@Witt Fine with me
AeV/Wittmann Axis vs majikforce/legion386 Allies
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers and 4 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 17 Sea Zone to 16 Sea Zone
Japanese take 17 Sea Zone from Americans
1 submarine moved from 17 Sea Zone to 16 Sea Zone
2 submarines moved from 20 Sea Zone to 37 Sea Zone
1 artillery moved from Kiangsu to Kiangsi
1 mech_infantry moved from Kiangsu to Kiangsi
1 fighter moved from Kiangsu to Kiangsi
1 artillery moved from Jehol to Anhwe
1 infantry moved from Shantung to Anhwe
1 fighter moved from 17 Sea Zone to 16 Sea Zone
1 fighter moved from 17 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to Anhwe -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers and 4 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 17 Sea Zone to 16 Sea Zone
Japanese take 17 Sea Zone from Americans
1 submarine moved from 17 Sea Zone to 16 Sea Zone
2 submarines moved from 20 Sea Zone to 37 Sea Zone
1 artillery moved from Kiangsu to Kiangsi
1 mech_infantry moved from Kiangsu to Kiangsi
1 fighter moved from Kiangsu to Kiangsi
1 artillery moved from Jehol to Anhwe
1 infantry moved from Shantung to Anhwe
1 fighter moved from 17 Sea Zone to 16 Sea Zone
1 fighter moved from 17 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to AnhweCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 submarine
Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 2 destroyers and 1 submarine
ANZAC win with 2 destroyers remaining. Battle score for attacker is -6
Casualties for Japanese: 2 submarines
Casualties for ANZAC: 1 submarine
Battle in Kiangsi
Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
British defend with 1 mech_infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter moved from Anhwe to Kiangsu
1 mech_infantry moved from Kiangsu to Kwangtung
1 armour moved from Kiangsu to Kwangtung
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Kiangsi to Philippines
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Manchuria to Jehol
2 artilleries and 2 infantry moved from Korea to Manchuria
1 battleship, 1 carrier, 1 cruiser, 2 submarines and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 16 Sea Zone to Japan
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 aaGun moved from Shantung to KiangsuPlace Units - Japanese
2 destroyers placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
Japanese undo move 2.
2 artilleries and 1 infantry placed in Kiangsu
1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 2 infantry
Shantung : 1 flag
Korea : 1 aaGun, 1 artillery and 1 infantry
Kiangsu : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 fighter and 1 infantry
Kiangsi : 1 flag, 1 artillery
Japan : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Jehol : 1 flag, 1 artillery and 2 infantry
Okinawa : 1 infantry
Manchuria : 1 flag, 2 artilleries and 2 infantry
Anhwe : 1 flag, 1 artillery
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour, 1 harbour and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 destroyer and 1 transport
16 Sea Zone : 1 destroyer and 1 submarine
6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 3 submarines and 2 transports
Urals : 1 flagProduction/PUs Summary :
Germans : 52 / 58
Russians : 28 / 40
Japanese : 35 / 35
Americans : 53 / 73
Chinese : 12 / 14
British : 32 / 38
UK_Pacific : 13 / 13
Italians : 15 / 20
ANZAC : 21 / 32
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
2 battleships, 2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Gibraltar to 99 Sea Zone
1 tactical_bomber moved from Gibraltar to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in 96 Sea Zone
Americans attack with 1 tactical_bomber
Italians defend with 1 transport
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Caroline Islands
Americans attack with 2 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 99 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 92 Sea Zone
Americans attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to Malta
1 bomber moved from 99 Sea Zone to Egypt
2 carriers, 2 destroyers, 3 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 bomber and 3 fighters moved from Western United States to Hawaiian Islands
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 artillery and 1 infantry placed in Western United States
1 battleship, 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Hunan to Kiangsi
1 fighter moved from Yunnan to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Kiangsi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Kiangsi to KwangsiPlace Units - Chinese
