers moved from Kiangsi to Manchuria
1 fighter moved from Kiangsi to Manchuria
1 fighter moved from 36 Sea Zone to Manchuria
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 6 Sea Zone
2 fighters moved from 34 Sea Zone to Philippines
2 fighters moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
2 fighters moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to Philippines
2 tactical_bombers moved from Kwangsi to Philippines
1 bomber moved from Kwangsi to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
6 infantry moved from Chahar to Jehol
Place Units - Japanese
2 infantry and 1 mech_infantry placed in Kwangtung
3 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - British
British repair 1 damage on 1 factory_minor; Remaining resources: 23 PUs;
British buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Iraq to Syria
British take Syria from Italians
3 fighters, 2 infantry and 1 tactical_bomber moved from Egypt to Trans-Jordan
4 mech_infantrys moved from India to Eastern Persia
1 fighter moved from Trans-Jordan to Eastern Persia
1 mech_infantry moved from Hunan to Kiangsu
Chinese take Kiangsu from Japanese
1 bomber and 1 infantry moved from Shensi to Sikang
1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Hunan to Jehol
1 armour moved from Hunan to Jehol
1 mech_infantry moved from Hunan to Shantung
Chinese take Shantung from Japanese
1 mech_infantry moved from Hunan to Jehol
1 armour and 2 mech_infantrys moved from Hunan to Chahar
1 armour moved from Hunan to Jehol
Combat - British
Battle in Sikang
British attack with 1 bomber and 1 infantry
Germans defend with 1 mech_infantry
British win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Eastern Persia
British attack with 1 fighter and 4 mech_infantrys
Germans defend with 1 mech_infantry
British win, taking Eastern Persia from Germans with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Chahar
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
British win, taking Chahar from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Jehol
British attack with 2 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 6 infantry
British win, taking Jehol from Japanese with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 6 infantry
Casualties for British: 3 mech_infantrys
Battle in Trans-Jordan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 2 destroyers
EDIT: Adding units owned by Americans to 22 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 23 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 mech_infantrys moved from Egypt to Iraq
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 carrier and 1 cruiser moved from 76 Sea Zone to 71 Sea Zone
3 submarines moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from Eastern Persia to Persia
1 bomber moved from Sikang to India
4 artilleries and 9 infantry moved from Iraq to Persia
1 artillery and 3 infantry moved from Iraq to Persia
1 artillery and 1 infantry moved from Iraq to Persia
1 fighter and 1 tactical_bomber moved from Jehol to Hunan
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 infantry
EDIT: Adding units owned by British to Northwest Persia: 1 infantry
EDIT: Turning off Edit Mode
1 destroyer placed in 71 Sea Zone
2 infantry placed in Iraq
3 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,6,2,2,6,6,3,1,6,6,5,6
British collect 28 PUs (6 lost to blockades); end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs
Place Units - UK_Pacific
1 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5
UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs total
Some Units in India change ownership: 1 armour and 3 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Italians
Italians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 fighter moved from Southern Italy to 96 Sea Zone
2 fighters moved from Southern Italy to Malta
1 submarine moved from 71 Sea Zone to 72 Sea Zone
1 submarine moved from 70 Sea Zone to 82 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 96 Sea Zone
Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Malta
Italians attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Malta, round 2 : 0/4 hits
British roll dice for 1 infantry in Malta, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Malta
Italians roll dice for 1 artillery and 2 fighters in Malta, round 3 : 1/3 hits
British roll dice for 1 infantry in Malta, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Malta
Italians win, taking Malta from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Crete
Battle in Cyprus
Non Combat Move - Italians
1 carrier, 3 destroyers and 1 fighter moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from 96 Sea Zone to Southern Italy
2 fighters moved from Malta to 97 Sea Zone
1 aaGun and 1 infantry moved from Rostov to Caucasus
1 artillery moved from Romania to Bessarabia
3 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Northern Italy to Southern Italy
1 fighter moved from Ukraine to Caucasus
Place Units - Italians
3 infantry placed in Southern Italy
4 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - French
1 fighter moved from Egypt to 99 Sea Zone
Combat - French
Battle in 99 Sea Zone
French attack with 1 fighter
Italians defend with 2 transports
French win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Non Combat Move - French
