G40 2nd edition Slovenehero/Bezuchov (Axis) v Jeffm/Rgp44 (Allies +6)

  • '12

    When I originally ran the turn they only US combat was me attacking the Japanese destroyers in SZ 36 and 37.  In the SZ 36 combat, the destroyer hit and killed my sub, while the destroyer in 37 missed.

    At the end of the turn, I forgot to pick up the artillery in Philippine and the guy in Borneo with the US transport (you cannot edit units on a transport).  In order to resolve this, I reloaded the turn and edited the combat results.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                2 infantry moved from Anhwe to Jehol
                1 artillery moved from Anhwe to Jehol
                1 fighter moved from Hopei to Jehol
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Anhwe to Jehol
                3 artilleries moved from Anhwe to Kiangsu
                5 infantry moved from Anhwe to Kiangsu
                1 infantry moved from Anhwe to Kiangsu

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 3 artilleries and 6 infantry
                    Japanese defend with 1 artillery and 3 infantry
                    Chinese win, taking Kiangsu from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Jehol
                    Chinese attack with 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Jehol from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 artillery and 5 infantry moved from Anhwe to Hunan
                1 fighter moved from Jehol to Hunan

    Place Units - Chinese
                1 infantry placed in Kwangsi
                Chinese undo move 1.
                3 infantry placed in Hunan
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 25 PUs total

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 airfield, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                3 mech_infantrys moved from Union of South Africa to Rhodesia
                1 transport moved from 71 Sea Zone to 83 Sea Zone
                1 artillery and 2 infantry moved from Eastern Persia to Persia
                1 infantry moved from West India to Eastern Persia
                2 infantry moved from Caucasus to Northwest Persia
                1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 aaGun moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 aaGun moved from 98 Sea Zone to Egypt
                1 tactical_bomber moved from 92 Sea Zone to Egypt
                1 fighter moved from Gibraltar to Egypt
                2 carriers moved from 92 Sea Zone to 98 Sea Zone
                2 cruisers moved from 92 Sea Zone to 98 Sea Zone
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 battleship moved from 92 Sea Zone to 98 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 armour moved from Gibraltar to 92 Sea Zone
                2 infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                1 artillery moved from 98 Sea Zone to Egypt
                1 armour moved from 98 Sea Zone to Egypt
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - British
                1 airfield placed in Egypt
                2 infantry and 1 mech_infantry placed in Egypt
                3 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,5,6,5,1,4,1
                British collect 27 PUs (3 lost to blockades); end with 27 PUs total

    Turn Complete - UK_Pacific

  • '15

    stop fighting over who gets to surrender


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 fighters moved from Southern Italy to 93 Sea Zone
                1 fighter moved from Northern Italy to 93 Sea Zone
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                2 fighters moved from Yugoslavia to Caucasus
                2 mech_infantrys moved from Rostov to Caucasus
                1 armour moved from Rostov to Caucasus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 armour, 2 fighters and 2 mech_infantrys
                    ANZAC defend with 2 infantry; French defend with 1 infantry
                        Italians roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Caucasus, round 2 :  2/5 hits
                        Russians roll dice for 3 infantry in Caucasus, round 2 :  2/3 hits
                        1 infantry owned by the French, 1 infantry owned by the ANZAC and 2 mech_infantrys owned by the Italians lost in Caucasus
                        Italians roll dice for 1 armour and 2 fighters in Caucasus, round 3 :  3/3 hits
                        Russians roll dice for 1 infantry in Caucasus, round 3 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 fighter owned by the Italians lost in Caucasus
                    Italians win, taking Caucasus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -9
                    Casualties for ANZAC: 2 infantry
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 fighter and 2 mech_infantrys
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer and 4 fighters
                    Americans defend with 1 submarine
                        Italians roll dice for 1 destroyer and 4 fighters in 93 Sea Zone, round 2 :  1/5 hits
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                3 fighters moved from 93 Sea Zone to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                4 artilleries moved from Northern Italy to Southern Italy
                1 fighter moved from Caucasus to Ukraine
                1 aaGun moved from Northern Italy to Southern Italy
                1 fighter moved from 93 Sea Zone to Southern Italy
                1 fighter moved from Yugoslavia to Western Germany
                1 mech_infantry moved from Yugoslavia to Western Germany

