TripleA v. 2.7.14934, OOB, normal dice, no tech
Good luck and have fun!
Axis (Odonis) vs ArtofWar1947 (allies +11) G40L15 - no tech
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Yeah, that’s some fortunate rolling there…
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Like 12 0f 16 …
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Yet another case for LL.
OOL for the 12 hits on Round 3?
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kill the CVs, and lose 6 FTRs
Then Max defence after, I’m going to bed
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 bomber, 6 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from British Columbia to 26 Sea Zone
1 bomber and 7 fighters moved from Western United States to 26 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 7 destroyers, 9 fighters, 2 submarines and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
1 armour moved from French West Africa to Nigeria
British take Nigeria from Italians
1 armour moved from Nigeria to French Central Africa
Americans take French Central Africa from Italians
1 artillery and 2 infantry moved from French West Africa to French Central Africa
2 submarines moved from 94 Sea Zone to 97 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
ANZAC loiter and taunt with ; Americans attack with 1 battleship, 1 bomber, 5 carriers, 2 cruisers, 7 destroyers, 16 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 6 artilleries, 2 battleships, 9 carriers, 2 cruisers, 10 fighters, 6 infantry, 2 submarines, 6 tactical_bombers and 6 transports
Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 battleship, 1 bomber, 5 carriers, 2 cruisers, 7 destroyers, 16 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 13/28 hits
Units damaged: 6 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 10 fighters and 6 tactical_bombers in 26 Sea Zone, round 2 : 9/16 hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 2 battleships, 9 carriers, 2 cruisers and 6 transports in 26 Sea Zone, round 2 : 4/13 hits
2 submarines owned by the Americans, 2 cruisers owned by the Japanese, 5 carriers owned by the Americans, 1 tactical_bomber owned by the Japanese, 2 submarines owned by the Japanese and 1 fighter owned by the ANZAC lost in 26 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 7 destroyers, 16 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 : 13/28 hits
Japanese roll dice for 2 battleships, 9 carriers, 10 fighters, 5 tactical_bombers and 6 transports in 26 Sea Zone, round 3 : 12/26 hits
5 fighters owned by the Americans, 7 destroyers owned by the Americans, 5 tactical_bombers owned by the Japanese, 6 carriers owned by the Japanese, 1 fighter owned by the Japanese and 1 battleship owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 11 fighters and 1 tactical_bomber in 26 Sea Zone, round 4 : 12/16 hits
Japanese roll dice for 1 battleship, 3 carriers, 9 fighters and 6 transports in 26 Sea Zone, round 4 : 9/13 hits
8 fighters owned by the Americans, 3 carriers owned by the Japanese, 1 bomber owned by the Americans and 6 fighters owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 battleship, 2 cruisers, 3 fighters and 1 tactical_bomber in 26 Sea Zone, round 5 : 5/7 hits
Japanese roll dice for 1 battleship, 3 fighters and 6 transports in 26 Sea Zone, round 5 : 2/4 hits
1 fighter owned by the Americans, 1 transport owned by the Japanese, 1 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 3 fighters owned by the Japanese, 1 battleship owned by the Japanese and 1 artillery owned by the Japanese lost in 26 Sea Zone
5 transports owned by the Japanese, 5 infantry owned by the Japanese and 5 artilleries owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Neutral with 1 battleship, 2 cruisers and 2 fighters remaining. Battle score for attacker is 149
Casualties for Japanese: 6 artilleries, 2 battleships, 9 carriers, 2 cruisers, 10 fighters, 6 infantry, 2 submarines, 6 tactical_bombers and 6 transports
Casualties for ANZAC: 1 fighter
Casualties for Americans: 1 bomber, 5 carriers, 7 destroyers, 14 fighters, 2 submarines and 1 tactical_bomberNon Combat Move - Americans
