@SuperbattleshipYamato @FranceNeedsMorePower
Alright, I’m resigning from this game. Y’all can continue if you want, but I think the Allies are cooked, and I have no useful moves I can make with ANZAC, or UK for that matter.
G40 2nd edition Slovenehero/Bezuchov (Axis) v Jeffm/Rgp44 (Allies +6)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 destroyers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from Gibraltar to 93 Sea Zone
1 mech_infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to KwangtungCombat - Americans
Americans creates battle in territory 35 Sea Zone
Battle in 93 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
Americans win, taking 93 Sea Zone from Italians with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Kwangtung
Battle in FormosaNon Combat Move - Americans
1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 6 fighters, 4 submarines and 2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
4 submarines moved from 26 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to Central America
1 mech_infantry moved from 64 Sea Zone to Central America
1 carrier and 2 destroyers moved from 10 Sea Zone to 89 Sea Zone
2 fighters moved from Midway to 64 Sea Zone
1 fighter moved from Midway to Western United States
2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone
4 fighters moved from 93 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 tactical_bomber moved from Eastern United States to Gibraltar
1 fighter moved from Western United States to Eastern United States
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 submarine moved from 101 Sea Zone to 88 Sea Zone
1 artillery moved from 88 Sea Zone to British Guiana
1 infantry moved from 88 Sea Zone to British Guiana
1 armour moved from Trans-Jordan to Persia
1 bomber moved from Caroline Islands to Central America
1 tactical_bomber moved from 92 Sea Zone to 91 Sea ZonePlace Units - Americans
2 destroyers, 2 submarines and 2 transports placed in 101 Sea Zone
2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,2
Americans collect 62 PUs (5 lost to blockades); end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery moved from Yunnan to Hunan
Chinese take Hunan from Japanese
5 artilleries, 1 fighter and 10 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Chahar to Anhwe
1 infantry moved from Hopei to Anhwe
1 fighter moved from Anhwe to KwangsiCombat - Chinese
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kwangsi: 1 fighter
EDIT: Adding units owned by Chinese to Hopei: 1 fighter
EDIT: Turning off Edit ModePlace Units - Chinese
3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 18 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Caucasus to RussiaCombat - British
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Russia causes 6 damage total.Non Combat Move - British
2 armour and 3 mech_infantrys moved from West India to Persia
2 infantry moved from West India to Eastern Persia
1 artillery moved from West India to Eastern Persia
3 infantry moved from Northwest Persia to Persia
1 artillery moved from Northwest Persia to Persia
2 mech_infantrys moved from Caucasus to Persia
1 fighter moved from Caucasus to Persia
2 infantry moved from Iraq to Persia
2 infantry moved from Trans-Jordan to Egypt
1 bomber moved from Russia to Kazakhstan
1 battleship, 2 carriers, 2 cruisers, 2 tactical_bombers and 3 transports moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 98 Sea Zone to 81 Sea ZonePlace Units - British
3 mech_infantrys placed in Union of South Africa
3 mech_infantrys placed in Persia
3 infantry placed in Egypt
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
British collect 29 PUs (2 lost to blockades); end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 airfield; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Russia to Samara
1 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
Italians take Rostov from RussiansCombat - Italians
Battle in Samara
Italians attack with 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 bomber in Samara, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Samara
Russians win with no units remaining. Battle score for attacker is -9
Casualties for Russians: 1 infantry
Casualties for Italians: 1 bomberNon Combat Move - Italians
3 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Western Germany to Northern Italy
3 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Northern Italy to Yugoslavia
2 artilleries moved from France to Northern Italy
1 infantry moved from France to Northern ItalyPlace Units - Italians
1 airfield placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Italians collect 17 PUs (4 lost to blockades); end with 17 PUs totalTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter and 1 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 10 infantry
