38d11c04-02d3-4ad4-b098-78996723c779-dawg-64-v-mike-g40-start-round-5-russia-7.tsvg
G40 2nd edition Slovenehero (Axis) vs AeV (Allies +9)
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Sure no problem
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 6 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
2 infantry moved from Russia to Bryansk
1 fighter moved from Volgograd to Bryansk
2 infantry moved from Samara to Tambov
1 infantry moved from Samara to Tambov
2 infantry moved from Bessarabia to Eastern Poland
Russians take Eastern Poland from Germans
1 bomber moved from Russia to Tambov
1 infantry moved from Russia to BryanskCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Bryansk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 bomber and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 bomber and 3 infantry in Tambov, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Tambov
Russians roll dice for 1 bomber and 3 infantry in Tambov, round 3 : 0/4 hits
Germans roll dice for 1 artillery in Tambov, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 bomber and 2 infantry in Tambov, round 4 : 1/3 hits
Germans roll dice for 1 artillery in Tambov, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 infantry moved from Karelia to Finland
1 bomber moved from Tambov to Russia
1 fighter moved from Bryansk to Russia
2 aaGuns and 9 infantry moved from Samara to Russia
2 armour moved from Volgograd to Russia
1 infantry moved from Russia to SmolenskPlace Units - Russians
1 infantry placed in Volgograd
2 armour, 6 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUsTerritory Summary for Russians :
Bryansk : 3 infantry
Eastern Poland : 2 infantry
Russia : 5 aaGuns, 1 airfield, 8 armour, 7 artilleries, 1 bomber, 1 factory_major, 1 fighter, 50 infantry and 3 mech_infantrys
Tambov : 2 infantry
Volgograd : 1 factory_minor and 1 infantry
Smolensk : 1 infantry
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser
Finland : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 52 / 67
Russians : 29 / 32
Japanese : 60 / 68
Americans : 56 / 76
Chinese : 1 / 2
British : 17 / 19
UK_Pacific : 5 / 2
Italians : 31 / 52
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3,364
Median : 3,000
Variance : 0,762
Standard Deviation : 0,873
Total rolls : 22Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 2 times
Average roll : 3,500
Median : 3,000
Variance : 0,800
Standard Deviation : 0,894
Total rolls : 6Russians Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
Average roll : 3,312
Median : 3,000
Variance : 1,200
Standard Deviation : 1,095
Total rolls : 16 -
I do apreciate it!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 2 destroyers and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Kansu to Tsinghai
1 bomber moved from Philippines to Celebes
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
2 fighters moved from Burma to 41 Sea Zone
1 tactical_bomber moved from Burma to 41 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 mech_infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 mech_infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 mech_infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Celebes
1 tactical_bomber moved from 35 Sea Zone to Celebes
1 tactical_bomber moved from Philippines to 44 Sea Zone
1 bomber moved from Burma to Tsinghai
1 armour moved from Hopei to Tsinghai
2 bombers moved from Burma to TsinghaiCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Celebes, round 2 : 3/4 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 0/2 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Tsinghai
Japanese attack with 1 armour, 3 bombers and 2 infantry
Chinese defend with 1 fighter and 2 infantry
Japanese roll dice for 1 armour, 3 bombers and 2 infantry in Tsinghai, round 2 : 5/6 hits
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits
1 fighter owned by the Chinese, 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 3 bombers and 1 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter and 2 infantryNon Combat Move - Japanese
3 bombers moved from Tsinghai to Shensi
3 bombers moved from Shensi to Kweichow
1 armour moved from Hopei to Yunnan
1 artillery moved from Yunnan to Burma
1 artillery moved from Shan State to Burma
2 fighters and 1 tactical_bomber moved from 41 Sea Zone to Burma
1 bomber moved from Celebes to Philippines
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Kiangsu to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 44 Sea Zone
2 battleships, 3 carriers, 6 fighters and 5 submarines moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
1 tactical_bomber moved from Philippines to Burma
1 tactical_bomber moved from 44 Sea Zone to Philippines