1 transport moved from 1 Sea Zone to 10 Sea Zone
2 aaGuns, 1 artillery, 1 infantry and 1 mech_infantry moved from British Columbia to Western United States
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 carrier and 2 transports moved from 87 Sea Zone to 92 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 bomber placed in Western United States
6 fighters placed in Eastern United States
1 submarine placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 2 carriers
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier and 1 destroyer
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 3 fighters
EDIT: Adding units owned by Americans to Norway: 3 fighters
EDIT: Removing units owned by Americans from 89 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2
Americans collect 59 PUs (4 lost to blockades); end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Korea : 1 flag, 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour
Midway : 1 airfield
Sumatra : 1 flag, 1 infantry and 1 mech_infantry
44 Sea Zone : 1 flag
26 Sea Zone : 1 flag, 1 battleship and 2 cruisers
10 Sea Zone : 1 transport
2 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Morocco : 1 armour, 1 artillery and 2 infantry
French Central Africa : 1 flag, 1 armour, 1 artillery and 2 infantry
Algeria : 1 artillery and 2 infantry
Norway : 1 flag, 1 factory_minor, 3 fighters and 1 infantry
106 Sea Zone : 1 flag
109 Sea Zone : 1 flag
97 Sea Zone : 2 submarines
92 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 5 transports
101 Sea Zone : 1 submarine
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 31 / 41
Russians : 43 / 64
Japanese : 55 / 60
Americans : 63 / 79
Chinese : 8 / 3
British : 20 / 21
UK_Pacific : 0 / 0
Italians : 25 / 32
ANZAC : 18 / 19
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 35 times
2 was rolled 38 times
3 was rolled 42 times
4 was rolled 44 times
5 was rolled 38 times
6 was rolled 36 times
Average roll : 3.515
Median : 4.000
Variance : 0.280
Standard Deviation : 0.529
Total rolls : 233Null / Other
1 was rolled 11 times
2 was rolled 12 times
3 was rolled 12 times
4 was rolled 15 times
5 was rolled 13 times
6 was rolled 13 times
Average roll : 3.605
Median : 4.000
Variance : 0.160
Standard Deviation : 0.400
Total rolls : 76Japanese Combat
1 was rolled 11 times
2 was rolled 12 times
3 was rolled 12 times
4 was rolled 15 times
5 was rolled 13 times
6 was rolled 13 times
Average roll : 3.605
Median : 4.000
Variance : 0.160
Standard Deviation : 0.400
Total rolls : 76Americans Combat
1 was rolled 13 times
2 was rolled 14 times
3 was rolled 18 times
4 was rolled 14 times
5 was rolled 12 times
6 was rolled 10 times
Average roll : 3.346
Median : 3.000
Variance : 0.462
Standard Deviation : 0.680
Total rolls : 81 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Kansu : 2 infantry
Production/PUs Summary :
Germans : 31 / 41
Russians : 43 / 64
Japanese : 55 / 60
Americans : 63 / 79
Chinese : 8 / 8
British : 20 / 21
UK_Pacific : 0 / 0
Italians : 25 / 32
ANZAC : 18 / 19
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 35 times
2 was rolled 38 times
3 was rolled 42 times
4 was rolled 44 times
5 was rolled 38 times
6 was rolled 36 times
Average roll : 3.515
Median : 4.000
Variance : 0.280
Standard Deviation : 0.529
Total rolls : 233Null / Other
1 was rolled 11 times
2 was rolled 12 times
3 was rolled 12 times
4 was rolled 15 times
5 was rolled 13 times
6 was rolled 13 times
Average roll : 3.605
Median : 4.000
Variance : 0.160
Standard Deviation : 0.400
Total rolls : 76Japanese Combat
1 was rolled 11 times
2 was rolled 12 times
3 was rolled 12 times
4 was rolled 15 times
5 was rolled 13 times
6 was rolled 13 times
Average roll : 3.605
Median : 4.000
Variance : 0.160
Standard Deviation : 0.400
Total rolls : 76Americans Combat
1 was rolled 13 times
2 was rolled 14 times
3 was rolled 18 times
4 was rolled 14 times
5 was rolled 12 times
6 was rolled 10 times
Average roll : 3.346
Median : 3.000
Variance : 0.462
Standard Deviation : 0.680
