Aev (Axis) vs Commando Brado (Allies+10)


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 factory_minor, 1 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral


  • Are you missing a DD?
    Found one in sz 33.


  • The DD in SZ33 is supposed to be there…


  • @Commando:

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

        Round: 2

            Purchase Units - British
                British repair 8 damage on 1 factory_major; Remaining resources: 26 PUs;
                British buy 1 artillery, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;

            Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

            Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

            Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 33 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    The Problem I see is that at the time the UK provoked a DOW on Japan, the U.S. turn was allready over.
    According to the rule is the U.S. not allowed to get near of any Japanese controlled territory including sz 33.
    So after Japans DoW you may enter sz 33 as an U.S. player.
    Sorry!

    The other thing is that I would get the German IPC’s reimburst wich I didn’t.
    Vance Phrase was nicley meant but not 100% correct.
    Whatever you purchase on your turn, but is not placed will be reimburst.

    I was confused in the beginning but now I know what I was mixing up.
    In BoB (Battle of the Bulge) your Units are not getting reimburst, they stay until you are able to bring them on board. (I have that game as well as a copy)
    The program we’re using on triplea is allowing us to keep whatever we purchased and letting us place it the next turn.
    So I did not give it any 2nd thought.

    Question: What are we going to do?
    Pause the game and post to the g40 Forum to get an answer?

    sincerley AeV


  • Go ahead and put the US DD w/the other US naval units in the SZ off the Hawaiian Islands/Pearl Harbor. Proceed with the Japanese turn…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 factory_minor, 1 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                    Turning on Edit Mode
                    EDIT: Removing units owned by Americans from 33 Sea Zone: 1 destroyer
                    EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
                    EDIT: Turning off Edit Mode
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Philippines
                1 tactical_bomber moved from 33 Sea Zone to Philippines
                1 fighter moved from 33 Sea Zone to Philippines
                1 tactical_bomber moved from 33 Sea Zone to Philippines
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 mech_infantry moved from Kiangsu to 19 Sea Zone
                1 armour moved from Kiangsu to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from French Indo China to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to India
                1 mech_infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Hopei to Suiyuyan
                3 artilleries and 6 infantry moved from Hopei to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 battleship moved from 33 Sea Zone to 35 Sea Zone
                1 cruiser moved from 33 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Kwangsi to 44 Sea Zone
                2 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 3 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 3 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Kweichow, round 2 :  3/11 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 3 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Kwangtung
                    Japanese attack with 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 :  2/7 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 :  2/2 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Yunnan
                    Japanese attack with 3 fighters and 1 infantry
                    British defend with 1 artillery
                        Japanese roll dice for 3 fighters and 1 infantry in Yunnan, round 2 :  2/4 hits
                        Chinese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 44 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Strategic bombing raid in India
                        AA fire in India :  1/2 hits
                    1 bomber killed by AA
                    Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in India causes 4 damage total.

    Non Combat Move - Japanese
                1 bomber moved from India to French Indo China
                3 fighters moved from Yunnan to French Indo China
                1 carrier moved from 19 Sea Zone to 35 Sea Zone
                2 carriers moved from 33 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Kwangtung to 36 Sea Zone
                1 fighter moved from Kwangtung to 36 Sea Zone
                1 fighter moved from Kwangtung to French Indo China
                1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 armour and 1 artillery moved from 36 Sea Zone to French Indo China
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 33 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                1 destroyer and 1 transport placed in 6 Sea Zone
                1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 41 PUs; end with 41 PUs total
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Kiangsu: 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 4 infantry
        Kiangsu : 1 flag, 1 factory_minor and 1 infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Okinawa : 1 infantry
        Manchuria : 1 flag, 1 aaGun and 3 infantry
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag, 1 infantry and 1 mech_infantry
        Kweichow : 1 flag, 3 artilleries and 6 infantry
        Hunan : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Kwangtung : 1 flag, 1 armour, 1 harbour, 2 infantry and 1 mech_infantry
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Soviet Far East : 1 flag, 1 infantry
        Siberia : 1 flag, 1 infantry
        French Indo China : 1 flag, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 6 fighters, 2 infantry and 2 tactical_bombers
        43 Sea Zone : 1 submarine
        37 Sea Zone : 1 flag, 1 submarine
        36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
        35 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 tactical_bombers and 1 transport
        20 Sea Zone : 2 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 destroyer, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 35 / 35
        Japanese : 41 / 41
        Americans : 50 / 52
        Chinese : 5 / 7
        British : 28 / 21
        UK_Pacific : 21 / 29
        Italians : 20 / 18
        ANZAC : 15 / 25
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 14 times
                3 was rolled 6 times
                4 was rolled 12 times
                5 was rolled 16 times
                6 was rolled 9 times
            Average roll : 3,591
            Median : 4,000
            Variance : 1,046
            Standard Deviation : 1,023
            Total rolls : 66

