G40 2nd edition Slovenehero/Bezuchov (Axis) v Jeffm/Rgp44 (Allies +6)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 2 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                1 armour moved from Western Ukraine to Russia
                3 mech_infantrys moved from Novgorod to Smolensk
                2 tactical_bombers moved from Novgorod to Russia
                5 bombers moved from Novgorod to Russia
                3 bombers moved from Novgorod to Yugoslavia
                1 armour and 6 mech_infantrys moved from Yugoslavia to Eastern Poland
                6 mech_infantrys moved from Germany to Eastern Poland
                2 bombers moved from Western Germany to Yugoslavia
                2 artilleries and 2 infantry moved from Western Germany to France

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Russia
                2 tactical_bombers placed in Novgorod
                1 fighter placed in Western Germany
                1 airfield placed in Yugoslavia

    Turn Complete - Germans
                Germans collect 49 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs

    Territory Summary for Germans :

    France : 1 flag, 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
        Western Germany : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Germany : 1 factory_major
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 1 armour and 12 mech_infantrys
        Bessarabia : 1 flag
        Russia : 1 flag, 3 aaGuns, 1 airfield, 4 armour, 5 bombers, 1 factory_minor, 4 mech_infantrys and 2 tactical_bombers
        Tambov : 1 flag
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 tactical_bombers
        Smolensk : 3 mech_infantrys
        112 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 4 submarines, 1 tactical_bomber and 2 transports
        106 Sea Zone : 1 flag
        Yugoslavia : 1 flag, 1 airfield and 5 bombers
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 49 / 65
        Russians : 25 / 0
        Japanese : 35 / 47
        Americans : 63 / 89
        Chinese : 10 / 11
        British : 31 / 36
        UK_Pacific : 9 / 6
        Italians : 19 / 15
        ANZAC : 18 / 23
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                4 infantry moved from Shensi to Kweichow
                1 aaGun moved from Shensi to Kweichow
                1 infantry moved from Amur to Korea
                1 infantry moved from Vologda to Urals
                1 infantry moved from Samara to Vologda
                1 infantry moved from Samara to Novosibirsk
                1 aaGun, 1 armour, 9 infantry and 1 mech_infantry moved from Samara to Kazakhstan
                3 infantry moved from Caucasus to Kazakhstan

    Turn Complete - Russians

    Territory Summary for Russians :

    Korea : 1 infantry
        Kweichow : 1 aaGun and 4 infantry
        Kazakhstan : 1 aaGun, 1 armour, 12 infantry and 1 mech_infantry
        Urals : 1 infantry
        Ukraine : 1 factory_minor
        Novosibirsk : 1 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor
        Samara : 1 infantry
        Iraq : 1 flag
        Northwest Persia : 1 flag
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 65
        Russians : 25 / 0
        Japanese : 35 / 47
        Americans : 63 / 89
        Chinese : 10 / 11
        British : 31 / 36
        UK_Pacific : 9 / 6
        Italians : 19 / 15
        ANZAC : 18 / 23
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 2 fighters and 7 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                4 fighters moved from 36 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from Burma to 41 Sea Zone
                5 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Burma to India
                1 artillery moved from Kwangsi to 36 Sea Zone
                2 artilleries moved from French Indo China to 36 Sea Zone
                5 infantry moved from French Indo China to 36 Sea Zone
                3 artilleries, 2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 2 fighters, 5 infantry, 3 submarines and 4 transports moved from 36 Sea Zone to 39 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                3 tactical_bombers moved from French Indo China to 39 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 submarine and 1 transport
                    1 submarine owned by the ANZAC Submerged
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in India
                    Japanese attack with 5 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        Japanese roll dice for 5 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in India, round 2 :  6/11 hits
                        UK_Pacific roll dice for 1 mech_infantry in India, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in India
                    Japanese captures 6PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 5 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer; Americans defend with 1 submarine and 1 transport
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 35 Sea Zone
                        1 transport owned by the Americans lost in 35 Sea Zone
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 :  0/1 hits
                    Japanese win, taking 35 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Americans: 1 transport
                Battle in 20 Sea Zone
                    Japanese attack with 4 fighters and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 4 fighters in 20 Sea Zone, round 2 :  1/4 hits
                        ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 20 Sea Zone
                    Japanese win with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Ceylon from UK_Pacific to Japanese
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Ceylon from Japanese to UK_Pacific
                EDIT: Turning off Edit Mode
                4 fighters moved from 20 Sea Zone to Japan
                3 infantry moved from 39 Sea Zone to India
                3 artilleries moved from 39 Sea Zone to India
                3 fighters moved from India to 39 Sea Zone
                1 tactical_bomber moved from India to 39 Sea Zone
                1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                1 infantry moved from Jehol to Shantung
                2 artilleries and 6 infantry moved from Kiangsu to Shantung
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                1 aaGun moved from French Indo China to Shan State

