Scramble orders from Guam?
2014 League Playoff - Ghostglider (4) vs. Boldfresh (5)
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i guess you will keep a destroyer here
defense: 2 sub, 2 des
Rolls: 2@1 2@2; Total Hits: 02@1: (5, 2)2@2: (6, 5) -
113 round 2
attack: sub, des, 2 bom, 2 acc
Rolls: 2@2 2@4; Total Hits: 32@2: (5, 1)2@4: (3, 3)defense: des
Rolls: 1@2; Total Hits: 01@2: (6) -
113 cwol
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hang on, quick edit coming.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians buy 6 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Novosibirsk to Volgograd
1 mech_infantry moved from Russia to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 artillery and 3 infantry moved from Eastern Poland to Romania
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Anhwe to Chahar
12 infantry moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Vologda to Archangel
Russians take Archangel from GermansCombat - Russians
Battle in Romania
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 mech_infantry
Russians win, taking Romania from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bryansk from Germans with 1 artillery remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians win, taking Volgograd from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Slovakia Hungary
Russians attack with 12 infantry
Germans defend with 1 infantry
Russians win, taking Slovakia Hungary from Germans with 11 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 armour and 4 mech_infantrys moved from Western Ukraine to Russia
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Volgograd to RussiaPlace Units - Russians
6 armour and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 41 PUsProduction/PUs Summary :
Germans : 34 / 68
Russians : 29 / 41
Japanese : 34 / 50
Americans : 79 / 107
Chinese : 20 / 22
British : 39 / 40
UK_Pacific : 16 / 26
Italians : 1 / 0
ANZAC : 14 / 24
French : 17 / 17
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
R15 included in your mail - I just notice now that you wanted to make changes.
I will redo my R15 when I see your changes. -
Please resend your G15 when it is ready
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was sent to you as R15 map with G15 edits. they are very minor - doubt it changes anything for russia.
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i am going to go ahead and send J15 - if you want to make any russian edits (due to the german minor edits) feel free to do so prior to USA15.
Can you give me a scramble choice in z92 as well as an OOL priority if you want, (otherwise we can just go round by round).
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my buy may adjust slightly and i may tweak the airstrikes in kazak and samara slightly (by having a ftr or two from shan join in at kazak) but i don’t think it will affect your decision to scramble).
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my buy will remain all ground units regardless.
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ok revised and in your inbox.
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at least i get to kill a bunch of things before i check out - hopefully! :roll:
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 44 PUs;
Japanese buy 2 aaGuns, 6 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 12 PUs;Combat Move - Japanese
2 bombers moved from Shan State to Kazakhstan
2 battleships, 4 carriers, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
6 fighters moved from 97 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 97 Sea Zone to 92 Sea Zone
3 tactical_bombers moved from Cyprus to 92 Sea Zone
1 destroyer and 1 submarine moved from 99 Sea Zone to 92 Sea Zone
1 destroyer and 3 submarines moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
2 bombers moved from Greece to 92 Sea Zone
1 fighter moved from 97 Sea Zone to 112 Sea Zone
1 artillery moved from Greece to 100 Sea Zone
1 artillery and 1 transport moved from 100 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Alexandria
2 bombers moved from Iraq to Volgograd
1 fighter moved from Caucasus to Volgograd
1 fighter moved from Caucasus to Volgograd
9 infantry moved from Shan State to Malaya
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 artillery moved from Rostov to Bryansk
2 fighters moved from Shan State to Kazakhstan
1 fighter moved from Caucasus to Bryansk
1 bomber moved from Kazakhstan to Samara
1 bomber moved from Iraq to Samara
1 bomber moved from Iraq to Bryansk
1 bomber moved from Shan State to 19 Sea Zone
1 bomber moved from Greece to 125 Sea Zone -
minor revisions only - new map in your inbox
scramble in z92 from either spain or gib?
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well, i forgot that i had put the map into live mode to post the text of the move and rolled it - of course the live dice stand and thankfully i lost only a single bomber. the only battle remaining is z92 and i will wait for your scramble decision and roll it out on the forum to complete combat.
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No scramble - OOL: 3xAC, 3xAC, 3xDD, 1 CRU, 6 FTR, SUB, TRN
Sub dives if possible! -
No scramble - OOL: 3xAC, 3xAC, 3xDD, 1 CRU, 6 FTR, SUB, TRN
Sub dives if possible!No way russian sub survives!! :evil:
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No scramble - OOL: 3xAC, 3xAC, 3xDD, 1 CRU, 6 FTR, SUB, TRN
Sub dives if possible!No way russian sub survives!! :evil:
The hunt for Red October begins.
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No scramble - OOL: 3xAC, 3xAC, 3xDD, 1 CRU, 6 FTR, SUB, TRN
Sub dives if possible!No way russian sub survives!! :evil:
The hunt for Red October begins.
if the axis has not killed the red october before the war has ended, it cannot even be considered a decent effort!





