@mike64 I had edited that tank out of Denmark on Japan’s turn, but it’s back in Denmark. When I do Germany I’m going to edit back to W Germany.
G40 2nd edition Slovenehero (Axis) vs AeV (Allies +9)
-
You are doing good with your Euro Axis, don’t think that I can pull anything there.
And you are about to pull on Pac Mainland as well. Excellent Job and good dice on your side.
:-) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 aaGun moved from South Australia to New South WalesPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
62 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 42 / 60
Russians : 39 / 45
Japanese : 55 / 56
Americans : 53 / 74
Chinese : 5 / 7
British : 18 / 21
UK_Pacific : 9 / 9
Italians : 30 / 51
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
British take Belgian Congo from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from Eire to ScotlandTurn Complete - French
Territory Summary for French :
Belgian Congo : 1 infantry
Scotland : 1 infantry
Eire : 1 flagProduction/PUs Summary :
Germans : 42 / 60
Russians : 39 / 45
Japanese : 55 / 56
Americans : 53 / 74
Chinese : 5 / 7
British : 19 / 21
UK_Pacific : 9 / 9
Italians : 29 / 51
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
9 armour, 7 artilleries, 16 infantry and 3 mech_infantrys moved from Belarus to Bryansk
1 artillery and 1 infantry moved from Baltic States to Novgorod
2 armour moved from Germany to Romania
1 submarine moved from 110 Sea Zone to 91 Sea Zone
3 fighters moved from France to 91 Sea Zone
1 bomber moved from Western Germany to Romania
1 armour moved from Germany to Romania
1 artillery moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 tactical_bomber moved from Baltic States to Romania
1 bomber moved from Germany to NovgorodCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 91 Sea Zone
Germans attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 3 fighters in 91 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Novgorod
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Novgorod, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 3 armour, 1 bomber and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 armour, 1 bomber and 1 tactical_bomber in Romania, round 2 : 5/5 hits
Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 armour owned by the Germans and 1 artillery owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 2 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 9 armour, 7 artilleries, 16 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 9 armour, 7 artilleries, 16 infantry and 3 mech_infantrys in Bryansk, round 2 : 9/35 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 9 armour, 7 artilleries, 16 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Belarus to Bryansk
9 mech_infantrys moved from Baltic States to Bryansk
1 aaGun moved from Baltic States to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
5 armour moved from Germany to Eastern Poland
3 fighters moved from 91 Sea Zone to Gibraltar
3 carriers moved from 96 Sea Zone to 92 Sea Zone
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 92 Sea Zone
5 artilleries and 5 infantry moved from Malta to 96 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 96 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
4 artilleries and 4 infantry moved from 92 Sea Zone to Morocco
1 tactical_bomber moved from Romania to Northern Italy
1 bomber moved from Romania to Germany
2 tactical_bombers moved from France to Western Germany
1 fighter moved from France to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 bomber moved from Germany to Western Germany
1 bomber moved from Novgorod to GermanyPlace Units - Germans
1 carrier placed in 112 Sea Zone
1 destroyer, 1 fighter and 1 transport placed in 112 Sea Zone
1 artillery and 1 infantry placed in Western Germany
1 bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 92 Sea Zone: 1 transport
EDIT: Removing units owned by Germans from Gibraltar: 1 artillery
EDIT: Adding units owned by Germans to Egypt: 1 artillery
EDIT: Adding units owned by Germans to 98 Sea Zone: 1 transport
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Gibraltar: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsTerritory Summary for Germans :
Gibraltar : 1 artillery, 4 fighters and 1 infantry
Egypt : 1 artillery
Malta : 1 flag
Morocco : 1 flag, 4 artilleries and 4 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 harbour, 1 infantry and 2 tactical_bombers
Romania : 2 armour
Germany : 1 bomber and 1 factory_major
Northern Italy : 1 tactical_bomber
Belarus : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 aaGuns, 9 armour, 7 artilleries, 16 infantry and 12 mech_infantrys