1 artillery and 3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 1 bomber, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Tunisia to Libya
1 bomber moved from Egypt to Libya
1 fighter moved from Egypt to 98 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 submarine moved from 106 Sea Zone to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
1 bomber moved from United Kingdom to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Yunnan to Kwangtung
3 infantry moved from Kwangsi to Kwangtung
1 armour moved from Kwangsi to Kwangtung
1 mech_infantry moved from Suiyuyan to Anhwe
1 artillery and 1 infantry moved from Chahar to AnhweCombat - British
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 2 submarines and 1 transport
2 submarines owned by the Italians Submerged
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 104 Sea Zone
British attack with 1 bomber, 3 fighters and 1 submarine
Germans defend with 1 destroyer
British win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Anhwe
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery
British win, taking Anhwe from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kwangtung
British attack with 1 armour, 1 fighter and 3 infantry
Japanese defend with 1 armour, 1 harbour and 1 mech_infantry
British win, taking Kwangtung from Japanese with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Libya
British attack with 1 bomber and 2 infantry
Italians defend with 1 artillery
British win, taking Libya from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Trans-Jordan
British attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 2 infantry
British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - British
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from 98 Sea Zone to Egypt
1 bomber moved from Libya to Egypt
1 mech_infantry moved from India to Eastern Persia
1 armour moved from India to Eastern Persia
1 aaGun moved from Chahar to Anhwe
3 infantry moved from Yunnan to Kwangsi
1 aaGun moved from Yunnan to Kwangsi
3 mech_infantrys moved from Yunnan to Hunan
3 infantry moved from Burma to Yunnan
1 infantry moved from India to Burma
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 bomber moved from 104 Sea Zone to United Kingdom
1 fighter moved from 104 Sea Zone to United Kingdom
1 artillery moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 aaGun moved from Yunnan to Hunan
1 fighter moved from Kwangtung to KwangsiPlace Units - British
1 artillery, 1 bomber and 1 infantry placed in Union of South Africa
1 factory_minor placed in Egypt
1 submarine placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5,2,2
British collect 31 PUs (3 lost to blockades); end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 bomber -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Novgorod to Volgograd
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea ZoneCombat - Italians
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Volgograd causes 4 damage total.Non Combat Move - Italians
1 bomber moved from Volgograd to Ukraine
1 aaGun moved from Western Ukraine to UkrainePlace Units - Italians
2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for Italians :
Northern Italy : 1 aaGun, 1 factory_major and 5 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Belarus : 1 flag
Baltic States : 1 flag
Bessarabia : 1 flag
Ukraine : 1 aaGun and 1 bomber
Smolensk : 1 flag
95 Sea Zone : 1 submarine
93 Sea Zone : 1 flag
97 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport
92 Sea Zone : 1 destroyer
Yugoslavia : 1 flag
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 52 / 58
Russians : 28 / 40
Japanese : 30 / 35
Americans : 53 / 74
Chinese : 14 / 20
British : 34 / 37
UK_Pacific : 16 / 22
Italians : 13 / 18
ANZAC : 21 / 32
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Null / Other
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 battleship and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Kwangsi to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 bomber moved from Queensland to 35 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
ANZAC take 43 Sea Zone from Japanese
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 destroyer moved from 37 Sea Zone to 43 Sea Zone -
scramble orders for phillipines
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Hi . No thanks. You did not need to ask either. Think it was obvious. I won’t bite if you get it wrong!