    Null / Other
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 3 times
            Average roll : 3,464
            Median : 4,000
            Variance : 0,889
            Standard Deviation : 0,943
            Total rolls : 28

    British Combat
                1 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,333
            Median : 3,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    Americans Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4,500
            Median : 4,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Chinese Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4,000
            Median : 4,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    UK_Pacific Combat
                6 was rolled 2 times
            Average roll : 6,000
            Median : 6,000
            Variance : 4,000
            Standard Deviation : 2,000
            Total rolls : 2

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 3 times
            Average roll : 3,464
            Median : 4,000
            Variance : 0,889
            Standard Deviation : 0,943
            Total rolls : 28


  • @aequitas:

    EDIT: Removing units owned by Americans from 33 Sea Zone: 1 destroyer
    EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
    EDIT: Turning off Edit Mode

    Turning on Edit Mode
    EDIT: Adding units owned by Japanese to Kiangsu: 1 infantry
    EDIT: Turning off Edit Mode

    First Edit is about the DD in sz33, second one is about 1xInf wich I purchased but skipped Phase to deploy them.
    1 inf will be removed on Japans next Round.

    Let me know Commando Brado if this is ok or not ok with you.


  • Sorry about the delay. I’ve been out on vacation. Should be able to post tomorrow.


  • No problem, it is thanksgiving time.
    Hope you had a good one too.


  • If it’s the 1 Inf you bought this turn, that’s fine.


  • Is TripleA not warning you that you haven’t placed all your units?


  • Need to know if you will scramble in SZ33? For some reason TripleA isn’t allow me to post the map. Here’s what I’m doing…

    Purchased : 2 AC’s, 1 Sub, 2 Transports

    #1). Invading the Caroline Islands with 3 Inf, 1 Mech, 1 Art and 1 Arm from Hawaii via the 3 Trans in SZ26.

    #2). Moved 1 DD, 2 CC’s, 1 AC, 1 BB and 1 FTR from SZ26 to SZ33. Moved 1 FTR from Wake Island to SZ33.

    That is my only combat moves. Do you want to scramble in SZ33? And if so, which air units scramble?


  • @Commando:

    Is TripleA not warning you that you haven’t placed all your units?

    Yes it warns me, but I get it sometimes mixed up.

    No scramble please. Thank you.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 carriers, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 fighter moved from Wake Island to Caroline Islands
                1 cruiser moved from 26 Sea Zone to 33 Sea Zone
                1 cruiser moved from 26 Sea Zone to 33 Sea Zone
                1 battleship moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from 26 Sea Zone to 33 Sea Zone
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 armour moved from 33 Sea Zone to Caroline Islands
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
                        AA fire in Caroline Islands :  0/1 hits
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  2/3 hits
                        Americans roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Caroline Islands, round 2 :  1/7 hits
                        Japanese roll dice for 1 aaGun, 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 :  2/4 hits
                        2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Caroline Islands, round 3 :  0/5 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Caroline Islands, round 3 :  2/2 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 armour, 1 artillery and 1 fighter in Caroline Islands, round 4 :  2/3 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Caroline Islands, round 4 :  2/2 hits
                        1 fighter owned by the Japanese, 1 artillery owned by the Americans, 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 armour remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 aaGun, 1 fighter, 2 infantry and 1 tactical_bomber