    Place Units - Japanese
                1 aaGun, 2 fighters and 7 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,6,6,6,6,4,3,6,1,6,4,2,4,4,2,4,6,6,1,4,1,4,5,2,4,4,2,2,5,5,3
                Japanese collect 30 PUs (8 lost to blockades); end with 37 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 2 artilleries and 7 infantry
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor
        Kiangsi : 1 flag
        Japan : 4 aaGuns, 1 airfield, 1 factory_major, 9 fighters, 1 harbour and 11 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hunan : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 aaGun, 1 fighter and 1 tactical_bomber
        Burma : 1 flag
        India : 1 flag, 1 airfield, 5 armour, 3 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys
        Malaya : 1 flag, 1 harbour
        Kwangtung : 1 flag, 1 harbour
        French Indo China : 1 flag, 1 factory_minor and 1 harbour
        42 Sea Zone : 1 flag, 1 submarine
        35 Sea Zone : 1 submarine
        39 Sea Zone : 1 flag, 2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 submarines, 5 tactical_bombers and 4 transports
        80 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 65
        Russians : 25 / 0
        Japanese : 38 / 42
        Americans : 63 / 89
        Chinese : 10 / 11
        British : 31 / 36
        UK_Pacific : 6 / 0
        Italians : 19 / 15
        ANZAC : 18 / 23
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 13 times
                3 was rolled 11 times
                4 was rolled 23 times
                5 was rolled 11 times
                6 was rolled 22 times
            Average roll : 3.932
            Median : 4.000
            Variance : 2.299
            Standard Deviation : 1.516
            Total rolls : 88

    Null / Other
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 11 times
                5 was rolled 3 times
                6 was rolled 9 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.156
            Standard Deviation : 1.468
            Total rolls : 33

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.750
            Median : 3.000
            Variance : 1.474
            Standard Deviation : 1.214
            Total rolls : 20

    ANZAC Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 11 times
                5 was rolled 3 times
                6 was rolled 9 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.156
            Standard Deviation : 1.468
            Total rolls : 33


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 2 fighters and 7 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                4 fighters moved from 36 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from Burma to 41 Sea Zone
                5 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Burma to India
                1 artillery moved from Kwangsi to 36 Sea Zone
                2 artilleries moved from French Indo China to 36 Sea Zone
                5 infantry moved from French Indo China to 36 Sea Zone
                3 artilleries, 2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 2 fighters, 5 infantry, 3 submarines and 4 transports moved from 36 Sea Zone to 39 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                3 tactical_bombers moved from French Indo China to 39 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 submarine and 1 transport
                    1 submarine owned by the ANZAC Submerged
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in India
                    Japanese attack with 5 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        Japanese roll dice for 5 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in India, round 2 :  6/11 hits
                        UK_Pacific roll dice for 1 mech_infantry in India, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in India
                    Japanese captures 6PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 5 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer; Americans defend with 1 submarine and 1 transport
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 35 Sea Zone
                        1 transport owned by the Americans lost in 35 Sea Zone
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 :  0/1 hits
                    Japanese win, taking 35 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Americans: 1 transport
                Battle in 20 Sea Zone
                    Japanese attack with 4 fighters and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 4 fighters in 20 Sea Zone, round 2 :  1/4 hits
                        ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 20 Sea Zone
                    Japanese win with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Ceylon from UK_Pacific to Japanese
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Ceylon from Japanese to UK_Pacific
                EDIT: Turning off Edit Mode
                4 fighters moved from 20 Sea Zone to Japan
                3 infantry moved from 39 Sea Zone to India
                3 artilleries moved from 39 Sea Zone to India
                3 fighters moved from India to 39 Sea Zone
                1 tactical_bomber moved from India to 39 Sea Zone
                1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                1 infantry moved from Jehol to Shantung
                2 artilleries and 6 infantry moved from Kiangsu to Shantung
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                1 aaGun moved from French Indo China to Shan State

