Axis (Odonis) vs ArtofWar1947 (allies +11) G40L15 - no tech


  • US-, China-, & UK-14 sent via email.

    Please move 1 UK fighter from UK to Gibraltar (NCM).


  • Bump #2.

  • '20 '19 '18 '15 '13

    no attachment in your latest email


  • Sorry; I have re-sent the message by email with the attachment of Soviet-15.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy nothing; Remaining resources: 53 PUs;

    Combat Move - Russians

    Turn Complete - Russians
                Russians collect 39 PUs; end with 92 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 97 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 106 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Germans from 76 to 38
                EDIT: Changing PUs for Russians from 106 to 53
                EDIT: Changing PUs for Americans from 164 to 82
                EDIT: Changing PUs for Chinese from 4 to 2
                EDIT: Changing PUs for British from 47 to 26
                EDIT: Changing PUs for Italians from 36 to 6
                EDIT: Changing PUs for ANZAC from 42 to 27
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Romania: 2 infantry and 3 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Caucasus: 1 aaGun and 5 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kwangtung: 1 aaGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 97 Sea Zone: 2 submarines
                EDIT: Adding units owned by Americans to Trans-Jordan: 1 bomber, 5 fighters and 1 tactical_bomber
                EDIT: Removing units owned by Americans from French Central Africa: 1 armour, 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by British to Gibraltar: 1 fighter
                EDIT: Removing units owned by French from French West Africa: 1 fighter and 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by British to Gibraltar: 1 airfield
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Tsinghai : 1 infantry
        Kazakhstan : 1 artillery and 2 mech_infantrys
        Ulaanbaatar : 1 flag
        Trans-Jordan : 1 infantry
        Syria : 1 flag
        Ethiopia : 1 flag, 1 infantry
        Karelia : 1 artillery, 1 infantry and 1 mech_infantry
        Bryansk : 1 mech_infantry
        Russia : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_major, 3 fighters, 6 infantry, 4 mech_infantrys and 1 tactical_bomber
        Ukraine : 1 factory_minor
        Volgograd : 1 factory_minor and 3 mech_infantrys
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        76 Sea Zone : 1 transport
        Iraq : 1 flag, 1 infantry
        81 Sea Zone : 1 carrier
        Northwest Persia : 1 flag, 1 armour, 3 fighters, 3 mech_infantrys and 1 tactical_bomber
        Persia : 1 flag, 3 aaGuns, 4 artilleries, 1 factory_minor and 5 infantry
        Finland : 1 flag
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 42 / 38
        Russians : 39 / 53
        Japanese : 56 / 63
        Americans : 62 / 82
        Chinese : 1 / 2
        British : 26 / 26
        UK_Pacific : 0 / 0
        Italians : 16 / 6
        ANZAC : 21 / 27
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Edited the old US-11 map (the last non-bugged map). The Soviet-15 map now appears as (the second) Soviet-12 map (the most recent post) on our strand…

    Everything squares with old map except:
    (a) The Japanese have one extra unit worth 6 (a tank or sub), which I cannot find any where.
    (b) The U.S. has two extra infantry units in Korea, which I could not edit out despite repeated efforts (keeps asking for the removal of transports, which had already been removed).

    You probably got a slew of Martis, because I had to fight the US-11 battles all over again. Just disregard.

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 7 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 2 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                2 fighters moved from 36 Sea Zone to Borneo
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 bomber moved from India to Sumatra
                2 armour and 1 mech_infantry moved from Sikang to Tsinghai

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 7 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 2 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                2 fighters moved from 36 Sea Zone to Borneo
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 bomber moved from India to Sumatra
                2 armour and 1 mech_infantry moved from Sikang to Tsinghai

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    ANZAC defend with 1 submarine
                    Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Tsinghai
                    Japanese attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Tsinghai from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Sumatra
                    Japanese attack with 1 bomber and 2 infantry
                    Americans defend with 1 infantry and 1 mech_infantry
                    Japanese win, taking Sumatra from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Borneo
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Borneo from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Korea: 1 infantry
                EDIT: Turning off Edit Mode
                3 mech_infantrys moved from French Indo China to Malaya
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                2 fighters moved from Borneo to 35 Sea Zone
                2 carriers moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to Philippines
                1 fighter moved from 36 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from French Indo China to 35 Sea Zone
                1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
                2 artilleries and 4 infantry moved from West India to India
                2 armour and 1 mech_infantry moved from India to Yunnan
                2 fighters moved from Japan to 35 Sea Zone
                2 fighters moved from 35 Sea Zone to Philippines
                1 bomber moved from Sumatra to India