1 tactical_bomber moved from Philippines to Burma
1 armour moved from Kwangtung to Yunnan
1 armour and 1 mech_infantry moved from Kiangsu to KweichowPlace Units - Japanese
1 carrier, 2 destroyers and 3 submarines placed in 6 Sea Zone
3 armour placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3
Japanese collect 61 PUs (3 lost to blockades); end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag, 2 armour
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 armour, 3 bombers and 1 mech_infantry
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 armour and 1 infantry
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 aaGun, 4 armour, 7 artilleries, 2 fighters, 13 infantry, 2 mech_infantrys and 3 tactical_bombers
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 bomber, 1 harbour and 1 tactical_bomber
French Indo China : 1 flag
Celebes : 1 flag, 1 mech_infantry
Java : 1 flag
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 destroyer
44 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 flag
39 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 2 battleships, 4 carriers, 2 destroyers, 6 fighters, 9 submarines and 1 tactical_bomberProduction/PUs Summary :
Germans : 52 / 67
Russians : 29 / 32
Japanese : 64 / 66
Americans : 53 / 76
Chinese : 0 / 2
British : 17 / 19
UK_Pacific : 5 / 2
Italians : 31 / 52
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 12 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.333
Median : 3.000
Variance : 3.038
Standard Deviation : 1.743
Total rolls : 27Null / Other
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 6 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.357
Median : 3.000
Variance : 1.692
Standard Deviation : 1.301
Total rolls : 14Chinese Combat
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 3 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from JapaneseCombat - Americans
Non Combat Move - Americans
2 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 63 Sea Zone
1 bomber moved from Midway to Queensland
2 bombers moved from Midway to Hawaiian Islands
1 bomber moved from Midway to Hawaiian Islands
1 fighter moved from Midway to 26 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 armour, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry, 1 mech_infantry, 5 submarines and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 101 Sea ZonePlace Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 bombers placed in Eastern United States
1 fighter and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 airfield, 1 artillery, 1 fighter and 1 infantry
India : 1 fighter
Queensland : 1 bomber
New Zealand : 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 3 bombers, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 1 flag, 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 4 submarines, 1 tactical_bomber and 1 transport
10 Sea Zone : 1 carrier, 2 fighters and 1 transport
19 Sea Zone : 1 flag, 1 submarine
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag
63 Sea Zone : 1 submarine and 1 transport
54 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
106 Sea Zone : 1 armour, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry, 1 mech_infantry, 5 submarines and 2 transports
101 Sea Zone : 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport
Brazil : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 52 / 67
Russians : 29 / 32
Japanese : 64 / 66
Americans : 53 / 73
Chinese : 0 / 2
British : 17 / 19
UK_Pacific : 5 / 2
Italians : 31 / 52
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 0 damage on 1 factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;Combat Move - British
Place Units - British
1 fighter and 3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6,5,2,6,2,5,4,3,5,2
British collect 9 PUs (8 lost to blockades); end with 9 PUs totalTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs totalTerritory Summary for British and UK_Pacific :
India : 4 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 28 infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour, 20 infantry, 1 mech_infantry and 1 tactical_bomber
Karelia : 2 fighters
106 Sea Zone : 1 destroyer and 2 transports
Eastern Persia : 1 flagProduction/PUs Summary :
Germans : 52 / 67
Russians : 29 / 32
Japanese : 64 / 66
Americans : 53 / 73
Chinese : 0 / 2
British : 17 / 9
UK_Pacific : 5 / 3
Italians : 31 / 52
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Null / Other
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 109 Sea Zone
3 infantry moved from 109 Sea Zone to Scotland
1 artillery moved from 109 Sea Zone to Scotland
2 fighters moved from 92 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 109 Sea Zone
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