Eastern Poland : 1 flag, 2 aaGuns, 5 armour and 1 infantry
Bessarabia : 1 flag, 1 artillery
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
112 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor
92 Sea Zone : 3 carriers, 1 cruiser and 5 transports
Yugoslavia : 1 flag
98 Sea Zone : 1 transport
91 Sea Zone : 1 submarine
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 48 / 61
Russians : 33 / 45
Japanese : 55 / 56
Americans : 53 / 74
Chinese : 5 / 7
British : 19 / 21
UK_Pacific : 9 / 9
Italians : 29 / 51
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 13 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 15 times
6 was rolled 8 times
Average roll : 3.517
Median : 3.000
Variance : 0.983
Standard Deviation : 0.991
Total rolls : 60Null / Other
2 was rolled 2 times
5 was rolled 4 times
Average roll : 4.000
Median : 5.000
Variance : 2.800
Standard Deviation : 1.673
Total rolls : 6Germans Combat
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.404
Median : 3.000
Variance : 0.239
Standard Deviation : 0.489
Total rolls : 47Russians Combat
2 was rolled 2 times
5 was rolled 4 times
Average roll : 4.000
Median : 5.000
Variance : 2.800
Standard Deviation : 1.673
Total rolls : 6Americans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Ukraine to Bessarabia
1 tactical_bomber moved from Ukraine to Bessarabia
1 infantry moved from Archangel to Novgorod
1 bomber and 1 fighter moved from Vologda to Novgorod
1 infantry moved from Finland to Norway
Russians take Norway from Germans
2 infantry moved from Caucasus to Northwest Persia
1 fighter moved from Caucasus to Northwest Persia
1 infantry moved from Smolensk to Belarus
Russians take Belarus from GermansCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Battle in Novgorod
Russians attack with 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 bomber, 1 fighter and 1 infantry in Novgorod, round 2 : 2/3 hits
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits
1 fighter owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Novgorod
Russians winRussians win, taking 125 Sea Zone from Neutral with 1 submarine remaining, taking Novgorod from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 fighter
Battle in Bessarabia
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits
Germans roll dice for 1 artillery in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Northwest Persia, round 2 : 2/3 hits
Italians roll dice for 1 artillery in Northwest Persia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Northwest Persia
Russians win, taking Northwest Persia from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Northwest Persia to Volgograd
1 tactical_bomber moved from Bessarabia to Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Rostov
1 infantry moved from Samara to Tambov
5 infantry moved from Samara to Russia
1 infantry moved from Russia to Smolensk
2 aaGuns, 1 artillery and 12 infantry moved from Vologda to Russia
2 aaGuns and 12 infantry moved from Novosibirsk to Samara
2 infantry moved from Finland to Karelia
1 bomber moved from Novgorod to RussiaPlace Units - Russians
2 armour placed in Volgograd
1 infantry placed in Ukraine
10 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Russians collect 39 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUsTerritory Summary for Russians :
Norway : 1 flag, 1 infantry
Belarus : 1 infantry
Karelia : 2 infantry
Rostov : 1 infantry
Bessarabia : 2 infantry
Russia : 3 aaGuns, 1 airfield, 4 armour, 1 artillery, 1 bomber, 1 factory_major, 43 infantry and 3 mech_infantrys
Tambov : 1 infantry
Ukraine : 1 aaGun, 3 armour, 1 factory_minor, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
Western Ukraine : 1 infantry
Volgograd : 2 armour, 1 factory_minor and 1 fighter
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Smolensk : 1 infantry
Samara : 2 aaGuns and 12 infantry
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 infantry
115 Sea Zone : 1 cruiser
Finland : 1 flagProduction/PUs Summary :
Germans : 42 / 61
Russians : 39 / 45
Japanese : 55 / 56
Americans : 53 / 74
Chinese : 5 / 7
British : 19 / 21
UK_Pacific : 9 / 9
Italians : 29 / 51
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3,682
Median : 4,500
Variance : 1,048
Standard Deviation : 1,024
Total rolls : 22Null / Other
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,800
Median : 5,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 5Germans Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,800
Median : 5,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 5Italians Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3,727
Median : 4,000
Variance : 1,100
Standard Deviation : 1,049