    Place Units - Japanese
                1 aaGun, 2 fighters and 7 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,6,6,6,6,4,3,6,1,6,4,2,4,4,2,4,6,6,1,4,1,4,5,2,4,4,2,2,5,5,3
                Japanese collect 30 PUs (8 lost to blockades); end with 37 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 2 artilleries and 7 infantry
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor
        Kiangsi : 1 flag
        Japan : 4 aaGuns, 1 airfield, 1 factory_major, 9 fighters, 1 harbour and 11 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hunan : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 aaGun, 1 fighter and 1 tactical_bomber
        Burma : 1 flag
        India : 1 flag, 1 airfield, 5 armour, 3 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys
        Malaya : 1 flag, 1 harbour
        Kwangtung : 1 flag, 1 harbour
        French Indo China : 1 flag, 1 factory_minor and 1 harbour
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 submarine
        35 Sea Zone : 1 submarine
        39 Sea Zone : 1 flag, 2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 submarines, 5 tactical_bombers and 4 transports
        80 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 65
        Russians : 25 / 0
        Japanese : 38 / 42
        Americans : 63 / 89
        Chinese : 10 / 11
        British : 31 / 36
        UK_Pacific : 6 / 0
        Italians : 19 / 15
        ANZAC : 18 / 23
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 13 times
                3 was rolled 11 times
                4 was rolled 23 times
                5 was rolled 11 times
                6 was rolled 22 times
            Average roll : 3.932
            Median : 4.000
            Variance : 2.299
            Standard Deviation : 1.516
            Total rolls : 88

    Null / Other
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 11 times
                5 was rolled 3 times
                6 was rolled 9 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.156
            Standard Deviation : 1.468
            Total rolls : 33

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.750
            Median : 3.000
            Variance : 1.474
            Standard Deviation : 1.214
            Total rolls : 20

    ANZAC Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 11 times
                5 was rolled 3 times
                6 was rolled 9 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.156
            Standard Deviation : 1.468
            Total rolls : 33


  • Please use 2nd file with japanese sub in SZ44. thank you

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 2 destroyers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
                2 fighters moved from 91 Sea Zone to 93 Sea Zone
                2 fighters moved from Gibraltar to 93 Sea Zone
                1 mech_infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung

    Combat - Americans
                Americans creates battle in territory 35 Sea Zone
                Battle in 93 Sea Zone
                    Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 destroyer
                    Americans win, taking 93 Sea Zone from Italians with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Kwangtung
                Battle in Formosa

    Non Combat Move - Americans
                1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 6 fighters, 4 submarines and 2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                4 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
                1 infantry moved from 64 Sea Zone to Central America
                1 mech_infantry moved from 64 Sea Zone to Central America
                1 carrier and 2 destroyers moved from 10 Sea Zone to 89 Sea Zone
                2 fighters moved from Midway to 64 Sea Zone
                1 fighter moved from Midway to Western United States
                2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                4 fighters moved from 93 Sea Zone to 92 Sea Zone
                1 tactical_bomber moved from 93 Sea Zone to 92 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 tactical_bomber moved from Eastern United States to Gibraltar
                1 fighter moved from Western United States to Eastern United States
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 submarine moved from 101 Sea Zone to 88 Sea Zone
                1 artillery moved from 88 Sea Zone to British Guiana
                1 infantry moved from 88 Sea Zone to British Guiana
                1 armour moved from Trans-Jordan to Persia
                1 bomber moved from Caroline Islands to Central America
                1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone

    Place Units - Americans
                2 destroyers, 2 submarines and 2 transports placed in 101 Sea Zone
                2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,2
                Americans collect 62 PUs (5 lost to blockades); end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Burma
                      Chinese take Burma from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 artillery moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                5 artilleries, 1 fighter and 10 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Chahar to Anhwe
                1 infantry moved from Hopei to Anhwe
                1 fighter moved from Anhwe to Kwangsi

    Combat - Chinese

    Non Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Kwangsi: 1 fighter
                EDIT: Adding units owned by Chinese to Hopei: 1 fighter
                EDIT: Turning off Edit Mode

    Place Units - Chinese
                3 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 18 PUs; end with 20 PUs total

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Caucasus to Russia

    Combat - British
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Russia causes 6 damage total.