1 fighter moved from 99 Sea Zone to Egypt
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 destroyer, 1 fighter, 7 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Kwangtung to Kwangsi
1 bomber moved from Volgograd to Kwangsi
1 armour moved from Novosibirsk to Kansu
Germans take Kansu from Chinese
1 armour moved from Kansu to Shensi
1 mech_infantry moved from Tsinghai to Shensi
1 mech_infantry moved from Novosibirsk to Shensi
1 fighter and 1 tactical_bomber moved from Turkmenistan to Northwest Persia
1 tactical_bomber moved from Turkmenistan to Northwest Persia
3 fighters and 7 tactical_bombers moved from Turkmenistan to Eastern Persia
1 infantry moved from Caucasus to Northwest Persia
1 carrier moved from 112 Sea Zone to 113 Sea Zone
Combat - Germans
Battle in Kwangsi
Germans attack with 2 bombers
Chinese defend with 1 infantry
Germans roll dice for 2 bombers in Kwangsi, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Germans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Germans attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Shensi, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Shensi, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Germans win, taking Shensi from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Northwest Persia
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 1/4 hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Eastern Persia
Germans attack with 3 fighters and 7 tactical_bombers
British defend with 3 mech_infantrys
Germans roll dice for 3 fighters and 7 tactical_bombers in Eastern Persia, round 2 : 4/10 hits
British roll dice for 3 mech_infantrys in Eastern Persia, round 2 : 1/3 hits
1 tactical_bomber owned by the Germans and 3 mech_infantrys owned by the British lost in Eastern Persia
Germans win with 3 fighters and 6 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 tactical_bomber
Casualties for British: 3 mech_infantrys
Non Combat Move - Germans
3 fighters and 6 tactical_bombers moved from Eastern Persia to Caucasus
1 fighter and 2 tactical_bombers moved from Northwest Persia to Caucasus
3 infantry moved from Volgograd to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
3 mech_infantrys moved from Russia to Volgograd
1 infantry moved from Smolensk to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
4 armour moved from Caucasus to Sikang
4 mech_infantrys moved from Caucasus to Sikang
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 fighter moved from Western Germany to Southern Italy
1 bomber moved from Western Germany to Southern Italy
2 bombers moved from Kwangsi to Kwangtung
1 mech_infantry moved from Caucasus to Volgograd
1 bomber moved from Southern Italy to Caucasus
1 infantry moved from Northern Italy to Southern Italy
Place Units - Germans
1 airfield placed in Caucasus
3 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
1 destroyer and 1 submarine placed in 113 Sea Zone
1 fighter placed in Western Germany
3 infantry placed in France
1 infantry and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 68 PUs (1 lost to blockades); end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Combat Move - Russians
2 infantry moved from Timguska to Kansu
Chinese take Kansu from Germans
1 infantry moved from Timguska to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 infantry moved from Timguska to Urals
Russians take Urals from Japanese
14 infantry moved from Timguska to Novosibirsk
Russians take Novosibirsk from Germans
Combat - Russians
Non Combat Move - Russians
2 aaGuns moved from Timguska to Novosibirsk
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 destroyers, 4 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Siberia to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
1 armour and 1 mech_infantry moved from Manchuria to Jehol
2 fighters and 1 tactical_bomber moved from Manchuria to Jehol
1 infantry moved from Suiyuyan to Shensi
1 submarine moved from 36 Sea Zone to 34 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from Philippines to 18 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 23 Sea Zone
1 tactical_bomber moved from Manchuria to Jehol
1 tactical_bomber moved from Philippines to 17 Sea Zone
1 armour moved from Kwangtung to French Indo China
Japanese take Kwangsi from Chinese
Japanese take French Indo China from UK_Pacific
1 infantry moved from Kwangtung to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi
2 fighters moved from Philippines to 34 Sea Zone
2 tactical_bombers moved from Philippines to 34 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 22 Sea Zone
1 infantry moved from Kwangtung to Kiangsi
Combat - Japanese
Battle in Jehol
Japanese attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 armour and 1 mech_infantry
Japanese roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Jehol, round 2 : 3/7 hits
Chinese roll dice for 2 armour and 1 mech_infantry in Jehol, round 2 : 2/3 hits
2 armour owned by the British, 1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 2 armour and 1 mech_infantry
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 17 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
retreated to 17 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in 18 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 18 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 18 Sea Zone
