G40 2nd edition Slovenehero (Axis) vs AeV (Allies +9)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Queensland to Northern Territory

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour and 1 infantry
        Northern Territory : 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 transport
        62 Sea Zone : 1 flag, 1 transport

    Production/PUs Summary :

    Germans : 52 / 67
        Russians : 27 / 32
        Japanese : 60 / 66
        Americans : 53 / 73
        Chinese : 0 / 2
        British : 14 / 9
        UK_Pacific : 5 / 3
        Italians : 37 / 58
        ANZAC : 14 / 14
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Germans


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Germans
                Germans buy 1 airfield, 3 artilleries, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Norway to Finland
                1 artillery moved from Rostov to Volgograd
                2 mech_infantrys moved from Rostov to Volgograd
                1 bomber moved from Germany to Bryansk
                2 bombers moved from Western Germany to Bryansk
                1 infantry moved from Rostov to Bryansk
                1 infantry moved from Rostov to Bryansk
                1 armour moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                1 armour moved from Vyborg to Finland
                1 infantry moved from Belarus to Eastern Poland
                2 armour moved from Novgorod to Eastern Poland
                1 armour moved from Novgorod to Eastern Poland
                1 fighter moved from 112 Sea Zone to Finland
                1 armour moved from Novgorod to Eastern Poland

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Ukraine: 1 armour
                EDIT: Adding units owned by Germans to Volgograd: 1 armour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Ukraine: 1 armour
                EDIT: Adding units owned by Germans to Volgograd: 1 armour
                EDIT: Turning off Edit Mode
                Battle in Volgograd
                    Germans attack with 1 artillery and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 artillery and 2 mech_infantrys in Volgograd, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 3 bombers and 2 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 3 bombers and 2 infantry in Bryansk, round 2 :  2/5 hits
                        Russians roll dice for 3 infantry in Bryansk, round 2 :  0/3 hits
                        2 infantry owned by the Russians lost in Bryansk
                        Germans roll dice for 3 bombers and 2 infantry in Bryansk, round 3 :  2/5 hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Battle in Eastern Poland
                    Germans attack with 4 armour and 1 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 4 armour and 1 infantry in Eastern Poland, round 2 :  1/5 hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                        Germans roll dice for 4 armour in Eastern Poland, round 3 :  2/4 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 3 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Finland
                    Germans attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Finland, round 2 :  2/4 hits
                        Russians roll dice for 2 infantry in Finland, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                    Germans win, taking Finland from Russians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                5 artilleries moved from Ukraine to Rostov
                3 bombers moved from Bryansk to Novgorod
                1 fighter moved from Finland to 112 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                4 infantry moved from Eire to Scotland
                4 artilleries moved from Eire to Scotland
                1 artillery moved from Eire to Scotland
                2 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries moved from Western Germany to 112 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 109 Sea Zone
                2 artilleries moved from 109 Sea Zone to Scotland
                2 infantry moved from 109 Sea Zone to Scotland
                3 fighters moved from 109 Sea Zone to Scotland
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
                3 tactical_bombers moved from Gibraltar to Scotland
                1 transport moved from 109 Sea Zone to 112 Sea Zone
                2 aaGuns moved from Western Ukraine to Ukraine
                2 armour moved from Western Ukraine to Rostov
                1 mech_infantry moved from Ukraine to Volgograd
                2 armour moved from Ukraine to Volgograd
                1 armour moved from Ukraine to Volgograd
                1 armour moved from Ukraine to Volgograd
                1 armour moved from Ukraine to Volgograd
                1 armour moved from Ukraine to Volgograd
                1 aaGun moved from Rostov to Volgograd
                1 aaGun moved from Rostov to Volgograd
                2 mech_infantrys moved from Ukraine to Rostov
                1 armour moved from Ukraine to Rostov
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 mech_infantry moved from Ukraine to Volgograd
                2 mech_infantrys moved from Ukraine to Rostov
                1 mech_infantry moved from Ukraine to Rostov
                2 mech_infantrys moved from Ukraine to Volgograd
                1 mech_infantry moved from Ukraine to Volgograd
                1 fighter moved from Western Germany to Rostov

    Place Units - Germans
                1 fighter placed in Western Germany
                1 airfield placed in Eire
                1 artillery and 1 infantry placed in Normandy Bordeaux
                2 artilleries and 2 infantry placed in Western Germany
                2 mech_infantrys placed in Ukraine
                1 infantry placed in Ukraine
                2 infantry and 1 mech_infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
                Germans collect 58 PUs; end with 58 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 fighter
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer
                EDIT: Changing PUs for Germans from 83 to 85
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Egypt : 1 artillery
        Scotland : 8 artilleries, 3 fighters, 7 infantry and 3 tactical_bombers
        Malta : 1 flag
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Germany : 1 factory_major
        Belarus : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 infantry
        Rostov : 1 flag, 1 aaGun, 3 armour, 5 artilleries, 1 fighter and 5 mech_infantrys
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 3 armour
        Ukraine : 1 flag, 2 aaGuns, 1 factory_minor, 1 infantry and 2 mech_infantrys
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 2 aaGuns, 8 armour, 1 artillery, 1 factory_minor and 7 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 3 bombers, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        112 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
        Eire : 1 flag, 1 airfield and 1 infantry
        Bulgaria : 1 flag
        109 Sea Zone : 3 carriers, 1 cruiser, 1 fighter, 3 submarines and 6 transports
        Greece : 1 flag, 1 armour and 1 factory_minor
        97 Sea Zone : 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 armour and 1 artillery

