Axis (Odonis) vs ArtofWar1947 (allies +11) G40L15 - no tech

  • '20 '19 '18 '15 '13

    I think this one will be a slow one, as I’m going to need to see the results round by round to determine the OOL.


  • Probably handed you the game with bringing my bombers to Hawaii instead of leaving them in Australia and W.U.S.

    In any case, first round: U.S. gets 13 hits. Japanese loses?

  • '20 '19 '18 '15 '13

    2 BB hits, 2 SS, 6 CV, 2 Cruisers, 1 TAC

  • '20 '19 '18 '15 '13

    highly unlikely that i survive btw - but had to go for it while I had a chance…


  • 6 damaged CVs or 3 sunk CVs?

  • '20 '19 '18 '15 '13

    sorry, 6 damaged


  • Round 2: Japanese take another 13 hits. Allocation?

  • '20 '19 '18 '15 '13

    what was my roll?


  • US lost 5 CVs and Ss + wounded BB (13 hits).

  • '20 '19 '18 '15 '13

    lose the 6 damaged CVs, take 1 BB and 6 TAC


  • Japanese have 3 CVs, 9 fighters and 1 BB left and took another 12 hits in Round 3.

  • '20 '19 '18 '15 '13

    Yeah, that’s some fortunate rolling there…

  • '20 '19 '18 '15 '13

    Like 12 0f 16 …


  • Yet another case for LL.

    OOL for the 12 hits on Round 3?

  • '20 '19 '18 '15 '13

    kill the CVs, and lose 6 FTRs

    Then Max defence after, I’m going to bed


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 bomber, 6 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from British Columbia to 26 Sea Zone
                1 bomber and 7 fighters moved from Western United States to 26 Sea Zone
                1 battleship, 5 carriers, 2 cruisers, 7 destroyers, 9 fighters, 2 submarines and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
                1 armour moved from French West Africa to Nigeria
                      British take Nigeria from Italians
                1 armour moved from Nigeria to French Central Africa
                      Americans take French Central Africa from Italians
                1 artillery and 2 infantry moved from French West Africa to French Central Africa
                2 submarines moved from 94 Sea Zone to 97 Sea Zone

    Combat - Americans
                Battle in 26 Sea Zone
                    ANZAC loiter and taunt with ; Americans attack with 1 battleship, 1 bomber, 5 carriers, 2 cruisers, 7 destroyers, 16 fighters, 2 submarines and 1 tactical_bomber
                    Japanese defend with 6 artilleries, 2 battleships, 9 carriers, 2 cruisers, 10 fighters, 6 infantry, 2 submarines, 6 tactical_bombers and 6 transports
                        Americans roll dice for 2 submarines in 26 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 battleship, 1 bomber, 5 carriers, 2 cruisers, 7 destroyers, 16 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 :  13/28 hits
                    Units damaged: 6 carriers owned by the Japanese and 2 battleships owned by the Japanese
                        Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 10 fighters and 6 tactical_bombers in 26 Sea Zone, round 2 :  9/16 hits
                    Units damaged: 1 battleship owned by the Americans
                        Japanese roll dice for 2 battleships, 9 carriers, 2 cruisers and 6 transports in 26 Sea Zone, round 2 :  4/13 hits
                        2 submarines owned by the Americans, 2 cruisers owned by the Japanese, 5 carriers owned by the Americans, 1 tactical_bomber owned by the Japanese, 2 submarines owned by the Japanese and 1 fighter owned by the ANZAC lost in 26 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 7 destroyers, 16 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 :  13/28 hits
                        Japanese roll dice for 2 battleships, 9 carriers, 10 fighters, 5 tactical_bombers and 6 transports in 26 Sea Zone, round 3 :  12/26 hits
                        5 fighters owned by the Americans, 7 destroyers owned by the Americans, 5 tactical_bombers owned by the Japanese, 6 carriers owned by the Japanese, 1 fighter owned by the Japanese and 1 battleship owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 11 fighters and 1 tactical_bomber in 26 Sea Zone, round 4 :  12/16 hits
                        Japanese roll dice for 1 battleship, 3 carriers, 9 fighters and 6 transports in 26 Sea Zone, round 4 :  9/13 hits
                        8 fighters owned by the Americans, 3 carriers owned by the Japanese, 1 bomber owned by the Americans and 6 fighters owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 1 battleship, 2 cruisers, 3 fighters and 1 tactical_bomber in 26 Sea Zone, round 5 :  5/7 hits
                        Japanese roll dice for 1 battleship, 3 fighters and 6 transports in 26 Sea Zone, round 5 :  2/4 hits
                        1 fighter owned by the Americans, 1 transport owned by the Japanese, 1 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 3 fighters owned by the Japanese, 1 battleship owned by the Japanese and 1 artillery owned by the Japanese lost in 26 Sea Zone
                        5 transports owned by the Japanese, 5 infantry owned by the Japanese and 5 artilleries owned by the Japanese lost in 26 Sea Zone
                    Americans win, taking 26 Sea Zone from Neutral with 1 battleship, 2 cruisers and 2 fighters remaining. Battle score for attacker is 149
                    Casualties for Japanese: 6 artilleries, 2 battleships, 9 carriers, 2 cruisers, 10 fighters, 6 infantry, 2 submarines, 6 tactical_bombers and 6 transports
                    Casualties for ANZAC: 1 fighter
                    Casualties for Americans: 1 bomber, 5 carriers, 7 destroyers, 14 fighters, 2 submarines and 1 tactical_bomber