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Good to know you don’t bite :-D I figured no scramble but I would rather ask first. In the future I will try to make the common sense decision before asking. Game On!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 battleship and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Kwangsi to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 bomber moved from Queensland to 35 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
ANZAC take 43 Sea Zone from Japanese
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 destroyer moved from 37 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in Borneo
Battle in 35 Sea Zone
ANZAC attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 transport
ANZAC win, taking Borneo from Japanese, taking 35 Sea Zone from Japanese with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - ANZAC
2 fighters moved from 35 Sea Zone to Kwangsi
1 bomber moved from 35 Sea Zone to KwangsiPlace Units - ANZAC
1 battleship and 2 submarines placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to Norway
1 armour, 2 infantry and 2 mech_infantrys moved from Finland to Norway
1 armour moved from Novgorod to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
2 bombers moved from Belarus to Rostov
3 infantry moved from Ukraine to Rostov
1 fighter moved from Belarus to Rostov
3 fighters moved from Belarus to Bryansk
1 armour and 1 infantry moved from Syria to Iraq -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to Norway
1 armour, 2 infantry and 2 mech_infantrys moved from Finland to Norway
1 armour moved from Novgorod to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
2 bombers moved from Belarus to Rostov
3 infantry moved from Ukraine to Rostov
1 fighter moved from Belarus to Rostov
3 fighters moved from Belarus to Bryansk
1 armour and 1 infantry moved from Syria to IraqCombat - Germans
Battle in Norway
Germans attack with 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys
Russians defend with 1 aaGun and 5 infantry
AA fire in Norway : 0/1 hits
Germans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits
Germans roll dice for 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys in Norway, round 2 : 3/7 hits
Russians roll dice for 1 aaGun and 5 infantry in Norway, round 2 : 2/5 hits
2 infantry owned by the Russians, 1 aaGun owned by the Russians and 2 infantry owned by the Germans lost in Norway
Germans roll dice for 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys in Norway, round 3 : 3/5 hits
Russians roll dice for 3 infantry in Norway, round 3 : 0/3 hits
3 infantry owned by the Russians lost in Norway
Germans win, taking Norway from Russians with 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 5 infantry
Battle in Iraq
Germans attack with 1 armour and 1 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 armour and 1 infantry in Iraq, round 2 : 0/2 hits
Russians roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Iraq
Germans roll dice for 1 armour in Iraq, round 3 : 0/1 hits
Russians roll dice for 1 mech_infantry in Iraq, round 3 : 0/1 hits
Germans roll dice for 1 armour in Iraq, round 4 : 1/1 hits
Russians roll dice for 1 mech_infantry in Iraq, round 4 : 0/1 hits
1 mech_infantry owned by the British lost in Iraq
Germans win, taking Iraq from Russians with 1 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 1 fighter
British defend with 1 submarine
Germans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British lost in 104 Sea Zone
Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Bryansk
Germans attack with 1 armour, 3 fighters and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 3 fighters and 2 mech_infantrys in Bryansk, round 2 : 0/6 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 armour, 3 fighters and 1 mech_infantry in Bryansk, round 3 : 2/5 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 bombers, 1 fighter and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers, 1 fighter and 3 infantry in Rostov, round 2 : 2/6 hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 fighter moved from Rostov to Ukraine
6 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from 104 Sea Zone to 112 Sea Zone
1 fighter moved from Norway to Germany
1 mech_infantry moved from Northern Italy to France
2 mech_infantrys moved from Ukraine to Belarus
6 armour moved from Ukraine to Belarus
3 fighters moved from Bryansk to Belarus
2 bombers moved from Rostov to BelarusPlace Units - Germans
1 fighter and 2 infantry placed in France
2 armour and 1 mech_infantry placed in Novgorod
3 armour placed in Ukraine
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 3 infantry and 2 mech_infantrys
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Romania : 1 factory_minor
Germany : 1 aaGun, 1 factory_major and 1 fighter
Norway : 1 armour, 1 infantry and 2 mech_infantrys
Northern Italy : 1 infantry and 1 mech_infantry
Belarus : 1 aaGun, 19 armour, 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 14 mech_infantrys
Karelia : 1 flag
Bryansk : 1 flag, 1 armour and 1 mech_infantry
