Axis (Odonis) vs ArtofWar1947 (allies +11) G40L15 - no tech


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French
                2 infantry moved from French West Africa to Nigeria
                1 fighter moved from French West Africa to Nigeria

    Combat - French
                Battle in Nigeria
                    French attack with 1 fighter and 2 infantry
                    Italians defend with 1 mech_infantry
                        French roll dice for 1 fighter and 2 infantry in Nigeria, round 2 :  0/3 hits
                        Italians roll dice for 1 mech_infantry in Nigeria, round 2 :  0/1 hits
                        French roll dice for 1 fighter and 2 infantry in Nigeria, round 3 :  2/3 hits
                        Italians roll dice for 1 mech_infantry in Nigeria, round 3 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Nigeria
                    French win, taking Nigeria from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - French
                1 fighter moved from Nigeria to French Central Africa
                1 infantry moved from Tunisia to Libya

    Turn Complete - French

    Territory Summary for French :

    Nigeria : 2 infantry
        United Kingdom : 2 infantry
        French Central Africa : 1 fighter
        Libya : 1 infantry

    Production/PUs Summary :

    Germans : 33 / 41
        Russians : 41 / 64
        Japanese : 55 / 60
        Americans : 63 / 79
        Chinese : 8 / 8
        British : 20 / 20
        UK_Pacific : 0 / 0
        Italians : 25 / 26
        ANZAC : 18 / 22
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.727
            Median : 4.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

    Null / Other
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    ANZAC Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    French Combat
                1 was rolled 1 times
                2 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Italians Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Romania to Slovakia Hungary
                1 fighter and 1 tactical_bomber moved from Germany to Slovakia Hungary
                2 tactical_bombers moved from Western Germany to Greater Southern Germany
                2 tactical_bombers moved from Greater Southern Germany to Slovakia Hungary

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Romania to Slovakia Hungary
                1 fighter and 1 tactical_bomber moved from Germany to Slovakia Hungary
                2 tactical_bombers moved from Western Germany to Greater Southern Germany
                2 tactical_bombers moved from Greater Southern Germany to Slovakia Hungary

    Combat - Germans
                Battle in Slovakia Hungary
                    Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Slovakia Hungary from Russians with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 mech_infantrys moved from Romania to Poland
                3 aaGuns, 14 artilleries, 27 infantry and 14 mech_infantrys moved from Germany to Poland
                1 fighter and 3 tactical_bombers moved from Slovakia Hungary to Western Germany
                4 mech_infantrys moved from Western Germany to Poland
                10 infantry moved from Western Germany to Germany
                1 armour moved from France to Germany
                3 mech_infantrys moved from France to Germany
                1 artillery and 1 infantry moved from France to Western Germany
                3 infantry moved from Normandy Bordeaux to France
                5 infantry moved from Denmark to Western Germany
                1 artillery moved from France to Western Germany

    Place Units - Germans
                5 artilleries placed in Germany
                5 infantry placed in Germany
                2 infantry placed in France

    Turn Complete - Germans
                Germans collect 36 PUs; end with 36 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 41 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 6 artilleries, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 mech_infantrys moved from Bessarabia to Slovakia Hungary
                2 fighters and 1 tactical_bomber moved from Bessarabia to Slovakia Hungary
                1 armour, 5 infantry and 4 mech_infantrys moved from Bessarabia to Romania
                1 fighter moved from Northwest Persia to 80 Sea Zone
                3 infantry moved from Northwest Persia to Iraq
                1 tactical_bomber moved from Northwest Persia to Iraq
                3 infantry and 7 mech_infantrys moved from Northwest Persia to Persia
                1 artillery and 2 infantry moved from Tsinghai to Shensi
                1 infantry moved from Sikang to Shensi
                1 infantry moved from Suiyuyan to Chahar
                1 armour and 1 mech_infantry moved from Jehol to Chahar