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 3 fighters, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Siam to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
2 submarines moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from 42 Sea Zone to 39 Sea Zone
3 bombers moved from Hunan to 39 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Hunan to Hopei
2 armour moved from Jehol to Hopei
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from ChineseCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 3 bombers, 2 fighters, 2 submarines and 1 tactical_bomber
British defend with 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 3 bombers, 2 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 1/6 hits
British roll dice for 1 cruiser, 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the British, 1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 39 Sea Zone
1 transport owned by the British lost in 39 Sea Zone
Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 1/1 hits
Japanese win, taking 39 Sea Zone from Neutral with 3 bombers, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Japanese: 1 submarine
Casualties for British: 1 cruiser, 1 destroyer and 1 transport
Battle in Sumatra
Battle in Hopei
Japanese attack with 2 armour, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Sumatra from UK_Pacific, taking Hopei from Chinese with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Hopei to Kiangsu
1 tactical_bomber moved from 39 Sea Zone to Burma
2 fighters moved from 39 Sea Zone to Burma
3 bombers moved from 39 Sea Zone to Burma
1 armour moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 artillery moved from Szechwan to Yunnan
1 artillery moved from French Indo China to Shan State
2 battleships, 3 carriers, 1 destroyer, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 35 Sea Zone
2 submarines moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from Hunan to 35 Sea Zone
1 bomber moved from Kwangtung to Philippines
1 carrier, 2 fighters and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
1 tactical_bomber moved from Hunan to Philippines
1 tactical_bomber moved from Hunan to Philippines
1 tactical_bomber moved from Japan to PhilippinesPlace Units - Japanese
2 armour placed in Kwangtung
1 submarine placed in 20 Sea Zone
Japanese undo move 1.
1 armour and 1 mech_infantry placed in Kwangtung
1 armour and 1 mech_infantry placed in Kiangsu
3 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 armour, 1 factory_minor, 1 mech_infantry and 1 tactical_bomber
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 artillery
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 2 armour
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery
Burma : 1 flag, 1 aaGun, 4 armour, 5 artilleries, 3 bombers, 2 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 1 bomber, 1 harbour and 3 tactical_bombers
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag
41 Sea Zone : 1 transport
37 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 4 carriers, 1 destroyer, 7 fighters, 5 submarines, 1 tactical_bomber and 1 transport
39 Sea Zone : 1 flag, 1 submarine
20 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 42 / 61
Russians : 39 / 45
Japanese : 63 / 68
Americans : 53 / 74
Chinese : 1 / 7
British : 19 / 21
UK_Pacific : 5 / 9
Italians : 29 / 51
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 1.294
Standard Deviation : 1.138
Total rolls : 18Null / Other
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Japanese Combat
1 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.462
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 13British Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 battleship, 1 bomber, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 mech_infantry moved from 44 Sea Zone to Celebes
1 fighter moved from India to 41 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea ZoneCombat - Americans
Battle in Celebes
Battle in 41 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 fighter moved from 41 Sea Zone to India
1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Western United States to Midway
1 fighter moved from Hawaiian Islands to Midway
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
1 destroyer moved from 101 Sea Zone to 89 Sea ZonePlace Units - Americans
1 battleship, 1 submarine and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 fighter, 1 submarine and 1 transport placed in 101 Sea Zone
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 airfield, 1 artillery, 1 fighter and 1 infantry
India : 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour, 2 infantry and 1 mech_infantry
Midway : 1 airfield, 4 bombers and 1 fighter