Rostov : 1 flag, 3 infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 6 mech_infantrys
Ukraine : 1 flag, 1 aaGun, 3 armour, 1 factory_minor, 1 fighter and 5 infantry
Western Ukraine : 1 flag
Vologda : 1 flag
Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Smolensk : 1 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
119 Sea Zone : 1 submarine
125 Sea Zone : 1 flag
104 Sea Zone : 1 destroyer
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag
Iraq : 1 flag, 1 armour
Finland : 1 flagProduction/PUs Summary :
Germans : 60 / 72
Russians : 20 / 40
Japanese : 26 / 35
Americans : 53 / 74
Chinese : 14 / 20
British : 34 / 37
UK_Pacific : 20 / 22
Italians : 13 / 18
ANZAC : 21 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 5 times
3 was rolled 13 times
4 was rolled 11 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3,340
Median : 3,000
Variance : 1,173
Standard Deviation : 1,083
Total rolls : 53Germans Combat
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3,361
Median : 3,500
Variance : 0,800
Standard Deviation : 0,894
Total rolls : 36British Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3,250
Median : 3,000
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 16 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 3 PUs;Combat Move - Russians
1 armour moved from Russia to Archangel
Russians take Vologda from Germans
Russians take Archangel from Germans
1 armour moved from Russia to Urals
Russians take Urals from Japanese
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 bomber moved from Russia to Novgorod
2 infantry moved from Volgograd to Rostov
2 infantry moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to RostovCombat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Bryansk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians win, taking Rostov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.Non Combat Move - Russians
1 bomber moved from Novgorod to Russia
2 fighters moved from Rostov to Russia
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Kazakhstan to Volgograd
1 artillery moved from Kansu to Novosibirsk
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
8 infantry moved from Volgograd to Caucasus
1 artillery moved from Russia to Samara
1 aaGun moved from Russia to Samara
3 infantry moved from Russia to Samara
1 mech_infantry moved from Volgograd to RussiaPlace Units - Russians
1 armour, 4 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 1 SuicideAttackTokens;Combat Move - Japanese
1 destroyer and 1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Jehol to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
1 fighter moved from Kiangsu to Kiangsi
1 fighter moved from Philippines to Kiangsi
1 infantry moved from Jehol to Anhwe
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to KiangsiCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 submarines
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kiangsi
Japanese attack with 1 artillery, 3 fighters and 1 infantry
Chinese defend with 3 infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Anhwe
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry
Japanese win, taking Anhwe from Chinese with 2 artilleries remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry
Casualties for British: 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - Japanese
3 fighters moved from Kiangsi to Kiangsu
2 artilleries and 2 infantry moved from Manchuria to Jehol
1 artillery moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
4 infantry placed in Japan
3 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,4,4
Japanese collect 25 PUs (2 lost to blockades); end with 25 PUs totalTerritory Summary for Japanese :
Iwo Jima : 2 infantry
Shantung : 1 flag
Korea : 1 aaGun, 1 artillery and 3 infantry
Kiangsu : 1 flag, 1 aaGun, 1 factory_minor, 3 fighters and 3 infantry
Kiangsi : 1 flag, 1 artillery
Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag, 2 artilleries and 2 infantry
Okinawa : 1 infantry
Manchuria : 1 flag, 1 artillery and 1 infantry
Anhwe : 1 flag, 2 artilleries
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
44 Sea Zone : 1 flag
23 Sea Zone : 1 destroyer
25 Sea Zone : 1 destroyer and 2 submarines
22 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines and 2 transportsProduction/PUs Summary :
Germans : 55 / 72
Russians : 26 / 40
Japanese : 27 / 25
Americans : 53 / 74
Chinese : 12 / 20
British : 34 / 37
UK_Pacific : 20 / 22
Italians : 13 / 18
ANZAC : 21 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Philippines
2 battleships moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
3 fighters moved from Hawaiian Islands to 25 Sea Zone
1 battleship and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Malta to 92 Sea Zone
1 bomber moved from Egypt to 92 Sea Zone -
Hi Wittmann. Care to launch your final kamikaze at me in SZ 35?
-
Am at work and bleeding income as Japan, so leave the decision
up to you. If it helps prevent massive bombardment, please throw it at best option. If you think it is best kept for defence of Home Islamds, save it.
Looking at the post, seems pointless. You agree?
Goodnight and happy weekend to you both.