Total rolls : 81 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 bomber, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
Combat - British
British creates battle in territory 93 Sea ZoneNon Combat Move - British
1 destroyer moved from 93 Sea Zone to 92 Sea ZonePlace Units - British
1 bomber and 1 infantry placed in United Kingdom
1 submarine placed in 110 Sea ZoneTurn Complete - British
British collect 20 PUs; end with 20 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Algeria : 1 flag, 4 artilleries and 9 infantry
Tunisia : 1 flag
Libya : 1 flag, 1 armour and 1 mech_infantry
93 Sea Zone : 1 flag
Eire : 1 flag
92 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry and 5 transports
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 31 / 41
Russians : 43 / 64
Japanese : 55 / 60
Americans : 63 / 79
Chinese : 8 / 8
British : 20 / 20
UK_Pacific : 0 / 0
Italians : 25 / 32
ANZAC : 18 / 19
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 35 times
2 was rolled 38 times
3 was rolled 42 times
4 was rolled 44 times
5 was rolled 38 times
6 was rolled 36 times
Average roll : 3.515
Median : 4.000
Variance : 0.280
Standard Deviation : 0.529
Total rolls : 233Null / Other
1 was rolled 11 times
2 was rolled 12 times
3 was rolled 12 times
4 was rolled 15 times
5 was rolled 13 times
6 was rolled 13 times
Average roll : 3.605
Median : 4.000
Variance : 0.160
Standard Deviation : 0.400
Total rolls : 76Japanese Combat
1 was rolled 11 times
2 was rolled 12 times
3 was rolled 12 times
4 was rolled 15 times
5 was rolled 13 times
6 was rolled 13 times
Average roll : 3.605
Median : 4.000
Variance : 0.160
Standard Deviation : 0.400
Total rolls : 76Americans Combat
1 was rolled 13 times
2 was rolled 14 times
3 was rolled 18 times
4 was rolled 14 times
5 was rolled 12 times
6 was rolled 10 times
Average roll : 3.346
Median : 3.000
Variance : 0.462
Standard Deviation : 0.680
Total rolls : 81 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 mech_infantrys moved from Western Germany to Poland
1 fighter moved from Southern Italy to Poland
1 mech_infantry moved from Belgian Congo to Nigeria
Italians take Nigeria from British -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 mech_infantrys moved from Western Germany to Poland
1 fighter moved from Southern Italy to Poland
1 mech_infantry moved from Belgian Congo to Nigeria
Italians take Nigeria from BritishCombat - Italians
Battle in Poland
Italians attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Poland from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Poland to Germany
3 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
1 armour moved from South West Africa to Belgian Congo
1 battleship and 1 transport moved from 70 Sea Zone to 71 Sea Zone
1 cruiser and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
2 fighters placed in Southern Italy
1 infantry placed in Southern Italy
3 infantry placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,4
Italians collect 21 PUs (5 lost to blockades); end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
2 infantry moved from French West Africa to Nigeria
1 fighter moved from French West Africa to NigeriaCombat - French
Battle in Nigeria
French attack with 1 fighter and 2 infantry
Italians defend with 1 mech_infantry
French roll dice for 1 fighter and 2 infantry in Nigeria, round 2 : 0/3 hits
Italians roll dice for 1 mech_infantry in Nigeria, round 2 : 0/1 hits
French roll dice for 1 fighter and 2 infantry in Nigeria, round 3 : 2/3 hits
Italians roll dice for 1 mech_infantry in Nigeria, round 3 : 0/1 hits
1 mech_infantry owned by the Italians lost in Nigeria
French win, taking Nigeria from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - French
1 fighter moved from Nigeria to French Central Africa
1 infantry moved from Tunisia to LibyaTurn Complete - French
Territory Summary for French :
Nigeria : 2 infantry
United Kingdom : 2 infantry
French Central Africa : 1 fighter
Libya : 1 infantryProduction/PUs Summary :
Germans : 33 / 41
Russians : 41 / 64
Japanese : 55 / 60
Americans : 63 / 79
Chinese : 8 / 8
British : 20 / 20
UK_Pacific : 0 / 0
Italians : 25 / 26
ANZAC : 18 / 22
