@Knusperheinz Runde 1 scramble.png
Axis (Odonis) vs ArtofWar1947 (allies +11) G40L15 - no tech
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Amur to Korea -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Amur to KoreaCombat - Germans
Battle in Korea
Germans attack with 1 armour
Americans defend with 2 infantry
Americans win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 armourNon Combat Move - Germans
1 mech_infantry moved from Bessarabia to Romania
2 mech_infantrys moved from Slovakia Hungary to Romania
1 armour and 3 mech_infantrys moved from Slovakia Hungary to Germany
1 aaGun moved from Slovakia Hungary to Germany
2 aaGuns moved from Poland to Germany
2 infantry moved from Poland to Slovakia Hungary
5 artilleries and 5 infantry moved from Western Germany to Germany
3 artilleries and 3 infantry moved from France to Western Germany
5 mech_infantrys moved from France to Western Germany
2 artilleries and 1 infantry moved from Normandy Bordeaux to France
2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
5 mech_infantrys moved from Southern Italy to France
3 fighters moved from Western Germany to Egypt
2 fighters and 1 tactical_bomber moved from Germany to Western GermanyPlace Units - Germans
3 artilleries and 3 infantry placed in Germany
2 mech_infantrys placed in Western Germany
1 fighter and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Vyborg to Finland
Russians take Finland from Germans
1 artillery and 1 infantry moved from Baltic States to Poland
2 infantry moved from Eastern Poland to Romania
1 mech_infantry moved from Western Ukraine to Romania
2 fighters and 1 tactical_bomber moved from Bryansk to Romania
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Northwest Persia to Iraq
Russians take Iraq from Japanese
1 infantry moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Novosibirsk to Tsinghai
Chinese take Tsinghai from Japanese
5 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Germans
1 armour and 1 mech_infantry moved from Buryatia to Amur
Russians take Amur from GermansCombat - Russians
Battle in Poland
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Poland, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Poland
Russians roll dice for 1 artillery in Poland, round 3 : 1/1 hits
Germans roll dice for 1 infantry in Poland, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Poland
Germans win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Romania
Russians attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 mech_infantrys
Russians roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Romania, round 2 : 0/6 hits
Germans roll dice for 3 mech_infantrys in Romania, round 2 : 0/3 hits
Russians roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Romania, round 3 : 1/6 hits
Germans roll dice for 3 mech_infantrys in Romania, round 3 : 0/3 hits
1 mech_infantry owned by the Germans lost in Romania
Russians roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Romania, round 4 : 0/6 hits
Germans roll dice for 2 mech_infantrys in Romania, round 4 : 0/2 hits
Russians roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Romania, round 5 : 3/6 hits
Germans roll dice for 2 mech_infantrys in Romania, round 5 : 0/2 hits
2 mech_infantrys owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrys
Battle in Kazakhstan
Russians attack with 6 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 6 infantry in Kazakhstan, round 2 : 3/6 hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 5 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
4 infantry moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Volgograd to Northwest Persia
1 aaGun moved from Caucasus to Northwest Persia
1 aaGun and 1 mech_infantry moved from Novosibirsk to Kazakhstan
1 artillery and 2 infantry moved from Vologda to Samara
2 aaGuns, 4 artilleries and 25 infantry moved from Baltic States to Eastern Poland
10 artilleries and 5 infantry moved from Belarus to Eastern Poland