    Combat - Russians
                Battle in Chahar
                    Russians attack with 1 armour, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Chahar, round 2 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 2 :  0/1 hits
                        Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Chahar, round 3 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Chahar
                    Russians win, taking Chahar from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Shensi
                    Russians attack with 1 artillery and 3 infantry
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 3 infantry in Shensi, round 2 :  0/4 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 3 infantry in Shensi, round 3 :  1/4 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Shensi
                    Russians win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in 80 Sea Zone
                    Russians attack with 1 fighter
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 80 Sea Zone
                    Russians win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Persia
                    Russians attack with 3 infantry and 7 mech_infantrys
                    Japanese defend with 2 artilleries and 1 factory_minor
                        Russians roll dice for 3 infantry and 7 mech_infantrys in Persia, round 2 :  1/10 hits
                        Japanese roll dice for 2 artilleries in Persia, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Persia
                        Russians roll dice for 2 infantry and 7 mech_infantrys in Persia, round 3 :  2/9 hits
                        Japanese roll dice for 1 artillery in Persia, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Persia
                    Russians win, taking Persia from Japanese with 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Japanese: 2 artilleries
                    Casualties for Russians: 2 infantry
                Battle in Iraq
                    Russians attack with 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour
                        Russians roll dice for 3 infantry and 1 tactical_bomber in Iraq, round 2 :  3/4 hits
                        Japanese roll dice for 1 armour in Iraq, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Iraq
                    Russians win, taking Iraq from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Romania
                    Russians attack with 1 armour, 5 infantry and 4 mech_infantrys
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 armour, 5 infantry and 4 mech_infantrys in Romania, round 2 :  1/10 hits
                        Germans roll dice for 1 mech_infantry in Romania, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 1 armour, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Slovakia Hungary
                    Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 2 :  1/6 hits
                        Germans roll dice for 2 infantry in Slovakia Hungary, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Slovakia Hungary
                        Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 3 :  1/5 hits
                        Germans roll dice for 1 infantry in Slovakia Hungary, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Slovakia Hungary
                    Russians win, taking Slovakia Hungary from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 mech_infantrys

    Non Combat Move - Russians
                3 infantry moved from Eastern Poland to Slovakia Hungary
                2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Belarus
                1 aaGun moved from Bessarabia to Romania
                20 artilleries and 30 infantry moved from Eastern Poland to Belarus
                2 armour and 1 mech_infantry moved from Ukraine to Bryansk
                2 aaGuns moved from Bessarabia to Ukraine
                1 armour and 1 mech_infantry moved from Russia to Belarus
                4 mech_infantrys moved from Novgorod to Belarus
                1 tactical_bomber moved from Iraq to Northwest Persia
                1 fighter moved from 80 Sea Zone to Northwest Persia
                2 aaGuns moved from Northwest Persia to Persia
                1 aaGun and 5 infantry moved from Caucasus to Northwest Persia
                1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
                1 mech_infantry moved from Jehol to Korea

    Place Units - Russians
                3 infantry placed in Novgorod
                2 artilleries and 1 mech_infantry placed in Ukraine
                3 artilleries, 1 infantry and 3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Volgograd
                1 artillery placed in Russia

    Turn Complete - Russians
                Russians collect 48 PUs; end with 48 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 65 PUs

    Territory Summary for Russians :

    Korea : 1 mech_infantry
        Shensi : 1 artillery and 2 infantry
        Chahar : 1 armour and 1 mech_infantry
        Ulaanbaatar : 1 flag
        Slovakia Hungary : 1 flag, 3 infantry and 1 mech_infantry
        Romania : 1 flag, 1 aaGun, 1 armour, 4 infantry and 4 mech_infantrys
        Belarus : 1 armour, 20 artilleries, 2 fighters, 30 infantry, 5 mech_infantrys and 1 tactical_bomber
        Bryansk : 2 armour and 1 mech_infantry
        Russia : 1 airfield, 4 artilleries, 1 factory_major, 1 infantry and 3 mech_infantrys
        Ukraine : 2 aaGuns, 2 artilleries, 1 factory_minor and 1 mech_infantry
        Volgograd : 1 factory_minor and 3 mech_infantrys
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        112 Sea Zone : 1 submarine
        Iraq : 1 flag, 3 infantry
        Northwest Persia : 1 flag, 1 aaGun, 1 armour, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
        Persia : 1 flag, 2 aaGuns, 1 factory_minor, 1 infantry and 7 mech_infantrys
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 30 / 41
        Russians : 48 / 65
        Japanese : 49 / 60
        Americans : 63 / 79
        Chinese : 10 / 8
        British : 20 / 20
        UK_Pacific : 0 / 0
        Italians : 25 / 26
        ANZAC : 18 / 22
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 14 times
                3 was rolled 8 times
                4 was rolled 10 times
                5 was rolled 11 times
                6 was rolled 16 times
            Average roll : 3.629
            Median : 4.000
            Variance : 0.638
            Standard Deviation : 0.799
            Total rolls : 70

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 8

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Russians Combat
                1 was rolled 9 times
                2 was rolled 9 times
                3 was rolled 7 times
                4 was rolled 10 times
                5 was rolled 8 times
                6 was rolled 15 times
            Average roll : 3.759
            Median : 4.000
            Variance : 0.737
            Standard Deviation : 0.858
            Total rolls : 58


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 6 artilleries, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 mech_infantrys moved from Bessarabia to Slovakia Hungary
                2 fighters and 1 tactical_bomber moved from Bessarabia to Slovakia Hungary
                1 armour, 5 infantry and 4 mech_infantrys moved from Bessarabia to Romania
                1 fighter moved from Northwest Persia to 80 Sea Zone
                3 infantry moved from Northwest Persia to Iraq
                1 tactical_bomber moved from Northwest Persia to Iraq
                3 infantry and 7 mech_infantrys moved from Northwest Persia to Persia
                1 artillery and 2 infantry moved from Tsinghai to Shensi
                1 infantry moved from Sikang to Shensi
                1 infantry moved from Suiyuyan to Chahar
                1 armour and 1 mech_infantry moved from Jehol to Chahar

