846090ab-9f59-4c79-9cae-c9aab93a0a6b-image.png
Casualty selection?
You are doing good with your Euro Axis, don’t think that I can pull anything there.
And you are about to pull on Pac Mainland as well. Excellent Job and good dice on your side.
:-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 aaGun moved from South Australia to New South Wales
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Territory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
62 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 42 / 60
Russians : 39 / 45
Japanese : 55 / 56
Americans : 53 / 74
Chinese : 5 / 7
British : 18 / 21
UK_Pacific : 9 / 9
Italians : 30 / 51
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
British take Belgian Congo from Italians
Combat - French
Non Combat Move - French
1 infantry moved from Eire to Scotland
Turn Complete - French
Territory Summary for French :
Belgian Congo : 1 infantry
Scotland : 1 infantry
Eire : 1 flag
Production/PUs Summary :
Germans : 42 / 60
Russians : 39 / 45
Japanese : 55 / 56
Americans : 53 / 74
Chinese : 5 / 7
British : 19 / 21
UK_Pacific : 9 / 9
Italians : 29 / 51
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
9 armour, 7 artilleries, 16 infantry and 3 mech_infantrys moved from Belarus to Bryansk
1 artillery and 1 infantry moved from Baltic States to Novgorod
2 armour moved from Germany to Romania
1 submarine moved from 110 Sea Zone to 91 Sea Zone
3 fighters moved from France to 91 Sea Zone
1 bomber moved from Western Germany to Romania
1 armour moved from Germany to Romania
1 artillery moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 tactical_bomber moved from Baltic States to Romania
1 bomber moved from Germany to Novgorod
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 91 Sea Zone
Germans attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 3 fighters in 91 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Novgorod
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Novgorod, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 3 armour, 1 bomber and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 armour, 1 bomber and 1 tactical_bomber in Romania, round 2 : 5/5 hits
Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 armour owned by the Germans and 1 artillery owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 2 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 9 armour, 7 artilleries, 16 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 9 armour, 7 artilleries, 16 infantry and 3 mech_infantrys in Bryansk, round 2 : 9/35 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 9 armour, 7 artilleries, 16 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns moved from Belarus to Bryansk
9 mech_infantrys moved from Baltic States to Bryansk
1 aaGun moved from Baltic States to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
5 armour moved from Germany to Eastern Poland
3 fighters moved from 91 Sea Zone to Gibraltar
3 carriers moved from 96 Sea Zone to 92 Sea Zone
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 92 Sea Zone
5 artilleries and 5 infantry moved from Malta to 96 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 96 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
4 artilleries and 4 infantry moved from 92 Sea Zone to Morocco
1 tactical_bomber moved from Romania to Northern Italy
1 bomber moved from Romania to Germany
2 tactical_bombers moved from France to Western Germany
1 fighter moved from France to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 bomber moved from Germany to Western Germany
1 bomber moved from Novgorod to Germany
Place Units - Germans
1 carrier placed in 112 Sea Zone
1 destroyer, 1 fighter and 1 transport placed in 112 Sea Zone
1 artillery and 1 infantry placed in Western Germany
1 bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 92 Sea Zone: 1 transport
EDIT: Removing units owned by Germans from Gibraltar: 1 artillery
EDIT: Adding units owned by Germans to Egypt: 1 artillery
EDIT: Adding units owned by Germans to 98 Sea Zone: 1 transport
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Territory Summary for Germans :
Gibraltar : 1 artillery, 4 fighters and 1 infantry
Egypt : 1 artillery
Malta : 1 flag
Morocco : 1 flag, 4 artilleries and 4 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 harbour, 1 infantry and 2 tactical_bombers
Romania : 2 armour
Germany : 1 bomber and 1 factory_major
Northern Italy : 1 tactical_bomber
Belarus : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 aaGuns, 9 armour, 7 artilleries, 16 infantry and 12 mech_infantrys
Eastern Poland : 1 flag, 2 aaGuns, 5 armour and 1 infantry
Bessarabia : 1 flag, 1 artillery