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.727
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11Null / Other
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2ANZAC Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1French Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.667
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Italians Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Romania to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Germany to Slovakia Hungary
2 tactical_bombers moved from Western Germany to Greater Southern Germany
2 tactical_bombers moved from Greater Southern Germany to Slovakia Hungary -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Romania to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Germany to Slovakia Hungary
2 tactical_bombers moved from Western Germany to Greater Southern Germany
2 tactical_bombers moved from Greater Southern Germany to Slovakia HungaryCombat - Germans
Battle in Slovakia Hungary
Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Slovakia Hungary from Russians with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 mech_infantrys moved from Romania to Poland
3 aaGuns, 14 artilleries, 27 infantry and 14 mech_infantrys moved from Germany to Poland
1 fighter and 3 tactical_bombers moved from Slovakia Hungary to Western Germany
4 mech_infantrys moved from Western Germany to Poland
10 infantry moved from Western Germany to Germany
1 armour moved from France to Germany
3 mech_infantrys moved from France to Germany
1 artillery and 1 infantry moved from France to Western Germany
3 infantry moved from Normandy Bordeaux to France
5 infantry moved from Denmark to Western Germany
1 artillery moved from France to Western GermanyPlace Units - Germans
5 artilleries placed in Germany
5 infantry placed in Germany
2 infantry placed in FranceTurn Complete - Germans
Germans collect 36 PUs; end with 36 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 6 artilleries, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 mech_infantrys moved from Bessarabia to Slovakia Hungary
2 fighters and 1 tactical_bomber moved from Bessarabia to Slovakia Hungary
1 armour, 5 infantry and 4 mech_infantrys moved from Bessarabia to Romania
1 fighter moved from Northwest Persia to 80 Sea Zone
3 infantry moved from Northwest Persia to Iraq
1 tactical_bomber moved from Northwest Persia to Iraq
3 infantry and 7 mech_infantrys moved from Northwest Persia to Persia
1 artillery and 2 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Shensi
1 infantry moved from Suiyuyan to Chahar
1 armour and 1 mech_infantry moved from Jehol to ChaharCombat - Russians
Battle in Chahar
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Chahar, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Chahar, round 3 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Shensi
Russians attack with 1 artillery and 3 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 artillery and 3 infantry in Shensi, round 2 : 0/4 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 3 infantry in Shensi, round 3 : 1/4 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Shensi
Russians win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 80 Sea Zone
Russians attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 80 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Persia
Russians attack with 3 infantry and 7 mech_infantrys
Japanese defend with 2 artilleries and 1 factory_minor
Russians roll dice for 3 infantry and 7 mech_infantrys in Persia, round 2 : 1/10 hits
Japanese roll dice for 2 artilleries in Persia, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Persia
Russians roll dice for 2 infantry and 7 mech_infantrys in Persia, round 3 : 2/9 hits
Japanese roll dice for 1 artillery in Persia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Persia
Russians win, taking Persia from Japanese with 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Japanese: 2 artilleries
Casualties for Russians: 2 infantry
Battle in Iraq
Russians attack with 3 infantry and 1 tactical_bomber
Japanese defend with 1 armour