    Combat - Russians
                Battle in Chahar
                    Russians attack with 1 armour, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Chahar, round 2 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 2 :  0/1 hits
                        Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Chahar, round 3 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Chahar
                    Russians win, taking Chahar from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Shensi
                    Russians attack with 1 artillery and 3 infantry
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 3 infantry in Shensi, round 2 :  0/4 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 3 infantry in Shensi, round 3 :  1/4 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Shensi
                    Russians win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in 80 Sea Zone
                    Russians attack with 1 fighter
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 80 Sea Zone
                    Russians win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Persia
                    Russians attack with 3 infantry and 7 mech_infantrys
                    Japanese defend with 2 artilleries and 1 factory_minor
                        Russians roll dice for 3 infantry and 7 mech_infantrys in Persia, round 2 :  1/10 hits
                        Japanese roll dice for 2 artilleries in Persia, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Persia
                        Russians roll dice for 2 infantry and 7 mech_infantrys in Persia, round 3 :  2/9 hits
                        Japanese roll dice for 1 artillery in Persia, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Persia
                    Russians win, taking Persia from Japanese with 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Japanese: 2 artilleries
                    Casualties for Russians: 2 infantry
                Battle in Iraq
                    Russians attack with 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour
                        Russians roll dice for 3 infantry and 1 tactical_bomber in Iraq, round 2 :  3/4 hits
                        Japanese roll dice for 1 armour in Iraq, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Iraq
                    Russians win, taking Iraq from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Romania
                    Russians attack with 1 armour, 5 infantry and 4 mech_infantrys
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 armour, 5 infantry and 4 mech_infantrys in Romania, round 2 :  1/10 hits
                        Germans roll dice for 1 mech_infantry in Romania, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 1 armour, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Slovakia Hungary
                    Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 2 :  1/6 hits
                        Germans roll dice for 2 infantry in Slovakia Hungary, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Slovakia Hungary
                        Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 3 :  1/5 hits
                        Germans roll dice for 1 infantry in Slovakia Hungary, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Slovakia Hungary
                    Russians win, taking Slovakia Hungary from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 mech_infantrys

    Non Combat Move - Russians
                3 infantry moved from Eastern Poland to Slovakia Hungary
                2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Belarus
                1 aaGun moved from Bessarabia to Romania
                20 artilleries and 30 infantry moved from Eastern Poland to Belarus
                2 armour and 1 mech_infantry moved from Ukraine to Bryansk
                2 aaGuns moved from Bessarabia to Ukraine
                1 armour and 1 mech_infantry moved from Russia to Belarus
                4 mech_infantrys moved from Novgorod to Belarus
                1 tactical_bomber moved from Iraq to Northwest Persia
                1 fighter moved from 80 Sea Zone to Northwest Persia
                2 aaGuns moved from Northwest Persia to Persia
                1 aaGun and 5 infantry moved from Caucasus to Northwest Persia
                1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
                1 mech_infantry moved from Jehol to Korea

    Place Units - Russians
                3 infantry placed in Novgorod
                2 artilleries and 1 mech_infantry placed in Ukraine
                3 artilleries, 1 infantry and 3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Volgograd
                1 artillery placed in Russia

    Turn Complete - Russians
                Russians collect 48 PUs; end with 48 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 65 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 112 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Korea : 1 mech_infantry
        Shensi : 1 artillery and 2 infantry
        Chahar : 1 armour and 1 mech_infantry
        Ulaanbaatar : 1 flag
        Slovakia Hungary : 1 flag, 3 infantry and 1 mech_infantry
        Romania : 1 flag, 1 aaGun, 1 armour, 4 infantry and 4 mech_infantrys
        Belarus : 1 armour, 20 artilleries, 2 fighters, 30 infantry, 5 mech_infantrys and 1 tactical_bomber
        Bryansk : 2 armour and 1 mech_infantry
        Russia : 1 airfield, 4 artilleries, 1 factory_major, 1 infantry and 3 mech_infantrys
        Ukraine : 2 aaGuns, 2 artilleries, 1 factory_minor and 1 mech_infantry
        Volgograd : 1 factory_minor and 3 mech_infantrys
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Iraq : 1 flag, 3 infantry
        Northwest Persia : 1 flag, 1 aaGun, 1 armour, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
        Persia : 1 flag, 2 aaGuns, 1 factory_minor, 1 infantry and 7 mech_infantrys
        Finland : 1 flag
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 30 / 41
        Russians : 48 / 65
        Japanese : 49 / 60
        Americans : 63 / 79
        Chinese : 10 / 8
        British : 20 / 20
        UK_Pacific : 0 / 0
        Italians : 25 / 26
        ANZAC : 18 / 22
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 14 times
                3 was rolled 8 times
                4 was rolled 10 times
                5 was rolled 11 times
                6 was rolled 16 times
            Average roll : 3.629
            Median : 4.000
            Variance : 0.638
            Standard Deviation : 0.799
            Total rolls : 70