    Place Units - Italians
                1 artillery, 1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
                Italians collect 20 PUs (3 lost to blockades); end with 20 PUs total

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Western Germany : 1 fighter and 1 mech_infantry
        Northern Italy : 1 airfield and 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 5 artilleries, 1 factory_minor, 5 fighters, 1 harbour and 12 infantry
        Belarus : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag
        Ukraine : 1 fighter
        Caucasus : 1 flag, 1 armour
        Smolensk : 1 flag
        93 Sea Zone : 1 flag, 1 destroyer
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 flag
        Yugoslavia : 3 infantry

    Production/PUs Summary :

    Germans : 52 / 67
        Russians : 18 / 0
        Japanese : 22 / 31
        Americans : 68 / 96
        Chinese : 23 / 25
        British : 30 / 27
        UK_Pacific : 6 / 0
        Italians : 23 / 20
        ANZAC : 18 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 2,923
            Median : 3,000
            Variance : 0,560
            Standard Deviation : 0,748
            Total rolls : 26

    Null / Other
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2,167
            Median : 2,000
            Variance : 0,800
            Standard Deviation : 0,894
            Total rolls : 6

    Russians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2,167
            Median : 2,000
            Variance : 0,800
            Standard Deviation : 0,894
            Total rolls : 6

    Italians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3,385
            Median : 3,000
            Variance : 0,250
            Standard Deviation : 0,500
            Total rolls : 13

    Americans Combat
                6 was rolled 1 times
            Average roll : 6,000
            Median : 6,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • Japan will only ever surrender if nuked into submission !  :-D

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 fighter moved from 37 Sea Zone to 41 Sea Zone
                1 fighter moved from Queensland to 41 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
                1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Siam

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 2 fighters in 41 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 41 Sea Zone
                    ANZAC win, taking 41 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Malaya
                Battle in Siam

    Non Combat Move - ANZAC
                1 fighter moved from 41 Sea Zone to 37 Sea Zone
                1 fighter moved from 41 Sea Zone to Sumatra
                1 fighter moved from Queensland to Philippines
                1 cruiser and 1 destroyer moved from 20 Sea Zone to 33 Sea Zone
                1 infantry moved from Kiangsi to Hunan

    Place Units - ANZAC
                1 infantry placed in Queensland
                1 bomber placed in Queensland
                1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 24 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs

    Territory Summary for ANZAC :

    Siam : 1 flag, 1 infantry
        Hunan : 1 infantry
        Malaya : 1 flag, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Philippines : 1 fighter
        Java : 1 flag, 1 artillery
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 fighter and 1 infantry
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag, 1 destroyer
        33 Sea Zone : 1 cruiser and 1 destroyer
        37 Sea Zone : 1 fighter and 3 transports
        54 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 52 / 67
        Russians : 18 / 0
        Japanese : 18 / 31
        Americans : 68 / 96
        Chinese : 23 / 25
        British : 30 / 27
        UK_Pacific : 6 / 0
        Italians : 23 / 20
        ANZAC : 22 / 34
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                2 cruisers and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 1 fighter
        Egypt : 1 infantry
        United Kingdom : 2 infantry
        Morocco : 1 infantry
        109 Sea Zone : 1 flag
        98 Sea Zone : 2 cruisers and 1 destroyer

    Production/PUs Summary :

    Germans : 52 / 67
        Russians : 18 / 0
        Japanese : 18 / 31
        Americans : 68 / 96
        Chinese : 23 / 25
        British : 30 / 27
        UK_Pacific : 6 / 0
        Italians : 23 / 20
        ANZAC : 22 / 34
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 fighters, 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Rostov to Northwest Persia
                2 bombers moved from Russia to Northwest Persia
                2 tactical_bombers moved from Rostov to Northwest Persia
                1 mech_infantry moved from Bryansk to Archangel
                3 bombers moved from Russia to Archangel
                1 mech_infantry moved from Russia to Kazakhstan
                      Germans take Kazakhstan from Russians
                2 armour moved from Russia to Volgograd
                      Germans take Volgograd from Russians