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
112 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor
92 Sea Zone : 3 carriers, 1 cruiser and 5 transports
Yugoslavia : 1 flag
98 Sea Zone : 1 transport
91 Sea Zone : 1 submarine
110 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 48 / 61
Russians : 33 / 45
Japanese : 55 / 56
Americans : 53 / 74
Chinese : 5 / 7
British : 19 / 21
UK_Pacific : 9 / 9
Italians : 29 / 51
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 13 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 15 times
6 was rolled 8 times
Average roll : 3.517
Median : 3.000
Variance : 0.983
Standard Deviation : 0.991
Total rolls : 60
Null / Other
2 was rolled 2 times
5 was rolled 4 times
Average roll : 4.000
Median : 5.000
Variance : 2.800
Standard Deviation : 1.673
Total rolls : 6
Germans Combat
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.404
Median : 3.000
Variance : 0.239
Standard Deviation : 0.489
Total rolls : 47
Russians Combat
2 was rolled 2 times
5 was rolled 4 times
Average roll : 4.000
Median : 5.000
Variance : 2.800
Standard Deviation : 1.673
Total rolls : 6
Americans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Ukraine to Bessarabia
1 tactical_bomber moved from Ukraine to Bessarabia
1 infantry moved from Archangel to Novgorod
1 bomber and 1 fighter moved from Vologda to Novgorod
1 infantry moved from Finland to Norway
Russians take Norway from Germans
2 infantry moved from Caucasus to Northwest Persia
1 fighter moved from Caucasus to Northwest Persia
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Battle in Novgorod
Russians attack with 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 bomber, 1 fighter and 1 infantry in Novgorod, round 2 : 2/3 hits
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits
1 fighter owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Novgorod
Russians winRussians win, taking 125 Sea Zone from Neutral with 1 submarine remaining, taking Novgorod from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 fighter
Battle in Bessarabia
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits
Germans roll dice for 1 artillery in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Northwest Persia, round 2 : 2/3 hits
Italians roll dice for 1 artillery in Northwest Persia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Northwest Persia
Russians win, taking Northwest Persia from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Northwest Persia to Volgograd
1 tactical_bomber moved from Bessarabia to Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Rostov
1 infantry moved from Samara to Tambov
5 infantry moved from Samara to Russia
1 infantry moved from Russia to Smolensk
2 aaGuns, 1 artillery and 12 infantry moved from Vologda to Russia
2 aaGuns and 12 infantry moved from Novosibirsk to Samara
2 infantry moved from Finland to Karelia
1 bomber moved from Novgorod to Russia
Place Units - Russians
2 armour placed in Volgograd
1 infantry placed in Ukraine
10 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Russians collect 39 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs
Territory Summary for Russians :
Norway : 1 flag, 1 infantry
Belarus : 1 infantry
Karelia : 2 infantry
Rostov : 1 infantry
Bessarabia : 2 infantry
Russia : 3 aaGuns, 1 airfield, 4 armour, 1 artillery, 1 bomber, 1 factory_major, 43 infantry and 3 mech_infantrys
Tambov : 1 infantry
Ukraine : 1 aaGun, 3 armour, 1 factory_minor, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
Western Ukraine : 1 infantry
Volgograd : 2 armour, 1 factory_minor and 1 fighter
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Smolensk : 1 infantry
Samara : 2 aaGuns and 12 infantry
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 infantry
115 Sea Zone : 1 cruiser
Finland : 1 flag
Production/PUs Summary :
Germans : 42 / 61
Russians : 39 / 45
Japanese : 55 / 56
Americans : 53 / 74
Chinese : 5 / 7
British : 19 / 21
UK_Pacific : 9 / 9
Italians : 29 / 51
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3,682
Median : 4,500
Variance : 1,048
Standard Deviation : 1,024
Total rolls : 22
Null / Other
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,800
Median : 5,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 5
Germans Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,800
Median : 5,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 5
Italians Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Russians Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3,727
Median : 4,000
Variance : 1,100
Standard Deviation : 1,049
Total rolls : 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 3 fighters, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Siam to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