1 aaGun, 6 artilleries, 9 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
2 mech_infantrys moved from Ukraine to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
2 mech_infantrys moved from Novgorod to Eastern Poland
1 infantry moved from Novgorod to Baltic States
1 mech_infantry moved from Karelia to Belarus
1 mech_infantry moved from Yakut S.S.R. to Amur
Russians take Ulaanbaatar from Mongolians
2 fighters and 1 tactical_bomber moved from Romania to Eastern PolandPlace Units - Russians
1 armour and 2 mech_infantrys placed in Ukraine
1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Volgograd
Turning on Edit Mode
EDIT: Adding units owned by Russians to Novosibirsk: 1 artillery and 2 infantry
EDIT: Removing units owned by Russians from Samara: 1 artillery and 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 43 PUs; end with 43 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 52 PUsTerritory Summary for Russians :
Kansu : 1 infantry
Tsinghai : 1 infantry
Amur : 1 armour and 2 mech_infantrys
Kazakhstan : 1 aaGun, 5 infantry and 1 mech_infantry
Ulaanbaatar : 1 flag
Romania : 1 flag, 2 infantry and 1 mech_infantry
Belarus : 1 mech_infantry
Baltic States : 1 infantry
Eastern Poland : 3 aaGuns, 20 artilleries, 2 fighters, 39 infantry, 6 mech_infantrys and 1 tactical_bomber
Bessarabia : 2 infantry
Russia : 1 airfield and 1 factory_major
Ukraine : 1 armour, 1 factory_minor and 2 mech_infantrys
Novosibirsk : 1 artillery and 2 infantry
Volgograd : 1 factory_minor, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
112 Sea Zone : 1 submarine
Iraq : 1 flag, 1 infantry
Northwest Persia : 1 flag, 2 aaGuns, 2 artilleries, 8 infantry and 5 mech_infantrys
Finland : 1 flag, 1 mech_infantryProduction/PUs Summary :
Germans : 33 / 45
Russians : 43 / 52
Japanese : 57 / 85
Americans : 62 / 82
Chinese : 2 / 4
British : 19 / 22
UK_Pacific : 0 / 0
Italians : 29 / 34
ANZAC : 18 / 23
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 11 times
6 was rolled 12 times
Average roll : 4.043
Median : 4.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 46Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
6 was rolled 5 times
Average roll : 4.167
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 12Russians Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 4.091
Median : 5.000
Variance : 1.469
Standard Deviation : 1.212
Total rolls : 33 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 carriers, 4 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 2 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
1 submarine moved from 35 Sea Zone to 6 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 carriers, 4 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 2 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
1 submarine moved from 35 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 submarine and 3 transports
Americans defend with 1 transport
Japanese win with 1 submarine and 3 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 43 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Iraq
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Iraq from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Iraq to Egypt
4 artilleries moved from Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
4 artilleries, 1 infantry and 4 transports moved from 80 Sea Zone to 81 Sea Zone
4 artilleries and 1 infantry moved from 81 Sea Zone to Egypt
1 armour and 1 mech_infantry moved from Persia to Trans-Jordan
2 armour moved from Shan State to Yunnan
1 armour and 4 mech_infantrys moved from Sikang to Yunnan
2 artilleries and 2 infantry moved from Kiangsi to Kwangtung
2 fighters and 1 tactical_bomber moved from Philippines to Japan
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 8 fighters, 2 submarines and 4 tactical_bombers moved from 35 Sea Zone to 32 Sea Zone
1 bomber moved from Philippines to JapanPlace Units - Japanese
2 mech_infantrys placed in Kiangsu
3 artilleries and 4 infantry placed in Japan
Japanese undo move 2.
