AeV/Wittmann Axis vs majikforce/legion386 Allies

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 battleship and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Kwangsi to 35 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                      ANZAC take 37 Sea Zone from Japanese
                1 bomber moved from Queensland to 35 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                      ANZAC take 43 Sea Zone from Japanese
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from 43 Sea Zone to Borneo
                1 destroyer moved from 37 Sea Zone to 43 Sea Zone

    Combat - ANZAC
                Battle in Borneo
                Battle in 35 Sea Zone
                    ANZAC attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 1 transport
                    ANZAC win, taking Borneo from Japanese, taking 35 Sea Zone from Japanese with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport

    Non Combat Move - ANZAC
                2 fighters moved from 35 Sea Zone to Kwangsi
                1 bomber moved from 35 Sea Zone to Kwangsi

    Place Units - ANZAC
                1 battleship and 2 submarines placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

  • 22 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

  • 22 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 submarine moved from 125 Sea Zone to 119 Sea Zone
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 fighter moved from 112 Sea Zone to 104 Sea Zone
                1 fighter moved from Western Germany to Norway
                1 armour, 2 infantry and 2 mech_infantrys moved from Finland to Norway
                1 armour moved from Novgorod to Bryansk
                2 mech_infantrys moved from Novgorod to Bryansk
                2 bombers moved from Belarus to Rostov
                3 infantry moved from Ukraine to Rostov
                1 fighter moved from Belarus to Rostov
                3 fighters moved from Belarus to Bryansk
                1 armour and 1 infantry moved from Syria to Iraq

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 submarine moved from 125 Sea Zone to 119 Sea Zone
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 fighter moved from 112 Sea Zone to 104 Sea Zone
                1 fighter moved from Western Germany to Norway
                1 armour, 2 infantry and 2 mech_infantrys moved from Finland to Norway
                1 armour moved from Novgorod to Bryansk
                2 mech_infantrys moved from Novgorod to Bryansk
                2 bombers moved from Belarus to Rostov
                3 infantry moved from Ukraine to Rostov
                1 fighter moved from Belarus to Rostov
                3 fighters moved from Belarus to Bryansk
                1 armour and 1 infantry moved from Syria to Iraq

    Combat - Germans
                Battle in Norway
                    Germans attack with 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys
                    Russians defend with 1 aaGun and 5 infantry
                        AA fire in Norway :  0/1 hits
                        Germans roll dice for 1 cruiser in Norway, round 2 :  0/1 hits
                        Germans roll dice for 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys in Norway, round 2 :  3/7 hits
                        Russians roll dice for 1 aaGun and 5 infantry in Norway, round 2 :  2/5 hits
                        2 infantry owned by the Russians, 1 aaGun owned by the Russians and 2 infantry owned by the Germans lost in Norway
                        Germans roll dice for 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys in Norway, round 3 :  3/5 hits
                        Russians roll dice for 3 infantry in Norway, round 3 :  0/3 hits
                        3 infantry owned by the Russians lost in Norway
                    Germans win, taking Norway from Russians with 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 aaGun and 5 infantry
                Battle in Iraq
                    Germans attack with 1 armour and 1 infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 armour and 1 infantry in Iraq, round 2 :  0/2 hits
                        Russians roll dice for 1 mech_infantry in Iraq, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Iraq
                        Germans roll dice for 1 armour in Iraq, round 3 :  0/1 hits
                        Russians roll dice for 1 mech_infantry in Iraq, round 3 :  0/1 hits
                        Germans roll dice for 1 armour in Iraq, round 4 :  1/1 hits
                        Russians roll dice for 1 mech_infantry in Iraq, round 4 :  0/1 hits
                        1 mech_infantry owned by the British lost in Iraq
                    Germans win, taking Iraq from Russians with 1 armour remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer and 1 fighter
                    British defend with 1 submarine
                        Germans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the British lost in 104 Sea Zone
                    Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Bryansk
                    Germans attack with 1 armour, 3 fighters and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 3 fighters and 2 mech_infantrys in Bryansk, round 2 :  0/6 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 1 armour, 3 fighters and 1 mech_infantry in Bryansk, round 3 :  2/5 hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 2 bombers, 1 fighter and 3 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 2 bombers, 1 fighter and 3 infantry in Rostov, round 2 :  2/6 hits
                        Russians roll dice for 2 infantry in Rostov, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 2 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 fighter moved from Rostov to Ukraine
                6 mech_infantrys moved from Germany to Eastern Poland
                1 fighter moved from 104 Sea Zone to 112 Sea Zone
                1 fighter moved from Norway to Germany
                1 mech_infantry moved from Northern Italy to France
                2 mech_infantrys moved from Ukraine to Belarus
                6 armour moved from Ukraine to Belarus
                3 fighters moved from Bryansk to Belarus
                2 bombers moved from Rostov to Belarus