2 submarines moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from 42 Sea Zone to 39 Sea Zone
3 bombers moved from Hunan to 39 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Hunan to Hopei
2 armour moved from Jehol to Hopei
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 3 bombers, 2 fighters, 2 submarines and 1 tactical_bomber
British defend with 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 3 bombers, 2 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 1/6 hits
British roll dice for 1 cruiser, 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the British, 1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 39 Sea Zone
1 transport owned by the British lost in 39 Sea Zone
Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 1/1 hits
Japanese win, taking 39 Sea Zone from Neutral with 3 bombers, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Japanese: 1 submarine
Casualties for British: 1 cruiser, 1 destroyer and 1 transport
Battle in Sumatra
Battle in Hopei
Japanese attack with 2 armour, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Sumatra from UK_Pacific, taking Hopei from Chinese with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Hopei to Kiangsu
1 tactical_bomber moved from 39 Sea Zone to Burma
2 fighters moved from 39 Sea Zone to Burma
3 bombers moved from 39 Sea Zone to Burma
1 armour moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 artillery moved from Szechwan to Yunnan
1 artillery moved from French Indo China to Shan State
2 battleships, 3 carriers, 1 destroyer, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 35 Sea Zone
2 submarines moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from Hunan to 35 Sea Zone
1 bomber moved from Kwangtung to Philippines
1 carrier, 2 fighters and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
1 tactical_bomber moved from Hunan to Philippines
1 tactical_bomber moved from Hunan to Philippines
1 tactical_bomber moved from Japan to Philippines
Place Units - Japanese
2 armour placed in Kwangtung
1 submarine placed in 20 Sea Zone
Japanese undo move 1.
1 armour and 1 mech_infantry placed in Kwangtung
1 armour and 1 mech_infantry placed in Kiangsu
3 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 armour, 1 factory_minor, 1 mech_infantry and 1 tactical_bomber
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 artillery
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 2 armour
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery
Burma : 1 flag, 1 aaGun, 4 armour, 5 artilleries, 3 bombers, 2 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 1 bomber, 1 harbour and 3 tactical_bombers
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag
41 Sea Zone : 1 transport
37 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 4 carriers, 1 destroyer, 7 fighters, 5 submarines, 1 tactical_bomber and 1 transport
39 Sea Zone : 1 flag, 1 submarine
20 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 42 / 61
Russians : 39 / 45
Japanese : 63 / 68
Americans : 53 / 74
Chinese : 1 / 7
British : 19 / 21
UK_Pacific : 5 / 9
Italians : 29 / 51
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 1.294
Standard Deviation : 1.138
Total rolls : 18
Null / Other
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Japanese Combat
1 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.462
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 13
British Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Chinese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 battleship, 1 bomber, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 mech_infantry moved from 44 Sea Zone to Celebes
1 fighter moved from India to 41 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
Combat - Americans
Battle in Celebes
Battle in 41 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 fighter moved from 41 Sea Zone to India
1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Western United States to Midway
1 fighter moved from Hawaiian Islands to Midway
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
Place Units - Americans
1 battleship, 1 submarine and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 fighter, 1 submarine and 1 transport placed in 101 Sea Zone
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 airfield, 1 artillery, 1 fighter and 1 infantry
India : 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour, 2 infantry and 1 mech_infantry
Midway : 1 airfield, 4 bombers and 1 fighter
Celebes : 1 flag, 1 infantry and 1 mech_infantry
41 Sea Zone : 1 submarine
44 Sea Zone : 1 transport