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 8

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Russians Combat
                1 was rolled 9 times
                2 was rolled 9 times
                3 was rolled 7 times
                4 was rolled 10 times
                5 was rolled 8 times
                6 was rolled 15 times
            Average roll : 3.759
            Median : 4.000
            Variance : 0.737
            Standard Deviation : 0.858
            Total rolls : 58

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter and 2 transports; Remaining resources: 0 PUs; 2 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 25 Sea Zone to 26 Sea Zone
                3 fighters moved from Japan to Korea
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 infantry moved from Shantung to Jehol
                      Japanese take Jehol from Chinese
                2 armour and 1 mech_infantry moved from Yunnan to Shensi
                1 mech_infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 armour moved from Yunnan to Shensi
                1 submarine moved from 43 Sea Zone to 42 Sea Zone
                1 submarine moved from 41 Sea Zone to 42 Sea Zone
                1 bomber moved from Japan to Chahar
                1 mech_infantry moved from Anhwe to Chahar
                1 mech_infantry moved from Hopei to Chahar
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter and 2 transports; Remaining resources: 0 PUs; 2 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 25 Sea Zone to 26 Sea Zone
                3 fighters moved from Japan to Korea
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 infantry moved from Shantung to Jehol
                      Japanese take Jehol from Chinese
                2 armour and 1 mech_infantry moved from Yunnan to Shensi
                1 mech_infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 armour moved from Yunnan to Shensi
                1 submarine moved from 43 Sea Zone to 42 Sea Zone
                1 submarine moved from 41 Sea Zone to 42 Sea Zone
                1 bomber moved from Japan to Chahar
                1 mech_infantry moved from Anhwe to Chahar
                1 mech_infantry moved from Hopei to Chahar
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea

    Combat - Japanese
                Battle in 26 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 battleship and 2 cruisers
                    Americans win with 1 battleship and 2 cruisers remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 2 submarines
                    ANZAC defend with 2 destroyers and 2 submarines
                    ANZAC win with 2 destroyers and 2 submarines remaining. Battle score for attacker is -12
                    Casualties for Japanese: 2 submarines
                Battle in Shensi
                    Japanese attack with 3 armour and 1 mech_infantry
                    Russians defend with 1 artillery and 2 infantry
                    Japanese win, taking Shensi from Chinese with 2 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Manchuria
                Battle in Korea
                    Japanese attack with 1 artillery, 3 fighters and 1 infantry
                    Russians defend with 1 mech_infantry; Americans defend with 2 infantry
                    Japanese win, taking Manchuria from Chinese, taking Korea from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Americans: 2 infantry
                Battle in Chahar
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 armour and 1 mech_infantry
                    Japanese win, taking Chahar from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 armour and 1 mech_infantry

    Non Combat Move - Japanese
                1 bomber moved from Chahar to Yunnan
                2 fighters moved from Korea to 19 Sea Zone
                1 fighter moved from Korea to Japan
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 destroyer and 3 transports moved from 71 Sea Zone to 79 Sea Zone
                1 artillery moved from 79 Sea Zone to West India
                1 fighter moved from Rhodesia to Egypt
                1 tactical_bomber moved from Egypt to West India

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 transport placed in 19 Sea Zone
                1 destroyer and 1 transport placed in 6 Sea Zone
                1 fighter placed in Japan
                1 artillery placed in French Indo China
                Japanese undo move 4.
                1 artillery placed in India

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 armour, 1 artillery and 2 infantry moved from French Central Africa to French Equatorial Africa
                1 armour, 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
                1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
                1 armour, 3 artilleries, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 5 infantry and 5 transports moved from 92 Sea Zone to 97 Sea Zone
                1 armour, 2 artilleries and 4 infantry moved from 97 Sea Zone to Greece
                2 submarines moved from 97 Sea Zone to 93 Sea Zone