Belarus : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 1 armour and 2 mech_infantrys
Smolensk : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag, 1 destroyer
Yugoslavia : 3 fighters, 3 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 49 / 65
Russians : 23 / 0
Japanese : 26 / 42
Americans : 67 / 87
Chinese : 18 / 20
British : 31 / 34
UK_Pacific : 6 / 0
Italians : 21 / 17
ANZAC : 18 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,571
Median : 5,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 7Null / Other
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4,000
Median : 5,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Russians Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4,000
Median : 5,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Italians Combat
1 was rolled 1 times
Average roll : 1,000
Median : 1,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to KiangsiCombat - ANZAC
Battle in Kiangsu
Battle in Kiangsi
Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from South Australia to Queensland
1 artillery moved from South Australia to Queensland
2 mech_infantrys moved from New South Wales to Queensland
1 submarine moved from 41 Sea Zone to 37 Sea ZonePlace Units - ANZAC
1 destroyer and 2 transports placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
2 cruisers and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Trans-Jordan to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 59 PUs;
Germans buy 2 armour, 1 factory_minor, 2 fighters, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
4 armour, 5 bombers, 4 mech_infantrys and 2 tactical_bombers moved from Russia to Kazakhstan
Germans take Samara from Russians
5 bombers moved from Yugoslavia to KazakhstanCombat - Germans
Battle in Kazakhstan
Germans attack with 4 armour, 10 bombers, 4 mech_infantrys and 2 tactical_bombers
British defend with 1 bomber; Russians defend with 1 aaGun, 1 armour, 12 infantry and 1 mech_infantry
AA fire in Kazakhstan : 2/3 hits
2 tactical_bombers owned by the Germans lost in Kazakhstan
Germans roll dice for 4 armour, 10 bombers and 4 mech_infantrys in Kazakhstan, round 2 : 10/18 hits
Russians roll dice for 1 aaGun, 1 armour, 1 bomber, 12 infantry and 1 mech_infantry in Kazakhstan, round 2 : 5/15 hits
8 infantry owned by the Russians, 1 bomber owned by the British, 1 armour owned by the Germans, 4 mech_infantrys owned by the Germans and 1 aaGun owned by the Russians lost in Kazakhstan
Germans roll dice for 3 armour and 10 bombers in Kazakhstan, round 3 : 9/13 hits
Russians roll dice for 1 armour, 4 infantry and 1 mech_infantry in Kazakhstan, round 3 : 3/6 hits
4 infantry owned by the Russians, 1 armour owned by the Russians, 3 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Kazakhstan
Germans win with 10 bombers remaining. Battle score for attacker is 1
Casualties for Germans: 4 armour, 4 mech_infantrys and 2 tactical_bombers
Casualties for Russians: 1 aaGun, 1 armour, 12 infantry and 1 mech_infantry
Casualties for British: 1 bomberNon Combat Move - Germans
3 mech_infantrys moved from Smolensk to Rostov
11 mech_infantrys moved from Eastern Poland to Bryansk
1 armour moved from Eastern Poland to Bryansk
2 tactical_bombers moved from Novgorod to Rostov
5 bombers moved from Kazakhstan to Yugoslavia
5 bombers moved from Kazakhstan to Russia
3 aaGuns moved from France to Northern Italy
3 fighters moved from 112 Sea Zone to Northern Italy
1 tactical_bomber moved from 112 Sea Zone to Northern Italy
1 fighter moved from Western Germany to Northern ItalyPlace Units - Germans
2 armour and 1 mech_infantry placed in Russia
2 fighters and 1 tactical_bomber placed in Western Germany
1 factory_minor placed in YugoslaviaTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
Western Germany : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Germany : 1 factory_major
Northern Italy : 3 aaGuns, 4 fighters and 1 tactical_bomber
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 armour and 11 mech_infantrys
Rostov : 3 mech_infantrys and 2 tactical_bombers
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 3 aaGuns, 1 airfield, 2 armour, 5 bombers, 1 factory_minor and 1 mech_infantry
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Samara : 1 flag
112 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 submarines and 2 transports
106 Sea Zone : 1 flag
Yugoslavia : 1 flag, 1 airfield, 5 bombers and 1 factory_minor
Finland : 1 flagProduction/PUs Summary :
Germans : 52 / 67
Russians : 20 / 0
Japanese : 22 / 42
Americans : 67 / 87
Chinese : 22 / 20
British : 31 / 34
UK_Pacific : 6 / 0
Italians : 21 / 17
ANZAC : 18 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 8 times
3 was rolled 12 times
4 was rolled 11 times
5 was rolled 9 times
6 was rolled 4 times
Average roll : 3,200
Median : 3,000
Variance : 0,796
Standard Deviation : 0,892
Total rolls : 55Germans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3,484