26 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 4 submarines, 1 tactical_bomber and 1 transport
10 Sea Zone : 1 battleship, 1 submarine and 2 transports
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 flag
Central United States : 1 factory_major
Southeast Mexico : 1 infantry and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour, 4 infantry and 2 mech_infantrys
89 Sea Zone : 1 destroyer and 1 transport
101 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 5 submarines and 2 transports
Brazil : 1 flag, 3 infantry
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 42 / 61
Russians : 39 / 45
Japanese : 60 / 68
Americans : 56 / 76
Chinese : 1 / 7
British : 19 / 21
UK_Pacific : 5 / 9
Italians : 29 / 51
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
:-P
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Battle in Sikang
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter in Shensi, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total
Territory Summary for Chinese :
Tsinghai : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 42 / 61
Russians : 39 / 45
Japanese : 60 / 68
Americans : 56 / 76
Chinese : 1 / 2
British : 19 / 21
UK_Pacific : 5 / 9
Italians : 29 / 51
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,429
Median : 3,000
Variance : 0,833
Standard Deviation : 0,913
Total rolls : 7
Chinese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3,750
Median : 3,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 4
Japanese Combat
2 was rolled 2 times
5 was rolled 1 times
Average roll : 3,000
Median : 2,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
2 fighters moved from United Kingdom to Karelia
Place Units - British
1 fighter and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
British collect 19 PUs; end with 19 PUs total
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Some Units in India change ownership: 3 infantry
Territory Summary for British and UK_Pacific :
India : 4 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 28 infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 17 infantry, 1 mech_infantry and 1 tactical_bomber
Karelia : 2 fighters
106 Sea Zone : 1 destroyer and 2 transports
Eastern Persia : 1 flag
Production/PUs Summary :
Germans : 42 / 61
Russians : 39 / 45
Japanese : 60 / 68
Americans : 56 / 76
Chinese : 1 / 2
British : 19 / 19
UK_Pacific : 5 / 2
Italians : 29 / 51
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2,786
Median : 2,000
Variance : 2,154
Standard Deviation : 1,468
Total rolls : 14
Null / Other
1 was rolled 1 times
2 was rolled 3 times
5 was rolled 1 times
Average roll : 2,400
Median : 2,000
Variance : 2,750
Standard Deviation : 1,658
Total rolls : 5
Chinese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3,750
Median : 3,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 4
Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
5 was rolled 1 times
Average roll : 2,400
Median : 2,000
Variance : 2,750
Standard Deviation : 1,658
Total rolls : 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 artilleries, 1 carrier, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 1 infantry moved from Persia to Northwest Persia
1 armour moved from Iraq to Northwest Persia
2 mech_infantrys moved from Iraq to Northwest Persia
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
2 armour moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
Combat - Italians
Battle in Belgian Congo
Italians attack with 2 armour and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Belgian Congo, round 2 : 1/3 hits
British roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits
1 infantry owned by the French lost in Belgian Congo
Italians win, taking Belgian Congo from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Northwest Persia
Italians attack with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 2/6 hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Northwest Persia
Italians win, taking Northwest Persia from Russians with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 transports moved from 92 Sea Zone to 93 Sea Zone
2 aaGuns and 1 infantry moved from Southern France to 93 Sea Zone
2 aaGuns, 1 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
2 aaGuns moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from 92 Sea Zone to Gibraltar
2 fighters moved from Iraq to 92 Sea Zone
1 fighter moved from Iraq to Southern Italy
1 artillery moved from Union of South Africa to Rhodesia
1 battleship, 1 cruiser and 2 transports moved from 80 Sea Zone to 81 Sea Zone
2 mech_infantrys moved from Egypt to Tobruk
2 mech_infantrys moved from Northern Italy to Southern France
1 aaGun and 1 infantry moved from Bulgaria to Romania
Place Units - Italians