    Combat - Americans
                Battle in Greece
                Battle in French Equatorial Africa
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Italians defend with 1 mech_infantry
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in French Equatorial Africa, round 2 :  0/4 hits
                        Italians roll dice for 1 mech_infantry in French Equatorial Africa, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in French Equatorial Africa
                        Americans roll dice for 1 armour, 1 artillery and 1 infantry in French Equatorial Africa, round 3 :  2/3 hits
                        Italians roll dice for 1 mech_infantry in French Equatorial Africa, round 3 :  1/1 hits
                        1 artillery owned by the Americans and 1 mech_infantry owned by the Italians lost in French Equatorial Africa
                    Americans win, taking Greece from Italians, taking French Equatorial Africa from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Americans
                1 carrier, 1 destroyer and 1 transport moved from 91 Sea Zone to 82 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                1 fighter moved from Eastern United States to French West Africa
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Hawaiian Islands to Midway
                1 bomber moved from Western United States to Gibraltar

    Place Units - Americans
                1 carrier and 1 destroyer placed in 10 Sea Zone
                2 bombers placed in Western United States
                2 fighters and 1 tactical_bomber placed in Norway

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Midway : 1 airfield and 2 fighters
        Sumatra : 1 flag, 1 infantry and 1 mech_infantry
        44 Sea Zone : 1 flag
        26 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 1 transport
        10 Sea Zone : 1 carrier and 1 destroyer
        2 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 bomber and 2 fighters
        French Equatorial Africa : 1 flag, 1 armour and 1 infantry
        French Central Africa : 1 flag
        French West Africa : 1 fighter
        Norway : 1 flag, 1 factory_minor, 5 fighters, 1 infantry and 1 tactical_bomber
        106 Sea Zone : 1 flag
        93 Sea Zone : 2 submarines
        109 Sea Zone : 1 flag
        Greece : 1 flag, 1 armour, 2 artilleries and 4 infantry
        97 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 5 transports
        82 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        Brazil : 1 flag
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 30 / 41
        Russians : 48 / 65
        Japanese : 59 / 64
        Americans : 63 / 83
        Chinese : 3 / 8
        British : 20 / 20
        UK_Pacific : 0 / 0
        Italians : 22 / 26
        ANZAC : 18 / 22
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.222
            Median : 3.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.714
            Median : 5.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Kansu : 4 infantry

    Production/PUs Summary :

    Germans : 30 / 41
        Russians : 48 / 65
        Japanese : 59 / 64
        Americans : 63 / 83
        Chinese : 3 / 5
        British : 20 / 20
        UK_Pacific : 0 / 0
        Italians : 22 / 26
        ANZAC : 18 / 22
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.222
            Median : 3.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.714
            Median : 5.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Libya to Tobruk
                      British take Tobruk from Italians
                1 armour moved from Tobruk to Libya

    Combat - British

    Non Combat Move - British
                4 artilleries and 6 infantry moved from Algeria to 92 Sea Zone
                2 fighters moved from 92 Sea Zone to Greece
                4 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 6 infantry and 5 transports moved from 92 Sea Zone to 97 Sea Zone
                5 artilleries and 7 infantry moved from 97 Sea Zone to Greece
                3 infantry moved from Algeria to Tunisia
                2 fighters moved from United Kingdom to 97 Sea Zone
                1 submarine moved from 110 Sea Zone to 92 Sea Zone

    Place Units - British
                2 fighters placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 bomber
                EDIT: Adding units owned by British to Greece: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 20 PUs; end with 20 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
        Algeria : 1 flag
        Tunisia : 1 flag, 3 infantry
        Tobruk : 1 flag
        Libya : 1 flag, 1 armour and 1 mech_infantry
        93 Sea Zone : 1 flag
        Eire : 1 flag
        Greece : 5 artilleries, 1 bomber, 2 fighters and 7 infantry
        97 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 5 transports
        92 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 30 / 41
        Russians : 48 / 65
        Japanese : 59 / 64
        Americans : 63 / 83
        Chinese : 3 / 5
        British : 20 / 20
        UK_Pacific : 0 / 0
        Italians : 22 / 26
        ANZAC : 18 / 22
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.222
            Median : 3.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.714
            Median : 5.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Egypt to French Equatorial Africa
                1 armour moved from Belgian Congo to French Equatorial Africa
                2 mech_infantrys moved from Egypt to French Equatorial Africa
                1 mech_infantry moved from Poland to Slovakia Hungary
                1 fighter moved from Germany to Slovakia Hungary
                2 fighters moved from Southern Italy to Slovakia Hungary

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Egypt to French Equatorial Africa
                1 armour moved from Belgian Congo to French Equatorial Africa
                2 mech_infantrys moved from Egypt to French Equatorial Africa
                1 mech_infantry moved from Poland to Slovakia Hungary
                1 fighter moved from Germany to Slovakia Hungary
                2 fighters moved from Southern Italy to Slovakia Hungary