    Non Combat Move - British
                2 armour and 3 mech_infantrys moved from West India to Persia
                2 infantry moved from West India to Eastern Persia
                1 artillery moved from West India to Eastern Persia
                3 infantry moved from Northwest Persia to Persia
                1 artillery moved from Northwest Persia to Persia
                2 mech_infantrys moved from Caucasus to Persia
                1 fighter moved from Caucasus to Persia
                2 infantry moved from Iraq to Persia
                2 infantry moved from Trans-Jordan to Egypt
                1 bomber moved from Russia to Kazakhstan
                1 battleship, 2 carriers, 2 cruisers, 2 tactical_bombers and 3 transports moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 98 Sea Zone to 81 Sea Zone

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                3 mech_infantrys placed in Persia
                3 infantry placed in Egypt
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
                British collect 29 PUs (2 lost to blockades); end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 airfield; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Russia to Samara
                1 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
                      Italians take Rostov from Russians

    Combat - Italians
                Battle in Samara
                    Italians attack with 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber in Samara, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Samara
                    Russians win with no units remaining. Battle score for attacker is -9
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 bomber

    Non Combat Move - Italians
                3 infantry moved from Northern Italy to Southern Italy
                1 fighter moved from Western Germany to Northern Italy
                3 infantry moved from Northern Italy to Yugoslavia
                1 mech_infantry moved from Northern Italy to Yugoslavia
                2 artilleries moved from France to Northern Italy
                1 infantry moved from France to Northern Italy

    Place Units - Italians
                1 airfield placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
                Italians collect 17 PUs (4 lost to blockades); end with 17 PUs total

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter and 1 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 10 infantry
        Belarus : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag, 1 armour and 2 mech_infantrys
        Smolensk : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 flag, 1 destroyer
        Yugoslavia : 3 fighters, 3 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 49 / 65
        Russians : 23 / 0
        Japanese : 26 / 42
        Americans : 67 / 87
        Chinese : 18 / 20
        British : 31 / 34
        UK_Pacific : 6 / 0
        Italians : 21 / 17
        ANZAC : 18 / 23
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3,571
            Median : 5,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 7

    Null / Other
                1 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4,000
            Median : 5,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    Russians Combat
                1 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4,000
            Median : 5,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    Italians Combat
                1 was rolled 1 times
            Average roll : 1,000
            Median : 1,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Kiangsu
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kiangsi

    Combat - ANZAC
                Battle in Kiangsu
                Battle in Kiangsi
                Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from South Australia to Queensland
                1 artillery moved from South Australia to Queensland
                2 mech_infantrys moved from New South Wales to Queensland
                1 submarine moved from 41 Sea Zone to 37 Sea Zone

    Place Units - ANZAC
                1 destroyer and 2 transports placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                2 cruisers and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_minor; Remaining resources: 59 PUs;
                Germans buy 2 armour, 1 factory_minor, 2 fighters, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                4 armour, 5 bombers, 4 mech_infantrys and 2 tactical_bombers moved from Russia to Kazakhstan
                      Germans take Samara from Russians
                5 bombers moved from Yugoslavia to Kazakhstan

    Combat - Germans
                Battle in Kazakhstan
                    Germans attack with 4 armour, 10 bombers, 4 mech_infantrys and 2 tactical_bombers
                    British defend with 1 bomber; Russians defend with 1 aaGun, 1 armour, 12 infantry and 1 mech_infantry
                        AA fire in Kazakhstan :  2/3 hits
                        2 tactical_bombers owned by the Germans lost in Kazakhstan
                        Germans roll dice for 4 armour, 10 bombers and 4 mech_infantrys in Kazakhstan, round 2 :  10/18 hits
                        Russians roll dice for 1 aaGun, 1 armour, 1 bomber, 12 infantry and 1 mech_infantry in Kazakhstan, round 2 :  5/15 hits
                        8 infantry owned by the Russians, 1 bomber owned by the British, 1 armour owned by the Germans, 4 mech_infantrys owned by the Germans and 1 aaGun owned by the Russians lost in Kazakhstan
                        Germans roll dice for 3 armour and 10 bombers in Kazakhstan, round 3 :  9/13 hits
                        Russians roll dice for 1 armour, 4 infantry and 1 mech_infantry in Kazakhstan, round 3 :  3/6 hits
                        4 infantry owned by the Russians, 1 armour owned by the Russians, 3 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Kazakhstan
                    Germans win with 10 bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 4 armour, 4 mech_infantrys and 2 tactical_bombers
                    Casualties for Russians: 1 aaGun, 1 armour, 12 infantry and 1 mech_infantry
                    Casualties for British: 1 bomber