    Combat - Germans
                Battle in Northwest Persia
                    Germans attack with 2 bombers, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 2 infantry
                        Germans roll dice for 2 bombers, 2 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 :  3/6 hits
                        Russians roll dice for 2 infantry in Northwest Persia, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from Russians with 2 bombers, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Archangel
                    Germans attack with 3 bombers and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 bombers and 1 mech_infantry in Archangel, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                    Germans win with 3 bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 tactical_bombers moved from Northwest Persia to Caucasus
                2 bombers moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Rostov to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                1 armour and 10 mech_infantrys moved from Bryansk to Caucasus
                3 bombers moved from Archangel to Yugoslavia
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 submarines and 2 transports moved from 112 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from France to Western Germany
                1 tactical_bomber moved from Northern Italy to Yugoslavia
                1 tactical_bomber moved from Western Germany to Yugoslavia
                2 fighters moved from Western Germany to Yugoslavia
                4 fighters moved from Northern Italy to Yugoslavia
                3 aaGuns moved from Northern Italy to Yugoslavia

    Place Units - Germans
                1 fighter and 2 mech_infantrys placed in Yugoslavia
                1 infantry and 9 mech_infantrys placed in Western Germany
                1 fighter placed in Russia
                Germans undo move 3.
                1 fighter placed in Ukraine

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag, 1 mech_infantry
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
        Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 9 mech_infantrys
        Germany : 1 factory_major
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 3 aaGuns, 1 airfield and 1 factory_minor
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 1 fighter
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 2 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 armour, 2 bombers, 12 mech_infantrys and 2 tactical_bombers
        Samara : 1 flag
        113 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 submarines and 2 transports
        106 Sea Zone : 1 flag
        Northwest Persia : 1 flag, 2 mech_infantrys
        Yugoslavia : 1 flag, 3 aaGuns, 1 airfield, 8 bombers, 1 factory_minor, 7 fighters, 2 mech_infantrys and 2 tactical_bombers
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 55 / 82
        Russians : 15 / 0
        Japanese : 18 / 31
        Americans : 68 / 96
        Chinese : 23 / 25
        British : 30 / 27
        UK_Pacific : 6 / 0
        Italians : 23 / 20
        ANZAC : 22 / 34
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,231
            Median : 3,000
            Variance : 1,083
            Standard Deviation : 1,041
            Total rolls : 13

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,400
            Median : 3,000
            Variance : 1,111
            Standard Deviation : 1,054
            Total rolls : 10

    Russians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2,667
            Median : 3,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - Russians

    Non Combat Move - Russians
                1 aaGun and 4 infantry moved from Anhwe to Hunan
                1 infantry moved from Amur to Buryatia
                1 infantry moved from Evenkiyskiy to Yenisey
                1 submarine moved from 105 Sea Zone to 91 Sea Zone

    Turn Complete - Russians

    Territory Summary for Russians :

    Hunan : 1 aaGun and 4 infantry
        Yenisey : 1 infantry
        Timguska : 1 infantry
        Buryatia : 1 infantry
        Iraq : 1 flag
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 55 / 82
        Russians : 15 / 0
        Japanese : 18 / 31
        Americans : 68 / 96
        Chinese : 23 / 25
        British : 30 / 27
        UK_Pacific : 6 / 0
        Italians : 23 / 20
        ANZAC : 22 / 34
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese repair 0 damage on 1 factory_minor; Remaining resources: 30 PUs; 6 SuicideAttackTokens;
                Japanese buy 3 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour, 2 artilleries and 3 infantry moved from Kenya to 72 Sea Zone
                1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
                1 armour, 3 artilleries, 4 infantry and 4 transports moved from 72 Sea Zone to 71 Sea Zone
                3 artilleries moved from 71 Sea Zone to Union of South Africa
                4 infantry moved from 71 Sea Zone to Union of South Africa
                1 armour moved from 71 Sea Zone to Union of South Africa
                1 infantry moved from India to West India
                      Japanese take West India from UK_Pacific