    Place Units - Japanese
                1 carrier and 1 transport placed in 19 Sea Zone
                1 transport placed in 19 Sea Zone
                2 artilleries and 1 infantry placed in French Indo China
                2 infantry and 1 mech_infantry placed in India
                4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

  • '20 '19 '18 '15 '13

    I can’t find that extra 6 PUs either…

    As for the US INF, as long as there’s no financial impact, we can ignore them


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 1 factory_minor, 3 fighters, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
                2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
                2 artilleries and 2 infantry moved from 97 Sea Zone to Albania
                6 fighters moved from 97 Sea Zone to Albania
                1 bomber moved from Trans-Jordan to Albania
                3 fighters and 1 tactical_bomber moved from Trans-Jordan to 97 Sea Zone
                2 bombers moved from Western United States to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                2 bombers moved from Hawaiian Islands to 19 Sea Zone
                1 fighter moved from 54 Sea Zone to 41 Sea Zone
                1 fighter moved from 54 Sea Zone to 43 Sea Zone

    Combat - Americans
                Americans creates battle in territory Korea
                Battle in Albania
                    Americans attack with 2 artilleries, 1 bomber, 6 fighters and 2 infantry
                    Germans defend with 1 artillery and 4 infantry
                        Americans roll dice for 1 cruiser in Albania, round 2 :  0/1 hits
                        Americans roll dice for 2 artilleries, 1 bomber, 6 fighters and 2 infantry in Albania, round 2 :  5/11 hits
                        Italians roll dice for 1 artillery and 4 infantry in Albania, round 2 :  1/5 hits
                        4 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Albania
                    Americans win, taking Korea from Japanese, taking Albania from Italians with 2 artilleries, 1 bomber, 6 fighters and 1 infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 artillery and 4 infantry
                    Casualties for Americans: 1 infantry
                Battle in 41 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 43 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 19 Sea Zone
                    Americans attack with 2 bombers
                    Japanese defend with 1 carrier and 3 transports
                        Americans roll dice for 2 bombers in 19 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier and 3 transports in 19 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 bombers in 19 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 carrier and 3 transports in 19 Sea Zone, round 3 :  1/1 hits
                        1 bomber owned by the Americans lost in 19 Sea Zone
                        Americans roll dice for 1 bomber in 19 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 carrier and 3 transports in 19 Sea Zone, round 4 :  1/1 hits
                        1 carrier owned by the Japanese and 1 bomber owned by the Americans lost in 19 Sea Zone
                    Japanese win with 3 transports remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 carrier
                    Casualties for Americans: 2 bombers
                Battle in 16 Sea Zone
                    Americans attack with 2 bombers and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 bombers and 1 fighter in 16 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                2 bombers moved from 16 Sea Zone to Midway
                1 tactical_bomber moved from Western United States to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from 43 Sea Zone to 42 Sea Zone
                1 fighter moved from 41 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 armour and 2 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
                1 carrier moved from 97 Sea Zone to 96 Sea Zone
                2 fighters moved from 97 Sea Zone to 96 Sea Zone
                1 bomber and 4 fighters moved from Albania to Greece
                2 fighters moved from Albania to Greece
                1 armour and 1 infantry moved from Egypt to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 armour and 1 infantry moved from 97 Sea Zone to Greece
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Trans-Jordan to Greece
                1 carrier, 2 fighters and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
                1 infantry moved from Norway to Finland
                1 armour and 1 mech_infantry moved from Norway to Karelia
                1 fighter moved from Trans-Jordan to 97 Sea Zone