3 artilleries placed in Japan
2 carriers and 3 transports placed in 6 Sea Zone
1 infantry placed in Kiangsu
1 infantry placed in Persia
2 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber and 7 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 92 Sea Zone to 96 Sea Zone
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 fighter moved from 92 Sea Zone to 94 Sea Zone
1 fighter moved from 92 Sea Zone to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea ZoneCombat - Americans
Battle in 94 Sea Zone
Americans attack with 1 fighter and 2 submarines
Italians defend with 1 cruiser
Americans roll dice for 2 submarines in 94 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the Italians lost in 94 Sea Zone
Americans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in 96 Sea Zone
Americans attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 96 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Algeria: 1 armour, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Algeria: 1 armour, 1 artillery and 2 infantry
EDIT: Adding units owned by Americans to Algeria: 1 artillery and 2 infantry
EDIT: Removing units owned by Americans from Gibraltar: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
1 fighter moved from 96 Sea Zone to 92 Sea Zone
1 fighter moved from 94 Sea Zone to 92 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Soviet Far East to 3 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Western United States to 30 Sea Zone
2 bombers moved from Western United States to Hawaiian Islands
1 fighter moved from Soviet Far East to British Columbia
1 artillery moved from Western United States to British Columbia
2 aaGuns moved from Western United States to British Columbia
1 infantry, 1 mech_infantry and 1 transport moved from 3 Sea Zone to 1 Sea Zone
1 infantry and 1 mech_infantry moved from 1 Sea Zone to British Columbia
4 bombers moved from Northern Territory to Hawaiian Islands
1 battleship, 4 carriers, 2 cruisers, 5 destroyers and 1 submarine moved from 62 Sea Zone to 30 Sea Zone
7 fighters and 1 tactical_bomber moved from Northern Territory to 30 Sea ZonePlace Units - Americans
1 bomber and 7 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,6,6,2,5
Americans collect 58 PUs (4 lost to blockades); end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Korea : 1 flag, 2 infantry
British Columbia : 2 aaGuns, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 bomber, 1 factory_major, 7 fighters and 1 harbour
Hawaiian Islands : 1 airfield, 6 bombers and 1 harbour
Midway : 1 airfield
Sumatra : 1 flag, 1 infantry and 1 mech_infantry
44 Sea Zone : 1 flag
30 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 7 destroyers, 8 fighters, 2 submarines and 1 tactical_bomber
25 Sea Zone : 1 destroyer
2 Sea Zone : 1 flag
1 Sea Zone : 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Morocco : 1 armour, 1 artillery and 2 infantry
Algeria : 1 artillery and 2 infantry
Norway : 1 flag, 1 factory_minor and 1 infantry
106 Sea Zone : 1 flag
94 Sea Zone : 2 submarines
109 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport
92 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier and 2 transportsProduction/PUs Summary :
Germans : 33 / 45
Russians : 41 / 52
Japanese : 59 / 64
Americans : 62 / 78
Chinese : 2 / 4
British : 19 / 22
UK_Pacific : 0 / 0
Italians : 29 / 34
ANZAC : 18 / 23
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.400
Median : 2.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Null / Other
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.333
Median : 5.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Kansu : 1 infantry
Production/PUs Summary :
Germans : 33 / 45
Russians : 41 / 52
Japanese : 59 / 64
Americans : 62 / 78
Chinese : 2 / 3
British : 19 / 22
UK_Pacific : 0 / 0
Italians : 29 / 34
ANZAC : 18 / 23
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.400
Median : 2.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Null / Other
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.333
Median : 5.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
1 Italian DD in SZ 93:
Rolls: 1@2; Total Hits: 01@2: (3)
1 UK DD in SZ 93:
Rolls: 1@2; Total Hits: 01@2: (4)
2 UK fighters in SZ 93:
Rolls: 2@3; Total Hits: 12@3: (6, 2)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Algeria to Libya
British take Tunisia from Italians
British take Libya from Italians
4 fighters and 1 infantry moved from Union of South Africa to South West AfricaCombat - British
Battle in South West Africa
British attack with 4 fighters and 1 infantry
Italians defend with 1 artillery
British roll dice for 4 fighters and 1 infantry in South West Africa, round 2 : 2/5 hits
Italians roll dice for 1 artillery in South West Africa, round 2 : 0/1 hits
1 artillery owned by the Italians lost in South West Africa
British win, taking South West Africa from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - British