    Non Combat Move - Germans
                3 mech_infantrys moved from Smolensk to Rostov
                11 mech_infantrys moved from Eastern Poland to Bryansk
                1 armour moved from Eastern Poland to Bryansk
                2 tactical_bombers moved from Novgorod to Rostov
                5 bombers moved from Kazakhstan to Yugoslavia
                5 bombers moved from Kazakhstan to Russia
                3 aaGuns moved from France to Northern Italy
                3 fighters moved from 112 Sea Zone to Northern Italy
                1 tactical_bomber moved from 112 Sea Zone to Northern Italy
                1 fighter moved from Western Germany to Northern Italy

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Russia
                2 fighters and 1 tactical_bomber placed in Western Germany
                1 factory_minor placed in Yugoslavia

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
        Western Germany : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
        Germany : 1 factory_major
        Northern Italy : 3 aaGuns, 4 fighters and 1 tactical_bomber
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 armour and 11 mech_infantrys
        Rostov : 3 mech_infantrys and 2 tactical_bombers
        Vyborg : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 3 aaGuns, 1 airfield, 2 armour, 5 bombers, 1 factory_minor and 1 mech_infantry
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Samara : 1 flag
        112 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 submarines and 2 transports
        106 Sea Zone : 1 flag
        Yugoslavia : 1 flag, 1 airfield, 5 bombers and 1 factory_minor
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 52 / 67
        Russians : 20 / 0
        Japanese : 22 / 42
        Americans : 67 / 87
        Chinese : 22 / 20
        British : 31 / 34
        UK_Pacific : 6 / 0
        Italians : 21 / 17
        ANZAC : 18 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 8 times
                3 was rolled 12 times
                4 was rolled 11 times
                5 was rolled 9 times
                6 was rolled 4 times
            Average roll : 3,200
            Median : 3,000
            Variance : 0,796
            Standard Deviation : 0,892
            Total rolls : 55

    Germans Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 8 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3,484
            Median : 4,000
            Variance : 0,433
            Standard Deviation : 0,658
            Total rolls : 31

    Russians Combat
                1 was rolled 7 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 5 times
            Average roll : 2,833
            Median : 3,000
            Variance : 1,391
            Standard Deviation : 1,180
            Total rolls : 24

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - Russians

    Non Combat Move - Russians
                4 infantry moved from Kweichow to Anhwe
                1 aaGun moved from Kweichow to Anhwe
                1 infantry moved from Urals to Evenkiyskiy
                1 infantry moved from Novosibirsk to Timguska
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Korea to Amur

    Turn Complete - Russians

    Territory Summary for Russians :

    Anhwe : 1 aaGun and 4 infantry
        Evenkiyskiy : 1 infantry
        Amur : 1 infantry
        Timguska : 1 infantry
        Archangel : 1 infantry
        Volgograd : 1 factory_minor
        Iraq : 1 flag
        Northwest Persia : 1 flag
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 52 / 67
        Russians : 20 / 0
        Japanese : 22 / 42
        Americans : 67 / 87
        Chinese : 22 / 20
        British : 31 / 34
        UK_Pacific : 6 / 0
        Italians : 21 / 17
        ANZAC : 18 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese repair 1 damage on 1 factory_minor; Remaining resources: 41 PUs; 6 SuicideAttackTokens;
                Japanese buy 1 bomber, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
                1 mech_infantry moved from India to Burma
                4 armour moved from India to Burma
                3 artilleries moved from India to 39 Sea Zone
                1 armour moved from India to 39 Sea Zone
                4 infantry moved from India to 39 Sea Zone
                1 armour, 3 artilleries, 4 infantry and 4 transports moved from 39 Sea Zone to 72 Sea Zone
                1 artillery moved from 72 Sea Zone to French Madagascar
                1 armour moved from 72 Sea Zone to Kenya
                2 artilleries moved from 72 Sea Zone to Kenya
                1 infantry moved from 72 Sea Zone to Kenya
                1 infantry moved from 72 Sea Zone to French Madagascar
                2 infantry moved from 72 Sea Zone to Kenya
                1 artillery moved from Shantung to Kiangsu
                1 artillery moved from Shantung to Jehol
                1 infantry moved from Shantung to Jehol
                1 infantry moved from Shantung to Jehol
                5 infantry moved from Shantung to Kiangsu

