@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
G40 2nd edition Slovenehero (Axis) vs AeV (Allies +9)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Queensland to Northern TerritoryCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour and 1 infantry
Northern Territory : 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 transport
62 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Germans : 52 / 67
Russians : 27 / 32
Japanese : 60 / 66
Americans : 53 / 73
Chinese : 0 / 2
British : 14 / 9
UK_Pacific : 5 / 3
Italians : 37 / 58
ANZAC : 14 / 14
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
Germans buy 1 airfield, 3 artilleries, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Norway to Finland
1 artillery moved from Rostov to Volgograd
2 mech_infantrys moved from Rostov to Volgograd
1 bomber moved from Germany to Bryansk
2 bombers moved from Western Germany to Bryansk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Rostov to Bryansk
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Finland
1 infantry moved from Belarus to Eastern Poland
2 armour moved from Novgorod to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
1 fighter moved from 112 Sea Zone to Finland
1 armour moved from Novgorod to Eastern PolandCombat - Germans
Germans creates battle in territory 125 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 armour
EDIT: Adding units owned by Germans to Volgograd: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 armour
EDIT: Adding units owned by Germans to Volgograd: 1 armour
EDIT: Turning off Edit Mode
Battle in Volgograd
Germans attack with 1 artillery and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 3 bombers and 2 infantry
Russians defend with 3 infantry
Germans roll dice for 3 bombers and 2 infantry in Bryansk, round 2 : 2/5 hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Bryansk
Germans roll dice for 3 bombers and 2 infantry in Bryansk, round 3 : 2/5 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Eastern Poland
Germans attack with 4 armour and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 4 armour and 1 infantry in Eastern Poland, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 4 armour in Eastern Poland, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 3 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 2 infantry
Battle in Finland
Germans attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Finland, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Finland, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
5 artilleries moved from Ukraine to Rostov
3 bombers moved from Bryansk to Novgorod
1 fighter moved from Finland to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
4 infantry moved from Eire to Scotland
4 artilleries moved from Eire to Scotland
1 artillery moved from Eire to Scotland
2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 109 Sea Zone
2 artilleries moved from 109 Sea Zone to Scotland
2 infantry moved from 109 Sea Zone to Scotland
3 fighters moved from 109 Sea Zone to Scotland
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
3 tactical_bombers moved from Gibraltar to Scotland
1 transport moved from 109 Sea Zone to 112 Sea Zone
2 aaGuns moved from Western Ukraine to Ukraine
2 armour moved from Western Ukraine to Rostov
1 mech_infantry moved from Ukraine to Volgograd
2 armour moved from Ukraine to Volgograd
1 armour moved from Ukraine to Volgograd
1 armour moved from Ukraine to Volgograd
1 armour moved from Ukraine to Volgograd
1 armour moved from Ukraine to Volgograd
1 aaGun moved from Rostov to Volgograd
1 aaGun moved from Rostov to Volgograd
2 mech_infantrys moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Ukraine to Volgograd
2 mech_infantrys moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 fighter moved from Western Germany to RostovPlace Units - Germans
1 fighter placed in Western Germany
1 airfield placed in Eire
1 artillery and 1 infantry placed in Normandy Bordeaux
2 artilleries and 2 infantry placed in Western Germany
2 mech_infantrys placed in Ukraine
1 infantry placed in Ukraine
2 infantry and 1 mech_infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer
EDIT: Changing PUs for Germans from 83 to 85
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Egypt : 1 artillery
Scotland : 8 artilleries, 3 fighters, 7 infantry and 3 tactical_bombers
Malta : 1 flag
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Germany : 1 factory_major
Belarus : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 infantry
Rostov : 1 flag, 1 aaGun, 3 armour, 5 artilleries, 1 fighter and 5 mech_infantrys
Vyborg : 1 flag
Eastern Poland : 1 flag, 3 armour
Ukraine : 1 flag, 2 aaGuns, 1 factory_minor, 1 infantry and 2 mech_infantrys
Western Ukraine : 1 flag
Volgograd : 1 flag, 2 aaGuns, 8 armour, 1 artillery, 1 factory_minor and 7 mech_infantrys
Novgorod : 1 flag, 1 airfield, 3 bombers, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