4 fighters moved from South West Africa to Union of South AfricaPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by Italians from 93 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 92 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 93 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 fighter placed in United Kingdom
1 armour and 2 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Adding units owned by British to 109 Sea Zone: 1 artillery and 1 infantry
EDIT: Removing units owned by British from United Kingdom: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,3
British collect 21 PUs (1 lost to blockades); end with 21 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 4 fighters, 1 harbour and 2 infantry
Scotland : 1 airfield
South West Africa : 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Algeria : 1 flag, 4 artilleries and 9 infantry
Tunisia : 1 flag
Libya : 1 flag, 1 armour and 1 mech_infantry
93 Sea Zone : 1 destroyer
Eire : 1 flag
109 Sea Zone : 1 artillery and 1 infantry
92 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 5 transportsProduction/PUs Summary :
Germans : 33 / 45
Russians : 41 / 52
Japanese : 59 / 64
Americans : 62 / 78
Chinese : 2 / 3
British : 22 / 21
UK_Pacific : 0 / 0
Italians : 26 / 34
ANZAC : 18 / 23
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Null / Other
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.600
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa
2 armour moved from Rhodesia to Union of South Africa
1 mech_infantry moved from Rhodesia to Union of South Africa
3 artilleries and 1 infantry moved from Rhodesia to Union of South Africa
1 transport moved from 70 Sea Zone to 82 Sea Zone
1 armour moved from Nigeria to 82 Sea Zone
1 armour and 1 transport moved from 82 Sea Zone to 70 Sea Zone
1 armour moved from 70 Sea Zone to South West Africa -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa
2 armour moved from Rhodesia to Union of South Africa
1 mech_infantry moved from Rhodesia to Union of South Africa
3 artilleries and 1 infantry moved from Rhodesia to Union of South Africa
1 transport moved from 70 Sea Zone to 82 Sea Zone
1 armour moved from Nigeria to 82 Sea Zone
1 armour and 1 transport moved from 82 Sea Zone to 70 Sea Zone
1 armour moved from 70 Sea Zone to South West AfricaCombat - Italians
Battle in South West Africa
Italians attack with 1 armour
British defend with 1 infantry
Italians win, taking South West Africa from British with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Union of South Africa
Italians attack with 2 armour, 4 artilleries, 2 infantry and 1 mech_infantry
British defend with 1 armour, 1 factory_minor, 4 fighters, 1 harbour and 2 infantry
British win with 2 fighters remaining. Battle score for attacker is -6
Casualties for British: 1 armour, 2 fighters and 2 infantry
Casualties for Italians: 2 armour, 4 artilleries, 2 infantry and 1 mech_infantryNon Combat Move - Italians
1 mech_infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from Northern Italy to Southern Italy
2 mech_infantrys moved from Southern Italy to Western Germany
1 fighter moved from Egypt to Southern Italy
1 mech_infantry moved from French Equatorial Africa to Belgian Congo
1 mech_infantry moved from Egypt to Belgian CongoPlace Units - Italians
1 fighter and 2 infantry placed in Egypt
3 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 cruiser and 4 destroyers moved from 62 Sea Zone to 30 Sea Zone
3 fighters moved from Northern Territory to 30 Sea Zone
2 aaGuns, 2 armour, 1 artillery, 2 fighters and 1 mech_infantry moved from Northern Territory to Queensland
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
2 destroyers and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5
ANZAC collect 13 PUs (5 lost to blockades); end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Borneo : 1 flag, 1 artillery and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 2 fighters, 1 harbour and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
30 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers and 3 fighters
54 Sea Zone : 1 submarine
62 Sea Zone : 2 destroyers and 1 submarineProduction/PUs Summary :
Germans : 33 / 45
Russians : 41 / 52
Japanese : 59 / 64
Americans : 62 / 78
Chinese : 2 / 3
British : 21 / 21
UK_Pacific : 0 / 0
Italians : 27 / 32
ANZAC : 18 / 19
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 infantry moved from 87 Sea Zone to French West Africa
1 fighter moved from Algeria to French West Africa
1 infantry moved from Algeria to TunisiaTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
French West Africa : 1 fighter and 2 infantry
Tunisia : 1 infantryProduction/PUs Summary :
Germans : 33 / 45
Russians : 41 / 52
Japanese : 59 / 64
Americans : 62 / 78
Chinese : 2 / 3
British : 21 / 21
UK_Pacific : 0 / 0
Italians : 27 / 32
ANZAC : 18 / 19