    Combat - Japanese
                Japanese creates battle in territory 44 Sea Zone
                Battle in Burma
                    Japanese attack with 4 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 4 armour and 1 mech_infantry in Burma, round 2 :  3/5 hits
                        Chinese roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Burma
                    Japanese win, taking 44 Sea Zone from ANZAC, taking Burma from Chinese with 4 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kenya
                Battle in Kiangsu
                    Japanese attack with 1 artillery and 5 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 5 infantry in Kiangsu, round 2 :  0/6 hits
                        Chinese roll dice for 1 infantry in Kiangsu, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kiangsu
                        Japanese roll dice for 1 artillery and 4 infantry in Kiangsu, round 3 :  0/5 hits
                        Chinese roll dice for 1 infantry in Kiangsu, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery and 4 infantry in Kiangsu, round 4 :  1/5 hits
                        Chinese roll dice for 1 infantry in Kiangsu, round 4 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Kiangsu
                    Japanese win, taking Kenya from British, taking Kiangsu from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Jehol, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport; Americans defend with 1 submarine
                    1 submarine owned by the Americans Submerged
                        1 transport owned by the ANZAC lost in 19 Sea Zone
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in French Madagascar
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 :  1/3 hits
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking French Madagascar from French, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Japanese
                1 aaGun moved from Shan State to French Indo China
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
                9 fighters moved from Japan to French Indo China
                1 destroyer moved from 39 Sea Zone to 36 Sea Zone
                1 submarine moved from 39 Sea Zone to 72 Sea Zone
                1 submarine moved from 44 Sea Zone to 41 Sea Zone
                1 submarine moved from 39 Sea Zone to 77 Sea Zone
                1 carrier moved from 39 Sea Zone to 72 Sea Zone
                1 battleship moved from 39 Sea Zone to 72 Sea Zone
                1 battleship moved from 39 Sea Zone to 77 Sea Zone
                1 cruiser moved from 39 Sea Zone to 77 Sea Zone
                1 carrier moved from 39 Sea Zone to 77 Sea Zone
                1 carrier moved from 39 Sea Zone to 77 Sea Zone
                1 carrier moved from 39 Sea Zone to 77 Sea Zone
                1 carrier moved from 39 Sea Zone to 77 Sea Zone
                1 fighter moved from 39 Sea Zone to 77 Sea Zone
                1 tactical_bomber moved from 39 Sea Zone to 77 Sea Zone
                1 fighter and 1 tactical_bomber moved from 77 Sea Zone to 72 Sea Zone
                4 fighters moved from 39 Sea Zone to 77 Sea Zone
                4 tactical_bombers moved from 39 Sea Zone to 77 Sea Zone

    Place Units - Japanese
                1 fighter and 1 infantry placed in Japan
                3 mech_infantrys placed in French Indo China
                1 bomber and 1 mech_infantry placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,5,4,5,1,4,1
                Japanese collect 26 PUs (3 lost to blockades); end with 26 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kiangsu : 1 flag, 1 artillery and 3 infantry
        Japan : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 12 infantry
        Jehol : 1 flag, 1 artillery and 1 infantry
        Shan State : 1 flag
        Burma : 1 flag, 4 armour
        India : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        Malaya : 1 flag, 1 harbour
        French Indo China : 1 flag, 1 aaGun, 1 factory_minor, 10 fighters, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 submarine
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 destroyer
        36 Sea Zone : 1 destroyer
        39 Sea Zone : 1 flag, 1 submarine
        19 Sea Zone : 1 submarine
        Kenya : 1 flag, 1 armour, 2 artilleries and 3 infantry
        French Madagascar : 1 flag, 1 artillery and 1 infantry
        80 Sea Zone : 1 submarine
        72 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
        77 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 4 fighters, 1 submarine and 4 tactical_bombers

    Production/PUs Summary :