    Combat - Japanese
                Battle in Union of South Africa

    Non Combat Move - Japanese
                1 battleship, 4 carriers, 1 cruiser, 4 fighters, 1 submarine and 4 tactical_bombers moved from 77 Sea Zone to 72 Sea Zone
                1 submarine moved from 80 Sea Zone to 72 Sea Zone
                1 submarine moved from 39 Sea Zone to 72 Sea Zone
                4 armour moved from Burma to India
                10 fighters moved from French Indo China to India
                1 tactical_bomber moved from French Indo China to India
                1 submarine moved from 19 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 fighters placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,1,5,2,4,1,5
                Japanese collect 17 PUs (5 lost to blockades); end with 17 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Japan : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 12 infantry
        Burma : 1 flag
        India : 1 flag, 1 airfield, 4 armour, 1 bomber, 1 factory_minor, 13 fighters, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
        French Indo China : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 3 mech_infantrys
        44 Sea Zone : 1 flag
        39 Sea Zone : 1 flag
        6 Sea Zone : 1 submarine
        West India : 1 flag, 1 infantry
        Union of South Africa : 1 flag, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry
        Kenya : 1 flag
        French Madagascar : 1 flag
        72 Sea Zone : 2 battleships, 5 carriers, 1 cruiser, 5 fighters, 4 submarines and 5 tactical_bombers
        71 Sea Zone : 4 transports

    Production/PUs Summary :

    Germans : 55 / 82
        Russians : 15 / 0
        Japanese : 22 / 22
        Americans : 68 / 96
        Chinese : 23 / 25
        British : 28 / 27
        UK_Pacific : 4 / 0
        Italians : 23 / 20
        ANZAC : 22 / 34
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 2.875
            Median : 3.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Null / Other
                1 was rolled 3 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 2.875
            Median : 3.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 6 fighters, 4 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Shan State to French Indo China
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery moved from 36 Sea Zone to French Indo China
                1 transport moved from 37 Sea Zone to 20 Sea Zone
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                5 fighters moved from 37 Sea Zone to French Indo China
                2 tactical_bombers moved from 37 Sea Zone to French Indo China
                2 cruisers moved from 37 Sea Zone to 36 Sea Zone
                1 battleship moved from 37 Sea Zone to 36 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 bombers moved from Gibraltar to 93 Sea Zone
                2 fighters moved from 91 Sea Zone to 93 Sea Zone

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Battle in 93 Sea Zone
                    Americans attack with 2 bombers, 2 fighters and 1 submarine
                    Italians defend with 1 destroyer
                    Americans win, taking 93 Sea Zone from Italians with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in French Indo China
                    Americans attack with 1 artillery, 5 fighters, 4 infantry and 2 tactical_bombers
                    Japanese defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 mech_infantrys
                    Americans win, taking French Indo China from Japanese with 1 artillery, 5 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 aaGun and 3 mech_infantrys
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 submarines moved from 37 Sea Zone to 39 Sea Zone
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                4 carriers and 1 fighter moved from 37 Sea Zone to 36 Sea Zone
                3 destroyers moved from 37 Sea Zone to 36 Sea Zone
                2 tactical_bombers moved from French Indo China to Malaya
                5 fighters moved from French Indo China to Malaya
                4 fighters moved from Gibraltar to Egypt
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                2 fighters moved from 93 Sea Zone to 92 Sea Zone
                2 bombers moved from 93 Sea Zone to Gibraltar
                1 infantry moved from British Guiana to 88 Sea Zone
                1 mech_infantry moved from British Guiana to 88 Sea Zone
                1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from 92 Sea Zone to Gibraltar
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 carrier moved from 101 Sea Zone to 88 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 artillery moved from 88 Sea Zone to British Guiana
                1 infantry moved from 88 Sea Zone to British Guiana
                1 fighter moved from 98 Sea Zone to Egypt
                1 tactical_bomber moved from 98 Sea Zone to Egypt
                1 fighter moved from 98 Sea Zone to Egypt
                1 tactical_bomber moved from 98 Sea Zone to Egypt
                2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 98 Sea Zone to 92 Sea Zone
                2 fighters and 2 tactical_bombers moved from Eastern United States to 92 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 carrier, 3 destroyers and 2 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 104 Sea Zone to 92 Sea Zone