1 fighter moved from Southern Italy to 109 Sea Zone
1 carrier moved from 92 Sea Zone to 109 Sea Zone
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
1 armour moved from Caucasus to Rostov
1 armour moved from Belgian Congo to French Equatorial Africa
Italians take French Equatorial Africa from French
1 armour moved from French Equatorial Africa to Nigeria
Italians take Nigeria from BritishCombat - Italians
Battle in Scotland
Italians attack with 1 artillery and 3 infantry
French defend with 1 infantry; British defend with 1 airfield
Italians roll dice for 1 artillery and 3 infantry in Scotland, round 2 : 0/4 hits
British roll dice for 1 infantry in Scotland, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 3 infantry in Scotland, round 3 : 3/4 hits
British roll dice for 1 infantry in Scotland, round 3 : 0/1 hits
1 infantry owned by the French lost in Scotland
Italians win, taking Scotland from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
3 fighters moved from 109 Sea Zone to Eire
2 transports moved from 95 Sea Zone to 92 Sea Zone
1 aaGun moved from Gibraltar to 92 Sea Zone
1 aaGun moved from Gibraltar to 92 Sea Zone
2 aaGuns and 2 transports moved from 92 Sea Zone to 93 Sea Zone
1 aaGun moved from 93 Sea Zone to Southern France
1 aaGun moved from 93 Sea Zone to Southern France
1 aaGun moved from Romania to Bessarabia
2 mech_infantrys moved from Northwest Persia to Rostov
2 artilleries and 1 infantry moved from Northwest Persia to Caucasus
3 artilleries moved from Iraq to Northwest Persia
1 transport moved from 81 Sea Zone to 98 Sea Zone
2 mech_infantrys moved from Tobruk to Tunisia
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 battleship and 1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 artillery moved from Rhodesia to Belgian Congo
1 infantry moved from Northern Italy to Southern France
2 mech_infantrys moved from Southern France to Yugoslavia
1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 artillery placed in Southern France
2 infantry placed in Egypt
1 destroyer placed in 95 Sea Zone
1 bomber and 1 fighter placed in Southern Italy
3 mech_infantrys placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by Italians from Yugoslavia: 1 infantry
EDIT: Adding units owned by Italians to Southern France: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 bomber
EDIT: Adding units owned by Italians to Persia: 1 factory_minor
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 37 PUs; end with 37 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 48 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 53 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, 1 artillery
Trans-Jordan : 1 flag
Alexandria : 1 flag
Gibraltar : 1 flag, 1 harbour
Egypt : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield, 1 artillery and 3 infantry
South West Africa : 1 flag
Nigeria : 1 flag, 1 armour
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Rhodesia : 1 flag
Tanganyika Territory : 1 flag
French Equatorial Africa : 1 flag, 1 mech_infantry
Algeria : 1 flag
Southern France : 1 flag, 3 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Syria : 1 flag
Tunisia : 1 flag, 2 mech_infantrys
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Rostov : 1 armour and 2 mech_infantrys
Bessarabia : 1 flag, 1 aaGun and 1 infantry
Caucasus : 1 flag, 2 artilleries and 1 infantry
95 Sea Zone : 1 carrier and 1 destroyer
93 Sea Zone : 2 transports
Eire : 3 fighters
109 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Iraq : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
Northwest Persia : 1 flag, 3 artilleries
Persia : 1 flag, 1 factory_minor
Yugoslavia : 2 mech_infantrys
98 Sea Zone : 1 battleship, 1 cruiser and 2 transportsProduction/PUs Summary :
Germans : 52 / 67
Russians : 27 / 32
Japanese : 64 / 66
Americans : 53 / 73
Chinese : 0 / 2
British : 14 / 9
UK_Pacific : 5 / 3
Italians : 37 / 58
ANZAC : 10 / 10
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.700
Median : 3.500
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 10British Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Queensland to Northern TerritoryCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour and 1 infantry
Northern Territory : 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 transport
62 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Germans : 52 / 67
Russians : 27 / 32
Japanese : 60 / 66
Americans : 53 / 73
Chinese : 0 / 2
British : 14 / 9
UK_Pacific : 5 / 3
Italians : 37 / 58
ANZAC : 14 / 14
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
Germans buy 1 airfield, 3 artilleries, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Norway to Finland
1 artillery moved from Rostov to Volgograd