Median : 4,000
Variance : 0,433
Standard Deviation : 0,658
Total rolls : 31Russians Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 5 times
Average roll : 2,833
Median : 3,000
Variance : 1,391
Standard Deviation : 1,180
Total rolls : 24 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
Non Combat Move - Russians
4 infantry moved from Kweichow to Anhwe
1 aaGun moved from Kweichow to Anhwe
1 infantry moved from Urals to Evenkiyskiy
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Vologda to Archangel
1 infantry moved from Korea to AmurTurn Complete - Russians
Territory Summary for Russians :
Anhwe : 1 aaGun and 4 infantry
Evenkiyskiy : 1 infantry
Amur : 1 infantry
Timguska : 1 infantry
Archangel : 1 infantry
Volgograd : 1 factory_minor
Iraq : 1 flag
Northwest Persia : 1 flag
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 67
Russians : 20 / 0
Japanese : 22 / 42
Americans : 67 / 87
Chinese : 22 / 20
British : 31 / 34
UK_Pacific : 6 / 0
Italians : 21 / 17
ANZAC : 18 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese repair 1 damage on 1 factory_minor; Remaining resources: 41 PUs; 6 SuicideAttackTokens;
Japanese buy 1 bomber, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 mech_infantry moved from India to Burma
4 armour moved from India to Burma
3 artilleries moved from India to 39 Sea Zone
1 armour moved from India to 39 Sea Zone
4 infantry moved from India to 39 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 39 Sea Zone to 72 Sea Zone
1 artillery moved from 72 Sea Zone to French Madagascar
1 armour moved from 72 Sea Zone to Kenya
2 artilleries moved from 72 Sea Zone to Kenya
1 infantry moved from 72 Sea Zone to Kenya
1 infantry moved from 72 Sea Zone to French Madagascar
2 infantry moved from 72 Sea Zone to Kenya
1 artillery moved from Shantung to Kiangsu
1 artillery moved from Shantung to Jehol
1 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to Jehol
5 infantry moved from Shantung to KiangsuCombat - Japanese
Japanese creates battle in territory 44 Sea Zone
Battle in Burma
Japanese attack with 4 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 armour and 1 mech_infantry in Burma, round 2 : 3/5 hits
Chinese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Burma
Japanese win, taking 44 Sea Zone from ANZAC, taking Burma from Chinese with 4 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Kenya
Battle in Kiangsu
Japanese attack with 1 artillery and 5 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 5 infantry in Kiangsu, round 2 : 0/6 hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Kiangsu
Japanese roll dice for 1 artillery and 4 infantry in Kiangsu, round 3 : 0/5 hits
Chinese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 4 infantry in Kiangsu, round 4 : 1/5 hits
Chinese roll dice for 1 infantry in Kiangsu, round 4 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Kiangsu
Japanese win, taking Kenya from British, taking Kiangsu from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in French Madagascar
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking French Madagascar from French, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
1 aaGun moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
9 fighters moved from Japan to French Indo China
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 submarine moved from 39 Sea Zone to 72 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 77 Sea Zone
1 carrier moved from 39 Sea Zone to 72 Sea Zone
1 battleship moved from 39 Sea Zone to 72 Sea Zone
1 battleship moved from 39 Sea Zone to 77 Sea Zone
1 cruiser moved from 39 Sea Zone to 77 Sea Zone
1 carrier moved from 39 Sea Zone to 77 Sea Zone
1 carrier moved from 39 Sea Zone to 77 Sea Zone
1 carrier moved from 39 Sea Zone to 77 Sea Zone
1 carrier moved from 39 Sea Zone to 77 Sea Zone
1 fighter moved from 39 Sea Zone to 77 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 77 Sea Zone
1 fighter and 1 tactical_bomber moved from 77 Sea Zone to 72 Sea Zone
4 fighters moved from 39 Sea Zone to 77 Sea Zone
4 tactical_bombers moved from 39 Sea Zone to 77 Sea ZonePlace Units - Japanese
1 fighter and 1 infantry placed in Japan
3 mech_infantrys placed in French Indo China
1 bomber and 1 mech_infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,5,4,5,1,4,1
Japanese collect 26 PUs (3 lost to blockades); end with 26 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kiangsu : 1 flag, 1 artillery and 3 infantry
Japan : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 12 infantry
Jehol : 1 flag, 1 artillery and 1 infantry
Shan State : 1 flag
Burma : 1 flag, 4 armour
India : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Malaya : 1 flag, 1 harbour
French Indo China : 1 flag, 1 aaGun, 1 factory_minor, 10 fighters, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