    Combat - Italians
                Battle in French Equatorial Africa
                    Italians attack with 1 armour, 1 fighter and 2 mech_infantrys
                    Americans defend with 1 armour and 1 infantry
                    Italians win, taking French Equatorial Africa from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Italians: 2 mech_infantrys
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in Slovakia Hungary
                    Italians attack with 3 fighters and 1 mech_infantry
                    Russians defend with 3 infantry and 1 mech_infantry
                    retreated to Slovakia Hungary
                    Russians win with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -11
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 fighter and 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Slovakia Hungary to Southern Italy
                1 fighter moved from Slovakia Hungary to Western Germany
                1 fighter moved from French Equatorial Africa to Egypt
                1 cruiser moved from 81 Sea Zone to 98 Sea Zone
                1 battleship and 1 transport moved from 71 Sea Zone to 81 Sea Zone

    Place Units - Italians
                1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
                3 infantry placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,5,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,4,2,2,5,2,5,3,4,6,2,4,3,3,6,2,2,6,6,5,2,1
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,3,2
                Italians collect 9 PUs (14 lost to blockades); end with 9 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 armour moved from Queensland to 54 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 1 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 42 Sea Zone to 39 Sea Zone
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                2 fighters moved from Java to Borneo

    Place Units - ANZAC
                1 bomber and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Borneo : 1 flag, 1 artillery, 2 fighters and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 harbour and 1 mech_infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
        Java : 1 flag, 1 armour, 1 artillery and 3 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 2 transports
        37 Sea Zone : 2 submarines
        39 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 30 / 41
        Russians : 48 / 65
        Japanese : 59 / 64
        Americans : 62 / 83
        Chinese : 3 / 5
        British : 20 / 20
        UK_Pacific : 0 / 0
        Italians : 23 / 9
        ANZAC : 18 / 23
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Nigeria to 82 Sea Zone
                1 infantry moved from Nigeria to 82 Sea Zone
                1 fighter moved from French Central Africa to 82 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Libya : 1 infantry
        82 Sea Zone : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 30 / 41
        Russians : 48 / 65
        Japanese : 59 / 64
        Americans : 62 / 83
        Chinese : 3 / 5
        British : 20 / 20
        UK_Pacific : 0 / 0
        Italians : 23 / 9
        ANZAC : 18 / 23
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 5 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians
                3 mech_infantrys moved from Germany to Slovakia Hungary
                1 armour moved from Germany to Slovakia Hungary
                14 artilleries and 16 mech_infantrys moved from Poland to Slovakia Hungary

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 5 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians
                3 mech_infantrys moved from Germany to Slovakia Hungary
                1 armour moved from Germany to Slovakia Hungary
                14 artilleries and 16 mech_infantrys moved from Poland to Slovakia Hungary

    Combat - Germans
                Battle in Slovakia Hungary
                    Germans attack with 1 armour, 14 artilleries and 19 mech_infantrys
                    Russians defend with 2 infantry and 1 mech_infantry
                    Germans win, taking Slovakia Hungary from Russians with 1 armour, 14 artilleries and 17 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 infantry and 1 mech_infantry

    Non Combat Move - Germans
                1 mech_infantry moved from Poland to Yugoslavia
                3 aaGuns, 25 infantry and 3 mech_infantrys moved from Poland to Slovakia Hungary
                5 artilleries and 15 infantry moved from Germany to Slovakia Hungary
                1 aaGun, 1 artillery and 8 infantry moved from France to Northern Italy
                2 artilleries and 6 infantry moved from Western Germany to Northern Italy
                1 aaGun moved from Western Germany to Northern Italy
                1 fighter moved from Western Germany to Southern Italy
                3 tactical_bombers moved from Western Germany to Egypt

    Place Units - Germans
                5 artilleries and 5 infantry placed in Western Germany
                1 armour placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
                Germans collect 33 PUs (2 lost to blockades); end with 33 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 38 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 1 artillery, 1 carrier, 1 fighter, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Northwest Persia to 79 Sea Zone
                1 infantry moved from Iraq to Syria
                      Russians take Syria from Germans
                1 infantry moved from Iraq to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 armour moved from Romania to Bulgaria
                      Russians take Bulgaria from Germans
                1 armour moved from Bulgaria to Albania
                      Russians take Albania from Italians
                4 infantry moved from Romania to Yugoslavia
                1 mech_infantry moved from Romania to Yugoslavia
                1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Belarus to Eastern Poland
                3 infantry moved from Novgorod to Baltic States
                1 fighter moved from Belarus to Eastern Poland
                1 armour, 19 artilleries, 29 infantry and 5 mech_infantrys moved from Belarus to Baltic States

