G40 2nd edition Slovenehero/Bezuchov (Axis) v Jeffm/Rgp44 (Allies +6)

  • '12

    @Slovenehero:

    Nothing is illegal in Nazi Germany  :evil:

    Lol  :-D

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery moved from Celebes to 44 Sea Zone
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                1 bomber moved from Queensland to 35 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                5 fighters moved from 33 Sea Zone to 6 Sea Zone
                2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
                3 infantry moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from 6 Sea Zone to Korea
                1 infantry moved from 6 Sea Zone to Korea

    Combat - Americans
                Americans creates battle in territory 106 Sea Zone
                Battle in 35 Sea Zone
                    Americans attack with 1 bomber, 1 submarine and 1 transport
                    Japanese defend with 1 destroyer
                    Americans win, taking 35 Sea Zone from Japanese with 1 bomber, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Philippines
                Battle in Korea

    Non Combat Move - Americans
                1 bomber moved from 35 Sea Zone to Caroline Islands
                1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 infantry, 4 submarines and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 carrier, 1 destroyer and 2 submarines moved from 30 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to Midway
                1 fighter moved from Western United States to Midway
                1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands
                1 armour moved from Alexandria to Trans-Jordan
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 transport moved from 91 Sea Zone to 90 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 90 Sea Zone to 101 Sea Zone
                1 aaGun moved from Quebec to 106 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 aaGun moved from 91 Sea Zone to Gibraltar
                1 carrier moved from 110 Sea Zone to 91 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 cruiser moved from 110 Sea Zone to 91 Sea Zone
                2 fighters moved from 110 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from United Kingdom to 91 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar

    Place Units - Americans
                1 artillery placed in Eastern United States
                2 submarines placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in Eastern United States
                1 fighter placed in Western United States
                1 carrier and 2 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 63 PUs; end with 64 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Yunnan
                1 artillery moved from Kweichow to Yunnan
                1 fighter moved from Shensi to Yunnan
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Kweichow to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Kweichow

    Place Units - Chinese
                1 infantry placed in Chahar
                2 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 11 PUs total

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 2 damage on 1 factory_minor; Remaining resources: 4 PUs;
                UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Combat - British
                British creates battle in territory 106 Sea Zone

    Non Combat Move - British
                1 armour, 1 fighter, 2 infantry and 2 mech_infantrys moved from India to West India
                1 mech_infantry moved from Eastern Persia to West India
                1 armour moved from Eastern Persia to West India
                1 fighter moved from West India to Persia
                3 infantry moved from Persia to Northwest Persia
                1 artillery moved from Iraq to Northwest Persia
                2 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                1 submarine moved from 98 Sea Zone to 99 Sea Zone
                1 fighter moved from Persia to Caucasus
                1 bomber moved from Egypt to Caucasus
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 72 Sea Zone to 71 Sea Zone

    Place Units - British
                1 fighter and 3 infantry placed in United Kingdom
                1 submarine placed in 98 Sea Zone
                1 armour and 2 mech_infantrys placed in Persia

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
                UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                3 fighters moved from Southern Italy to 93 Sea Zone
                2 fighters moved from Western Germany to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer and 5 fighters
                    Americans defend with 1 submarine
                        Italians roll dice for 1 destroyer and 5 fighters in 93 Sea Zone, round 2 :  5/6 hits
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                3 fighters moved from 93 Sea Zone to Yugoslavia
                2 fighters moved from 93 Sea Zone to Southern Italy
                2 aaGuns and 6 infantry moved from Northern Italy to Southern Italy
                1 armour and 2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
                1 infantry moved from Holland Belgium to France
                1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                4 infantry moved from France to Northern Italy
                2 infantry moved from Western Germany to Northern Italy
                1 aaGun moved from Western Germany to Northern Italy
                1 bomber moved from France to Russia
                1 artillery moved from France to Northern Italy
                1 artillery moved from France to Northern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
                Italians collect 15 PUs (4 lost to blockades); end with 15 PUs total

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 2 artilleries and 1 infantry
        Western Germany : 1 fighter
        Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major, 6 infantry and 1 mech_infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry
        Belarus : 1 flag
        Bryansk : 1 flag
        Russia : 1 bomber
        Western Ukraine : 1 armour and 2 mech_infantrys
        Smolensk : 1 flag
        93 Sea Zone : 1 flag, 1 destroyer
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 flag, 1 destroyer
        Yugoslavia : 3 fighters

