Axis (Odonis) vs ArtofWar1947 (allies +11) G40L15 - no tech


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 armour and 1 mech_infantry moved from Libya to Alexandria
                3 infantry moved from Tunisia to Libya
                1 submarine moved from 92 Sea Zone to 98 Sea Zone
                1 bomber and 2 fighters moved from Greece to Alexandria
                5 artilleries and 5 infantry moved from Greece to 97 Sea Zone
                2 infantry moved from Greece to 97 Sea Zone
                5 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 5 infantry and 5 transports moved from 97 Sea Zone to 98 Sea Zone
                5 artilleries and 5 infantry moved from 98 Sea Zone to Alexandria
                2 fighters moved from United Kingdom to Gibraltar

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 97 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Americans to 98 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 21 PUs; end with 21 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 armour, 5 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry
        Gibraltar : 2 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag, 3 infantry
        93 Sea Zone : 1 flag
        Eire : 1 flag
        97 Sea Zone : 2 infantry
        98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 5 transports

    Production/PUs Summary :

    Germans : 31 / 38
        Russians : 50 / 70
        Japanese : 62 / 66
        Americans : 62 / 82
        Chinese : 0 / 2
        British : 21 / 21
        UK_Pacific : 0 / 0
        Italians : 19 / 9
        ANZAC : 18 / 23
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.750
            Median : 2.500
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

    Italians Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.900
            Median : 2.500
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10


  • BUMP #2.


  • Correction; BUMP #1.

  • '20 '19 '18 '15 '13

    sorry, didn’t know it was my turn!

    Will move tomorrow…

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Egypt to 98 Sea Zone
                2 fighters moved from Southern Italy to 98 Sea Zone

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Egypt to 98 Sea Zone
                2 fighters moved from Southern Italy to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 3 fighters
                    British defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 5 transports; Americans defend with 1 cruiser, 1 destroyer and 4 transports
                    1 submarine owned by the British Submerged
                    Units damaged: 1 battleship owned by the British
                    British win with 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters and 9 transports remaining. Battle score for attacker is -30
                    Casualties for Italians: 3 fighters

    Non Combat Move - Italians
                1 battleship moved from 81 Sea Zone to 77 Sea Zone
                2 transports moved from 81 Sea Zone to 72 Sea Zone

    Place Units - Italians
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,6,4,4,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,2,4,1,2,6,2,6,2,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,4,2,2,2,6,3,3,4,6,6,5
                Italians collect 8 PUs (11 lost to blockades); end with 8 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from Java to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                2 fighters moved from 42 Sea Zone to Celebes
                1 carrier and 1 cruiser moved from 42 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 cruiser in Celebes, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery in Celebes, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Celebes
                    ANZAC win, taking Celebes from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Malaya

    Non Combat Move - ANZAC
                2 fighters moved from Borneo to 45 Sea Zone
                2 fighters moved from 45 Sea Zone to Dutch New Guinea
                1 bomber and 1 fighter moved from New South Wales to Queensland
                2 submarines moved from 37 Sea Zone to 45 Sea Zone
                5 destroyers moved from 42 Sea Zone to 45 Sea Zone
                2 fighters moved from Celebes to 44 Sea Zone

    Place Units - ANZAC
                1 carrier and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 24 PUs; end with 25 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs

    Territory Summary for ANZAC :

    Malaya : 1 flag, 1 armour, 1 harbour and 1 infantry
        Borneo : 1 flag, 1 artillery and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 harbour and 1 mech_infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 2 fighters and 1 infantry
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport
        45 Sea Zone : 5 destroyers and 2 submarines
        37 Sea Zone : 1 transport
        62 Sea Zone : 1 carrier and 1 submarine

    Production/PUs Summary :

    Germans : 31 / 38
        Russians : 50 / 70
        Japanese : 56 / 66
        Americans : 62 / 82
        Chinese : 0 / 2
        British : 21 / 21
        UK_Pacific : 0 / 0
        Italians : 19 / 8
        ANZAC : 24 / 35
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French
                2 infantry moved from 71 Sea Zone to Union of South Africa
                1 fighter moved from 71 Sea Zone to Union of South Africa