    Combat - Russians
                Battle in 79 Sea Zone
                    Russians attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 3 transports
                        Russians roll dice for 1 fighter and 1 tactical_bomber in 79 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer and 3 transports in 79 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 79 Sea Zone
                        2 transports owned by the Japanese lost in 79 Sea Zone
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 29
                    Casualties for Japanese: 1 destroyer and 3 transports
                Battle in Yugoslavia
                    Russians attack with 4 infantry and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 4 infantry and 1 mech_infantry in Yugoslavia, round 2 :  0/5 hits
                        Italians roll dice for 1 mech_infantry in Yugoslavia, round 2 :  0/1 hits
                        Russians roll dice for 4 infantry and 1 mech_infantry in Yugoslavia, round 3 :  1/5 hits
                        Italians roll dice for 1 mech_infantry in Yugoslavia, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Yugoslavia
                    Russians win, taking Yugoslavia from Italians with 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Eastern Poland
                    Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 :  2/5 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 armour, 19 artilleries, 32 infantry and 5 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour, 19 artilleries, 32 infantry and 5 mech_infantrys in Baltic States, round 2 :  13/57 hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 armour, 19 artilleries, 32 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 armour and 1 mech_infantry moved from Bryansk to Baltic States
                3 mech_infantrys moved from Russia to Western Ukraine
                2 artilleries and 1 infantry moved from Russia to Samara
                2 artilleries moved from Russia to Bryansk
                7 mech_infantrys moved from Persia to Trans-Jordan
                1 armour and 2 mech_infantrys moved from Northwest Persia to Trans-Jordan
                1 aaGun and 5 infantry moved from Northwest Persia to Persia
                1 mech_infantry moved from Volgograd to Novosibirsk
                2 mech_infantrys moved from Volgograd to Northwest Persia
                2 fighters and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Romania to Bulgaria
                1 mech_infantry moved from Ukraine to Romania
                2 aaGuns and 2 artilleries moved from Ukraine to Western Ukraine
                1 aaGun moved from Romania to Eastern Poland
                1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 80 Sea Zone

    Place Units - Russians
                1 carrier placed in 80 Sea Zone
                1 fighter placed in Persia
                1 artillery placed in Persia
                3 mech_infantrys placed in Ukraine
                1 infantry and 2 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
                Russians collect 50 PUs; end with 50 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 70 PUs

    Territory Summary for Russians :

    Ulaanbaatar : 1 flag
        Trans-Jordan : 1 armour, 1 infantry and 9 mech_infantrys
        Syria : 1 flag, 1 infantry
        Romania : 1 flag, 3 mech_infantrys
        Albania : 1 flag, 1 armour
        Baltic States : 3 armour, 19 artilleries, 32 infantry and 6 mech_infantrys
        Bryansk : 2 artilleries
        Eastern Poland : 1 aaGun, 1 artillery and 1 infantry
        Russia : 1 airfield and 1 factory_major
        Ukraine : 1 factory_minor and 3 mech_infantrys
        Western Ukraine : 2 aaGuns, 2 artilleries, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
        Novosibirsk : 1 mech_infantry
        Volgograd : 1 factory_minor and 3 mech_infantrys
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        Samara : 2 artilleries and 1 infantry
        80 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        Bulgaria : 1 flag, 1 mech_infantry
        Iraq : 1 flag, 1 infantry
        Northwest Persia : 1 flag, 2 mech_infantrys
        Persia : 1 flag, 3 aaGuns, 1 artillery, 1 factory_minor, 1 fighter and 6 infantry
        Yugoslavia : 1 flag, 4 infantry and 1 mech_infantry
        Finland : 1 flag
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 31 / 38
        Russians : 50 / 70
        Japanese : 59 / 64
        Americans : 62 / 83
        Chinese : 3 / 5
        British : 21 / 20
        UK_Pacific : 0 / 0
        Italians : 19 / 9
        ANZAC : 18 / 23
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 13 times
                3 was rolled 21 times
                4 was rolled 14 times
                5 was rolled 17 times
                6 was rolled 9 times
            Average roll : 3.530
            Median : 3.000
            Variance : 1.378
            Standard Deviation : 1.174
            Total rolls : 83

    Null / Other
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.667
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 9 times
                2 was rolled 13 times
                3 was rolled 18 times
                4 was rolled 10 times
                5 was rolled 16 times
                6 was rolled 8 times
            Average roll : 3.473
            Median : 3.000
            Variance : 1.123
            Standard Deviation : 1.060
            Total rolls : 74

    Italians Combat
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.667
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 2 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 armour moved from Shensi to Suiyuyan
                1 armour and 1 mech_infantry moved from Suiyuyan to Kansu
                1 mech_infantry moved from Chahar to Suiyuyan
                1 armour moved from Shensi to Suiyuyan
                1 armour and 1 mech_infantry moved from Suiyuyan to Kansu
                1 mech_infantry moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 bomber moved from Yunnan to Kansu
                1 tactical_bomber moved from West India to 39 Sea Zone