    Place Units - Germans
                1 fighter and 2 infantry placed in France
                2 armour and 1 mech_infantry placed in Novgorod
                3 armour placed in Ukraine
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 3 infantry and 2 mech_infantrys
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Romania : 1 factory_minor
        Germany : 1 aaGun, 1 factory_major and 1 fighter
        Norway : 1 armour, 1 infantry and 2 mech_infantrys
        Northern Italy : 1 infantry and 1 mech_infantry
        Belarus : 1 aaGun, 19 armour, 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 14 mech_infantrys
        Karelia : 1 flag
        Bryansk : 1 flag, 1 armour and 1 mech_infantry
        Rostov : 1 flag, 3 infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 6 mech_infantrys
        Ukraine : 1 flag, 1 aaGun, 3 armour, 1 factory_minor, 1 fighter and 5 infantry
        Western Ukraine : 1 flag
        Vologda : 1 flag
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Smolensk : 1 infantry
        112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        119 Sea Zone : 1 submarine
        125 Sea Zone : 1 flag
        104 Sea Zone : 1 destroyer
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Greece : 1 flag
        Iraq : 1 flag, 1 armour
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 60 / 72
        Russians : 20 / 40
        Japanese : 26 / 35
        Americans : 53 / 74
        Chinese : 14 / 20
        British : 34 / 37
        UK_Pacific : 20 / 22
        Italians : 13 / 18
        ANZAC : 21 / 31
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 5 times
                3 was rolled 13 times
                4 was rolled 11 times
                5 was rolled 5 times
                6 was rolled 8 times
            Average roll : 3,340
            Median : 3,000
            Variance : 1,173
            Standard Deviation : 1,083
            Total rolls : 53

    Germans Combat
                1 was rolled 8 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 9 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3,361
            Median : 3,500
            Variance : 0,800
            Standard Deviation : 0,894
            Total rolls : 36

    British Combat
                4 was rolled 1 times
            Average roll : 4,000
            Median : 4,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3,250
            Median : 3,000
            Variance : 1,333
            Standard Deviation : 1,155
            Total rolls : 16


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 3 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Archangel
                      Russians take Vologda from Germans
                      Russians take Archangel from Germans
                1 armour moved from Russia to Urals
                      Russians take Urals from Japanese
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 bomber moved from Russia to Novgorod
                2 infantry moved from Volgograd to Rostov
                2 infantry moved from Volgograd to Rostov
                1 fighter and 1 tactical_bomber moved from Russia to Rostov
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Rostov

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 mech_infantry
                    Russians win, taking Bryansk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                    Russians win, taking Rostov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 infantry
                Strategic bombing raid in Novgorod
                    Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 6 damage total.

    Non Combat Move - Russians
                1 bomber moved from Novgorod to Russia
                2 fighters moved from Rostov to Russia
                2 fighters and 1 tactical_bomber moved from Bryansk to Russia
                1 tactical_bomber moved from Rostov to Russia
                1 infantry moved from Kazakhstan to Volgograd
                1 artillery moved from Kansu to Novosibirsk
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                8 infantry moved from Volgograd to Caucasus
                1 artillery moved from Russia to Samara
                1 aaGun moved from Russia to Samara
                3 infantry moved from Russia to Samara
                1 mech_infantry moved from Volgograd to Russia