Celebes : 1 flag, 1 infantry and 1 mech_infantry
41 Sea Zone : 1 submarine
44 Sea Zone : 1 transport
26 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 4 submarines, 1 tactical_bomber and 1 transport
10 Sea Zone : 1 battleship, 1 submarine and 2 transports
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 flag
Central United States : 1 factory_major
Southeast Mexico : 1 infantry and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour, 4 infantry and 2 mech_infantrys
89 Sea Zone : 1 destroyer and 1 transport
101 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 5 submarines and 2 transports
Brazil : 1 flag, 3 infantry
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 42 / 61
Russians : 39 / 45
Japanese : 60 / 68
Americans : 56 / 76
Chinese : 1 / 7
British : 19 / 21
UK_Pacific : 5 / 9
Italians : 29 / 51
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
:-P
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to ShensiCombat - Chinese
Battle in Sikang
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter in Shensi, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs totalTerritory Summary for Chinese :
Tsinghai : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 42 / 61
Russians : 39 / 45
Japanese : 60 / 68
Americans : 56 / 76
Chinese : 1 / 2
British : 19 / 21
UK_Pacific : 5 / 9
Italians : 29 / 51
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,429
Median : 3,000
Variance : 0,833
Standard Deviation : 0,913
Total rolls : 7Chinese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3,750
Median : 3,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 4Japanese Combat
2 was rolled 2 times
5 was rolled 1 times
Average roll : 3,000
Median : 2,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
2 fighters moved from United Kingdom to KareliaPlace Units - British
1 fighter and 1 tactical_bomber placed in United KingdomTurn Complete - British
British collect 19 PUs; end with 19 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Some Units in India change ownership: 3 infantryTerritory Summary for British and UK_Pacific :
India : 4 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 28 infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 17 infantry, 1 mech_infantry and 1 tactical_bomber
Karelia : 2 fighters
106 Sea Zone : 1 destroyer and 2 transports
Eastern Persia : 1 flagProduction/PUs Summary :
Germans : 42 / 61
Russians : 39 / 45
Japanese : 60 / 68
Americans : 56 / 76
Chinese : 1 / 2
British : 19 / 19
UK_Pacific : 5 / 2
Italians : 29 / 51
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2,786
Median : 2,000
Variance : 2,154
Standard Deviation : 1,468
Total rolls : 14Null / Other
1 was rolled 1 times
2 was rolled 3 times
5 was rolled 1 times
Average roll : 2,400
Median : 2,000
Variance : 2,750
Standard Deviation : 1,658
Total rolls : 5Chinese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3,750
Median : 3,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 4Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
5 was rolled 1 times
Average roll : 2,400
Median : 2,000
Variance : 2,750
Standard Deviation : 1,658
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 artilleries, 1 carrier, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 1 infantry moved from Persia to Northwest Persia
1 armour moved from Iraq to Northwest Persia
2 mech_infantrys moved from Iraq to Northwest Persia
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
2 armour moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian CongoCombat - Italians
Battle in Belgian Congo
Italians attack with 2 armour and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Belgian Congo, round 2 : 1/3 hits
British roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits
1 infantry owned by the French lost in Belgian Congo
Italians win, taking Belgian Congo from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Northwest Persia
Italians attack with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 2/6 hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Northwest Persia
Italians win, taking Northwest Persia from Russians with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 transports moved from 92 Sea Zone to 93 Sea Zone
2 aaGuns and 1 infantry moved from Southern France to 93 Sea Zone
2 aaGuns, 1 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
2 aaGuns moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from 92 Sea Zone to Gibraltar
2 fighters moved from Iraq to 92 Sea Zone
1 fighter moved from Iraq to Southern Italy
1 artillery moved from Union of South Africa to Rhodesia
1 battleship, 1 cruiser and 2 transports moved from 80 Sea Zone to 81 Sea Zone
2 mech_infantrys moved from Egypt to Tobruk