    Non Combat Move - Americans
                1 destroyer moved from 63 Sea Zone to 34 Sea Zone
                1 submarine moved from 63 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 22 Sea Zone
                1 fighter moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 bomber moved from Hawaiian Islands to 49 Sea Zone
                1 bomber moved from 49 Sea Zone to Queensland
                1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 infantry moved from Southeast Mexico to 89 Sea Zone
                1 infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 artillery moved from Central United States to Western United States
                1 mech_infantry moved from Western United States to Central United States
                1 infantry moved from Central United States to Western United States
                1 infantry moved from Southeast Mexico to Central United States
                1 aaGun moved from Western United States to British Columbia
                1 aaGun moved from Western United States to British Columbia
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun moved from Central United States to Western United States
                1 aaGun moved from Central United States to Western United States

    Place Units - Americans
                2 carriers, 1 submarine and 1 transport placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 armour and 1 harbour
        British Columbia : 2 aaGuns
        Queensland : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 1 tactical_bomber
        Midway : 1 airfield
        33 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 3 transports
        34 Sea Zone : 1 destroyer
        22 Sea Zone : 1 destroyer
        10 Sea Zone : 2 carriers, 1 submarine and 1 transport
        Central United States : 1 factory_major, 1 infantry and 1 mech_infantry
        Southeast Mexico : 1 harbour
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Morocco : 2 infantry and 2 mech_infantrys
        104 Sea Zone : 1 destroyer
        86 Sea Zone : 1 transport
        101 Sea Zone : 1 transport
        Brazil : 1 flag, 4 infantry
        91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 35 / 35
        Japanese : 41 / 41
        Americans : 52 / 72
        Chinese : 5 / 7
        British : 28 / 21
        UK_Pacific : 21 / 29
        Italians : 20 / 18
        ANZAC : 15 / 25
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 9 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.444
            Median : 4.000
            Variance : 1.192
            Standard Deviation : 1.092
            Total rolls : 27

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 7 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.778
            Median : 4.000
            Variance : 1.529
            Standard Deviation : 1.237
            Total rolls : 18

    Japanese Combat
                1 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.778
            Median : 3.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9


  • The battle in the Caroline Islands went really bad for me. Should have taken it with 1 Art, 1 Arm and 1 FTR. Ended up losing an Art & FTR just so I could take it…  :-(  :-o  :?  :x  :oops:  :cry:  :roll:  :|


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 13 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 13 infantry in Yunnan, round 2 :  2/14 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 13 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Tsinghai

    Place Units - Chinese
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Territory Summary for Chinese :

    Yunnan : 15 infantry
        Tsinghai : 1 fighter

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 35 / 35
        Japanese : 40 / 41
        Americans : 52 / 72
        Chinese : 6 / 13
        British : 28 / 21
        UK_Pacific : 21 / 29
        Italians : 20 / 18
        ANZAC : 15 / 25
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 10 times
                5 was rolled 7 times
                6 was rolled 8 times
            Average roll : 3.738
            Median : 4.000
            Variance : 0.634
            Standard Deviation : 0.796
            Total rolls : 42

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 7 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.778
            Median : 4.000
            Variance : 1.529
            Standard Deviation : 1.237
            Total rolls : 18

    Chinese Combat
                1 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 4.214
            Median : 5.000
            Variance : 1.077
            Standard Deviation : 1.038
            Total rolls : 14