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 mech_infantrys moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
1 fighter and 1 tactical_bomber moved from Western Germany to Romania
1 infantry moved from Slovakia Hungary to Romania -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 mech_infantrys moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
1 fighter and 1 tactical_bomber moved from Western Germany to Romania
1 infantry moved from Slovakia Hungary to RomaniaCombat - Germans
Battle in Romania
Germans attack with 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry and 1 mech_infantry
Germans win, taking Romania from Russians with 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 2 infantry and 1 mech_infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Romania to Germany
2 fighters moved from Western Germany to Egypt
2 transports moved from 98 Sea Zone to 81 Sea Zone
5 mech_infantrys moved from France to Germany
1 armour moved from Germany to Western Germany
7 infantry moved from Western Germany to Germany
4 artilleries moved from Western Germany to Germany
1 armour moved from Western Germany to France
10 infantry moved from Denmark to Western Germany
3 mech_infantrys moved from Western Germany to FrancePlace Units - Germans
10 infantry placed in Germany
2 infantry placed in France
3 infantry placed in Normandy BordeauxTurn Complete - Germans
Germans collect 36 PUs; end with 36 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 4 armour and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 infantry moved from Eastern Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
2 infantry moved from Bessarabia to Romania
1 armour and 2 mech_infantrys moved from Ukraine to Romania
2 fighters and 1 tactical_bomber moved from Eastern Poland to Romania
1 artillery and 1 infantry moved from Northwest Persia to Iraq
1 artillery and 1 infantry moved from Northwest Persia to Persia
1 fighter moved from Volgograd to Iraq
1 tactical_bomber moved from Volgograd to Persia
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 armour and 1 mech_infantry moved from Amur to Jehol
Chinese take Manchuria from Japanese
Chinese take Jehol from JapaneseCombat - Russians
Battle in Romania
Russians attack with 1 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 infantry and 3 mech_infantrys
Russians roll dice for 1 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 0/8 hits
Germans roll dice for 2 infantry and 3 mech_infantrys in Romania, round 2 : 4/5 hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Russians lost in Romania
1 armour owned by the Russians retreated to Bessarabia
Germans win with 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is -14
Casualties for Russians: 2 infantry and 2 mech_infantrys
Battle in Persia
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Persia, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Persia, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Persia, round 3 : 0/1 hits
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Persia, round 4 : 2/3 hits
Japanese roll dice for 1 infantry in Persia, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Persia
Russians win, taking Persia from Japanese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Russians attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Iraq, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Iraq
Russians win, taking Iraq from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Iraq to Northwest Persia
1 tactical_bomber moved from Persia to Northwest Persia
1 mech_infantry moved from Kazakhstan to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
1 aaGun and 5 infantry moved from Kazakhstan to Turkmenistan
1 mech_infantry moved from Belarus to Bessarabia
5 infantry moved from Eastern Poland to Bessarabia
1 aaGun moved from Eastern Poland to Bessarabia
2 aaGuns moved from Eastern Poland to Bessarabia
6 mech_infantrys moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Finland to Novgorod
1 artillery and 2 infantry moved from Novosibirsk to Tsinghai
1 tactical_bomber moved from Romania to Bessarabia
2 fighters moved from Romania to Bessarabia
1 mech_infantry moved from Amur to JeholPlace Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 1 mech_infantry placed in Russia
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in NovgorodTurn Complete - Russians
Russians collect 47 PUs; end with 47 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 52 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 64 PUsTerritory Summary for Russians :
Jehol : 1 armour and 2 mech_infantrys
Suiyuyan : 1 infantry
Tsinghai : 1 artillery and 2 infantry
Sikang : 1 infantry
Ulaanbaatar : 1 flag
Slovakia Hungary : 1 flag, 1 infantry
Poland : 1 flag, 1 infantry
Eastern Poland : 20 artilleries and 33 infantry
Bessarabia : 3 aaGuns, 1 armour, 2 fighters, 5 infantry, 7 mech_infantrys and 1 tactical_bomber
Russia : 1 airfield, 1 armour, 1 factory_major and 1 mech_infantry