    Germans : 52 / 67
        Russians : 20 / 0
        Japanese : 29 / 31
        Americans : 67 / 87
        Chinese : 17 / 20
        British : 30 / 34
        UK_Pacific : 6 / 0
        Italians : 21 / 17
        ANZAC : 18 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 8 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 11 times
                6 was rolled 6 times
            Average roll : 3.524
            Median : 4.000
            Variance : 0.878
            Standard Deviation : 0.937
            Total rolls : 42

    Null / Other
                1 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
            Average roll : 3.625
            Median : 4.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.643
            Median : 4.000
            Variance : 0.593
            Standard Deviation : 0.770
            Total rolls : 28

    ANZAC Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.400
            Median : 2.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 factory_minor, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Americans from 19 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 infantry moved from Formosa to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
                2 fighters moved from 20 Sea Zone to 36 Sea Zone
                1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters and 4 submarines moved from 20 Sea Zone to 35 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                      Americans take 35 Sea Zone from Japanese
                1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters and 4 submarines moved from 35 Sea Zone to 43 Sea Zone
                1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters and 4 submarines moved from 43 Sea Zone to 37 Sea Zone
                      Americans take 37 Sea Zone from Japanese
                1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Battle in Shan State

    Non Combat Move - Americans
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
                2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
                2 fighters moved from 98 Sea Zone to Egypt
                1 fighter moved from Gibraltar to Egypt
                1 tactical_bomber moved from Gibraltar to 98 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 aaGun moved from Gibraltar to 92 Sea Zone
                2 infantry moved from Gibraltar to 92 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                1 artillery moved from 98 Sea Zone to Egypt
                2 infantry moved from 98 Sea Zone to Egypt
                1 aaGun moved from 98 Sea Zone to Egypt
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                1 infantry moved from British Guiana to 88 Sea Zone
                1 artillery moved from British Guiana to 88 Sea Zone
                1 artillery, 1 infantry, 1 submarine and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries moved from Eastern United States to 101 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Central America to Gibraltar
                1 bomber moved from Eastern United States to Gibraltar
                1 carrier and 2 destroyers moved from 89 Sea Zone to 91 Sea Zone
                1 fighter moved from Western United States to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 tactical_bomber moved from Eastern United States to Gibraltar
                1 mech_infantry moved from Central America to 64 Sea Zone
                1 infantry moved from Central America to 64 Sea Zone
                2 fighters moved from 64 Sea Zone to Gibraltar
                1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 64 Sea Zone to 88 Sea Zone
                1 infantry moved from 88 Sea Zone to British Guiana
                1 mech_infantry moved from 88 Sea Zone to British Guiana
                1 aaGun moved from Western United States to Central United States

    Place Units - Americans
                1 factory_minor placed in Kwangtung
                1 carrier and 1 transport placed in 101 Sea Zone
                1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 68 PUs; end with 71 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs

  • '12

    When I originally ran the turn they only US combat was me attacking the Japanese destroyers in SZ 36 and 37.  In the SZ 36 combat, the destroyer hit and killed my sub, while the destroyer in 37 missed.

    At the end of the turn, I forgot to pick up the artillery in Philippine and the guy in Borneo with the US transport (you cannot edit units on a transport).  In order to resolve this, I reloaded the turn and edited the combat results.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                2 infantry moved from Anhwe to Jehol
                1 artillery moved from Anhwe to Jehol
                1 fighter moved from Hopei to Jehol
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Anhwe to Jehol
                3 artilleries moved from Anhwe to Kiangsu
                5 infantry moved from Anhwe to Kiangsu
                1 infantry moved from Anhwe to Kiangsu

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 3 artilleries and 6 infantry
                    Japanese defend with 1 artillery and 3 infantry
                    Chinese win, taking Kiangsu from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Jehol
                    Chinese attack with 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Jehol from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 artillery and 5 infantry moved from Anhwe to Hunan
                1 fighter moved from Jehol to Hunan

    Place Units - Chinese
                1 infantry placed in Kwangsi
                Chinese undo move 1.
                3 infantry placed in Hunan
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 25 PUs total