112 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Eire : 1 flag, 1 airfield and 1 infantry
Bulgaria : 1 flag
109 Sea Zone : 3 carriers, 1 cruiser, 1 fighter, 3 submarines and 6 transports
Greece : 1 flag, 1 armour and 1 factory_minor
97 Sea Zone : 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 1 armour and 1 artilleryProduction/PUs Summary :
Germans : 58 / 85
Russians : 21 / 32
Japanese : 60 / 66
Americans : 53 / 73
Chinese : 0 / 2
British : 14 / 9
UK_Pacific : 5 / 3
Italians : 37 / 58
ANZAC : 14 / 14
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 16 times
6 was rolled 11 times
Average roll : 3.920
Median : 5.000
Variance : 2.163
Standard Deviation : 1.471
Total rolls : 50Null / Other
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.000
Median : 5.000
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 12Germans Combat
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.846
Median : 4.500
Variance : 1.520
Standard Deviation : 1.233
Total rolls : 26Russians Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.000
Median : 5.000
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 armour and 2 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Russia to Bryansk
1 bomber and 1 fighter moved from Russia to Bryansk
1 infantry moved from Smolensk to Belarus
Russians take Belarus from GermansCombat - Russians
Battle in Bryansk
Russians attack with 1 bomber, 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 bomber, 1 fighter and 3 infantry in Bryansk, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 bomber moved from Bryansk to Russia
2 infantry moved from Russia to Smolensk
5 infantry moved from Russia to Samara
2 infantry moved from Russia to Tambov
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to VologdaPlace Units - Russians
4 armour and 2 artilleries placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs totalTerritory Summary for Russians :
Belarus : 1 infantry
Bryansk : 5 infantry
Russia : 5 aaGuns, 1 airfield, 12 armour, 9 artilleries, 1 bomber, 1 factory_major, 1 fighter, 35 infantry and 3 mech_infantrys
Tambov : 4 infantry
Vologda : 1 infantry
Smolensk : 2 infantry
Samara : 5 infantry
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 56 / 85
Russians : 23 / 23
Japanese : 60 / 66
Americans : 53 / 73
Chinese : 0 / 2
British : 14 / 9
UK_Pacific : 5 / 3
Italians : 37 / 58
ANZAC : 14 / 14
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,857
Median : 5,000
Variance : 0,833
Standard Deviation : 0,913
Total rolls : 7Germans Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4,500
Median : 4,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Russians Combat
1 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,600
Median : 5,000
Variance : 2,250
Standard Deviation : 1,500
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 bombers, 1 destroyer and 2 fighters; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 battleships, 4 carriers, 2 destroyers, 6 fighters, 9 submarines and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
Japanese take 6 Sea Zone from Americans
1 fighter moved from Japan to 26 Sea Zone
1 mech_infantry moved from Celebes to 44 Sea Zone
1 mech_infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
1 bomber moved from Philippines to Java
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 armour moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Kazakhstan to VolgogradCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 destroyers, 7 fighters, 9 submarines and 1 tactical_bomber
Americans defend with 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 4 submarines, 1 tactical_bomber and 1 transport
Japanese roll dice for 9 submarines in 26 Sea Zone, round 2 : 5/9 hits
Units damaged: 2 battleships owned by the Americans and 3 carriers owned by the Americans
Japanese roll dice for 2 battleships, 4 carriers, 2 destroyers, 7 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 10/12 hits
Americans roll dice for 4 submarines in 26 Sea Zone, round 2 : 0/4 hits
Americans roll dice for 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 2 : 7/15 hits
Units damaged: 2 battleships owned by the Japanese
4 submarines owned by the Americans, 4 destroyers owned by the Americans, 2 carriers owned by the Americans and 5 submarines owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 4 submarines in 26 Sea Zone, round 3 : 0/4 hits
Japanese roll dice for 2 battleships, 4 carriers, 2 destroyers, 7 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 : 8/12 hits
Americans roll dice for 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 : 3/5 hits
Americans roll dice for 2 battleships, 1 carrier, 1 cruiser and 1 transport in 26 Sea Zone, round 3 : 3/4 hits
4 fighters owned by the Americans, 1 battleship owned by the Americans, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Japanese, 1 cruiser owned by the Americans, 1 destroyer owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Japanese and 3 submarines owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 1 submarine in 26 Sea Zone, round 4 : 1/1 hits