2 mech_infantrys moved from Rostov to Volgograd
1 bomber moved from Germany to Bryansk
2 bombers moved from Western Germany to Bryansk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Rostov to Bryansk
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Finland
1 infantry moved from Belarus to Eastern Poland
2 armour moved from Novgorod to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
1 fighter moved from 112 Sea Zone to Finland
1 armour moved from Novgorod to Eastern PolandCombat - Germans
Germans creates battle in territory 125 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 armour
EDIT: Adding units owned by Germans to Volgograd: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 armour
EDIT: Adding units owned by Germans to Volgograd: 1 armour
EDIT: Turning off Edit Mode
Battle in Volgograd
Germans attack with 1 artillery and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 3 bombers and 2 infantry
Russians defend with 3 infantry
Germans roll dice for 3 bombers and 2 infantry in Bryansk, round 2 : 2/5 hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Bryansk
Germans roll dice for 3 bombers and 2 infantry in Bryansk, round 3 : 2/5 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Eastern Poland
Germans attack with 4 armour and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 4 armour and 1 infantry in Eastern Poland, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 4 armour in Eastern Poland, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 3 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 2 infantry
Battle in Finland
Germans attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Finland, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Finland, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
5 artilleries moved from Ukraine to Rostov
3 bombers moved from Bryansk to Novgorod
1 fighter moved from Finland to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
4 infantry moved from Eire to Scotland
4 artilleries moved from Eire to Scotland
1 artillery moved from Eire to Scotland
2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 109 Sea Zone
2 artilleries moved from 109 Sea Zone to Scotland
2 infantry moved from 109 Sea Zone to Scotland
3 fighters moved from 109 Sea Zone to Scotland
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
3 tactical_bombers moved from Gibraltar to Scotland
1 transport moved from 109 Sea Zone to 112 Sea Zone
2 aaGuns moved from Western Ukraine to Ukraine
2 armour moved from Western Ukraine to Rostov
1 mech_infantry moved from Ukraine to Volgograd
2 armour moved from Ukraine to Volgograd
1 armour moved from Ukraine to Volgograd
1 armour moved from Ukraine to Volgograd
1 armour moved from Ukraine to Volgograd
1 armour moved from Ukraine to Volgograd
1 aaGun moved from Rostov to Volgograd
1 aaGun moved from Rostov to Volgograd
2 mech_infantrys moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Ukraine to Volgograd
2 mech_infantrys moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 fighter moved from Western Germany to RostovPlace Units - Germans
1 fighter placed in Western Germany
1 airfield placed in Eire
1 artillery and 1 infantry placed in Normandy Bordeaux
2 artilleries and 2 infantry placed in Western Germany
2 mech_infantrys placed in Ukraine
1 infantry placed in Ukraine
2 infantry and 1 mech_infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer
EDIT: Changing PUs for Germans from 83 to 85
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Egypt : 1 artillery
Scotland : 8 artilleries, 3 fighters, 7 infantry and 3 tactical_bombers
Malta : 1 flag
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Germany : 1 factory_major
Belarus : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 infantry
Rostov : 1 flag, 1 aaGun, 3 armour, 5 artilleries, 1 fighter and 5 mech_infantrys
Vyborg : 1 flag
Eastern Poland : 1 flag, 3 armour
Ukraine : 1 flag, 2 aaGuns, 1 factory_minor, 1 infantry and 2 mech_infantrys
Western Ukraine : 1 flag
Volgograd : 1 flag, 2 aaGuns, 8 armour, 1 artillery, 1 factory_minor and 7 mech_infantrys
Novgorod : 1 flag, 1 airfield, 3 bombers, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
112 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Eire : 1 flag, 1 airfield and 1 infantry
Bulgaria : 1 flag
109 Sea Zone : 3 carriers, 1 cruiser, 1 fighter, 3 submarines and 6 transports
Greece : 1 flag, 1 armour and 1 factory_minor
97 Sea Zone : 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 1 armour and 1 artilleryProduction/PUs Summary :
Germans : 58 / 85
Russians : 21 / 32
Japanese : 60 / 66
Americans : 53 / 73
Chinese : 0 / 2
British : 14 / 9
UK_Pacific : 5 / 3
Italians : 37 / 58
ANZAC : 14 / 14