    Place Units - Americans
                2 mech_infantrys placed in Kwangtung
                6 fighters placed in Eastern United States
                4 infantry placed in Eastern United States
                Americans undo move 3.
                4 infantry placed in Eastern United States
                1 mech_infantry placed in Central United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2
                Americans collect 67 PUs (3 lost to blockades); end with 67 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Burma
                      Chinese take Burma from Japanese
                2 artilleries, 1 fighter and 8 infantry moved from Hunan to Yunnan
                3 artilleries and 3 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Shantung to Anhwe
                1 artillery moved from Jehol to Anhwe
                2 infantry moved from Jehol to Anhwe

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Shensi

    Place Units - Chinese
                8 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 24 PUs; end with 25 PUs total
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Purchase Units - British
                British buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Rhodesia to Kenya
                      British take Kenya from Japanese
                1 mech_infantry moved from Rhodesia to Anglo Egyptian Sudan
                1 mech_infantry moved from Rhodesia to Anglo Egyptian Sudan
                1 fighter moved from Egypt to Northwest Persia
                1 tactical_bomber moved from Egypt to Northwest Persia
                1 fighter moved from Persia to Northwest Persia
                1 infantry moved from Persia to Northwest Persia
                1 artillery moved from Persia to Northwest Persia

    Combat - British
                Battle in Northwest Persia
                    British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys
                    British win, taking Northwest Persia from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys

    Non Combat Move - British
                1 fighter moved from Northwest Persia to Persia
                1 fighter moved from Northwest Persia to Persia
                1 tactical_bomber moved from Northwest Persia to Persia
                1 infantry moved from Eastern Persia to Persia
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                1 submarine moved from 81 Sea Zone to 97 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 3 transports moved from 98 Sea Zone to 92 Sea Zone
                1 transport moved from 83 Sea Zone to 88 Sea Zone

    Place Units - British
                3 infantry placed in Egypt
                3 infantry placed in Persia
                3 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,2,5,6,4,3,5,2,4,4,5,6,2,2,5,6,1,6,6,5,3,6,5,5,1,4,6,3,1,4,2
                British collect 27 PUs (2 lost to blockades); end with 27 PUs total

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 fighter moved from Ukraine to Southern Italy
                1 fighter moved from Western Germany to Southern Italy
                1 mech_infantry moved from Western Germany to Southern Italy

    Place Units - Italians
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,5,6,3
                Italians collect 15 PUs (8 lost to blockades); end with 15 PUs total

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 1 airfield and 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 5 artilleries, 1 factory_minor, 9 fighters, 1 harbour, 12 infantry and 1 mech_infantry
        Belarus : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag
        Caucasus : 1 flag, 1 armour
        Smolensk : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 flag
        Yugoslavia : 3 infantry

    Production/PUs Summary :

    Germans : 55 / 82
        Russians : 15 / 0
        Japanese : 18 / 22
        Americans : 70 / 92
        Chinese : 24 / 25
        British : 29 / 27
        UK_Pacific : 4 / 0
        Italians : 23 / 15
        ANZAC : 22 / 34
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                3 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 4,500
            Median : 5,000
            Variance : 1,600
            Standard Deviation : 1,265
            Total rolls : 6

    Null / Other
                3 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 4,500
            Median : 5,000
            Variance : 1,600
            Standard Deviation : 1,265
            Total rolls : 6

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 factory_minor and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Siam to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Okinawa

    Combat - ANZAC
                Battle in Okinawa

    Non Combat Move - ANZAC
                2 transports moved from 37 Sea Zone to 54 Sea Zone
                1 bomber moved from Queensland to Yunnan
                1 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Malaya to Yunnan
                1 fighter moved from Sumatra to 36 Sea Zone
                1 fighter moved from Philippines to Caroline Islands
                1 destroyer moved from 41 Sea Zone to 36 Sea Zone
                1 transport moved from 54 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                3 infantry placed in Queensland
                1 bomber placed in New South Wales
                1 factory_minor placed in Malaya