    Place Units - Russians
                1 armour, 4 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 29 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 1 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer and 1 submarine moved from 16 Sea Zone to 25 Sea Zone
                1 fighter moved from 6 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Jehol to Anhwe
                1 artillery moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsu to Kiangsi
                1 artillery moved from Kiangsu to Kiangsi
                1 fighter moved from Kiangsu to Kiangsi
                1 fighter moved from Philippines to Kiangsi
                1 infantry moved from Jehol to Anhwe
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from Japan to Kiangsi

    Combat - Japanese
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 2 submarines
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Kiangsi
                    Japanese attack with 1 artillery, 3 fighters and 1 infantry
                    Chinese defend with 3 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 artillery and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Anhwe
                    Japanese attack with 2 artilleries and 2 infantry
                    British defend with 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry
                    Japanese win, taking Anhwe from Chinese with 2 artilleries remaining. Battle score for attacker is 10
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                3 fighters moved from Kiangsi to Kiangsu
                2 artilleries and 2 infantry moved from Manchuria to Jehol
                1 artillery moved from Korea to Manchuria
                1 infantry moved from Korea to Manchuria
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery and 3 infantry moved from 6 Sea Zone to Korea
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                1 fighter moved from 25 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                4 infantry placed in Japan
                3 infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,4,4
                Japanese collect 25 PUs (2 lost to blockades); end with 25 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 2 infantry
        Shantung : 1 flag
        Korea : 1 aaGun, 1 artillery and 3 infantry
        Kiangsu : 1 flag, 1 aaGun, 1 factory_minor, 3 fighters and 3 infantry
        Kiangsi : 1 flag, 1 artillery
        Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Jehol : 1 flag, 2 artilleries and 2 infantry
        Okinawa : 1 infantry
        Manchuria : 1 flag, 1 artillery and 1 infantry
        Anhwe : 1 flag, 2 artilleries
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        44 Sea Zone : 1 flag
        23 Sea Zone : 1 destroyer
        25 Sea Zone : 1 destroyer and 2 submarines
        22 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines and 2 transports

    Production/PUs Summary :

    Germans : 55 / 72
        Russians : 26 / 40
        Japanese : 27 / 25
        Americans : 53 / 74
        Chinese : 12 / 20
        British : 34 / 37
        UK_Pacific : 20 / 22
        Italians : 13 / 18
        ANZAC : 21 / 31
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 3 fighters and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Philippines
                2 battleships moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from Hawaiian Islands to 25 Sea Zone
                3 fighters moved from Hawaiian Islands to 25 Sea Zone
                1 battleship and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 tactical_bomber moved from Malta to 92 Sea Zone
                1 bomber moved from Egypt to 92 Sea Zone


  • Hi Wittmann.  Care to launch your final kamikaze at me in SZ 35?

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    Am at work and bleeding income as Japan, so leave the decision
    up to you. If it helps prevent  massive bombardment, please throw it at best option. If you think it is best kept for defence of Home Islamds, save it.
    Looking at the post, seems pointless. You agree?
    Goodnight and happy weekend to you both.


  • I’m bringing 2 battleships so your kamikaze would prevent those two bombardments.  If one of the bombardments hits, it would turn a probably 2 round battle into a 1 round battle.  With just 1 kamikaze left, my opinion is that’s all it’s good for now - disrupting bombardments like this one.  I will save it though so you have it in defense of your home islands.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 3 fighters and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Philippines
                2 battleships moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from Hawaiian Islands to 25 Sea Zone
                3 fighters moved from Hawaiian Islands to 25 Sea Zone
                1 battleship and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 tactical_bomber moved from Malta to 92 Sea Zone
                1 bomber moved from Egypt to 92 Sea Zone

    Combat - Americans
                Battle in Philippines
                    Americans attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry
                    Americans win, taking Philippines from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -14
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Americans: 1 fighter, 1 infantry and 1 tactical_bomber
                Battle in 25 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer and 2 submarines
                    Americans win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 destroyer and 2 submarines
                Battle in 92 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 destroyer
                    Americans win with 1 battleship, 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 92 Sea Zone to Gibraltar
                1 tactical_bomber moved from 92 Sea Zone to Gibraltar
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                3 transports moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from Philippines to 35 Sea Zone
                2 carriers, 2 destroyers and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
                1 transport moved from 33 Sea Zone to 26 Sea Zone
                1 bomber moved from 25 Sea Zone to Hawaiian Islands
                3 fighters moved from 25 Sea Zone to 26 Sea Zone
                1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
                2 fighters placed in Eastern United States
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Kwangsi to Anhwe
                1 artillery and 3 infantry moved from Kweichow to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 2 artilleries
                    Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 artilleries