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 16 times
6 was rolled 11 times
Average roll : 3.920
Median : 5.000
Variance : 2.163
Standard Deviation : 1.471
Total rolls : 50Null / Other
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.000
Median : 5.000
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 12Germans Combat
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.846
Median : 4.500
Variance : 1.520
Standard Deviation : 1.233
Total rolls : 26Russians Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.000
Median : 5.000
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 armour and 2 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Russia to Bryansk
1 bomber and 1 fighter moved from Russia to Bryansk
1 infantry moved from Smolensk to Belarus
Russians take Belarus from GermansCombat - Russians
Battle in Bryansk
Russians attack with 1 bomber, 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 bomber, 1 fighter and 3 infantry in Bryansk, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 bomber moved from Bryansk to Russia
2 infantry moved from Russia to Smolensk
5 infantry moved from Russia to Samara
2 infantry moved from Russia to Tambov
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to VologdaPlace Units - Russians
4 armour and 2 artilleries placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs totalTerritory Summary for Russians :
Belarus : 1 infantry
Bryansk : 5 infantry
Russia : 5 aaGuns, 1 airfield, 12 armour, 9 artilleries, 1 bomber, 1 factory_major, 1 fighter, 35 infantry and 3 mech_infantrys
Tambov : 4 infantry
Vologda : 1 infantry
Smolensk : 2 infantry
Samara : 5 infantry
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 56 / 85
Russians : 23 / 23
Japanese : 60 / 66
Americans : 53 / 73
Chinese : 0 / 2
British : 14 / 9
UK_Pacific : 5 / 3
Italians : 37 / 58
ANZAC : 14 / 14
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,857
Median : 5,000
Variance : 0,833
Standard Deviation : 0,913
Total rolls : 7Germans Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4,500
Median : 4,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Russians Combat
1 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,600
Median : 5,000
Variance : 2,250
Standard Deviation : 1,500
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 bombers, 1 destroyer and 2 fighters; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 battleships, 4 carriers, 2 destroyers, 6 fighters, 9 submarines and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
Japanese take 6 Sea Zone from Americans
1 fighter moved from Japan to 26 Sea Zone
1 mech_infantry moved from Celebes to 44 Sea Zone
1 mech_infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
1 bomber moved from Philippines to Java
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 armour moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Kazakhstan to VolgogradCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 destroyers, 7 fighters, 9 submarines and 1 tactical_bomber
Americans defend with 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 4 submarines, 1 tactical_bomber and 1 transport
Japanese roll dice for 9 submarines in 26 Sea Zone, round 2 : 5/9 hits
Units damaged: 2 battleships owned by the Americans and 3 carriers owned by the Americans
Japanese roll dice for 2 battleships, 4 carriers, 2 destroyers, 7 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 10/12 hits
Americans roll dice for 4 submarines in 26 Sea Zone, round 2 : 0/4 hits
Americans roll dice for 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 2 : 7/15 hits
Units damaged: 2 battleships owned by the Japanese
4 submarines owned by the Americans, 4 destroyers owned by the Americans, 2 carriers owned by the Americans and 5 submarines owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 4 submarines in 26 Sea Zone, round 3 : 0/4 hits
Japanese roll dice for 2 battleships, 4 carriers, 2 destroyers, 7 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 : 8/12 hits
Americans roll dice for 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 : 3/5 hits
Americans roll dice for 2 battleships, 1 carrier, 1 cruiser and 1 transport in 26 Sea Zone, round 3 : 3/4 hits
4 fighters owned by the Americans, 1 battleship owned by the Americans, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Japanese, 1 cruiser owned by the Americans, 1 destroyer owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Japanese and 3 submarines owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 1 submarine in 26 Sea Zone, round 4 : 1/1 hits
1 battleship owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 2 battleships, 4 carriers, 1 destroyer and 6 fighters in 26 Sea Zone, round 4 : 4/9 hits