42 Sea Zone : 1 flag
41 Sea Zone : 1 submarine
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 destroyer
36 Sea Zone : 1 destroyer
39 Sea Zone : 1 flag, 1 submarine
19 Sea Zone : 1 submarine
Kenya : 1 flag, 1 armour, 2 artilleries and 3 infantry
French Madagascar : 1 flag, 1 artillery and 1 infantry
80 Sea Zone : 1 submarine
72 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
77 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 4 fighters, 1 submarine and 4 tactical_bombersProduction/PUs Summary :
Germans : 52 / 67
Russians : 20 / 0
Japanese : 29 / 31
Americans : 67 / 87
Chinese : 17 / 20
British : 30 / 34
UK_Pacific : 6 / 0
Italians : 21 / 17
ANZAC : 18 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 11 times
6 was rolled 6 times
Average roll : 3.524
Median : 4.000
Variance : 0.878
Standard Deviation : 0.937
Total rolls : 42Null / Other
1 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
Average roll : 3.625
Median : 4.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8Japanese Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.643
Median : 4.000
Variance : 0.593
Standard Deviation : 0.770
Total rolls : 28ANZAC Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 2 times
2 was rolled 2 times
6 was rolled 1 times
Average roll : 2.400
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 factory_minor, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 19 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
2 fighters moved from 20 Sea Zone to 36 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters and 4 submarines moved from 20 Sea Zone to 35 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 35 Sea Zone from Japanese
1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters and 4 submarines moved from 35 Sea Zone to 43 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters and 4 submarines moved from 43 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea ZoneCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Shan StateNon Combat Move - Americans
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from 98 Sea Zone to Egypt
1 fighter moved from Gibraltar to Egypt
1 tactical_bomber moved from Gibraltar to 98 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 aaGun moved from Gibraltar to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Egypt
2 infantry moved from 98 Sea Zone to Egypt
1 aaGun moved from 98 Sea Zone to Egypt
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from British Guiana to 88 Sea Zone
1 artillery moved from British Guiana to 88 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 artilleries, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Central America to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
1 carrier and 2 destroyers moved from 89 Sea Zone to 91 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 tactical_bomber moved from Eastern United States to Gibraltar
1 mech_infantry moved from Central America to 64 Sea Zone
1 infantry moved from Central America to 64 Sea Zone
2 fighters moved from 64 Sea Zone to Gibraltar
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 64 Sea Zone to 88 Sea Zone
1 infantry moved from 88 Sea Zone to British Guiana
1 mech_infantry moved from 88 Sea Zone to British Guiana
1 aaGun moved from Western United States to Central United StatesPlace Units - Americans
1 factory_minor placed in Kwangtung
1 carrier and 1 transport placed in 101 Sea Zone
1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 68 PUs; end with 71 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs -
When I originally ran the turn they only US combat was me attacking the Japanese destroyers in SZ 36 and 37. In the SZ 36 combat, the destroyer hit and killed my sub, while the destroyer in 37 missed.
At the end of the turn, I forgot to pick up the artillery in Philippine and the guy in Borneo with the US transport (you cannot edit units on a transport). In order to resolve this, I reloaded the turn and edited the combat results.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
2 infantry moved from Anhwe to Jehol
1 artillery moved from Anhwe to Jehol
1 fighter moved from Hopei to Jehol
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Anhwe to Jehol
3 artilleries moved from Anhwe to Kiangsu
5 infantry moved from Anhwe to Kiangsu
1 infantry moved from Anhwe to KiangsuCombat - Chinese
Battle in Kiangsu
Chinese attack with 3 artilleries and 6 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese win, taking Kiangsu from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Chinese: 3 infantry
Battle in Jehol
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Jehol from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 artillery and 5 infantry moved from Anhwe to Hunan
1 fighter moved from Jehol to HunanPlace Units - Chinese
1 infantry placed in Kwangsi
Chinese undo move 1.
