@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
2014 League Playoff - Ghostglider (4) vs. Boldfresh (5)
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here you go.
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what i wouldn’t give for a nice sized med fleet right now.
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Would be simple for you to buy… Both Italy and Germany can build in z97 - Actually I think you should spend more money on navy :roll:
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Would be simple for you to buy… Both Italy and Germany can build in z97 - Actually I think you should spend more money on navy :roll:
no that ship has unfortunately sailed or I mean sunk
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 1 destroyer, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
2 bombers moved from Iwo Jima to Chahar
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - Americans
Battle in Dutch New Guinea
Battle in Chahar
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans win, taking Dutch New Guinea from Japanese with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 bombers moved from Chahar to Suiyuyan
1 fighter moved from Eastern Persia to Anglo Egyptian Sudan
2 bombers moved from Eastern Persia to Anglo Egyptian Sudan
1 mech_infantry moved from Northwest Persia to Eastern Persia
2 transports moved from 91 Sea Zone to 102 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
2 aaGuns, 1 artillery, 1 carrier, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 90 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
2 aaGuns, 1 carrier, 2 infantry, 1 submarine and 2 transports moved from 90 Sea Zone to 91 Sea Zone
2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Spain
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 artillery and 2 infantry moved from Venezuela to British Guiana
1 infantry moved from Paraguay to Brazil
1 infantry moved from Uruguay to Brazil
1 infantry moved from Chile to Bolivia
Americans take Bolivia from Neutral_True
2 infantry moved from Chile to Peru
1 mech_infantry moved from Peru to British Guiana
1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 11 fighters, 3 submarines and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Western Australia to Queensland
1 infantry moved from Queensland to 54 Sea Zone
2 fighters moved from Midway to 26 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to QueenslandPlace Units - Americans
2 artilleries and 2 infantry placed in Central United States
2 fighters placed in Eastern United States
2 carriers, 1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 artilleries placed in SuiyuyanTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
i guess jehol is where i’m gonna catch my big break - 72% attack, right in that sweet spot! :lol:
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course i was hoping part of that break would include a bomber or two downed by rambo in chahar. guess he was not feeling well today.
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the fact that my infantry defense hit rate has been hovering in the single digits has not helped me much.
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i’d still be losing but boy it would sure be nice to catch some hits on defense one of these days… :lol: i feel a lot like hobo right now.
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granted i did better than expected on attack of egypt but cmon i need REAL help. :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 airfield, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Syria to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
2 infantry moved from Yunnan to Shan State
3 fighters moved from India to Shan State
1 infantry moved from Spain to Southern France
British take Southern France from Italians
1 infantry moved from Spain to Normandy Bordeaux
British take Normandy Bordeaux from Italians
1 infantry moved from Eastern Persia to Persia
1 fighter moved from India to Shan State
1 fighter and 1 tactical_bomber moved from Eastern Persia to Trans-JordanCombat - British
Battle in Shan State
British attack with 4 fighters and 2 infantry
Japanese defend with 1 airfield and 2 infantry
British win, taking Shan State from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Trans-Jordan
British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
British win, taking Trans-Jordan from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
2 fighters and 2 mech_infantrys moved from India to Eastern Persia
2 infantry moved from Gibraltar to Spain
1 mech_infantry moved from Gibraltar to Spain
1 aaGun moved from Gibraltar to Spain
1 fighter moved from Gibraltar to Spain
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Spain
2 mech_infantrys moved from Belgian Congo to Egypt
3 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters moved from Shan State to Yunnan
2 fighters moved from Shan State to India
2 transports moved from 91 Sea Zone to 109 Sea Zone
1 aaGun and 10 infantry moved from India to West India
1 aaGun and 8 infantry moved from India to Burma
1 battleship and 1 cruiser moved from 49 Sea Zone to 54 Sea ZonePlace Units - British
1 airfield placed in Spain
2 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter placed in United Kingdom
1 destroyer and 1 submarine placed in 109 Sea ZoneTurn Complete - British
British collect 44 PUs; end with 44 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 2 infantry -
i clearly have no hope other than to bait you into 70-80 percent attacks and get hugely lucky! :|
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I like the part about givent me +75% chances on purpose for the important battles.
With our gamespeed compared to the rest of the playoff i guess we could have choosen to play best out of three… -
Is it time for a rematch or do you have some tricks up your sleave that you want to throw at me first?
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You suggesting best of three for our first round match?
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Between us it looks like whoever has the allies has an easy win :-o
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I think we are the best matched two players in the league currently. I only wish I had not made a rookie mistake in this game ruining it for all posterity. :?
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The rematch should only count towards league15. I just had imagined that other also played with the same speed as us. As it looks now there could go quite some time before next round is ready. Changing rules of a tournament on the run I dont like - so playing best of three in the tournament should have been decided before we started the first one - as I am sure you agree about.
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The rematch should only count towards league15. I just had imagined that other also played with the same speed as us. As it looks now there could go quite some time before next round is ready. Changing rules of a tournament on the run I dont like - so playing best of three in the tournament should have been decided before we started the first one - as I am sure you agree about.
Ha well I am far too busy currently with everything to properly concentrate, as I’m sure you would agree. Don’t think I will be taking any more games till the new year :-( even if you offered to change this on the fly to best of three I would have to decline.