    Combat - French
                Battle in Union of South Africa
                    French attack with 1 fighter and 2 infantry
                    Japanese defend with 1 factory_minor, 2 fighters and 1 harbour
                        French roll dice for 1 fighter and 2 infantry in Union of South Africa, round 2 :  1/3 hits
                        Japanese roll dice for 2 fighters in Union of South Africa, round 2 :  2/2 hits
                        2 infantry owned by the French and 1 fighter owned by the Japanese lost in Union of South Africa
                    Japanese win with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 fighter
                    Casualties for French: 2 infantry
                    1 fighter owned by the French retreated

    Non Combat Move - French
                1 fighter moved from Union of South Africa to 71 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Libya : 1 infantry
        71 Sea Zone : 1 fighter

    Production/PUs Summary :

    Germans : 31 / 38
        Russians : 50 / 70
        Japanese : 56 / 66
        Americans : 62 / 82
        Chinese : 0 / 2
        British : 21 / 21
        UK_Pacific : 0 / 0
        Italians : 19 / 8
        ANZAC : 24 / 35
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.571
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Japanese Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    ANZAC Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    French Combat
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Southern Italy to 98 Sea Zone
                5 fighters and 3 tactical_bombers moved from Egypt to 98 Sea Zone
                3 artilleries and 3 mech_infantrys moved from Slovakia Hungary to Romania
                3 infantry moved from Slovakia Hungary to Romania
                3 artilleries and 14 infantry moved from Northern Italy to Yugoslavia
                16 artilleries, 36 infantry and 17 mech_infantrys moved from Slovakia Hungary to Eastern Poland

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Southern Italy to 98 Sea Zone
                5 fighters and 3 tactical_bombers moved from Egypt to 98 Sea Zone
                3 artilleries and 3 mech_infantrys moved from Slovakia Hungary to Romania
                3 infantry moved from Slovakia Hungary to Romania
                3 artilleries and 14 infantry moved from Northern Italy to Yugoslavia
                16 artilleries, 36 infantry and 17 mech_infantrys moved from Slovakia Hungary to Eastern Poland

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 16 artilleries, 36 infantry and 17 mech_infantrys
                    Russians defend with 1 aaGun, 1 artillery and 1 infantry
                    Germans win, taking Eastern Poland from Russians with 16 artilleries, 36 infantry and 17 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 aaGun, 1 artillery and 1 infantry
                Battle in Yugoslavia
                    Germans attack with 3 artilleries and 14 infantry
                    Russians defend with 4 infantry and 1 mech_infantry
                    Germans win, taking Yugoslavia from Russians with 3 artilleries and 11 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 4 infantry and 1 mech_infantry
                Battle in Romania
                    Germans attack with 3 artilleries, 3 infantry and 3 mech_infantrys
                    Russians defend with 3 mech_infantrys
                    Germans win, taking Romania from Russians with 3 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 mech_infantrys
                Battle in 98 Sea Zone
                    Germans attack with 6 fighters and 3 tactical_bombers
                    British defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 5 transports; Americans defend with 1 cruiser, 1 destroyer and 4 transports
                    1 submarine owned by the British Submerged
                    retreated to 98 Sea Zone
                    British win with 1 battleship, 2 cruisers, 2 fighters and 9 transports remaining. Battle score for attacker is -30
                    Casualties for Germans: 6 fighters and 2 tactical_bombers
                    Casualties for British: 1 carrier, 1 cruiser and 2 destroyers
                    Casualties for Americans: 1 destroyer
                    2 fighters owned by the British forced to land in Alexandria

    Non Combat Move - Germans
                1 tactical_bomber moved from 98 Sea Zone to Southern Italy
                1 infantry moved from Slovakia Hungary to Poland
                5 artilleries and 5 infantry moved from Western Germany to Germany
                2 aaGuns moved from Slovakia Hungary to Eastern Poland
                1 aaGun moved from Slovakia Hungary to Romania
                1 armour moved from Slovakia Hungary to Germany