3 infantry placed in Hunan
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 airfield, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
3 mech_infantrys moved from Union of South Africa to Rhodesia
1 transport moved from 71 Sea Zone to 83 Sea Zone
1 artillery and 2 infantry moved from Eastern Persia to Persia
1 infantry moved from West India to Eastern Persia
2 infantry moved from Caucasus to Northwest Persia
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 aaGun moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from 92 Sea Zone to Egypt
1 fighter moved from Gibraltar to Egypt
2 carriers moved from 92 Sea Zone to 98 Sea Zone
2 cruisers moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 battleship moved from 92 Sea Zone to 98 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 armour moved from 98 Sea Zone to Egypt
1 fighter moved from United Kingdom to GibraltarPlace Units - British
1 airfield placed in Egypt
2 infantry and 1 mech_infantry placed in Egypt
3 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,5,6,5,1,4,1
British collect 27 PUs (3 lost to blockades); end with 27 PUs totalTurn Complete - UK_Pacific
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stop fighting over who gets to surrender
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 fighters moved from Southern Italy to 93 Sea Zone
1 fighter moved from Northern Italy to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from Yugoslavia to Caucasus
2 mech_infantrys moved from Rostov to Caucasus
1 armour moved from Rostov to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 1 armour, 2 fighters and 2 mech_infantrys
ANZAC defend with 2 infantry; French defend with 1 infantry
Italians roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Caucasus, round 2 : 2/5 hits
Russians roll dice for 3 infantry in Caucasus, round 2 : 2/3 hits
1 infantry owned by the French, 1 infantry owned by the ANZAC and 2 mech_infantrys owned by the Italians lost in Caucasus
Italians roll dice for 1 armour and 2 fighters in Caucasus, round 3 : 3/3 hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits
1 infantry owned by the ANZAC and 1 fighter owned by the Italians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -9
Casualties for ANZAC: 2 infantry
Casualties for French: 1 infantry
Casualties for Italians: 1 fighter and 2 mech_infantrys
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 4 fighters
Americans defend with 1 submarine
Italians roll dice for 1 destroyer and 4 fighters in 93 Sea Zone, round 2 : 1/5 hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Italians
3 fighters moved from 93 Sea Zone to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
4 artilleries moved from Northern Italy to Southern Italy
1 fighter moved from Caucasus to Ukraine
1 aaGun moved from Northern Italy to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
1 fighter moved from Yugoslavia to Western Germany
1 mech_infantry moved from Yugoslavia to Western GermanyPlace Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Italians collect 20 PUs (3 lost to blockades); end with 20 PUs totalTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Western Germany : 1 fighter and 1 mech_infantry
Northern Italy : 1 airfield and 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 5 artilleries, 1 factory_minor, 5 fighters, 1 harbour and 12 infantry
Belarus : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Ukraine : 1 fighter
Caucasus : 1 flag, 1 armour
Smolensk : 1 flag
93 Sea Zone : 1 flag, 1 destroyer
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag
Yugoslavia : 3 infantryProduction/PUs Summary :
Germans : 52 / 67
Russians : 18 / 0
Japanese : 22 / 31
Americans : 68 / 96
Chinese : 23 / 25
British : 30 / 27
UK_Pacific : 6 / 0
Italians : 23 / 20
ANZAC : 18 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 2,923
Median : 3,000
Variance : 0,560
Standard Deviation : 0,748
Total rolls : 26Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2,167
Median : 2,000
Variance : 0,800
Standard Deviation : 0,894
Total rolls : 6Russians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2,167
Median : 2,000
Variance : 0,800
Standard Deviation : 0,894
Total rolls : 6Italians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3,385
Median : 3,000
Variance : 0,250
Standard Deviation : 0,500
Total rolls : 13Americans Combat
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
Japan will only ever surrender if nuked into submission ! :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from Queensland to 41 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to SiamCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 41 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 41 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Malaya
Battle in SiamNon Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from 41 Sea Zone to Sumatra
1 fighter moved from Queensland to Philippines
1 cruiser and 1 destroyer moved from 20 Sea Zone to 33 Sea Zone
1 infantry moved from Kiangsi to HunanPlace Units - ANZAC
1 infantry placed in Queensland
1 bomber placed in Queensland