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 22 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 23 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 23 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 34 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 1 fighter in 44 Sea Zone, round 2 : 0/1 hits
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kiangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 3/4 hits
Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits
1 artillery owned by the Chinese and 1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 bomber moved from 18 Sea Zone to Philippines
1 fighter moved from 23 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
1 fighter moved from 22 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to Guam
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from Jehol to Manchuria
1 fighter moved from Kiangsi to Manchuria
1 tactical_bomber moved from Kiangsi to Kwangtung
4 armour moved from Kwangtung to French Indo China
5 mech_infantrys moved from Kwangtung to French Indo China
Place Units - Japanese
2 destroyers and 2 submarines placed in 6 Sea Zone
2 infantry placed in Kwangtung
2 infantry and 1 mech_infantry placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 fighter
EDIT: Adding units owned by Japanese to Kwangtung: 1 fighter
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Manchuria: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - British
British repair 0 damage on 2 factory_minors; Remaining resources: 29 PUs;
British buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 71 Sea Zone to 72 Sea Zone
1 fighter and 1 infantry moved from Persia to Northwest Persia
1 tactical_bomber moved from Egypt to Northwest Persia
2 mech_infantrys moved from Chahar to Shensi
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Hunan to Shensi
1 mech_infantry moved from Shantung to Jehol
1 armour moved from Chahar to Jehol
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Anhwe to Jehol
1 bomber moved from India to 72 Sea Zone
Combat - British
Battle in Shensi
British attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry; Germans defend with 1 armour and 2 mech_infantrys
British win, taking Shensi from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for British: 1 mech_infantry
Battle in 72 Sea Zone
British attack with 1 bomber and 1 destroyer
Italians defend with 1 submarine
British win, taking 72 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Jehol
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 armour
Japanese win with 1 armour remaining. Battle score for attacker is -14
Casualties for British: 1 armour and 2 mech_infantrys
Battle in Northwest Persia
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq
6 artilleries and 12 infantry moved from Persia to Iraq
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Syria to Iraq
1 artillery and 9 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 carrier and 1 cruiser moved from 71 Sea Zone to 81 Sea Zone
1 bomber moved from 72 Sea Zone to Egypt
1 fighter moved from Iraq to 81 Sea Zone
1 fighter moved from Egypt to 81 Sea Zone
1 mech_infantry moved from India to Shan State
1 armour and 2 mech_infantrys moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
1 infantry moved from Hunan to Anhwe
1 artillery moved from Hunan to Yunnan
3 infantry moved from Egypt to Trans-Jordan
3 submarines moved from 81 Sea Zone to 98 Sea Zone
Place Units - British
3 infantry placed in Persia
3 infantry placed in Egypt
2 artilleries and 1 infantry placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,1,4,1,4,3,4
British collect 29 PUs (5 lost to blockades); end with 29 PUs total
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Some Units in India change ownership: 5 infantry
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - British
British repair 0 damage on 2 factory_minors; Remaining resources: 29 PUs;
British buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 71 Sea Zone to 72 Sea Zone
1 fighter and 1 infantry moved from Persia to Northwest Persia
1 tactical_bomber moved from Egypt to Northwest Persia
2 mech_infantrys moved from Chahar to Shensi
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Hunan to Shensi
1 mech_infantry moved from Shantung to Jehol
1 armour moved from Chahar to Jehol
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Anhwe to Jehol
1 bomber moved from India to 72 Sea Zone
Combat - British
Battle in Shensi
British attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry; Germans defend with 1 armour and 2 mech_infantrys
British win, taking Shensi from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for British: 1 mech_infantry
Battle in 72 Sea Zone
British attack with 1 bomber and 1 destroyer
Italians defend with 1 submarine
British win, taking 72 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Jehol
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 armour
Japanese win with 1 armour remaining. Battle score for attacker is -14
Casualties for British: 1 armour and 2 mech_infantrys
Battle in Northwest Persia
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq
6 artilleries and 12 infantry moved from Persia to Iraq
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Syria to Iraq