    Turn Complete - ANZAC
                ANZAC collect 23 PUs; end with 24 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 fighter
        Okinawa : 1 flag, 1 infantry
        Siam : 1 flag
        Yunnan : 1 bomber, 1 infantry and 1 mech_infantry
        Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 bomber, 1 factory_minor and 1 harbour
        Java : 1 flag, 1 artillery
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        33 Sea Zone : 1 cruiser and 1 destroyer
        36 Sea Zone : 1 destroyer and 2 fighters
        19 Sea Zone : 1 transport
        54 Sea Zone : 3 transports

    Production/PUs Summary :

    Germans : 55 / 82
        Russians : 15 / 0
        Japanese : 17 / 22
        Americans : 70 / 92
        Chinese : 24 / 25
        British : 29 / 27
        UK_Pacific : 4 / 0
        Italians : 23 / 15
        ANZAC : 23 / 34
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                2 cruisers and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 1 fighter
        Egypt : 1 infantry
        United Kingdom : 2 infantry
        Morocco : 1 infantry
        109 Sea Zone : 1 flag
        92 Sea Zone : 2 cruisers and 1 destroyer

    Production/PUs Summary :

    Germans : 55 / 82
        Russians : 15 / 0
        Japanese : 17 / 22
        Americans : 70 / 92
        Chinese : 24 / 25
        British : 29 / 27
        UK_Pacific : 4 / 0
        Italians : 23 / 15
        ANZAC : 23 / 34
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 bombers and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Caucasus to Northwest Persia
                1 armour moved from Caucasus to Northwest Persia
                12 mech_infantrys moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Kazakhstan to Northwest Persia
                2 armour moved from Volgograd to Northwest Persia

    Combat - Germans
                Battle in Northwest Persia
                    Germans attack with 3 armour, 2 bombers and 13 mech_infantrys
                    British defend with 1 artillery and 1 infantry
                        Germans roll dice for 3 armour, 2 bombers and 13 mech_infantrys in Northwest Persia, round 2 :  9/18 hits
                        British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 :  1/2 hits
                        1 infantry owned by the British, 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 3 armour, 2 bombers and 12 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Northwest Persia to Yugoslavia
                1 fighter moved from Ukraine to Yugoslavia
                2 tactical_bombers moved from Caucasus to Yugoslavia
                3 mech_infantrys moved from Western Germany to Yugoslavia
                1 mech_infantry moved from Western Germany to Yugoslavia
                2 infantry moved from Western Germany to France
                1 artillery moved from Western Germany to France
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 submarines and 2 transports moved from 113 Sea Zone to 112 Sea Zone

    Place Units - Germans
                3 mech_infantrys placed in Yugoslavia
                1 armour placed in Novgorod
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Volgograd
                3 bombers and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,6,5,3
                Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
        Western Germany : 1 airfield, 3 bombers, 1 factory_major, 1 harbour and 6 mech_infantrys
        Germany : 1 factory_major
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 3 aaGuns, 1 airfield and 1 factory_minor
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
        Samara : 1 flag
        112 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 submarines and 2 transports
        106 Sea Zone : 1 flag
        Northwest Persia : 1 flag, 3 armour and 12 mech_infantrys
        Yugoslavia : 1 flag, 3 aaGuns, 1 airfield, 10 bombers, 1 factory_minor, 8 fighters, 9 mech_infantrys and 4 tactical_bombers
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 55 / 80
        Russians : 15 / 0
        Japanese : 17 / 22
        Americans : 70 / 92
        Chinese : 24 / 25
        British : 29 / 27
        UK_Pacific : 4 / 0
        Italians : 23 / 15
        ANZAC : 23 / 34
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3,000
            Median : 3,000
            Variance : 0,720
            Standard Deviation : 0,849
            Total rolls : 26

    Null / Other
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,833
            Median : 3,500
            Variance : 0,400
            Standard Deviation : 0,632
            Total rolls : 6

    Germans Combat
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2,778
            Median : 3,000
            Variance : 0,941
            Standard Deviation : 0,970
            Total rolls : 18

    British Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2,500
            Median : 2,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2


  • Sorry for the delay.

  • '15

    didn’t realize this game was back up! Jeff is totally out of it these days, I will finish it.

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