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 25 / 0
        Japanese : 39 / 47
        Americans : 63 / 89
        Chinese : 10 / 11
        British : 31 / 36
        UK_Pacific : 9 / 6
        Italians : 19 / 15
        ANZAC : 14 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2,778
            Median : 2,000
            Variance : 0,875
            Standard Deviation : 0,935
            Total rolls : 9

    Null / Other
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4,000
            Median : 4,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Italians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2,167
            Median : 2,000
            Variance : 0,800
            Standard Deviation : 0,894
            Total rolls : 6

    Americans Combat
                4 was rolled 1 times
            Average roll : 4,000
            Median : 4,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                ANZAC creates battle in territory 6 Sea Zone
                Battle in Sumatra

    Non Combat Move - ANZAC
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                3 infantry moved from Caroline Islands to 33 Sea Zone
                3 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
                1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                1 cruiser moved from 33 Sea Zone to 6 Sea Zone
                2 fighters moved from Caroline Islands to Queensland
                1 infantry moved from Queensland to South Australia
                1 artillery moved from Queensland to South Australia
                2 infantry moved from Northwest Persia to Caucasus

    Place Units - ANZAC
                2 artilleries and 1 infantry placed in Queensland
                2 mech_infantrys placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5
                ANZAC collect 18 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                2 cruisers moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 2 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                1 armour moved from Western Ukraine to Russia
                3 mech_infantrys moved from Novgorod to Smolensk
                2 tactical_bombers moved from Novgorod to Russia
                5 bombers moved from Novgorod to Russia
                3 bombers moved from Novgorod to Yugoslavia
                1 armour and 6 mech_infantrys moved from Yugoslavia to Eastern Poland
                6 mech_infantrys moved from Germany to Eastern Poland
                2 bombers moved from Western Germany to Yugoslavia
                2 artilleries and 2 infantry moved from Western Germany to France

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Russia
                2 tactical_bombers placed in Novgorod
                1 fighter placed in Western Germany
                1 airfield placed in Yugoslavia

    Turn Complete - Germans
                Germans collect 49 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs

    Territory Summary for Germans :

    France : 1 flag, 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
        Western Germany : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Germany : 1 factory_major
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 1 armour and 12 mech_infantrys
        Bessarabia : 1 flag
        Russia : 1 flag, 3 aaGuns, 1 airfield, 4 armour, 5 bombers, 1 factory_minor, 4 mech_infantrys and 2 tactical_bombers
        Tambov : 1 flag
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 tactical_bombers
        Smolensk : 3 mech_infantrys
        112 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 4 submarines, 1 tactical_bomber and 2 transports
        106 Sea Zone : 1 flag
        Yugoslavia : 1 flag, 1 airfield and 5 bombers
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 49 / 65
        Russians : 25 / 0
        Japanese : 35 / 47
        Americans : 63 / 89
        Chinese : 10 / 11
        British : 31 / 36
        UK_Pacific : 9 / 6
        Italians : 19 / 15
        ANZAC : 18 / 23
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                4 infantry moved from Shensi to Kweichow
                1 aaGun moved from Shensi to Kweichow
                1 infantry moved from Amur to Korea
                1 infantry moved from Vologda to Urals
                1 infantry moved from Samara to Vologda
                1 infantry moved from Samara to Novosibirsk
                1 aaGun, 1 armour, 9 infantry and 1 mech_infantry moved from Samara to Kazakhstan
                3 infantry moved from Caucasus to Kazakhstan

    Turn Complete - Russians

    Territory Summary for Russians :