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 airfield, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                3 mech_infantrys moved from Union of South Africa to Rhodesia
                1 transport moved from 71 Sea Zone to 83 Sea Zone
                1 artillery and 2 infantry moved from Eastern Persia to Persia
                1 infantry moved from West India to Eastern Persia
                2 infantry moved from Caucasus to Northwest Persia
                1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 aaGun moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 aaGun moved from 98 Sea Zone to Egypt
                1 tactical_bomber moved from 92 Sea Zone to Egypt
                1 fighter moved from Gibraltar to Egypt
                2 carriers moved from 92 Sea Zone to 98 Sea Zone
                2 cruisers moved from 92 Sea Zone to 98 Sea Zone
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 battleship moved from 92 Sea Zone to 98 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 armour moved from Gibraltar to 92 Sea Zone
                2 infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                1 artillery moved from 98 Sea Zone to Egypt
                1 armour moved from 98 Sea Zone to Egypt
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - British
                1 airfield placed in Egypt
                2 infantry and 1 mech_infantry placed in Egypt
                3 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,5,6,5,1,4,1
                British collect 27 PUs (3 lost to blockades); end with 27 PUs total

    Turn Complete - UK_Pacific

  • '15

    stop fighting over who gets to surrender


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 fighters moved from Southern Italy to 93 Sea Zone
                1 fighter moved from Northern Italy to 93 Sea Zone
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                2 fighters moved from Yugoslavia to Caucasus
                2 mech_infantrys moved from Rostov to Caucasus
                1 armour moved from Rostov to Caucasus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 armour, 2 fighters and 2 mech_infantrys
                    ANZAC defend with 2 infantry; French defend with 1 infantry
                        Italians roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Caucasus, round 2 :  2/5 hits
                        Russians roll dice for 3 infantry in Caucasus, round 2 :  2/3 hits
                        1 infantry owned by the French, 1 infantry owned by the ANZAC and 2 mech_infantrys owned by the Italians lost in Caucasus
                        Italians roll dice for 1 armour and 2 fighters in Caucasus, round 3 :  3/3 hits
                        Russians roll dice for 1 infantry in Caucasus, round 3 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 fighter owned by the Italians lost in Caucasus
                    Italians win, taking Caucasus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -9
                    Casualties for ANZAC: 2 infantry
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 fighter and 2 mech_infantrys
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer and 4 fighters
                    Americans defend with 1 submarine
                        Italians roll dice for 1 destroyer and 4 fighters in 93 Sea Zone, round 2 :  1/5 hits
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                3 fighters moved from 93 Sea Zone to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                4 artilleries moved from Northern Italy to Southern Italy
                1 fighter moved from Caucasus to Ukraine
                1 aaGun moved from Northern Italy to Southern Italy
                1 fighter moved from 93 Sea Zone to Southern Italy
                1 fighter moved from Yugoslavia to Western Germany
                1 mech_infantry moved from Yugoslavia to Western Germany

    Place Units - Italians
                1 artillery, 1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
                Italians collect 20 PUs (3 lost to blockades); end with 20 PUs total

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Western Germany : 1 fighter and 1 mech_infantry
        Northern Italy : 1 airfield and 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 5 artilleries, 1 factory_minor, 5 fighters, 1 harbour and 12 infantry
        Belarus : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag
        Ukraine : 1 fighter
        Caucasus : 1 flag, 1 armour
        Smolensk : 1 flag
        93 Sea Zone : 1 flag, 1 destroyer
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 flag
        Yugoslavia : 3 infantry

    Production/PUs Summary :

    Germans : 52 / 67
        Russians : 18 / 0
        Japanese : 22 / 31
        Americans : 68 / 96
        Chinese : 23 / 25
        British : 30 / 27
        UK_Pacific : 6 / 0
        Italians : 23 / 20
        ANZAC : 18 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 2,923
            Median : 3,000
            Variance : 0,560
            Standard Deviation : 0,748
            Total rolls : 26

    Null / Other
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2,167
            Median : 2,000
            Variance : 0,800
            Standard Deviation : 0,894
            Total rolls : 6

    Russians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2,167
            Median : 2,000
            Variance : 0,800
            Standard Deviation : 0,894
            Total rolls : 6

    Italians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3,385
            Median : 3,000
            Variance : 0,250
            Standard Deviation : 0,500
            Total rolls : 13

    Americans Combat
                6 was rolled 1 times
            Average roll : 6,000
            Median : 6,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

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Axis & Allies Boardgaming Custom Painted Miniatures

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