    Place Units - Americans
                1 fighter and 2 mech_infantrys placed in Norway
                1 factory_minor placed in Greece
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Midway: 1 bomber
                EDIT: Adding units owned by Americans to 6 Sea Zone: 1 fighter
                EDIT: Removing units owned by Americans from 6 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport
                EDIT: Adding units owned by Americans to 6 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport
                EDIT: Changing ownership of Korea from Americans to Japanese
                EDIT: Removing units owned by British from 98 Sea Zone: 4 infantry and 2 transports
                EDIT: Removing units owned by Americans from 98 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 97 Sea Zone: 2 infantry
                EDIT: Adding units owned by British to 98 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 98 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 armour, 2 fighters and 1 infantry placed in Western United States
                1 carrier and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Korea : 3 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Midway : 1 airfield and 1 bomber
        Java : 1 artillery and 1 infantry
        42 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 1 transport
        44 Sea Zone : 1 flag
        26 Sea Zone : 1 flag, 2 destroyers and 1 transport
        10 Sea Zone : 1 carrier and 1 transport
        2 Sea Zone : 1 flag
        6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        French Central Africa : 1 flag
        Norway : 1 flag, 1 factory_minor, 2 fighters and 2 mech_infantrys
        Tobruk : 2 armour and 2 infantry
        Albania : 1 flag, 2 artilleries and 1 infantry
        Karelia : 1 armour and 1 mech_infantry
        96 Sea Zone : 1 carrier, 2 fighters and 2 transports
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 flag, 3 submarines
        109 Sea Zone : 1 flag
        Greece : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 7 fighters and 1 infantry
        97 Sea Zone : 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 4 transports
        81 Sea Zone : 1 carrier, 1 fighter and 1 transport
        Brazil : 1 flag
        98 Sea Zone : 1 transport
        Finland : 1 infantry

    Production/PUs Summary :

    Germans : 42 / 38
        Russians : 39 / 53
        Japanese : 68 / 73
        Americans : 59 / 79
        Chinese : 0 / 2
        British : 26 / 26
        UK_Pacific : 0 / 0
        Italians : 15 / 6
        ANZAC : 14 / 27
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.379
            Median : 3.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 29

    Japanese Combat
                2 was rolled 3 times
                3 was rolled 1 times
            Average roll : 2.250
            Median : 2.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Italians Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Americans Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.700
            Median : 4.000
            Variance : 0.316
            Standard Deviation : 0.562
            Total rolls : 20


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 42 / 38
        Russians : 39 / 53
        Japanese : 68 / 73
        Americans : 59 / 79
        Chinese : 0 / 2
        British : 26 / 26
        UK_Pacific : 0 / 0
        Italians : 15 / 6
        ANZAC : 14 / 27
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.379
            Median : 3.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 29

    Japanese Combat
                2 was rolled 3 times
                3 was rolled 1 times
            Average roll : 2.250
            Median : 2.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Italians Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Americans Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.700
            Median : 4.000
            Variance : 0.316
            Standard Deviation : 0.562
            Total rolls : 20


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 armour and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      British take French Equatorial Africa from Italians
                1 armour moved from Anglo Egyptian Sudan to Belgian Congo
                      British take Belgian Congo from Italians
                1 armour moved from Belgian Congo to Rhodesia
                      British take Rhodesia from Italians
                1 infantry moved from French Madagascar to 72 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 70 Sea Zone
                1 infantry moved from 70 Sea Zone to South West Africa
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 artillery moved from French Madagascar to 72 Sea Zone
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa

    Combat - British
                Battle in South West Africa
                Battle in Union of South Africa

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Karelia: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by Americans to Finland: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 artillery moved from French Madagascar to 72 Sea Zone
                1 artillery, 1 carrier, 2 fighters and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Egypt
                2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
                2 infantry moved from Egypt to 98 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                2 artilleries and 4 infantry moved from 97 Sea Zone to Greece
                2 fighters moved from Egypt to Greece
                2 fighters moved from 81 Sea Zone to Egypt
                1 fighter moved from Gibraltar to Egypt
                2 fighters moved from Gibraltar to Greece
                1 fighter moved from United Kingdom to 97 Sea Zone

    Place Units - British
                1 armour and 2 fighters placed in Egypt

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 1 fighter
                EDIT: Adding units owned by British to Greece: 1 fighter
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        British Somaliland : 1 bomber
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour and 1 infantry
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        South West Africa : 1 infantry
        Kenya : 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
        Rhodesia : 1 armour
        French Equatorial Africa : 1 flag, 1 mech_infantry
        French Madagascar : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        70 Sea Zone : 1 transport
        Eire : 1 flag
        Greece : 2 artilleries, 5 fighters and 4 infantry
        97 Sea Zone : 1 battleship, 1 cruiser, 1 fighter, 1 submarine and 2 transports
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 artillery, 1 carrier, 1 infantry and 1 transport
        98 Sea Zone : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 38
        Russians : 39 / 53
        Japanese : 66 / 73
        Americans : 59 / 79
        Chinese : 0 / 2
        British : 33 / 38
        UK_Pacific : 0 / 0
        Italians : 10 / 6
        ANZAC : 14 / 27
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.379
            Median : 3.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 29