    Korea : 1 infantry
        Kweichow : 1 aaGun and 4 infantry
        Kazakhstan : 1 aaGun, 1 armour, 12 infantry and 1 mech_infantry
        Urals : 1 infantry
        Ukraine : 1 factory_minor
        Novosibirsk : 1 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor
        Samara : 1 infantry
        Iraq : 1 flag
        Northwest Persia : 1 flag
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 65
        Russians : 25 / 0
        Japanese : 35 / 47
        Americans : 63 / 89
        Chinese : 10 / 11
        British : 31 / 36
        UK_Pacific : 9 / 6
        Italians : 19 / 15
        ANZAC : 18 / 23
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 2 fighters and 7 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                4 fighters moved from 36 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from Burma to 41 Sea Zone
                5 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Burma to India
                1 artillery moved from Kwangsi to 36 Sea Zone
                2 artilleries moved from French Indo China to 36 Sea Zone
                5 infantry moved from French Indo China to 36 Sea Zone
                3 artilleries, 2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 2 fighters, 5 infantry, 3 submarines and 4 transports moved from 36 Sea Zone to 39 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                3 tactical_bombers moved from French Indo China to 39 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 submarine and 1 transport
                    1 submarine owned by the ANZAC Submerged
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in India
                    Japanese attack with 5 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        Japanese roll dice for 5 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in India, round 2 :  6/11 hits
                        UK_Pacific roll dice for 1 mech_infantry in India, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in India
                    Japanese captures 6PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 5 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer; Americans defend with 1 submarine and 1 transport
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 35 Sea Zone
                        1 transport owned by the Americans lost in 35 Sea Zone
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 :  0/1 hits
                    Japanese win, taking 35 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Americans: 1 transport
                Battle in 20 Sea Zone
                    Japanese attack with 4 fighters and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 4 fighters in 20 Sea Zone, round 2 :  1/4 hits
                        ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 20 Sea Zone
                    Japanese win with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Ceylon from UK_Pacific to Japanese
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Ceylon from Japanese to UK_Pacific
                EDIT: Turning off Edit Mode
                4 fighters moved from 20 Sea Zone to Japan
                3 infantry moved from 39 Sea Zone to India
                3 artilleries moved from 39 Sea Zone to India
                3 fighters moved from India to 39 Sea Zone
                1 tactical_bomber moved from India to 39 Sea Zone
                1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                1 infantry moved from Jehol to Shantung
                2 artilleries and 6 infantry moved from Kiangsu to Shantung
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                1 aaGun moved from French Indo China to Shan State

    Place Units - Japanese
                1 aaGun, 2 fighters and 7 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,6,6,6,6,4,3,6,1,6,4,2,4,4,2,4,6,6,1,4,1,4,5,2,4,4,2,2,5,5,3
                Japanese collect 30 PUs (8 lost to blockades); end with 37 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 2 artilleries and 7 infantry
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor
        Kiangsi : 1 flag
        Japan : 4 aaGuns, 1 airfield, 1 factory_major, 9 fighters, 1 harbour and 11 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hunan : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 aaGun, 1 fighter and 1 tactical_bomber
        Burma : 1 flag
        India : 1 flag, 1 airfield, 5 armour, 3 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys
        Malaya : 1 flag, 1 harbour
        Kwangtung : 1 flag, 1 harbour
        French Indo China : 1 flag, 1 factory_minor and 1 harbour
        42 Sea Zone : 1 flag, 1 submarine
        35 Sea Zone : 1 submarine
        39 Sea Zone : 1 flag, 2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 submarines, 5 tactical_bombers and 4 transports
        80 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 65
        Russians : 25 / 0
        Japanese : 38 / 42
        Americans : 63 / 89
        Chinese : 10 / 11
        British : 31 / 36
        UK_Pacific : 6 / 0
        Italians : 19 / 15
        ANZAC : 18 / 23
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 13 times
                3 was rolled 11 times
                4 was rolled 23 times
                5 was rolled 11 times
                6 was rolled 22 times
            Average roll : 3.932
            Median : 4.000
            Variance : 2.299
            Standard Deviation : 1.516
            Total rolls : 88

    Null / Other
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 11 times
                5 was rolled 3 times
                6 was rolled 9 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.156
            Standard Deviation : 1.468
            Total rolls : 33

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.750
            Median : 3.000
            Variance : 1.474
            Standard Deviation : 1.214
            Total rolls : 20

    ANZAC Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 11 times
                5 was rolled 3 times
                6 was rolled 9 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.156
            Standard Deviation : 1.468
            Total rolls : 33


