Scramble 3 fighters to 99.
2014 League Playoff - Ghostglider (4) vs. Boldfresh (5)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Caucasus to Turkey
Russians take Turkey from Italians
2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Szechwan to Anhwe
1 infantry moved from Chahar to Anhwe
7 infantry moved from Korea to Amur
1 infantry moved from Siberia to Amur
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from ItaliansCombat - Russians
Battle in Anhwe
Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
Russians win, taking Anhwe from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Amur
Russians attack with 8 infantry
Japanese defend with 1 aaGun, 1 armour and 2 mech_infantrys
Russians win, taking Amur from Japanese with 6 infantry remaining. Battle score for attacker is 13
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 aaGun, 1 armour and 2 mech_infantrysNon Combat Move - Russians
5 mech_infantrys moved from Novosibirsk to Suiyuyan
2 fighters and 1 tactical_bomber moved from Anhwe to Yunnan
1 infantry moved from Szechwan to Yunnan
2 artilleries and 11 infantry moved from Archangel to Smolensk
1 infantry moved from Vologda to Archangel
1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Ukraine to Bryansk
3 mech_infantrys moved from Volgograd to Afghanistan
1 artillery moved from Timguska to Novosibirsk
1 armour and 5 mech_infantrys moved from Russia to Bryansk
1 artillery and 4 infantry moved from Bryansk to Smolensk
6 infantry moved from Bryansk to Smolensk
6 infantry moved from Bryansk to SmolenskPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1
Russians collect 34 PUs (2 lost to blockades); end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 harbour, 9 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from Buyant-Uhaa to Chahar
1 bomber and 2 infantry moved from Malaya to Shan State
1 fighter moved from Shantung to Chahar
3 bombers moved from Japan to Amur
4 artilleries and 4 infantry moved from Malaya to 37 Sea Zone
4 artilleries, 2 battleships, 1 cruiser, 4 infantry and 4 transports moved from 37 Sea Zone to 19 Sea Zone
1 cruiser moved from 20 Sea Zone to 19 Sea Zone
4 artilleries and 4 infantry moved from 19 Sea Zone to Jehol
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
6 fighters and 2 tactical_bombers moved from Greece to Egypt
2 fighters moved from Southern Italy to Egypt
1 fighter moved from Manchuria to Chahar
5 fighters, 1 infantry and 2 mech_infantrys moved from Manchuria to Amur
1 bomber moved from Malaya to Shan StateCombat - Japanese
Battle in Jehol
Japanese attack with 4 artilleries and 4 infantry
Chinese defend with 2 infantry
Japanese win, taking Jehol from Chinese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry; UK_Pacific defend with 1 airfield
Japanese win, taking Shan State from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Chahar
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
ANZAC win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Egypt
Japanese attack with 8 fighters and 2 tactical_bombers
ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 artillery, 1 fighter, 1 harbour and 3 infantry
Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 3 fighters
Casualties for ANZAC: 2 infantry
Casualties for French: 1 infantry
Casualties for British: 1 artillery, 1 fighter and 3 infantry
Battle in Amur
Japanese attack with 3 bombers, 5 fighters, 1 infantry and 2 mech_infantrys
Russians defend with 6 infantry
Japanese win, taking Amur from Russians with 3 bombers, 5 fighters and 2 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Japanese: 1 infantry
Casualties for Russians: 6 infantryNon Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 35 Sea Zone
3 bombers moved from Amur to Japan
2 fighters moved from Amur to Shantung
3 mech_infantrys moved from Shantung to Buyant-Uhaa
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 45 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
5 carriers, 5 fighters and 5 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 37 Sea Zone to 19 Sea Zone
3 destroyers moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Egypt to Saudi Arabia
1 fighter moved from Egypt to Saudi Arabia
2 bombers moved from Shan State to Philippines
1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Egypt to Saudi Arabia
1 fighter moved from Chahar to Shantung
1 fighter moved from Chahar to Manchuria
2 fighters moved from Amur to Japan
1 fighter moved from Amur to JapanPlace Units - Japanese
1 harbour placed in Shantung
3 infantry placed in Shantung
3 infantry placed in Manchuria
3 infantry placed in Malaya
3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 52 PUs; end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs -
oops hang on - forgot my ships down at sydney
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here you go.
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what i wouldn’t give for a nice sized med fleet right now.