Russians roll dice for 3 infantry and 1 tactical_bomber in Iraq, round 2 : 3/4 hits
Japanese roll dice for 1 armour in Iraq, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Iraq
Russians win, taking Iraq from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Romania
Russians attack with 1 armour, 5 infantry and 4 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 5 infantry and 4 mech_infantrys in Romania, round 2 : 1/10 hits
Germans roll dice for 1 mech_infantry in Romania, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 armour, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/6 hits
Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Slovakia Hungary
Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 3 : 1/5 hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for Russians: 2 mech_infantrysNon Combat Move - Russians
3 infantry moved from Eastern Poland to Slovakia Hungary
2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Belarus
1 aaGun moved from Bessarabia to Romania
20 artilleries and 30 infantry moved from Eastern Poland to Belarus
2 armour and 1 mech_infantry moved from Ukraine to Bryansk
2 aaGuns moved from Bessarabia to Ukraine
1 armour and 1 mech_infantry moved from Russia to Belarus
4 mech_infantrys moved from Novgorod to Belarus
1 tactical_bomber moved from Iraq to Northwest Persia
1 fighter moved from 80 Sea Zone to Northwest Persia
2 aaGuns moved from Northwest Persia to Persia
1 aaGun and 5 infantry moved from Caucasus to Northwest Persia
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
1 mech_infantry moved from Jehol to KoreaPlace Units - Russians
3 infantry placed in Novgorod
2 artilleries and 1 mech_infantry placed in Ukraine
3 artilleries, 1 infantry and 3 mech_infantrys placed in Russia
3 mech_infantrys placed in Volgograd
1 artillery placed in RussiaTurn Complete - Russians
Russians collect 48 PUs; end with 48 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 53 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 65 PUsTerritory Summary for Russians :
Korea : 1 mech_infantry
Shensi : 1 artillery and 2 infantry
Chahar : 1 armour and 1 mech_infantry
Ulaanbaatar : 1 flag
Slovakia Hungary : 1 flag, 3 infantry and 1 mech_infantry
Romania : 1 flag, 1 aaGun, 1 armour, 4 infantry and 4 mech_infantrys
Belarus : 1 armour, 20 artilleries, 2 fighters, 30 infantry, 5 mech_infantrys and 1 tactical_bomber
Bryansk : 2 armour and 1 mech_infantry
Russia : 1 airfield, 4 artilleries, 1 factory_major, 1 infantry and 3 mech_infantrys
Ukraine : 2 aaGuns, 2 artilleries, 1 factory_minor and 1 mech_infantry
Volgograd : 1 factory_minor and 3 mech_infantrys
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
112 Sea Zone : 1 submarine
Iraq : 1 flag, 3 infantry
Northwest Persia : 1 flag, 1 aaGun, 1 armour, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Persia : 1 flag, 2 aaGuns, 1 factory_minor, 1 infantry and 7 mech_infantrys
Finland : 1 flagProduction/PUs Summary :
Germans : 30 / 41
Russians : 48 / 65
Japanese : 49 / 60
Americans : 63 / 79
Chinese : 10 / 8
British : 20 / 20
UK_Pacific : 0 / 0
Italians : 25 / 26
ANZAC : 18 / 22
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 14 times
3 was rolled 8 times
4 was rolled 10 times
5 was rolled 11 times
6 was rolled 16 times
Average roll : 3.629
Median : 4.000
Variance : 0.638
Standard Deviation : 0.799
Total rolls : 70Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Russians Combat
1 was rolled 9 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 15 times
Average roll : 3.759
Median : 4.000
Variance : 0.737
Standard Deviation : 0.858
Total rolls : 58 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 6 artilleries, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 mech_infantrys moved from Bessarabia to Slovakia Hungary
2 fighters and 1 tactical_bomber moved from Bessarabia to Slovakia Hungary
1 armour, 5 infantry and 4 mech_infantrys moved from Bessarabia to Romania
1 fighter moved from Northwest Persia to 80 Sea Zone
3 infantry moved from Northwest Persia to Iraq
1 tactical_bomber moved from Northwest Persia to Iraq