    Non Combat Move - Americans
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                2 aaGuns, 1 artillery, 1 infantry and 1 mech_infantry moved from British Columbia to Western United States
                1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
                1 transport moved from 87 Sea Zone to 89 Sea Zone
                1 carrier and 2 transports moved from 87 Sea Zone to 92 Sea Zone
                2 fighters moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 bomber placed in Western United States
                6 fighters placed in Eastern United States
                1 submarine placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 92 Sea Zone: 2 carriers
                EDIT: Turning off Edit Mode
                Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier and 1 destroyer
                EDIT: Adding units owned by Americans to 92 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 3 fighters
                EDIT: Adding units owned by Americans to Norway: 3 fighters
                EDIT: Removing units owned by Americans from 89 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2
                Americans collect 59 PUs (4 lost to blockades); end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour
        Midway : 1 airfield
        Sumatra : 1 flag, 1 infantry and 1 mech_infantry
        44 Sea Zone : 1 flag
        26 Sea Zone : 1 flag, 1 battleship and 2 cruisers
        10 Sea Zone : 1 transport
        2 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
        Morocco : 1 armour, 1 artillery and 2 infantry
        French Central Africa : 1 flag, 1 armour, 1 artillery and 2 infantry
        Algeria : 1 artillery and 2 infantry
        Norway : 1 flag, 1 factory_minor, 3 fighters and 1 infantry
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 flag
        97 Sea Zone : 2 submarines
        92 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 5 transports
        101 Sea Zone : 1 submarine
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 31 / 41
        Russians : 43 / 64
        Japanese : 55 / 60
        Americans : 63 / 79
        Chinese : 8 / 3
        British : 20 / 21
        UK_Pacific : 0 / 0
        Italians : 25 / 32
        ANZAC : 18 / 19
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 35 times
                2 was rolled 38 times
                3 was rolled 42 times
                4 was rolled 44 times
                5 was rolled 38 times
                6 was rolled 36 times
            Average roll : 3.515
            Median : 4.000
            Variance : 0.280
            Standard Deviation : 0.529
            Total rolls : 233

    Null / Other
                1 was rolled 11 times
                2 was rolled 12 times
                3 was rolled 12 times
                4 was rolled 15 times
                5 was rolled 13 times
                6 was rolled 13 times
            Average roll : 3.605
            Median : 4.000
            Variance : 0.160
            Standard Deviation : 0.400
            Total rolls : 76

    Japanese Combat
                1 was rolled 11 times
                2 was rolled 12 times
                3 was rolled 12 times
                4 was rolled 15 times
                5 was rolled 13 times
                6 was rolled 13 times
            Average roll : 3.605
            Median : 4.000
            Variance : 0.160
            Standard Deviation : 0.400
            Total rolls : 76

    Americans Combat
                1 was rolled 13 times
                2 was rolled 14 times
                3 was rolled 18 times
                4 was rolled 14 times
                5 was rolled 12 times
                6 was rolled 10 times
            Average roll : 3.346
            Median : 3.000
            Variance : 0.462
            Standard Deviation : 0.680
            Total rolls : 81


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Kansu : 2 infantry

    Production/PUs Summary :

    Germans : 31 / 41
        Russians : 43 / 64
        Japanese : 55 / 60
        Americans : 63 / 79
        Chinese : 8 / 8
        British : 20 / 21
        UK_Pacific : 0 / 0
        Italians : 25 / 32
        ANZAC : 18 / 19
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 35 times
                2 was rolled 38 times
                3 was rolled 42 times
                4 was rolled 44 times
                5 was rolled 38 times
                6 was rolled 36 times
            Average roll : 3.515
            Median : 4.000
            Variance : 0.280
            Standard Deviation : 0.529
            Total rolls : 233