1 artillery and 9 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 carrier and 1 cruiser moved from 71 Sea Zone to 81 Sea Zone
1 bomber moved from 72 Sea Zone to Egypt
1 fighter moved from Iraq to 81 Sea Zone
1 fighter moved from Egypt to 81 Sea Zone
1 mech_infantry moved from India to Shan State
1 armour and 2 mech_infantrys moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
1 infantry moved from Hunan to Anhwe
1 artillery moved from Hunan to Yunnan
3 infantry moved from Egypt to Trans-Jordan
3 submarines moved from 81 Sea Zone to 98 Sea Zone
Place Units - British
3 infantry placed in Persia
3 infantry placed in Egypt
2 artilleries and 1 infantry placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,1,4,1,4,3,4
British collect 29 PUs (5 lost to blockades); end with 29 PUs total
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Some Units in India change ownership: 5 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 18 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 22 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 17 Sea Zone: 1 cruiser
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 18 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - British
British repair 0 damage on 2 factory_minors; Remaining resources: 29 PUs;
British buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 71 Sea Zone to 72 Sea Zone
1 fighter and 1 infantry moved from Persia to Northwest Persia
1 tactical_bomber moved from Egypt to Northwest Persia
2 mech_infantrys moved from Chahar to Shensi
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Hunan to Shensi
1 mech_infantry moved from Shantung to Jehol
1 armour moved from Chahar to Jehol
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Anhwe to Jehol
1 bomber moved from India to 72 Sea Zone
Combat - British
Battle in Shensi
British attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry; Germans defend with 1 armour and 2 mech_infantrys
British win, taking Shensi from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for British: 1 mech_infantry
Battle in 72 Sea Zone
British attack with 1 bomber and 1 destroyer
Italians defend with 1 submarine
British win, taking 72 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Jehol
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 armour
Japanese win with 1 armour remaining. Battle score for attacker is -14
Casualties for British: 1 armour and 2 mech_infantrys
Battle in Northwest Persia
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq
6 artilleries and 12 infantry moved from Persia to Iraq
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Syria to Iraq
1 artillery and 9 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 carrier and 1 cruiser moved from 71 Sea Zone to 81 Sea Zone
1 bomber moved from 72 Sea Zone to Egypt
1 fighter moved from Iraq to 81 Sea Zone
1 fighter moved from Egypt to 81 Sea Zone
1 mech_infantry moved from India to Shan State
1 armour and 2 mech_infantrys moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
1 infantry moved from Hunan to Anhwe
1 artillery moved from Hunan to Yunnan
3 infantry moved from Egypt to Trans-Jordan
3 submarines moved from 81 Sea Zone to 98 Sea Zone
Place Units - British
3 infantry placed in Persia
3 infantry placed in Egypt
2 artilleries and 1 infantry placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,1,4,1,4,3,4
British collect 29 PUs (5 lost to blockades); end with 29 PUs total
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Some Units in India change ownership: 5 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 18 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 22 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 17 Sea Zone: 1 cruiser
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 18 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 17 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from 97 Sea Zone to 94 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
4 submarines moved from 98 Sea Zone to 94 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Algeria
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 destroyer, 2 fighters, 4 submarines and 2 transports
Americans defend with 1 submarine
Italians roll dice for 4 submarines in 94 Sea Zone, round 2 : 2/4 hits
1 submarine owned by the Americans lost in 94 Sea Zone
Italians win with 1 destroyer, 2 fighters, 4 submarines and 2 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 mech_infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits
Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in 93 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 submarine
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Algeria
Non Combat Move - Italians
1 aaGun, 1 armour, 3 artilleries, 9 infantry and 3 mech_infantrys moved from Northern Italy to Southern Italy
2 fighters moved from 94 Sea Zone to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
1 carrier moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
Place Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Not sure if you received two sets of rolls, MrRoboto, could not post and cant remember if I was in local mode or live. Result is exactly the same, anyway, other than me losing one unit in Tunisia.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Combat Move - French
Turn Complete - French