3 infantry and 7 mech_infantrys moved from Northwest Persia to Persia
1 artillery and 2 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Shensi
1 infantry moved from Suiyuyan to Chahar
1 armour and 1 mech_infantry moved from Jehol to ChaharCombat - Russians
Battle in Chahar
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Chahar, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Chahar, round 3 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Shensi
Russians attack with 1 artillery and 3 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 artillery and 3 infantry in Shensi, round 2 : 0/4 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 3 infantry in Shensi, round 3 : 1/4 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Shensi
Russians win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 80 Sea Zone
Russians attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 80 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Persia
Russians attack with 3 infantry and 7 mech_infantrys
Japanese defend with 2 artilleries and 1 factory_minor
Russians roll dice for 3 infantry and 7 mech_infantrys in Persia, round 2 : 1/10 hits
Japanese roll dice for 2 artilleries in Persia, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Persia
Russians roll dice for 2 infantry and 7 mech_infantrys in Persia, round 3 : 2/9 hits
Japanese roll dice for 1 artillery in Persia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Persia
Russians win, taking Persia from Japanese with 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Japanese: 2 artilleries
Casualties for Russians: 2 infantry
Battle in Iraq
Russians attack with 3 infantry and 1 tactical_bomber
Japanese defend with 1 armour
Russians roll dice for 3 infantry and 1 tactical_bomber in Iraq, round 2 : 3/4 hits
Japanese roll dice for 1 armour in Iraq, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Iraq
Russians win, taking Iraq from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Romania
Russians attack with 1 armour, 5 infantry and 4 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 5 infantry and 4 mech_infantrys in Romania, round 2 : 1/10 hits
Germans roll dice for 1 mech_infantry in Romania, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 armour, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/6 hits
Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Slovakia Hungary
Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 3 : 1/5 hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for Russians: 2 mech_infantrysNon Combat Move - Russians
3 infantry moved from Eastern Poland to Slovakia Hungary
2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Belarus
1 aaGun moved from Bessarabia to Romania
20 artilleries and 30 infantry moved from Eastern Poland to Belarus
2 armour and 1 mech_infantry moved from Ukraine to Bryansk
2 aaGuns moved from Bessarabia to Ukraine
1 armour and 1 mech_infantry moved from Russia to Belarus
4 mech_infantrys moved from Novgorod to Belarus
1 tactical_bomber moved from Iraq to Northwest Persia
1 fighter moved from 80 Sea Zone to Northwest Persia
2 aaGuns moved from Northwest Persia to Persia
1 aaGun and 5 infantry moved from Caucasus to Northwest Persia
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
1 mech_infantry moved from Jehol to KoreaPlace Units - Russians
3 infantry placed in Novgorod
2 artilleries and 1 mech_infantry placed in Ukraine
3 artilleries, 1 infantry and 3 mech_infantrys placed in Russia
3 mech_infantrys placed in Volgograd
1 artillery placed in RussiaTurn Complete - Russians
Russians collect 48 PUs; end with 48 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 53 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Korea : 1 mech_infantry
Shensi : 1 artillery and 2 infantry
Chahar : 1 armour and 1 mech_infantry
Ulaanbaatar : 1 flag
Slovakia Hungary : 1 flag, 3 infantry and 1 mech_infantry
Romania : 1 flag, 1 aaGun, 1 armour, 4 infantry and 4 mech_infantrys
Belarus : 1 armour, 20 artilleries, 2 fighters, 30 infantry, 5 mech_infantrys and 1 tactical_bomber
Bryansk : 2 armour and 1 mech_infantry