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Would be simple for you to buy… Both Italy and Germany can build in z97 - Actually I think you should spend more money on navy :roll:
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Would be simple for you to buy… Both Italy and Germany can build in z97 - Actually I think you should spend more money on navy :roll:
no that ship has unfortunately sailed or I mean sunk
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 1 destroyer, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
2 bombers moved from Iwo Jima to Chahar
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - Americans
Battle in Dutch New Guinea
Battle in Chahar
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans win, taking Dutch New Guinea from Japanese with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 bombers moved from Chahar to Suiyuyan
1 fighter moved from Eastern Persia to Anglo Egyptian Sudan
2 bombers moved from Eastern Persia to Anglo Egyptian Sudan
1 mech_infantry moved from Northwest Persia to Eastern Persia
2 transports moved from 91 Sea Zone to 102 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
2 aaGuns, 1 artillery, 1 carrier, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 90 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
2 aaGuns, 1 carrier, 2 infantry, 1 submarine and 2 transports moved from 90 Sea Zone to 91 Sea Zone
2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Spain
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 artillery and 2 infantry moved from Venezuela to British Guiana
1 infantry moved from Paraguay to Brazil
1 infantry moved from Uruguay to Brazil
1 infantry moved from Chile to Bolivia
Americans take Bolivia from Neutral_True
2 infantry moved from Chile to Peru
1 mech_infantry moved from Peru to British Guiana
1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 11 fighters, 3 submarines and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Western Australia to Queensland
1 infantry moved from Queensland to 54 Sea Zone
2 fighters moved from Midway to 26 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to QueenslandPlace Units - Americans
2 artilleries and 2 infantry placed in Central United States
2 fighters placed in Eastern United States
2 carriers, 1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 artilleries placed in SuiyuyanTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
i guess jehol is where i’m gonna catch my big break - 72% attack, right in that sweet spot! :lol:
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course i was hoping part of that break would include a bomber or two downed by rambo in chahar. guess he was not feeling well today.
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the fact that my infantry defense hit rate has been hovering in the single digits has not helped me much.
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i’d still be losing but boy it would sure be nice to catch some hits on defense one of these days… :lol: i feel a lot like hobo right now.
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granted i did better than expected on attack of egypt but cmon i need REAL help. :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 airfield, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Syria to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
2 infantry moved from Yunnan to Shan State
3 fighters moved from India to Shan State
1 infantry moved from Spain to Southern France
British take Southern France from Italians
1 infantry moved from Spain to Normandy Bordeaux
British take Normandy Bordeaux from Italians
1 infantry moved from Eastern Persia to Persia
1 fighter moved from India to Shan State
1 fighter and 1 tactical_bomber moved from Eastern Persia to Trans-JordanCombat - British
Battle in Shan State
British attack with 4 fighters and 2 infantry
Japanese defend with 1 airfield and 2 infantry
British win, taking Shan State from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Trans-Jordan
British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
British win, taking Trans-Jordan from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
2 fighters and 2 mech_infantrys moved from India to Eastern Persia
2 infantry moved from Gibraltar to Spain
1 mech_infantry moved from Gibraltar to Spain
1 aaGun moved from Gibraltar to Spain
1 fighter moved from Gibraltar to Spain
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Spain
2 mech_infantrys moved from Belgian Congo to Egypt
3 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters moved from Shan State to Yunnan
2 fighters moved from Shan State to India
2 transports moved from 91 Sea Zone to 109 Sea Zone
1 aaGun and 10 infantry moved from India to West India
1 aaGun and 8 infantry moved from India to Burma
1 battleship and 1 cruiser moved from 49 Sea Zone to 54 Sea ZonePlace Units - British
1 airfield placed in Spain
2 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter placed in United Kingdom
1 destroyer and 1 submarine placed in 109 Sea ZoneTurn Complete - British
British collect 44 PUs; end with 44 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 2 infantry -
i clearly have no hope other than to bait you into 70-80 percent attacks and get hugely lucky! :|
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I like the part about givent me +75% chances on purpose for the important battles.
With our gamespeed compared to the rest of the playoff i guess we could have choosen to play best out of three… -
Is it time for a rematch or do you have some tricks up your sleave that you want to throw at me first?
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You suggesting best of three for our first round match?
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Between us it looks like whoever has the allies has an easy win :-o