Ukraine : 2 armour, 1 factory_minor and 1 mech_infantry
Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
Turkmenistan : 1 aaGun and 5 infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 4 mech_infantrys
112 Sea Zone : 1 submarine
Iraq : 1 flag, 1 artillery and 1 infantry
Northwest Persia : 1 flag, 2 aaGuns, 1 fighter, 6 infantry, 7 mech_infantrys and 1 tactical_bomber
Persia : 1 flag, 1 artillery and 1 factory_minor
Finland : 1 flagProduction/PUs Summary :
Germans : 31 / 41
Russians : 47 / 64
Japanese : 49 / 64
Americans : 62 / 78
Chinese : 8 / 3
British : 21 / 21
UK_Pacific : 0 / 0
Italians : 27 / 32
ANZAC : 18 / 19
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.724
Median : 4.000
Variance : 0.679
Standard Deviation : 0.824
Total rolls : 29Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
1 was rolled 4 times
6 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 4.250
Standard Deviation : 2.062
Total rolls : 5Russians Combat
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 4.100
Median : 4.500
Variance : 1.158
Standard Deviation : 1.076
Total rolls : 20 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 4 armour and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 infantry moved from Eastern Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
2 infantry moved from Bessarabia to Romania
1 armour and 2 mech_infantrys moved from Ukraine to Romania
2 fighters and 1 tactical_bomber moved from Eastern Poland to Romania
1 artillery and 1 infantry moved from Northwest Persia to Iraq
1 artillery and 1 infantry moved from Northwest Persia to Persia
1 fighter moved from Volgograd to Iraq
1 tactical_bomber moved from Volgograd to Persia
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 armour and 1 mech_infantry moved from Amur to Jehol
Chinese take Manchuria from Japanese
Chinese take Jehol from JapaneseCombat - Russians
Battle in Romania
Russians attack with 1 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 infantry and 3 mech_infantrys
Russians roll dice for 1 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 0/8 hits
Germans roll dice for 2 infantry and 3 mech_infantrys in Romania, round 2 : 4/5 hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Russians lost in Romania
1 armour owned by the Russians retreated to Bessarabia
Germans win with 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is -14
Casualties for Russians: 2 infantry and 2 mech_infantrys
Battle in Persia
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Persia, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Persia, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Persia, round 3 : 0/1 hits
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Persia, round 4 : 2/3 hits
Japanese roll dice for 1 infantry in Persia, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Persia
Russians win, taking Persia from Japanese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Russians attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Iraq, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Iraq
Russians win, taking Iraq from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Iraq to Northwest Persia
1 tactical_bomber moved from Persia to Northwest Persia
1 mech_infantry moved from Kazakhstan to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
1 aaGun and 5 infantry moved from Kazakhstan to Turkmenistan
1 mech_infantry moved from Belarus to Bessarabia
5 infantry moved from Eastern Poland to Bessarabia
1 aaGun moved from Eastern Poland to Bessarabia
2 aaGuns moved from Eastern Poland to Bessarabia
6 mech_infantrys moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Finland to Novgorod
1 artillery and 2 infantry moved from Novosibirsk to Tsinghai
1 tactical_bomber moved from Romania to Bessarabia
2 fighters moved from Romania to Bessarabia
1 mech_infantry moved from Amur to JeholPlace Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 1 mech_infantry placed in Russia
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in NovgorodTurn Complete - Russians
Russians collect 47 PUs; end with 47 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 52 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Caucasus: 1 aaGun and 5 infantry
EDIT: Removing units owned by Russians from Turkmenistan: 1 aaGun and 5 infantry
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Jehol : 1 armour and 2 mech_infantrys
Suiyuyan : 1 infantry
Tsinghai : 1 artillery and 2 infantry
Sikang : 1 infantry
Ulaanbaatar : 1 flag
Slovakia Hungary : 1 flag, 1 infantry
Poland : 1 flag, 1 infantry
Eastern Poland : 20 artilleries and 33 infantry
Bessarabia : 3 aaGuns, 1 armour, 2 fighters, 5 infantry, 7 mech_infantrys and 1 tactical_bomber
Russia : 1 airfield, 1 armour, 1 factory_major and 1 mech_infantry
Ukraine : 2 armour, 1 factory_minor and 1 mech_infantry
Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 4 mech_infantrys