1 infantry placed in Southern France
2 infantry placed in Northern Italy
1 carrier and 2 transports placed in 95 Sea Zone
3 artilleries placed in Iraq
Turn Complete - Italians
Italians collect 31 PUs; end with 31 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 42 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 52 PUs
Territory Summary for Italians :
Belgian Congo : 1 flag, 2 armour and 1 mech_infantry
Trans-Jordan : 1 flag
Alexandria : 1 flag
Gibraltar : 1 flag, 2 aaGuns, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Egypt : 1 flag, 1 factory_minor and 1 harbour
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
South West Africa : 1 flag
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 mech_infantry
Rhodesia : 1 flag, 1 artillery
Tanganyika Territory : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Syria : 1 flag
Tunisia : 1 flag
Romania : 1 aaGun and 1 infantry
Tobruk : 2 mech_infantrys
Northern Italy : 1 factory_major and 2 infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
95 Sea Zone : 1 carrier and 2 transports
Iraq : 1 flag, 1 airfield, 3 artilleries and 1 factory_minor
92 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
81 Sea Zone : 1 battleship, 1 cruiser and 2 transports
Northwest Persia : 1 flag, 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
Persia : 1 flag
Production/PUs Summary :
Germans : 42 / 61
Russians : 39 / 45
Japanese : 60 / 68
Americans : 56 / 76
Chinese : 1 / 2
British : 17 / 19
UK_Pacific : 5 / 2
Italians : 31 / 52
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.182
Median : 3.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11
Russians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.111
Median : 2.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 armour moved from New South Wales to Queensland
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Territory Summary for ANZAC :
Queensland : 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
62 Sea Zone : 1 flag, 1 transport
Production/PUs Summary :
Germans : 42 / 61
Russians : 39 / 45
Japanese : 60 / 68
Americans : 56 / 76
Chinese : 1 / 2
British : 17 / 19
UK_Pacific : 5 / 2
Italians : 31 / 52
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
Territory Summary for French :
Scotland : 1 infantry
Eire : 1 flag
Production/PUs Summary :
Germans : 42 / 61
Russians : 39 / 45
Japanese : 60 / 68
Americans : 56 / 76
Chinese : 1 / 2
British : 17 / 19
UK_Pacific : 5 / 2
Italians : 31 / 52
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Eastern Poland to Belarus
1 bomber moved from Germany to Belarus
4 artilleries and 4 infantry moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
5 artilleries, 3 carriers, 1 cruiser, 5 infantry and 5 transports moved from 92 Sea Zone to 109 Sea Zone
5 artilleries moved from 109 Sea Zone to Eire
5 infantry moved from 109 Sea Zone to Eire
4 fighters moved from Gibraltar to 109 Sea Zone
5 armour moved from Eastern Poland to Novgorod
1 destroyer moved from 112 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Western Ukraine
2 armour moved from Romania to Western Ukraine
1 infantry moved from Bryansk to Rostov
5 artilleries moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Rostov
9 armour moved from Bryansk to Ukraine
1 bomber moved from Western Germany to 109 Sea Zone
10 infantry moved from Bryansk to Ukraine
10 mech_infantrys moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Rostov
2 mech_infantrys moved from Bryansk to Rostov
1 bomber moved from Western Germany to 105 Sea Zone
1 fighter moved from 112 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to Norway
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Belarus
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 artillery, 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Rostov, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eire
Battle in Western Ukraine
Germans attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour and 1 infantry in Western Ukraine, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Eire from French, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 105 Sea Zone
Germans attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Germans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 105 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Norway
Germans attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Norway, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Norway, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Norway
Germans win, taking Norway from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 5 armour