    Japanese Combat
                1 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 0 damage on 1 factory_major; Remaining resources: 25 PUs;
                UK_Pacific buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Trans-Jordan to Iraq
                1 artillery moved from Trans-Jordan to Iraq
                1 infantry moved from Persia to Iraq
                1 infantry moved from Persia to Iraq
                1 infantry moved from Persia to Iraq
                1 tactical_bomber moved from Egypt to Iraq
                1 fighter moved from Egypt to Iraq
                1 armour moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 armour moved from Kenya to Tanganyika Territory
                1 infantry moved from Belgian Congo to Tanganyika Territory
                1 infantry moved from Belgian Congo to Tanganyika Territory
                1 mech_infantry moved from Belgian Congo to Tanganyika Territory
                1 bomber moved from Egypt to Tanganyika Territory
                1 infantry moved from Scotland to Eire
                      British take Eire from Germans
                1 submarine moved from 97 Sea Zone to 98 Sea Zone

    Combat - British
                Battle in Tanganyika Territory
                    British attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 3 infantry
                        British roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Tanganyika Territory, round 2 :  0/5 hits
                        Italians roll dice for 1 artillery and 3 infantry in Tanganyika Territory, round 2 :  2/4 hits
                        2 infantry owned by the British lost in Tanganyika Territory
                    1 mech_infantry owned by the British and 1 armour owned by the British retreated to Belgian Congo
                    Italians win with 1 artillery and 3 infantry remaining. Battle score for attacker is -6
                    Casualties for British: 2 infantry
                Battle in Iraq
                    British attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Iraq, round 2 :  0/7 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the British lost in Iraq
                        British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 3 :  2/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 3 :  0/3 hits
                        2 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 4 :  1/6 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 4 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - British
                1 cruiser moved from 39 Sea Zone to 45 Sea Zone
                1 battleship moved from 39 Sea Zone to 79 Sea Zone
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan
                1 artillery moved from Burma to Yunnan
                1 artillery moved from Burma to Yunnan
                1 tactical_bomber moved from Burma to Yunnan
                1 fighter moved from Burma to Yunnan
                1 fighter moved from Burma to Yunnan
                1 aaGun moved from Burma to Yunnan
                1 aaGun moved from Burma to Yunnan
                1 aaGun moved from Burma to Yunnan
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
                1 artillery moved from Alberta Saskatchewan Manitoba to British Columbia
                1 fighter moved from Iraq to Eastern Persia
                1 tactical_bomber moved from Iraq to Eastern Persia
                1 artillery moved from Alexandria to Egypt
                1 bomber moved from Tanganyika Territory to Egypt
                1 aaGun moved from Alexandria to Egypt
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Alexandria to Egypt
                1 destroyer moved from 94 Sea Zone to 98 Sea Zone
                1 cruiser moved from 94 Sea Zone to 98 Sea Zone
                1 battleship moved from 94 Sea Zone to 98 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 artillery moved from United Kingdom to Scotland
                1 infantry moved from Scotland to United Kingdom

    Place Units - British
                1 transport placed in 81 Sea Zone
                1 infantry and 1 mech_infantry placed in Egypt
                1 infantry and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                7 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4
                UK_Pacific collect 15 PUs (6 lost to blockades); end with 15 PUs total
                Some Units in India change ownership: 7 infantry and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Yunnan : 3 aaGuns, 2 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber
        Burma : 7 infantry
        British Columbia : 1 artillery and 1 infantry
        India : 1 airfield, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
        Malaya : 1 harbour
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag
        45 Sea Zone : 1 cruiser
        Belgian Congo : 1 armour and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alberta Saskatchewan Manitoba : 1 armour
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Ontario : 1 infantry
        Scotland : 2 aaGuns, 1 airfield, 1 artillery and 7 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Eire : 1 flag, 1 infantry
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 artillery and 3 infantry
        Eastern Persia : 1 flag, 1 fighter and 1 tactical_bomber
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 transport
        79 Sea Zone : 1 battleship
        Persia : 1 flag
        98 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
        91 Sea Zone : 1 fighter