2 mech_infantrys moved from Northern Italy to Southern France
1 aaGun and 1 infantry moved from Bulgaria to RomaniaPlace Units - Italians
1 infantry placed in Southern France
2 infantry placed in Northern Italy
1 carrier and 2 transports placed in 95 Sea Zone
3 artilleries placed in IraqTurn Complete - Italians
Italians collect 31 PUs; end with 31 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 42 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 52 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, 2 armour and 1 mech_infantry
Trans-Jordan : 1 flag
Alexandria : 1 flag
Gibraltar : 1 flag, 2 aaGuns, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Egypt : 1 flag, 1 factory_minor and 1 harbour
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
South West Africa : 1 flag
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 mech_infantry
Rhodesia : 1 flag, 1 artillery
Tanganyika Territory : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Syria : 1 flag
Tunisia : 1 flag
Romania : 1 aaGun and 1 infantry
Tobruk : 2 mech_infantrys
Northern Italy : 1 factory_major and 2 infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
95 Sea Zone : 1 carrier and 2 transports
Iraq : 1 flag, 1 airfield, 3 artilleries and 1 factory_minor
92 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
81 Sea Zone : 1 battleship, 1 cruiser and 2 transports
Northwest Persia : 1 flag, 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
Persia : 1 flagProduction/PUs Summary :
Germans : 42 / 61
Russians : 39 / 45
Japanese : 60 / 68
Americans : 56 / 76
Chinese : 1 / 2
British : 17 / 19
UK_Pacific : 5 / 2
Italians : 31 / 52
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.182
Median : 3.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11Russians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.111
Median : 2.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 armour moved from New South Wales to QueenslandPlace Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
62 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Germans : 42 / 61
Russians : 39 / 45
Japanese : 60 / 68
Americans : 56 / 76
Chinese : 1 / 2
British : 17 / 19
UK_Pacific : 5 / 2
Italians : 31 / 52
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
Territory Summary for French :
Scotland : 1 infantry
Eire : 1 flagProduction/PUs Summary :
Germans : 42 / 61
Russians : 39 / 45
Japanese : 60 / 68
Americans : 56 / 76
Chinese : 1 / 2
British : 17 / 19
UK_Pacific : 5 / 2
Italians : 31 / 52
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Eastern Poland to Belarus
1 bomber moved from Germany to Belarus
4 artilleries and 4 infantry moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
5 artilleries, 3 carriers, 1 cruiser, 5 infantry and 5 transports moved from 92 Sea Zone to 109 Sea Zone
5 artilleries moved from 109 Sea Zone to Eire
5 infantry moved from 109 Sea Zone to Eire
4 fighters moved from Gibraltar to 109 Sea Zone
5 armour moved from Eastern Poland to Novgorod
1 destroyer moved from 112 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Western Ukraine
2 armour moved from Romania to Western Ukraine
1 infantry moved from Bryansk to Rostov
5 artilleries moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Rostov
9 armour moved from Bryansk to Ukraine
1 bomber moved from Western Germany to 109 Sea Zone
10 infantry moved from Bryansk to Ukraine
10 mech_infantrys moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Rostov
2 mech_infantrys moved from Bryansk to Rostov
1 bomber moved from Western Germany to 105 Sea Zone
1 fighter moved from 112 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to NorwayCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Belarus
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 artillery, 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Rostov, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eire
Battle in Western Ukraine
Germans attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour and 1 infantry in Western Ukraine, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Eire from French, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 105 Sea Zone
Germans attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Germans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 105 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Norway
Germans attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Norway, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Norway, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Norway
Germans win, taking Norway from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 5 armour