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 2 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 armour moved from Shensi to Suiyuyan
                1 armour and 1 mech_infantry moved from Suiyuyan to Kansu
                1 mech_infantry moved from Chahar to Suiyuyan
                1 armour moved from Shensi to Suiyuyan
                1 armour and 1 mech_infantry moved from Suiyuyan to Kansu
                1 mech_infantry moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 bomber moved from Yunnan to Kansu
                1 tactical_bomber moved from West India to 39 Sea Zone

    Combat - Japanese
                Battle in 39 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Kansu
                    Japanese attack with 2 armour, 1 bomber and 2 mech_infantrys
                    Chinese defend with 4 infantry
                    Japanese win, taking Kansu from Chinese with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                1 bomber moved from Kansu to Kweichow
                1 aaGun moved from Yunnan to Kwangsi
                1 infantry moved from Jehol to 19 Sea Zone
                1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Japan
                1 artillery moved from 6 Sea Zone to Japan
                1 infantry moved from Korea to 6 Sea Zone
                1 artillery moved from Korea to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Japan
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 39 Sea Zone to India
                1 artillery moved from West India to India
                2 fighters moved from Egypt to Union of South Africa

    Place Units - Japanese
                1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
                1 infantry and 2 mech_infantrys placed in French Indo China
                3 infantry placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,4,4
                Japanese collect 61 PUs (1 lost to blockades); end with 61 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 2 armour, 1 carrier, 1 fighter, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from French West Africa to French Equatorial Africa
                1 fighter moved from 82 Sea Zone to French Equatorial Africa
                1 armour, 2 artilleries and 4 infantry moved from Greece to 97 Sea Zone
                1 armour, 2 artilleries, 6 fighters, 4 infantry and 4 transports moved from 97 Sea Zone to 98 Sea Zone
                1 armour, 2 artilleries and 4 infantry moved from 98 Sea Zone to Alexandria
                1 bomber moved from Gibraltar to 98 Sea Zone
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone

    Combat - Americans
                Battle in 98 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 6 fighters and 4 transports
                    Italians defend with 1 cruiser
                        Americans roll dice for 1 bomber, 1 destroyer, 6 fighters and 4 transports in 98 Sea Zone, round 2 :  6/8 hits
                        Italians roll dice for 1 cruiser in 98 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 cruiser owned by the Italians lost in 98 Sea Zone
                    Americans win, taking 98 Sea Zone from Neutral with 1 bomber, 1 destroyer, 5 fighters and 4 transports remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 cruiser
                    Casualties for Americans: 1 fighter
                Battle in French Equatorial Africa
                    Americans attack with 2 fighters
                    Italians defend with 1 armour
                        Americans roll dice for 2 fighters in French Equatorial Africa, round 2 :  1/2 hits
                        Italians roll dice for 1 armour in French Equatorial Africa, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 armour owned by the Italians lost in French Equatorial Africa
                    Americans win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 armour
                    Casualties for Americans: 1 fighter
                Battle in Alexandria

    Non Combat Move - Americans
                1 bomber and 5 fighters moved from 98 Sea Zone to Trans-Jordan
                4 fighters and 1 tactical_bomber moved from Norway to 97 Sea Zone
                1 fighter moved from Gibraltar to 97 Sea Zone
                1 fighter moved from Gibraltar to Malta
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
                1 fighter moved from French Equatorial Africa to 71 Sea Zone
                2 fighters moved from Midway to Hawaiian Islands
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 bombers moved from Western United States to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 armour and 2 infantry placed in Eastern United States
                1 fighter and 2 infantry placed in Western United States
                1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 2 bombers, 2 fighters, 1 harbour and 1 infantry
        Midway : 1 airfield
        Sumatra : 1 flag, 1 infantry and 1 mech_infantry
        44 Sea Zone : 1 flag
        26 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 2 submarines and 1 transport
        2 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 harbour and 2 infantry
        Trans-Jordan : 1 bomber and 5 fighters
        Alexandria : 1 armour, 2 artilleries and 4 infantry
        Malta : 1 fighter
        French Central Africa : 1 flag
        Norway : 1 flag, 1 factory_minor and 1 infantry
        106 Sea Zone : 1 flag
        93 Sea Zone : 3 submarines
        109 Sea Zone : 1 flag
        Greece : 1 flag
        97 Sea Zone : 3 carriers, 1 cruiser, 5 fighters, 1 tactical_bomber and 1 transport
        101 Sea Zone : 2 transports
        71 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
        Brazil : 1 flag
        98 Sea Zone : 1 flag, 1 destroyer and 4 transports

    Production/PUs Summary :

    Germans : 31 / 38
        Russians : 50 / 70
        Japanese : 62 / 66
        Americans : 62 / 82
        Chinese : 0 / 5
        British : 21 / 20
        UK_Pacific : 0 / 0
        Italians : 19 / 9
        ANZAC : 18 / 23
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.750
            Median : 2.500
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

    Italians Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.900
            Median : 2.500
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

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