1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for ANZAC :
Siam : 1 flag, 1 infantry
Hunan : 1 infantry
Malaya : 1 flag, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Philippines : 1 fighter
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 fighter and 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 destroyer
33 Sea Zone : 1 cruiser and 1 destroyer
37 Sea Zone : 1 fighter and 3 transports
54 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 52 / 67
Russians : 18 / 0
Japanese : 18 / 31
Americans : 68 / 96
Chinese : 23 / 25
British : 30 / 27
UK_Pacific : 6 / 0
Italians : 23 / 20
ANZAC : 22 / 34
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
2 cruisers and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from United Kingdom to GibraltarTurn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
Egypt : 1 infantry
United Kingdom : 2 infantry
Morocco : 1 infantry
109 Sea Zone : 1 flag
98 Sea Zone : 2 cruisers and 1 destroyerProduction/PUs Summary :
Germans : 52 / 67
Russians : 18 / 0
Japanese : 18 / 31
Americans : 68 / 96
Chinese : 23 / 25
British : 30 / 27
UK_Pacific : 6 / 0
Italians : 23 / 20
ANZAC : 22 / 34
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Rostov to Northwest Persia
2 bombers moved from Russia to Northwest Persia
2 tactical_bombers moved from Rostov to Northwest Persia
1 mech_infantry moved from Bryansk to Archangel
3 bombers moved from Russia to Archangel
1 mech_infantry moved from Russia to Kazakhstan
Germans take Kazakhstan from Russians
2 armour moved from Russia to Volgograd
Germans take Volgograd from RussiansCombat - Germans
Battle in Northwest Persia
Germans attack with 2 bombers, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 2 bombers, 2 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 3/6 hits
Russians roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits
2 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 2 bombers, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Archangel
Germans attack with 3 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 3 bombers and 1 mech_infantry in Archangel, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans win with 3 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 tactical_bombers moved from Northwest Persia to Caucasus
2 bombers moved from Northwest Persia to Caucasus
1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 armour and 10 mech_infantrys moved from Bryansk to Caucasus
3 bombers moved from Archangel to Yugoslavia
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 submarines and 2 transports moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from France to Western Germany
1 tactical_bomber moved from Northern Italy to Yugoslavia
1 tactical_bomber moved from Western Germany to Yugoslavia
2 fighters moved from Western Germany to Yugoslavia
4 fighters moved from Northern Italy to Yugoslavia
3 aaGuns moved from Northern Italy to YugoslaviaPlace Units - Germans
1 fighter and 2 mech_infantrys placed in Yugoslavia
1 infantry and 9 mech_infantrys placed in Western Germany
1 fighter placed in Russia
Germans undo move 3.
1 fighter placed in UkraineTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag, 1 mech_infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 9 mech_infantrys
Germany : 1 factory_major
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 3 aaGuns, 1 airfield and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 fighter
Western Ukraine : 1 flag
Volgograd : 1 flag, 2 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 armour, 2 bombers, 12 mech_infantrys and 2 tactical_bombers
Samara : 1 flag
113 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 submarines and 2 transports
106 Sea Zone : 1 flag
Northwest Persia : 1 flag, 2 mech_infantrys
Yugoslavia : 1 flag, 3 aaGuns, 1 airfield, 8 bombers, 1 factory_minor, 7 fighters, 2 mech_infantrys and 2 tactical_bombers
Finland : 1 flagProduction/PUs Summary :
Germans : 55 / 82
Russians : 15 / 0
Japanese : 18 / 31
Americans : 68 / 96
Chinese : 23 / 25
British : 30 / 27
UK_Pacific : 6 / 0
Italians : 23 / 20
ANZAC : 22 / 34
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,231
Median : 3,000
Variance : 1,083
Standard Deviation : 1,041
Total rolls : 13Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,400
Median : 3,000
Variance : 1,111
Standard Deviation : 1,054
Total rolls : 10Russians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2,667
Median : 3,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
Non Combat Move - Russians
1 aaGun and 4 infantry moved from Anhwe to Hunan
1 infantry moved from Amur to Buryatia
1 infantry moved from Evenkiyskiy to Yenisey
1 submarine moved from 105 Sea Zone to 91 Sea ZoneTurn Complete - Russians
Territory Summary for Russians :
Hunan : 1 aaGun and 4 infantry
Yenisey : 1 infantry
Timguska : 1 infantry
Buryatia : 1 infantry
Iraq : 1 flag
91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 55 / 82
Russians : 15 / 0
Japanese : 18 / 31
Americans : 68 / 96
Chinese : 23 / 25
British : 30 / 27
UK_Pacific : 6 / 0
Italians : 23 / 20
ANZAC : 22 / 34
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0