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 2 fighters and 7 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                4 fighters moved from 36 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from Burma to 41 Sea Zone
                5 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Burma to India
                1 artillery moved from Kwangsi to 36 Sea Zone
                2 artilleries moved from French Indo China to 36 Sea Zone
                5 infantry moved from French Indo China to 36 Sea Zone
                3 artilleries, 2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 2 fighters, 5 infantry, 3 submarines and 4 transports moved from 36 Sea Zone to 39 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                3 tactical_bombers moved from French Indo China to 39 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 submarine and 1 transport
                    1 submarine owned by the ANZAC Submerged
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in India
                    Japanese attack with 5 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        Japanese roll dice for 5 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in India, round 2 :  6/11 hits
                        UK_Pacific roll dice for 1 mech_infantry in India, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in India
                    Japanese captures 6PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 5 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer; Americans defend with 1 submarine and 1 transport
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 35 Sea Zone
                        1 transport owned by the Americans lost in 35 Sea Zone
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 :  0/1 hits
                    Japanese win, taking 35 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Americans: 1 transport
                Battle in 20 Sea Zone
                    Japanese attack with 4 fighters and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 4 fighters in 20 Sea Zone, round 2 :  1/4 hits
                        ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 20 Sea Zone
                    Japanese win with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Ceylon from UK_Pacific to Japanese
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Ceylon from Japanese to UK_Pacific
                EDIT: Turning off Edit Mode
                4 fighters moved from 20 Sea Zone to Japan
                3 infantry moved from 39 Sea Zone to India
                3 artilleries moved from 39 Sea Zone to India
                3 fighters moved from India to 39 Sea Zone
                1 tactical_bomber moved from India to 39 Sea Zone
                1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                1 infantry moved from Jehol to Shantung
                2 artilleries and 6 infantry moved from Kiangsu to Shantung
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                1 aaGun moved from French Indo China to Shan State

    Place Units - Japanese
                1 aaGun, 2 fighters and 7 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,6,6,6,6,4,3,6,1,6,4,2,4,4,2,4,6,6,1,4,1,4,5,2,4,4,2,2,5,5,3
                Japanese collect 30 PUs (8 lost to blockades); end with 37 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 2 artilleries and 7 infantry
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor
        Kiangsi : 1 flag
        Japan : 4 aaGuns, 1 airfield, 1 factory_major, 9 fighters, 1 harbour and 11 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hunan : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 aaGun, 1 fighter and 1 tactical_bomber
        Burma : 1 flag
        India : 1 flag, 1 airfield, 5 armour, 3 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys
        Malaya : 1 flag, 1 harbour
        Kwangtung : 1 flag, 1 harbour
        French Indo China : 1 flag, 1 factory_minor and 1 harbour
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 submarine
        35 Sea Zone : 1 submarine
        39 Sea Zone : 1 flag, 2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 submarines, 5 tactical_bombers and 4 transports
        80 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 65
        Russians : 25 / 0
        Japanese : 38 / 42
        Americans : 63 / 89
        Chinese : 10 / 11
        British : 31 / 36
        UK_Pacific : 6 / 0
        Italians : 19 / 15
        ANZAC : 18 / 23
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 13 times
                3 was rolled 11 times
                4 was rolled 23 times
                5 was rolled 11 times
                6 was rolled 22 times
            Average roll : 3.932
            Median : 4.000
            Variance : 2.299
            Standard Deviation : 1.516
            Total rolls : 88

    Null / Other
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 11 times
                5 was rolled 3 times
                6 was rolled 9 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.156
            Standard Deviation : 1.468
            Total rolls : 33

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.750
            Median : 3.000
            Variance : 1.474
            Standard Deviation : 1.214
            Total rolls : 20

    ANZAC Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 11 times
                5 was rolled 3 times
                6 was rolled 9 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.156
            Standard Deviation : 1.468
            Total rolls : 33


  • Please use 2nd file with japanese sub in SZ44. thank you

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 2 destroyers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
                2 fighters moved from 91 Sea Zone to 93 Sea Zone
                2 fighters moved from Gibraltar to 93 Sea Zone
                1 mech_infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung

    Combat - Americans
                Americans creates battle in territory 35 Sea Zone
                Battle in 93 Sea Zone
                    Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 destroyer
                    Americans win, taking 93 Sea Zone from Italians with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Kwangtung
                Battle in Formosa

    Non Combat Move - Americans
                1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 6 fighters, 4 submarines and 2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                4 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
                1 infantry moved from 64 Sea Zone to Central America
                1 mech_infantry moved from 64 Sea Zone to Central America
                1 carrier and 2 destroyers moved from 10 Sea Zone to 89 Sea Zone
                2 fighters moved from Midway to 64 Sea Zone
                1 fighter moved from Midway to Western United States
                2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                4 fighters moved from 93 Sea Zone to 92 Sea Zone
                1 tactical_bomber moved from 93 Sea Zone to 92 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 tactical_bomber moved from Eastern United States to Gibraltar
                1 fighter moved from Western United States to Eastern United States
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 submarine moved from 101 Sea Zone to 88 Sea Zone
                1 artillery moved from 88 Sea Zone to British Guiana
                1 infantry moved from 88 Sea Zone to British Guiana
                1 armour moved from Trans-Jordan to Persia
                1 bomber moved from Caroline Islands to Central America
                1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone