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Americans with 2 battleships, 4 carriers, 1 destroyer, 6 fighters and 1 submarine remaining. Battle score for attacker is 137
Casualties for Japanese: 1 destroyer, 1 fighter, 8 submarines and 1 tactical_bomber
Casualties for Americans: 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 4 submarines, 1 tactical_bomber and 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - Japanese
1 carrier moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 bomber moved from Java to Malaya
2 armour moved from Yunnan to Burma
1 armour moved from Kweichow to Burma
1 mech_infantry moved from Kweichow to Burma
3 armour moved from Kwangtung to Yunnan
2 fighters moved from Japan to 26 Sea Zone
1 tactical_bomber moved from Philippines to Burma
1 infantry moved from Tsinghai to Kazakhstan
3 bombers moved from Kweichow to VolgogradPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
3 bombers placed in Kwangtung
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2
Japanese collect 63 PUs (2 lost to blockades); end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag, 3 armour
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 aaGun, 7 armour, 7 artilleries, 2 fighters, 13 infantry, 3 mech_infantrys and 4 tactical_bombers
Malaya : 1 flag, 1 bomber and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 3 bombers, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Kazakhstan : 1 flag, 1 infantry
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 mech_infantry
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
41 Sea Zone : 1 flag
37 Sea Zone : 1 flag
39 Sea Zone : 1 flag
26 Sea Zone : 1 flag, 2 battleships, 4 carriers, 1 destroyer, 8 fighters and 1 submarine
6 Sea Zone : 1 destroyer
Volgograd : 1 armour and 3 bombersProduction/PUs Summary :
Germans : 56 / 85
Russians : 22 / 23
Japanese : 65 / 70
Americans : 53 / 73
Chinese : 0 / 2
British : 14 / 9
UK_Pacific : 5 / 3
Italians : 37 / 58
ANZAC : 10 / 14
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 25 times
3 was rolled 23 times
4 was rolled 25 times
5 was rolled 13 times
6 was rolled 18 times
Average roll : 3.526
Median : 3.000
Variance : 1.823
Standard Deviation : 1.350
Total rolls : 114Null / Other
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.733
Median : 4.000
Variance : 0.966
Standard Deviation : 0.983
Total rolls : 30Japanese Combat
1 was rolled 8 times
2 was rolled 13 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 3 times
6 was rolled 9 times
Average roll : 3.250
Median : 3.000
Variance : 1.098
Standard Deviation : 1.048
Total rolls : 52ANZAC Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.733
Median : 4.000
Variance : 0.966
Standard Deviation : 0.983
Total rolls : 30 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 destroyers, 1 infantry and 9 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in GibraltarNon Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
3 bombers moved from Hawaiian Islands to Queensland
1 submarine moved from 63 Sea Zone to 34 Sea Zone
1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry and 1 mech_infantry moved from 62 Sea Zone to New South WalesPlace Units - Americans
1 destroyer and 6 submarines placed in 10 Sea Zone
1 destroyer and 3 submarines placed in 101 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,5,5,6,2,4,5,6,5,4,5,6,2,3,2,6,5,6,6,6,3
Americans collect 52 PUs (1 lost to blockades); end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 airfield, 1 artillery, 1 fighter and 1 infantry
India : 1 fighter
Queensland : 4 bombers
New South Wales : 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Midway : 1 airfield
34 Sea Zone : 1 submarine
10 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 6 submarines and 1 transport
19 Sea Zone : 1 flag, 1 submarine
17 Sea Zone : 1 flag
54 Sea Zone : 1 flag
62 Sea Zone : 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Gibraltar : 1 infantry and 1 mech_infantry
106 Sea Zone : 1 armour, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 infantry, 1 mech_infantry, 5 submarines and 2 transports
101 Sea Zone : 1 destroyer and 3 submarines
Brazil : 1 flag, 3 infantry
91 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 56 / 85
Russians : 22 / 23
Japanese : 65 / 70
Americans : 53 / 72
Chinese : 0 / 2
British : 14 / 9
UK_Pacific : 5 / 3
Italians : 37 / 58
ANZAC : 10 / 14
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
2 fighters moved from Karelia to RussiaPlace Units - British
3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3,5,2,2,1,4,5,5,5,2,6,1,2
British collect 8 PUs (6 lost to blockades); end with 8 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 infantry -
All yours, it is up to you to finish it, :-).
Congratulations!