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 5 armour in Novgorod, round 2 : 4/5 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 5 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 9 armour, 5 artilleries, 10 infantry and 10 mech_infantrys
Russians defend with 1 aaGun, 3 armour, 1 factory_minor, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans roll dice for 9 armour, 5 artilleries, 10 infantry and 10 mech_infantrys in Ukraine, round 2 : 10/34 hits
Russians roll dice for 1 aaGun, 3 armour, 10 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 8/16 hits
9 infantry owned by the Russians, 8 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Ukraine
Germans roll dice for 9 armour, 5 artilleries, 2 infantry and 10 mech_infantrys in Ukraine, round 3 : 10/26 hits
Russians roll dice for 3 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 2/7 hits
1 infantry owned by the Russians, 1 tactical_bomber owned by the Russians, 3 armour owned by the Russians, 2 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 9 armour, 5 artilleries and 10 mech_infantrys remaining. Battle score for attacker is 42
Casualties for Germans: 10 infantry
Casualties for Russians: 1 aaGun, 3 armour, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
Non Combat Move - Germans
1 bomber moved from Belarus to Germany
2 fighters moved from Norway to 112 Sea Zone
1 tactical_bomber moved from Northern Italy to Gibraltar
2 tactical_bombers moved from Western Germany to Gibraltar
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 bomber moved from 105 Sea Zone to Western Germany
1 bomber moved from 109 Sea Zone to Western Germany
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Rostov
2 aaGuns moved from Eastern Poland to Western Ukraine
Place Units - Germans
2 transports placed in 112 Sea Zone
2 fighters placed in Western Germany
2 artilleries and 2 infantry placed in Western Germany
1 artillery and 1 infantry placed in Normandy Bordeaux
1 armour placed in Greece
Turning on Edit Mode
EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Territory Summary for Germans :
Gibraltar : 3 tactical_bombers
Egypt : 1 artillery
Malta : 1 flag
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Germany : 1 bomber and 1 factory_major
Norway : 1 artillery and 1 infantry
Belarus : 1 flag, 1 infantry
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag, 3 aaGuns, 1 artillery, 2 infantry and 2 mech_infantrys
Eastern Poland : 1 flag
Tambov : 1 flag, 1 artillery and 1 infantry
Ukraine : 1 flag, 9 armour, 5 artilleries, 1 factory_minor and 10 mech_infantrys
Western Ukraine : 1 flag, 2 aaGuns and 2 armour
Novgorod : 1 flag, 1 airfield, 5 armour, 1 factory_minor and 1 harbour
112 Sea Zone : 1 carrier, 2 fighters, 2 submarines and 3 transports
125 Sea Zone : 1 submarine
Eire : 1 flag, 5 artilleries and 5 infantry
Bulgaria : 1 flag
109 Sea Zone : 3 carriers, 1 cruiser, 4 fighters, 1 submarine and 5 transports
Greece : 1 flag, 1 armour and 1 factory_minor
97 Sea Zone : 1 transport
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 55 / 67
Russians : 26 / 45
Japanese : 60 / 68
Americans : 56 / 76
Chinese : 1 / 2
British : 17 / 19
UK_Pacific : 5 / 2
Italians : 31 / 52
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 28 times
2 was rolled 25 times
3 was rolled 21 times
4 was rolled 16 times
5 was rolled 28 times
6 was rolled 29 times
Average roll : 3.531
Median : 3.000
Variance : 0.897
Standard Deviation : 0.947
Total rolls : 147
Null / Other
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.516
Median : 4.000
Variance : 0.633
Standard Deviation : 0.796
Total rolls : 31
Germans Combat
1 was rolled 13 times
2 was rolled 17 times
3 was rolled 13 times
4 was rolled 10 times
5 was rolled 12 times
6 was rolled 19 times
Average roll : 3.571
Median : 3.000
Variance : 0.675
Standard Deviation : 0.821
Total rolls : 84
Russians Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.516
Median : 4.000
Variance : 0.633
Standard Deviation : 0.796
Total rolls : 31
Americans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Are you aware that you let your AC unprotected against my SS?
When I attack your SS will submerge and your Ftrs cant participate.
Sz 125.
You are wrong. The Subs can stay and fight (at 1) and die, instead of his Carrier, Aequitas.
You can’t win that battle: don’t do it!
Sorry to butt in guys. Have fun.
My subs will not submerge
Is it ok with you Slovenehero if I don’t attack sz 125?
I double checked on the rules and Wittmann and you are correct, also I post before my physical Turn.
Let me know Slovenehero. thanks Wittmann to let me know.
He won’t mind. Just do it and edit your Sub back after it dies! Most people in a League game would understand too.
Have a good weekend both.
Sure no problem