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 5 armour in Novgorod, round 2 : 4/5 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 5 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 9 armour, 5 artilleries, 10 infantry and 10 mech_infantrys
Russians defend with 1 aaGun, 3 armour, 1 factory_minor, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans roll dice for 9 armour, 5 artilleries, 10 infantry and 10 mech_infantrys in Ukraine, round 2 : 10/34 hits
Russians roll dice for 1 aaGun, 3 armour, 10 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 8/16 hits
9 infantry owned by the Russians, 8 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Ukraine
Germans roll dice for 9 armour, 5 artilleries, 2 infantry and 10 mech_infantrys in Ukraine, round 3 : 10/26 hits
Russians roll dice for 3 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 2/7 hits
1 infantry owned by the Russians, 1 tactical_bomber owned by the Russians, 3 armour owned by the Russians, 2 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 9 armour, 5 artilleries and 10 mech_infantrys remaining. Battle score for attacker is 42
Casualties for Germans: 10 infantry
Casualties for Russians: 1 aaGun, 3 armour, 10 infantry, 2 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
1 bomber moved from Belarus to Germany
2 fighters moved from Norway to 112 Sea Zone
1 tactical_bomber moved from Northern Italy to Gibraltar
2 tactical_bombers moved from Western Germany to Gibraltar
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 bomber moved from 105 Sea Zone to Western Germany
1 bomber moved from 109 Sea Zone to Western Germany
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Rostov
2 aaGuns moved from Eastern Poland to Western UkrainePlace Units - Germans
2 transports placed in 112 Sea Zone
2 fighters placed in Western Germany
2 artilleries and 2 infantry placed in Western Germany
1 artillery and 1 infantry placed in Normandy Bordeaux
1 armour placed in Greece
Turning on Edit Mode
EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Germans :
Gibraltar : 3 tactical_bombers
Egypt : 1 artillery
Malta : 1 flag
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Germany : 1 bomber and 1 factory_major
Norway : 1 artillery and 1 infantry
Belarus : 1 flag, 1 infantry
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag, 3 aaGuns, 1 artillery, 2 infantry and 2 mech_infantrys
Eastern Poland : 1 flag
Tambov : 1 flag, 1 artillery and 1 infantry
Ukraine : 1 flag, 9 armour, 5 artilleries, 1 factory_minor and 10 mech_infantrys
Western Ukraine : 1 flag, 2 aaGuns and 2 armour
Novgorod : 1 flag, 1 airfield, 5 armour, 1 factory_minor and 1 harbour
112 Sea Zone : 1 carrier, 2 fighters, 2 submarines and 3 transports
125 Sea Zone : 1 submarine
Eire : 1 flag, 5 artilleries and 5 infantry
Bulgaria : 1 flag
109 Sea Zone : 3 carriers, 1 cruiser, 4 fighters, 1 submarine and 5 transports
Greece : 1 flag, 1 armour and 1 factory_minor
97 Sea Zone : 1 transport
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 55 / 67
Russians : 26 / 45
Japanese : 60 / 68
Americans : 56 / 76
Chinese : 1 / 2
British : 17 / 19
UK_Pacific : 5 / 2
Italians : 31 / 52
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 28 times
2 was rolled 25 times
3 was rolled 21 times
4 was rolled 16 times
5 was rolled 28 times
6 was rolled 29 times
Average roll : 3.531
Median : 3.000
Variance : 0.897
Standard Deviation : 0.947
Total rolls : 147Null / Other
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.516
Median : 4.000
Variance : 0.633
Standard Deviation : 0.796
Total rolls : 31Germans Combat
1 was rolled 13 times
2 was rolled 17 times
3 was rolled 13 times
4 was rolled 10 times
5 was rolled 12 times
6 was rolled 19 times
Average roll : 3.571
Median : 3.000
Variance : 0.675
Standard Deviation : 0.821
Total rolls : 84Russians Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.516
Median : 4.000
Variance : 0.633
Standard Deviation : 0.796
Total rolls : 31Americans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
Are you aware that you let your AC unprotected against my SS?
When I attack your SS will submerge and your Ftrs cant participate.Sz 125.
-
You are wrong. The Subs can stay and fight (at 1) and die, instead of his Carrier, Aequitas.
You can’t win that battle: don’t do it!Sorry to butt in guys. Have fun.
-
My subs will not submerge
-
Is it ok with you Slovenehero if I don’t attack sz 125?
I double checked on the rules and Wittmann and you are correct, also I post before my physical Turn.
Let me know Slovenehero. thanks Wittmann to let me know. -
He won’t mind. Just do it and edit your Sub back after it dies! Most people in a League game would understand too.
Have a good weekend both. -
Sure no problem