Russia : 1 airfield, 4 artilleries, 1 factory_major, 1 infantry and 3 mech_infantrys
Ukraine : 2 aaGuns, 2 artilleries, 1 factory_minor and 1 mech_infantry
Volgograd : 1 factory_minor and 3 mech_infantrys
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Iraq : 1 flag, 3 infantry
Northwest Persia : 1 flag, 1 aaGun, 1 armour, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Persia : 1 flag, 2 aaGuns, 1 factory_minor, 1 infantry and 7 mech_infantrys
Finland : 1 flag
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 30 / 41
Russians : 48 / 65
Japanese : 49 / 60
Americans : 63 / 79
Chinese : 10 / 8
British : 20 / 20
UK_Pacific : 0 / 0
Italians : 25 / 26
ANZAC : 18 / 22
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 14 times
3 was rolled 8 times
4 was rolled 10 times
5 was rolled 11 times
6 was rolled 16 times
Average roll : 3.629
Median : 4.000
Variance : 0.638
Standard Deviation : 0.799
Total rolls : 70Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Russians Combat
1 was rolled 9 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 15 times
Average roll : 3.759
Median : 4.000
Variance : 0.737
Standard Deviation : 0.858
Total rolls : 58 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter and 2 transports; Remaining resources: 0 PUs; 2 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 25 Sea Zone to 26 Sea Zone
3 fighters moved from Japan to Korea
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Shantung to Jehol
Japanese take Jehol from Chinese
2 armour and 1 mech_infantry moved from Yunnan to Shensi
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Yunnan to Shensi
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 bomber moved from Japan to Chahar
1 mech_infantry moved from Anhwe to Chahar
1 mech_infantry moved from Hopei to Chahar
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter and 2 transports; Remaining resources: 0 PUs; 2 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 25 Sea Zone to 26 Sea Zone
3 fighters moved from Japan to Korea
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Shantung to Jehol
Japanese take Jehol from Chinese
2 armour and 1 mech_infantry moved from Yunnan to Shensi
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Yunnan to Shensi
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 bomber moved from Japan to Chahar
1 mech_infantry moved from Anhwe to Chahar
1 mech_infantry moved from Hopei to Chahar
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to KoreaCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 battleship and 2 cruisers
Americans win with 1 battleship and 2 cruisers remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 2 destroyers and 2 submarines
ANZAC win with 2 destroyers and 2 submarines remaining. Battle score for attacker is -12
Casualties for Japanese: 2 submarines
Battle in Shensi
Japanese attack with 3 armour and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Japanese win, taking Shensi from Chinese with 2 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Manchuria
Battle in Korea
Japanese attack with 1 artillery, 3 fighters and 1 infantry
Russians defend with 1 mech_infantry; Americans defend with 2 infantry
Japanese win, taking Manchuria from Chinese, taking Korea from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in Chahar
Japanese attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 armour and 1 mech_infantry
Japanese win, taking Chahar from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 mech_infantryNon Combat Move - Japanese
1 bomber moved from Chahar to Yunnan
2 fighters moved from Korea to 19 Sea Zone
1 fighter moved from Korea to Japan
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 destroyer and 3 transports moved from 71 Sea Zone to 79 Sea Zone
1 artillery moved from 79 Sea Zone to West India
1 fighter moved from Rhodesia to Egypt
1 tactical_bomber moved from Egypt to West IndiaPlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 19 Sea Zone
1 destroyer and 1 transport placed in 6 Sea Zone
1 fighter placed in Japan
1 artillery placed in French Indo China
Japanese undo move 4.