    Japanese Combat
                2 was rolled 3 times
                3 was rolled 1 times
            Average roll : 2.250
            Median : 2.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Italians Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Americans Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.700
            Median : 4.000
            Variance : 0.316
            Standard Deviation : 0.562
            Total rolls : 20

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6,4,2,5,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,6,4,6,3,2,3,6,5,3,6
                Italians collect 1 PU (9 lost to blockades); end with 1 PU total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 9 PUs;

    Combat Move - ANZAC
                1 fighter moved from 62 Sea Zone to 35 Sea Zone
                1 bomber and 1 fighter moved from Java to 35 Sea Zone
                4 fighters moved from 42 Sea Zone to 35 Sea Zone
                2 carriers, 1 cruiser, 5 destroyers and 2 submarines moved from 42 Sea Zone to 44 Sea Zone
                2 carriers, 1 cruiser, 5 destroyers and 2 submarines moved from 44 Sea Zone to 35 Sea Zone


  • Scramble 0, 1, 2, or 3 Japanese fighters to defend SZ 35?

    0, 1, or 2 Kamikaze attacks and against which ANZAC ships?

    OOL?

  • '20 '19 '18 '15 '13

    1 each kamikaze at each of the Carriers.

    scramble three FTRs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 9 PUs;

    Combat Move - ANZAC
                1 fighter moved from 62 Sea Zone to 35 Sea Zone
                1 bomber and 1 fighter moved from Java to 35 Sea Zone
                4 fighters moved from 42 Sea Zone to 35 Sea Zone
                2 carriers, 1 cruiser, 5 destroyers and 2 submarines moved from 42 Sea Zone to 44 Sea Zone
                2 carriers, 1 cruiser, 5 destroyers and 2 submarines moved from 44 Sea Zone to 35 Sea Zone

    Combat - ANZAC
                Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
                Kamikaze Suicide Attack attacks 1 carrier owned by the ANZAC scoring 1 hits.  Rolls: 2
                    Units damaged: 1 carrier owned by the ANZAC
                Kamikaze Suicide Attack attacks 1 carrier owned by the ANZAC scoring 0 hits.  Rolls: 4
                Battle in 35 Sea Zone
                    ANZAC attack with 1 bomber, 2 carriers, 1 cruiser, 5 destroyers, 6 fighters and 2 submarines
                    Japanese defend with 2 carriers, 1 destroyer, 6 fighters, 2 submarines and 1 tactical_bomber
                        ANZAC roll dice for 2 submarines in 35 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the Japanese
                        ANZAC roll dice for 1 bomber, 2 carriers, 1 cruiser, 5 destroyers and 6 fighters in 35 Sea Zone, round 2 :  6/13 hits
                        Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 2 carriers, 1 destroyer, 6 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 :  6/10 hits
                        2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 carriers owned by the ANZAC, 1 destroyer owned by the ANZAC, 2 submarines owned by the Japanese and 2 submarines owned by the ANZAC lost in 35 Sea Zone
                        ANZAC roll dice for 1 bomber, 1 cruiser, 4 destroyers and 6 fighters in 35 Sea Zone, round 3 :  3/12 hits
                        Japanese roll dice for 6 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 :  4/7 hits
                        1 tactical_bomber owned by the Japanese, 3 destroyers owned by the ANZAC, 2 fighters owned by the Japanese and 1 fighter owned by the ANZAC lost in 35 Sea Zone
                        ANZAC roll dice for 1 bomber, 1 cruiser, 1 destroyer and 5 fighters in 35 Sea Zone, round 4 :  2/8 hits
                        Japanese roll dice for 4 fighters in 35 Sea Zone, round 4 :  3/4 hits
                        1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC, 2 fighters owned by the Japanese and 1 fighter owned by the ANZAC lost in 35 Sea Zone
                        ANZAC roll dice for 1 bomber and 4 fighters in 35 Sea Zone, round 5 :  1/5 hits
                        Japanese roll dice for 2 fighters in 35 Sea Zone, round 5 :  2/2 hits
                        1 fighter owned by the Japanese and 2 fighters owned by the ANZAC lost in 35 Sea Zone
                        ANZAC roll dice for 1 bomber and 2 fighters in 35 Sea Zone, round 6 :  1/3 hits
                        Japanese roll dice for 1 fighter in 35 Sea Zone, round 6 :  0/1 hits
                        1 fighter owned by the Japanese lost in 35 Sea Zone
                    ANZAC win with 1 bomber and 2 fighters remaining. Battle score for attacker is -13
                    Casualties for Japanese: 2 carriers, 1 destroyer, 6 fighters, 2 submarines and 1 tactical_bomber
                    Casualties for ANZAC: 2 carriers, 1 cruiser, 5 destroyers, 4 fighters and 2 submarines