    Production/PUs Summary :

    Germans : 58 / 85
        Russians : 21 / 32
        Japanese : 60 / 66
        Americans : 53 / 73
        Chinese : 0 / 2
        British : 14 / 9
        UK_Pacific : 5 / 3
        Italians : 37 / 58
        ANZAC : 14 / 14
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 16 times
                6 was rolled 11 times
            Average roll : 3.920
            Median : 5.000
            Variance : 2.163
            Standard Deviation : 1.471
            Total rolls : 50

    Null / Other
                1 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 12

    Germans Combat
                1 was rolled 2 times
                2 was rolled 7 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 8 times
                6 was rolled 5 times
            Average roll : 3.846
            Median : 4.500
            Variance : 1.520
            Standard Deviation : 1.233
            Total rolls : 26

    Russians Combat
                1 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 12


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 4 armour and 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Russia to Bryansk
                1 bomber and 1 fighter moved from Russia to Bryansk
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 bomber, 1 fighter and 3 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 bomber, 1 fighter and 3 infantry in Bryansk, round 2 :  2/5 hits
                        Germans roll dice for 2 infantry in Bryansk, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Bryansk to Russia
                1 bomber moved from Bryansk to Russia
                2 infantry moved from Russia to Smolensk
                5 infantry moved from Russia to Samara
                2 infantry moved from Russia to Tambov
                2 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Vologda

    Place Units - Russians
                4 armour and 2 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total

    Territory Summary for Russians :

    Belarus : 1 infantry
        Bryansk : 5 infantry
        Russia : 5 aaGuns, 1 airfield, 12 armour, 9 artilleries, 1 bomber, 1 factory_major, 1 fighter, 35 infantry and 3 mech_infantrys
        Tambov : 4 infantry
        Vologda : 1 infantry
        Smolensk : 2 infantry
        Samara : 5 infantry
        125 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 56 / 85
        Russians : 23 / 23
        Japanese : 60 / 66
        Americans : 53 / 73
        Chinese : 0 / 2
        British : 14 / 9
        UK_Pacific : 5 / 3
        Italians : 37 / 58
        ANZAC : 14 / 14
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3,857
            Median : 5,000
            Variance : 0,833
            Standard Deviation : 0,913
            Total rolls : 7

    Germans Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4,500
            Median : 4,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Russians Combat
                1 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3,600
            Median : 5,000
            Variance : 2,250
            Standard Deviation : 1,500
            Total rolls : 5


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 bombers, 1 destroyer and 2 fighters; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 battleships, 4 carriers, 2 destroyers, 6 fighters, 9 submarines and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
                      Japanese take 6 Sea Zone from Americans
                1 fighter moved from Japan to 26 Sea Zone
                1 mech_infantry moved from Celebes to 44 Sea Zone
                1 mech_infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
                1 bomber moved from Philippines to Java
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                1 armour moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Volgograd

    Combat - Japanese
                Battle in 26 Sea Zone
                    Japanese attack with 2 battleships, 4 carriers, 2 destroyers, 7 fighters, 9 submarines and 1 tactical_bomber
                    Americans defend with 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 4 submarines, 1 tactical_bomber and 1 transport
                        Japanese roll dice for 9 submarines in 26 Sea Zone, round 2 :  5/9 hits
                    Units damaged: 2 battleships owned by the Americans and 3 carriers owned by the Americans
                        Japanese roll dice for 2 battleships, 4 carriers, 2 destroyers, 7 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 :  10/12 hits
                        Americans roll dice for 4 submarines in 26 Sea Zone, round 2 :  0/4 hits
                        Americans roll dice for 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 2 :  7/15 hits
                    Units damaged: 2 battleships owned by the Japanese
                        4 submarines owned by the Americans, 4 destroyers owned by the Americans, 2 carriers owned by the Americans and 5 submarines owned by the Japanese lost in 26 Sea Zone
                        Japanese roll dice for 4 submarines in 26 Sea Zone, round 3 :  0/4 hits
                        Japanese roll dice for 2 battleships, 4 carriers, 2 destroyers, 7 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 :  8/12 hits
                        Americans roll dice for 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 :  3/5 hits
                        Americans roll dice for 2 battleships, 1 carrier, 1 cruiser and 1 transport in 26 Sea Zone, round 3 :  3/4 hits
                        4 fighters owned by the Americans, 1 battleship owned by the Americans, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Japanese, 1 cruiser owned by the Americans, 1 destroyer owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Japanese and 3 submarines owned by the Japanese lost in 26 Sea Zone
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 4 :  1/1 hits
                        1 battleship owned by the Americans lost in 26 Sea Zone
                        Japanese roll dice for 2 battleships, 4 carriers, 1 destroyer and 6 fighters in 26 Sea Zone, round 4 :  4/9 hits
                        1 transport owned by the Americans lost in 26 Sea Zone
                    Japanese win, taking 26 Sea Zone from Americans with 2 battleships, 4 carriers, 1 destroyer, 6 fighters and 1 submarine remaining. Battle score for attacker is 137
                    Casualties for Japanese: 1 destroyer, 1 fighter, 8 submarines and 1 tactical_bomber
                    Casualties for Americans: 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 4 submarines, 1 tactical_bomber and 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Java, round 2 :  2/4 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 carrier moved from 44 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Java to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                1 bomber moved from Java to Malaya
                2 armour moved from Yunnan to Burma
                1 armour moved from Kweichow to Burma
                1 mech_infantry moved from Kweichow to Burma
                3 armour moved from Kwangtung to Yunnan
                2 fighters moved from Japan to 26 Sea Zone
                1 tactical_bomber moved from Philippines to Burma
                1 infantry moved from Tsinghai to Kazakhstan
                3 bombers moved from Kweichow to Volgograd