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Kwangsi
                1 infantry moved from Kweichow to Anhwe

    Place Units - Chinese
                2 artilleries and 4 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

  • 22 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British repair 7 damage on 1 factory_major; Remaining resources: 36 PUs;
                British buy 1 carrier, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from United Kingdom to 104 Sea Zone
                1 bomber moved from United Kingdom to Western Germany
                1 armour moved from Trans-Jordan to Syria
                      British take Syria from Germans
                1 armour moved from Syria to Iraq
                1 artillery moved from Trans-Jordan to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Eastern Persia to Iraq
                1 armour moved from Eastern Persia to Iraq
                1 bomber moved from India to Iraq
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                1 artillery moved from Egypt to Trans-Jordan
                1 infantry moved from Libya to Tobruk
                1 fighter moved from Kwangsi to Kiangsi
                3 infantry moved from Kwangtung to Kiangsi

    Combat - British
                British creates battle in territory 109 Sea Zone
                Battle in 104 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer
                    British win, taking 109 Sea Zone from Germans with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 destroyer
                Battle in Greece
                Battle in Kiangsi
                    British attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery
                    British win, taking Greece from Germans, taking Kiangsi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Iraq
                    British attack with 2 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                    Germans defend with 1 armour
                    British win, taking Iraq from Germans with 2 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Western Germany causes 4 damage total.

    Non Combat Move - British
                1 bomber moved from Western Germany to United Kingdom
                2 fighters moved from 104 Sea Zone to United Kingdom
                1 submarine moved from 109 Sea Zone to 105 Sea Zone
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 98 Sea Zone
                1 fighter moved from Egypt to 98 Sea Zone
                1 bomber moved from Egypt to Gibraltar
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Egypt
                1 artillery moved from 81 Sea Zone to Egypt
                1 cruiser moved from 81 Sea Zone to 98 Sea Zone
                1 battleship moved from 81 Sea Zone to 98 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 bomber moved from Iraq to Egypt
                3 mech_infantrys moved from Hunan to Anhwe
                1 aaGun moved from Hunan to Anhwe
                1 armour moved from Kwangtung to Anhwe
                1 fighter moved from Kiangsi to Anhwe
                3 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Siam to Shan State
                1 bomber moved from Union of South Africa to Egypt

    Place Units - British
                1 carrier, 1 destroyer and 1 submarine placed in 98 Sea Zone
                1 submarine placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4,6,6,4,2,3,6,2
                British collect 36 PUs (3 lost to blockades); end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                3 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 3 armour and 1 mech_infantry

  • 22 21 20 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 97 Sea Zone to 92 Sea Zone
                2 fighters moved from Southern Italy to 92 Sea Zone
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Greece
                1 bomber moved from Ukraine to Greece

  • 22 21 20 19 18 17 16

    I need a ool please.

    Or do you guys prefer ool after the first SS strikes?


  • Smoke the battleship and lose both carriers before losing the destroyer.  Once the destroyer is gone, check back with me.  Thanks!

  • 22 21 20 19 18 17 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 97 Sea Zone to 92 Sea Zone
                2 fighters moved from Southern Italy to 92 Sea Zone
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Greece
                1 bomber moved from Ukraine to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 bomber and 2 infantry
                    British defend with 1 infantry
                    Italians win, taking Greece from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 92 Sea Zone
                    Italians attack with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 3 submarines
                    British defend with 1 carrier and 1 transport; Americans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 transports
                    Units damaged: 1 carrier owned by the British, 1 battleship owned by the Americans and 1 carrier owned by the Americans

  • 22 21 20 19 18 17 16

    Your DD is gone and I’m checking back on you.
    All that’s left is two US Ftrs and TT’s.


  • Looks like the battle went as planned.  Caught us with our pants down!

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