1 artillery placed in IndiaTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 armour, 1 artillery and 2 infantry moved from French Central Africa to French Equatorial Africa
1 armour, 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
1 armour, 3 artilleries, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 5 infantry and 5 transports moved from 92 Sea Zone to 97 Sea Zone
1 armour, 2 artilleries and 4 infantry moved from 97 Sea Zone to Greece
2 submarines moved from 97 Sea Zone to 93 Sea ZoneCombat - Americans
Battle in Greece
Battle in French Equatorial Africa
Americans attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 mech_infantry
Americans roll dice for 1 armour, 1 artillery and 2 infantry in French Equatorial Africa, round 2 : 0/4 hits
Italians roll dice for 1 mech_infantry in French Equatorial Africa, round 2 : 1/1 hits
1 infantry owned by the Americans lost in French Equatorial Africa
Americans roll dice for 1 armour, 1 artillery and 1 infantry in French Equatorial Africa, round 3 : 2/3 hits
Italians roll dice for 1 mech_infantry in French Equatorial Africa, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 mech_infantry owned by the Italians lost in French Equatorial Africa
Americans win, taking Greece from Italians, taking French Equatorial Africa from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Americans
1 carrier, 1 destroyer and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Eastern United States to French West Africa
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to Midway
1 bomber moved from Western United States to GibraltarPlace Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
2 bombers placed in Western United States
2 fighters and 1 tactical_bomber placed in NorwayTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Midway : 1 airfield and 2 fighters
Sumatra : 1 flag, 1 infantry and 1 mech_infantry
44 Sea Zone : 1 flag
26 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 1 transport
10 Sea Zone : 1 carrier and 1 destroyer
2 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 bomber and 2 fighters
French Equatorial Africa : 1 flag, 1 armour and 1 infantry
French Central Africa : 1 flag
French West Africa : 1 fighter
Norway : 1 flag, 1 factory_minor, 5 fighters, 1 infantry and 1 tactical_bomber
106 Sea Zone : 1 flag
93 Sea Zone : 2 submarines
109 Sea Zone : 1 flag
Greece : 1 flag, 1 armour, 2 artilleries and 4 infantry
97 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 5 transports
82 Sea Zone : 1 carrier, 1 destroyer and 1 transport
Brazil : 1 flag
91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 30 / 41
Russians : 48 / 65
Japanese : 59 / 64
Americans : 63 / 83
Chinese : 3 / 8
British : 20 / 20
UK_Pacific : 0 / 0
Italians : 22 / 26
ANZAC : 18 / 22
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.222
Median : 3.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9Italians Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.714
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Kansu : 4 infantry
Production/PUs Summary :
Germans : 30 / 41
Russians : 48 / 65
Japanese : 59 / 64
Americans : 63 / 83
Chinese : 3 / 5
British : 20 / 20
UK_Pacific : 0 / 0
Italians : 22 / 26
ANZAC : 18 / 22
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.222
Median : 3.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9Italians Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.714
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 2 fighters; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Libya to Tobruk
British take Tobruk from Italians
1 armour moved from Tobruk to LibyaCombat - British
Non Combat Move - British
4 artilleries and 6 infantry moved from Algeria to 92 Sea Zone
2 fighters moved from 92 Sea Zone to Greece
4 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 6 infantry and 5 transports moved from 92 Sea Zone to 97 Sea Zone
5 artilleries and 7 infantry moved from 97 Sea Zone to Greece
3 infantry moved from Algeria to Tunisia
2 fighters moved from United Kingdom to 97 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea ZonePlace Units - British
2 fighters placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 bomber
EDIT: Adding units owned by British to Greece: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - British
British collect 20 PUs; end with 20 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Algeria : 1 flag
Tunisia : 1 flag, 3 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 armour and 1 mech_infantry
93 Sea Zone : 1 flag
Eire : 1 flag
Greece : 5 artilleries, 1 bomber, 2 fighters and 7 infantry
97 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 5 transports
92 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 30 / 41
Russians : 48 / 65
Japanese : 59 / 64
Americans : 63 / 83
Chinese : 3 / 5
British : 20 / 20
UK_Pacific : 0 / 0
Italians : 22 / 26
ANZAC : 18 / 22
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.222
Median : 3.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9Italians Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.714
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Egypt to French Equatorial Africa
1 armour moved from Belgian Congo to French Equatorial Africa
2 mech_infantrys moved from Egypt to French Equatorial Africa
1 mech_infantry moved from Poland to Slovakia Hungary
1 fighter moved from Germany to Slovakia Hungary
2 fighters moved from Southern Italy to Slovakia Hungary