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                3 bombers placed in Kwangtung
                2 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2
                Japanese collect 63 PUs (2 lost to blockades); end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag
        Yunnan : 1 flag, 3 armour
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 aaGun, 7 armour, 7 artilleries, 2 fighters, 13 infantry, 3 mech_infantrys and 4 tactical_bombers
        Malaya : 1 flag, 1 bomber and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 3 bombers, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Kazakhstan : 1 flag, 1 infantry
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag, 1 mech_infantry
        Sumatra : 1 flag, 1 artillery
        42 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        41 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        39 Sea Zone : 1 flag
        26 Sea Zone : 1 flag, 2 battleships, 4 carriers, 1 destroyer, 8 fighters and 1 submarine
        6 Sea Zone : 1 destroyer
        Volgograd : 1 armour and 3 bombers

    Production/PUs Summary :

    Germans : 56 / 85
        Russians : 22 / 23
        Japanese : 65 / 70
        Americans : 53 / 73
        Chinese : 0 / 2
        British : 14 / 9
        UK_Pacific : 5 / 3
        Italians : 37 / 58
        ANZAC : 10 / 14
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 25 times
                3 was rolled 23 times
                4 was rolled 25 times
                5 was rolled 13 times
                6 was rolled 18 times
            Average roll : 3.526
            Median : 3.000
            Variance : 1.823
            Standard Deviation : 1.350
            Total rolls : 114

    Null / Other
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 8 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.733
            Median : 4.000
            Variance : 0.966
            Standard Deviation : 0.983
            Total rolls : 30

    Japanese Combat
                1 was rolled 8 times
                2 was rolled 13 times
                3 was rolled 10 times
                4 was rolled 9 times
                5 was rolled 3 times
                6 was rolled 9 times
            Average roll : 3.250
            Median : 3.000
            Variance : 1.098
            Standard Deviation : 1.048
            Total rolls : 52

    ANZAC Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 8 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.733
            Median : 4.000
            Variance : 0.966
            Standard Deviation : 0.983
            Total rolls : 30


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 destroyers, 1 infantry and 9 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Gibraltar

    Non Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                3 bombers moved from Hawaiian Islands to Queensland
                1 submarine moved from 63 Sea Zone to 34 Sea Zone
                1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry and 1 mech_infantry moved from 62 Sea Zone to New South Wales

    Place Units - Americans
                1 destroyer and 6 submarines placed in 10 Sea Zone
                1 destroyer and 3 submarines placed in 101 Sea Zone
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,5,5,6,2,4,5,6,5,4,5,6,2,3,2,6,5,6,6,6,3
                Americans collect 52 PUs (1 lost to blockades); end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag, 1 airfield, 1 artillery, 1 fighter and 1 infantry
        India : 1 fighter
        Queensland : 4 bombers
        New South Wales : 1 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        Midway : 1 airfield
        34 Sea Zone : 1 submarine
        10 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 6 submarines and 1 transport
        19 Sea Zone : 1 flag, 1 submarine
        17 Sea Zone : 1 flag
        54 Sea Zone : 1 flag
        62 Sea Zone : 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
        Gibraltar : 1 infantry and 1 mech_infantry
        106 Sea Zone : 1 armour, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 infantry, 1 mech_infantry, 5 submarines and 2 transports
        101 Sea Zone : 1 destroyer and 3 submarines
        Brazil : 1 flag, 3 infantry
        91 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 56 / 85
        Russians : 22 / 23
        Japanese : 65 / 70
        Americans : 53 / 72
        Chinese : 0 / 2
        British : 14 / 9
        UK_Pacific : 5 / 3
        Italians : 37 / 58
        ANZAC : 10 / 14
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                2 fighters moved from Karelia to Russia

    Place Units - British
                3 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3,5,2,2,1,4,5,5,5,2,6,1,2
                British collect 8 PUs (6 lost to blockades); end with 8 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 1 infantry


  • All yours, it is up to you to finish it, :-).
    Congratulations!

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