1 battleship owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 2 battleships, 4 carriers, 1 destroyer and 6 fighters in 26 Sea Zone, round 4 : 4/9 hits
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Americans with 2 battleships, 4 carriers, 1 destroyer, 6 fighters and 1 submarine remaining. Battle score for attacker is 137
Casualties for Japanese: 1 destroyer, 1 fighter, 8 submarines and 1 tactical_bomber
Casualties for Americans: 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 4 submarines, 1 tactical_bomber and 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - Japanese
1 carrier moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 bomber moved from Java to Malaya
2 armour moved from Yunnan to Burma
1 armour moved from Kweichow to Burma
1 mech_infantry moved from Kweichow to Burma
3 armour moved from Kwangtung to Yunnan
2 fighters moved from Japan to 26 Sea Zone
1 tactical_bomber moved from Philippines to Burma
1 infantry moved from Tsinghai to Kazakhstan
3 bombers moved from Kweichow to VolgogradPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
3 bombers placed in Kwangtung
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2
Japanese collect 63 PUs (2 lost to blockades); end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag, 3 armour
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 aaGun, 7 armour, 7 artilleries, 2 fighters, 13 infantry, 3 mech_infantrys and 4 tactical_bombers
Malaya : 1 flag, 1 bomber and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 3 bombers, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Kazakhstan : 1 flag, 1 infantry
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 mech_infantry
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
41 Sea Zone : 1 flag
37 Sea Zone : 1 flag
39 Sea Zone : 1 flag
26 Sea Zone : 1 flag, 2 battleships, 4 carriers, 1 destroyer, 8 fighters and 1 submarine
6 Sea Zone : 1 destroyer
Volgograd : 1 armour and 3 bombersProduction/PUs Summary :
Germans : 56 / 85
Russians : 22 / 23
Japanese : 65 / 70
Americans : 53 / 73
Chinese : 0 / 2
British : 14 / 9
UK_Pacific : 5 / 3
Italians : 37 / 58
ANZAC : 10 / 14
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 25 times
3 was rolled 23 times
4 was rolled 25 times
5 was rolled 13 times
6 was rolled 18 times
Average roll : 3.526
Median : 3.000
Variance : 1.823
Standard Deviation : 1.350
Total rolls : 114Null / Other
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.733
Median : 4.000
Variance : 0.966
Standard Deviation : 0.983
Total rolls : 30Japanese Combat
1 was rolled 8 times
2 was rolled 13 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 3 times
6 was rolled 9 times
Average roll : 3.250
Median : 3.000
Variance : 1.098
Standard Deviation : 1.048
Total rolls : 52ANZAC Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.733
Median : 4.000
Variance : 0.966
Standard Deviation : 0.983
Total rolls : 30 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 destroyers, 1 infantry and 9 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in GibraltarNon Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
3 bombers moved from Hawaiian Islands to Queensland
1 submarine moved from 63 Sea Zone to 34 Sea Zone
1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry and 1 mech_infantry moved from 62 Sea Zone to New South WalesPlace Units - Americans
1 destroyer and 6 submarines placed in 10 Sea Zone
1 destroyer and 3 submarines placed in 101 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,5,5,6,2,4,5,6,5,4,5,6,2,3,2,6,5,6,6,6,3
Americans collect 52 PUs (1 lost to blockades); end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 airfield, 1 artillery, 1 fighter and 1 infantry
India : 1 fighter
Queensland : 4 bombers
New South Wales : 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Midway : 1 airfield
34 Sea Zone : 1 submarine
10 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 6 submarines and 1 transport
19 Sea Zone : 1 flag, 1 submarine
17 Sea Zone : 1 flag
54 Sea Zone : 1 flag
62 Sea Zone : 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Gibraltar : 1 infantry and 1 mech_infantry
106 Sea Zone : 1 armour, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 infantry, 1 mech_infantry, 5 submarines and 2 transports
101 Sea Zone : 1 destroyer and 3 submarines
Brazil : 1 flag, 3 infantry
91 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 56 / 85
Russians : 22 / 23
Japanese : 65 / 70
Americans : 53 / 72
Chinese : 0 / 2
British : 14 / 9
UK_Pacific : 5 / 3
Italians : 37 / 58
ANZAC : 10 / 14
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
2 fighters moved from Karelia to RussiaPlace Units - British
3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3,5,2,2,1,4,5,5,5,2,6,1,2
British collect 8 PUs (6 lost to blockades); end with 8 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 infantry -
All yours, it is up to you to finish it, :-).
Congratulations!