    Null / Other
                1 was rolled 11 times
                2 was rolled 12 times
                3 was rolled 12 times
                4 was rolled 15 times
                5 was rolled 13 times
                6 was rolled 13 times
            Average roll : 3.605
            Median : 4.000
            Variance : 0.160
            Standard Deviation : 0.400
            Total rolls : 76

    Japanese Combat
                1 was rolled 11 times
                2 was rolled 12 times
                3 was rolled 12 times
                4 was rolled 15 times
                5 was rolled 13 times
                6 was rolled 13 times
            Average roll : 3.605
            Median : 4.000
            Variance : 0.160
            Standard Deviation : 0.400
            Total rolls : 76

    Americans Combat
                1 was rolled 13 times
                2 was rolled 14 times
                3 was rolled 18 times
                4 was rolled 14 times
                5 was rolled 12 times
                6 was rolled 10 times
            Average roll : 3.346
            Median : 3.000
            Variance : 0.462
            Standard Deviation : 0.680
            Total rolls : 81


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 bomber, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British

    Combat - British
                British creates battle in territory 93 Sea Zone

    Non Combat Move - British
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone

    Place Units - British
                1 bomber and 1 infantry placed in United Kingdom
                1 submarine placed in 110 Sea Zone

    Turn Complete - British
                British collect 20 PUs; end with 20 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
        Algeria : 1 flag, 4 artilleries and 9 infantry
        Tunisia : 1 flag
        Libya : 1 flag, 1 armour and 1 mech_infantry
        93 Sea Zone : 1 flag
        Eire : 1 flag
        92 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry and 5 transports
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 31 / 41
        Russians : 43 / 64
        Japanese : 55 / 60
        Americans : 63 / 79
        Chinese : 8 / 8
        British : 20 / 20
        UK_Pacific : 0 / 0
        Italians : 25 / 32
        ANZAC : 18 / 19
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 35 times
                2 was rolled 38 times
                3 was rolled 42 times
                4 was rolled 44 times
                5 was rolled 38 times
                6 was rolled 36 times
            Average roll : 3.515
            Median : 4.000
            Variance : 0.280
            Standard Deviation : 0.529
            Total rolls : 233

    Null / Other
                1 was rolled 11 times
                2 was rolled 12 times
                3 was rolled 12 times
                4 was rolled 15 times
                5 was rolled 13 times
                6 was rolled 13 times
            Average roll : 3.605
            Median : 4.000
            Variance : 0.160
            Standard Deviation : 0.400
            Total rolls : 76

    Japanese Combat
                1 was rolled 11 times
                2 was rolled 12 times
                3 was rolled 12 times
                4 was rolled 15 times
                5 was rolled 13 times
                6 was rolled 13 times
            Average roll : 3.605
            Median : 4.000
            Variance : 0.160
            Standard Deviation : 0.400
            Total rolls : 76

    Americans Combat
                1 was rolled 13 times
                2 was rolled 14 times
                3 was rolled 18 times
                4 was rolled 14 times
                5 was rolled 12 times
                6 was rolled 10 times
            Average roll : 3.346
            Median : 3.000
            Variance : 0.462
            Standard Deviation : 0.680
            Total rolls : 81

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 2 fighters and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Western Germany to Poland
                1 fighter moved from Southern Italy to Poland
                1 mech_infantry moved from Belgian Congo to Nigeria
                      Italians take Nigeria from British

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 2 fighters and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Western Germany to Poland
                1 fighter moved from Southern Italy to Poland
                1 mech_infantry moved from Belgian Congo to Nigeria
                      Italians take Nigeria from British

    Combat - Italians
                Battle in Poland
                    Italians attack with 1 fighter and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Italians win, taking Poland from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Poland to Germany
                3 infantry moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Belgian Congo to French Equatorial Africa
                1 armour moved from South West Africa to Belgian Congo
                1 battleship and 1 transport moved from 70 Sea Zone to 71 Sea Zone
                1 cruiser and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 fighters placed in Southern Italy
                1 infantry placed in Southern Italy
                3 infantry placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,4
                Italians collect 21 PUs (5 lost to blockades); end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs

Suggested Topics

  • 1
  • 17
  • 25
  • 27
  • 292
  • 191
  • 186
  • 231
Axis & Allies Boardgaming Custom Painted Miniatures

158

Online

17.8k

Users

40.4k

Topics

1.8m

Posts