Caucasus : 1 aaGun and 5 infantry
112 Sea Zone : 1 submarine
Iraq : 1 flag, 1 artillery and 1 infantry
Northwest Persia : 1 flag, 2 aaGuns, 1 fighter, 6 infantry, 7 mech_infantrys and 1 tactical_bomber
Persia : 1 flag, 1 artillery and 1 factory_minor
Finland : 1 flagProduction/PUs Summary :
Germans : 31 / 41
Russians : 47 / 64
Japanese : 49 / 64
Americans : 62 / 78
Chinese : 8 / 3
British : 21 / 21
UK_Pacific : 0 / 0
Italians : 27 / 32
ANZAC : 18 / 19
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.724
Median : 4.000
Variance : 0.679
Standard Deviation : 0.824
Total rolls : 29Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
1 was rolled 4 times
6 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 4.250
Standard Deviation : 2.062
Total rolls : 5Russians Combat
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 4.100
Median : 4.500
Variance : 1.158
Standard Deviation : 1.076
Total rolls : 20 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; 2 SuicideAttackTokens;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Union of South Africa
2 artilleries and 1 infantry moved from Egypt to 81 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 81 Sea Zone to 71 Sea Zone
2 artilleries and 1 infantry moved from 71 Sea Zone to Union of South Africa
2 artilleries moved from Egypt to 81 Sea Zone
1 artillery and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
1 artillery and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
1 bomber moved from Japan to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
8 fighters and 4 tactical_bombers moved from 32 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; 2 SuicideAttackTokens;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Union of South Africa
2 artilleries and 1 infantry moved from Egypt to 81 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 81 Sea Zone to 71 Sea Zone
2 artilleries and 1 infantry moved from 71 Sea Zone to Union of South Africa
2 artilleries moved from Egypt to 81 Sea Zone
1 artillery and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
1 artillery and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
1 bomber moved from Japan to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
8 fighters and 4 tactical_bombers moved from 32 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in Hawaiian Islands
Japanese attack with 8 fighters and 4 tactical_bombers
Americans defend with 1 airfield, 6 bombers and 1 harbour
Japanese win with 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 62
Casualties for Japanese: 1 fighter
Casualties for Americans: 6 bombers
Battle in Union of South Africa
Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 2 fighters and 1 harbour
Japanese win, taking Union of South Africa from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery, 1 infantry and 1 tactical_bomber
Casualties for British: 2 fighters
Battle in Persia
Japanese attack with 2 artilleries
Russians defend with 1 artillery and 1 factory_minor
Japanese win, taking Persia from Russians with 2 artilleries remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Iraq
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Japanese win, taking Iraq from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
7 fighters moved from Hawaiian Islands to 26 Sea Zone
4 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
3 carriers moved from 6 Sea Zone to 26 Sea Zone
2 battleships, 2 cruisers and 2 submarines moved from 32 Sea Zone to 26 Sea Zone
6 carriers moved from 32 Sea Zone to 26 Sea Zone
6 artilleries and 6 infantry moved from Japan to 6 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 6 Sea Zone to 26 Sea Zone
1 bomber moved from 25 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 fighter moved from Union of South Africa to Rhodesia
1 destroyer and 1 transport moved from 70 Sea Zone to 71 Sea Zone
1 aaGun moved from French Indo China to Yunnan
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Shantung
1 mech_infantry moved from Yunnan to Hopei
1 mech_infantry moved from Yunnan to Shensi
1 mech_infantry moved from Yunnan to SzechwanPlace Units - Japanese
2 transports placed in 6 Sea Zone
3 fighters placed in Japan
2 artilleries and 2 infantry placed in Japan
2 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 bomber, 6 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from British Columbia to 26 Sea Zone
1 bomber and 7 fighters moved from Western United States to 26 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 7 destroyers, 9 fighters, 2 submarines and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
1 armour moved from French West Africa to Nigeria
British take Nigeria from Italians
1 armour moved from Nigeria to French Central Africa
Americans take French Central Africa from Italians
1 artillery and 2 infantry moved from French West Africa to French Central Africa
2 submarines moved from 94 Sea Zone to 97 Sea Zone