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 35 / 35
        Japanese : 40 / 41
        Americans : 52 / 72
        Chinese : 6 / 13
        British : 31 / 31
        UK_Pacific : 21 / 15
        Italians : 19 / 18
        ANZAC : 15 / 25
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 10 times
                6 was rolled 8 times
            Average roll : 4.135
            Median : 4.000
            Variance : 1.139
            Standard Deviation : 1.067
            Total rolls : 37

    Null / Other
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 8 times
                6 was rolled 7 times
            Average roll : 4.542
            Median : 5.000
            Variance : 1.913
            Standard Deviation : 1.383
            Total rolls : 24

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Neutral_Axis Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.857
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7


  • Another great battle in Tang…  :-(  :-o  :?  :x  :oops:  :cry:  :roll:  :|


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 armour moved from Romania to Baltic States
                      Italians take Eastern Poland from Russians
                      Italians take Baltic States from Russians
                1 artillery and 3 infantry moved from Tanganyika Territory to Belgian Congo

    Combat - Italians
                Battle in Belgian Congo
                    Italians attack with 1 artillery and 3 infantry
                    British defend with 1 armour and 1 mech_infantry
                        Italians roll dice for 1 artillery and 3 infantry in Belgian Congo, round 2 :  0/4 hits
                        British roll dice for 1 armour and 1 mech_infantry in Belgian Congo, round 2 :  2/2 hits
                        2 infantry owned by the Italians lost in Belgian Congo
                    1 artillery owned by the Italians and 1 infantry owned by the Italians retreated to Tanganyika Territory
                    British win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 artillery and 1 mech_infantry moved from Algeria to Tunisia
                1 armour, 1 artillery and 3 infantry moved from Libya to Tunisia
                2 infantry moved from Greece to Bulgaria
                1 aaGun and 2 infantry moved from Yugoslavia to Romania
                2 armour moved from Northern Italy to Romania

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 mech_infantry placed in Northern Italy
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total

    Territory Summary for Italians :

    Tanganyika Territory : 1 flag, 1 artillery and 1 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag, 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
        Romania : 1 aaGun, 3 armour, 1 fighter and 2 infantry
        Northern Italy : 1 aaGun, 1 artillery, 1 factory_major, 1 infantry and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
        Baltic States : 1 flag, 1 armour
        Eastern Poland : 1 flag
        95 Sea Zone : 1 destroyer
        Bulgaria : 1 flag, 2 infantry
        Greece : 1 flag

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 33 / 35
        Japanese : 40 / 41
        Americans : 52 / 72
        Chinese : 6 / 13
        British : 31 / 31
        UK_Pacific : 21 / 15
        Italians : 21 / 21
        ANZAC : 15 / 25
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3,333
            Median : 3,500
            Variance : 0,400
            Standard Deviation : 0,632
            Total rolls : 6

    Italians Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4,000
            Median : 4,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 4

    British Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2,000
            Median : 2,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 airfield and 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 57 Sea Zone to 37 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Japanese lost in 37 Sea Zone
                    ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 infantry moved from Siam to Shan State
                1 cruiser moved from 61 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 aaGun moved from South Australia to Western Australia
                1 infantry moved from South Australia to Western Australia
                1 infantry moved from South Australia to Western Australia
                1 artillery moved from South Australia to Western Australia

    Place Units - ANZAC
                1 airfield placed in Western Australia
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Siam : 1 flag
        Shan State : 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Western Australia : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters and 2 infantry
        New Guinea : 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 cruiser
        33 Sea Zone : 3 submarines
        37 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        62 Sea Zone : 1 destroyer
        61 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 40 / 50
        Russians : 33 / 35
        Japanese : 40 / 41
        Americans : 52 / 72
        Chinese : 6 / 13
        British : 31 / 31
        UK_Pacific : 21 / 15
        Italians : 21 / 21
        ANZAC : 15 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.000
            Standard Deviation : 0.000
            Total rolls : 6

    ANZAC Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

Suggested Topics

Axis & Allies Boardgaming Custom Painted Miniatures

49

Online

17.6k

Users

40.3k

Topics

1.7m

Posts