    Place Units - Germans
                3 infantry placed in Western Germany
                7 infantry placed in Germany
                2 mech_infantrys placed in Greater Southern Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,5,3,1,2,4,3,1,6,6,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
                Germans collect 35 PUs (2 lost to blockades); end with 35 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 40 PUs

  • '20 '19 '18 '15 '13

    that was a waste of a perfectly good airforce! I took your carrier as a casualty there but you may want to edit it back in and lose something else…


  • Cannot seem to post Soviet-14 map. The file is too large. I saved the map and will try sending as an email attachment.


  • There should be a second Soviet fighter in SZ 80. (I apparently replaced only 1 of the 2 fighters I removed from Persia.)


  • Correction: Place the second purchased Soviet fighter in Russia.


  • US-, China-, & UK-14 sent via email.

    Please move 1 UK fighter from UK to Gibraltar (NCM).


  • Bump #2.

  • '20 '19 '18 '15 '13

    no attachment in your latest email


  • Sorry; I have re-sent the message by email with the attachment of Soviet-15.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy nothing; Remaining resources: 53 PUs;

    Combat Move - Russians

    Turn Complete - Russians
                Russians collect 39 PUs; end with 92 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 97 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 106 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Germans from 76 to 38
                EDIT: Changing PUs for Russians from 106 to 53
                EDIT: Changing PUs for Americans from 164 to 82
                EDIT: Changing PUs for Chinese from 4 to 2
                EDIT: Changing PUs for British from 47 to 26
                EDIT: Changing PUs for Italians from 36 to 6
                EDIT: Changing PUs for ANZAC from 42 to 27
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Romania: 2 infantry and 3 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Caucasus: 1 aaGun and 5 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kwangtung: 1 aaGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 97 Sea Zone: 2 submarines
                EDIT: Adding units owned by Americans to Trans-Jordan: 1 bomber, 5 fighters and 1 tactical_bomber
                EDIT: Removing units owned by Americans from French Central Africa: 1 armour, 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by British to Gibraltar: 1 fighter
                EDIT: Removing units owned by French from French West Africa: 1 fighter and 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by British to Gibraltar: 1 airfield
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Tsinghai : 1 infantry
        Kazakhstan : 1 artillery and 2 mech_infantrys
        Ulaanbaatar : 1 flag
        Trans-Jordan : 1 infantry
        Syria : 1 flag
        Ethiopia : 1 flag, 1 infantry
        Karelia : 1 artillery, 1 infantry and 1 mech_infantry
        Bryansk : 1 mech_infantry
        Russia : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_major, 3 fighters, 6 infantry, 4 mech_infantrys and 1 tactical_bomber
        Ukraine : 1 factory_minor
        Volgograd : 1 factory_minor and 3 mech_infantrys
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        76 Sea Zone : 1 transport
        Iraq : 1 flag, 1 infantry
        81 Sea Zone : 1 carrier
        Northwest Persia : 1 flag, 1 armour, 3 fighters, 3 mech_infantrys and 1 tactical_bomber
        Persia : 1 flag, 3 aaGuns, 4 artilleries, 1 factory_minor and 5 infantry
        Finland : 1 flag
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 42 / 38
        Russians : 39 / 53
        Japanese : 56 / 63
        Americans : 62 / 82
        Chinese : 1 / 2
        British : 26 / 26
        UK_Pacific : 0 / 0
        Italians : 16 / 6
        ANZAC : 21 / 27
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Edited the old US-11 map (the last non-bugged map). The Soviet-15 map now appears as (the second) Soviet-12 map (the most recent post) on our strand…

    Everything squares with old map except:
    (a) The Japanese have one extra unit worth 6 (a tank or sub), which I cannot find any where.
    (b) The U.S. has two extra infantry units in Korea, which I could not edit out despite repeated efforts (keeps asking for the removal of transports, which had already been removed).

    You probably got a slew of Martis, because I had to fight the US-11 battles all over again. Just disregard.

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