    Non Combat Move - ANZAC
                2 fighters moved from 35 Sea Zone to Dutch New Guinea
                1 bomber moved from 35 Sea Zone to Dutch New Guinea
                1 carrier and 1 destroyer moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 23 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 harbour and 1 mech_infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 1 bomber, 2 fighters and 1 infantry
        42 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 transport
        62 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 42 / 38
        Russians : 39 / 53
        Japanese : 66 / 73
        Americans : 59 / 79
        Chinese : 0 / 2
        British : 33 / 38
        UK_Pacific : 0 / 0
        Italians : 10 / 1
        ANZAC : 14 / 28
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 10 times
                3 was rolled 11 times
                4 was rolled 10 times
                5 was rolled 16 times
                6 was rolled 14 times
            Average roll : 3.761
            Median : 4.000
            Variance : 0.529
            Standard Deviation : 0.727
            Total rolls : 71

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.464
            Median : 3.000
            Variance : 0.741
            Standard Deviation : 0.861
            Total rolls : 28

    ANZAC Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 9 times
                5 was rolled 11 times
                6 was rolled 8 times
            Average roll : 3.953
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 43


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Combat - French

    Non Combat Move - French
                1 infantry moved from Tunisia to Libya
                1 fighter moved from 81 Sea Zone to Greece

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Libya : 1 infantry
        Greece : 1 fighter

    Production/PUs Summary :

    Germans : 42 / 38
        Russians : 39 / 53
        Japanese : 66 / 73
        Americans : 59 / 79
        Chinese : 0 / 2
        British : 33 / 38
        UK_Pacific : 0 / 0
        Italians : 10 / 1
        ANZAC : 14 / 28
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 tactical_bomber moved from Western Germany to Novgorod
                1 infantry moved from Baltic States to Novgorod
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 artillery and 3 mech_infantrys moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Belarus to Archangel
                      Germans take Archangel from Russians
                1 mech_infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                14 artilleries and 7 mech_infantrys moved from Belarus to Bryansk
                1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
                1 artillery moved from Belarus to Bryansk
                2 artilleries and 4 infantry moved from Bulgaria to Albania

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 tactical_bomber moved from Western Germany to Novgorod
                1 infantry moved from Baltic States to Novgorod
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 artillery and 3 mech_infantrys moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Belarus to Archangel
                      Germans take Archangel from Russians
                1 mech_infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                14 artilleries and 7 mech_infantrys moved from Belarus to Bryansk
                1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
                1 artillery moved from Belarus to Bryansk
                2 artilleries and 4 infantry moved from Bulgaria to Albania

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 16 artilleries and 10 mech_infantrys
                    Russians defend with 1 mech_infantry
                    Germans win, taking Bryansk from Russians with 16 artilleries and 9 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Albania
                    Germans attack with 2 artilleries and 4 infantry
                    Americans defend with 2 artilleries and 1 infantry
                    Germans win, taking Albania from Americans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 artilleries and 1 infantry
                Battle in Novgorod
                    Germans attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Novgorod from Russians with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Novgorod to Belarus
                1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
                3 artilleries and 2 infantry moved from Poland to Eastern Poland
                3 artilleries and 1 infantry moved from Bessarabia to Ukraine
                2 artilleries moved from Poland to Eastern Poland
                2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                1 artillery and 2 infantry moved from Greater Southern Germany to Yugoslavia
                4 infantry moved from Germany to Slovakia Hungary
                6 infantry moved from Western Germany to Northern Italy
                3 infantry moved from France to Northern Italy

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                1 bomber and 1 fighter placed in Western Germany
                2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,3,4,3,1,5,3,1,2,3,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
                Germans collect 45 PUs (4 lost to blockades); end with 45 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs

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