    Place Units - Americans
                2 destroyers, 2 submarines and 2 transports placed in 101 Sea Zone
                2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,2
                Americans collect 62 PUs (5 lost to blockades); end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Burma
                      Chinese take Burma from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 artillery moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                5 artilleries, 1 fighter and 10 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Chahar to Anhwe
                1 infantry moved from Hopei to Anhwe
                1 fighter moved from Anhwe to Kwangsi

    Combat - Chinese

    Non Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Kwangsi: 1 fighter
                EDIT: Adding units owned by Chinese to Hopei: 1 fighter
                EDIT: Turning off Edit Mode

    Place Units - Chinese
                3 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 18 PUs; end with 20 PUs total

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Caucasus to Russia

    Combat - British
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Russia causes 6 damage total.

    Non Combat Move - British
                2 armour and 3 mech_infantrys moved from West India to Persia
                2 infantry moved from West India to Eastern Persia
                1 artillery moved from West India to Eastern Persia
                3 infantry moved from Northwest Persia to Persia
                1 artillery moved from Northwest Persia to Persia
                2 mech_infantrys moved from Caucasus to Persia
                1 fighter moved from Caucasus to Persia
                2 infantry moved from Iraq to Persia
                2 infantry moved from Trans-Jordan to Egypt
                1 bomber moved from Russia to Kazakhstan
                1 battleship, 2 carriers, 2 cruisers, 2 tactical_bombers and 3 transports moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 98 Sea Zone to 81 Sea Zone

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                3 mech_infantrys placed in Persia
                3 infantry placed in Egypt
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
                British collect 29 PUs (2 lost to blockades); end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 airfield; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Russia to Samara
                1 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
                      Italians take Rostov from Russians

    Combat - Italians
                Battle in Samara
                    Italians attack with 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber in Samara, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Samara
                    Russians win with no units remaining. Battle score for attacker is -9
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 bomber

    Non Combat Move - Italians
                3 infantry moved from Northern Italy to Southern Italy
                1 fighter moved from Western Germany to Northern Italy
                3 infantry moved from Northern Italy to Yugoslavia
                1 mech_infantry moved from Northern Italy to Yugoslavia
                2 artilleries moved from France to Northern Italy
                1 infantry moved from France to Northern Italy

    Place Units - Italians
                1 airfield placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
                Italians collect 17 PUs (4 lost to blockades); end with 17 PUs total

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter and 1 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 10 infantry
        Belarus : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag, 1 armour and 2 mech_infantrys
        Smolensk : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 flag, 1 destroyer
        Yugoslavia : 3 fighters, 3 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 49 / 65
        Russians : 23 / 0
        Japanese : 26 / 42
        Americans : 67 / 87
        Chinese : 18 / 20
        British : 31 / 34
        UK_Pacific : 6 / 0
        Italians : 21 / 17
        ANZAC : 18 / 23
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3,571
            Median : 5,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 7

    Null / Other
                1 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4,000
            Median : 5,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    Russians Combat
                1 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4,000
            Median : 5,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    Italians Combat
                1 was rolled 1 times
            Average roll : 1,000
            Median : 1,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Kiangsu
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kiangsi

    Combat - ANZAC
                Battle in Kiangsu
                Battle in Kiangsi
                Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from South Australia to Queensland
                1 artillery moved from South Australia to Queensland
                2 mech_infantrys moved from New South Wales to Queensland
                1 submarine moved from 41 Sea Zone to 37 Sea Zone

    Place Units - ANZAC
                1 destroyer and 2 transports placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                2 cruisers and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_minor; Remaining resources: 59 PUs;
                Germans buy 2 armour, 1 factory_minor, 2 fighters, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                4 armour, 5 bombers, 4 mech_infantrys and 2 tactical_bombers moved from Russia to Kazakhstan
                      Germans take Samara from Russians
                5 bombers moved from Yugoslavia to Kazakhstan

    Combat - Germans
                Battle in Kazakhstan
                    Germans attack with 4 armour, 10 bombers, 4 mech_infantrys and 2 tactical_bombers
                    British defend with 1 bomber; Russians defend with 1 aaGun, 1 armour, 12 infantry and 1 mech_infantry
                        AA fire in Kazakhstan :  2/3 hits
                        2 tactical_bombers owned by the Germans lost in Kazakhstan
                        Germans roll dice for 4 armour, 10 bombers and 4 mech_infantrys in Kazakhstan, round 2 :  10/18 hits
                        Russians roll dice for 1 aaGun, 1 armour, 1 bomber, 12 infantry and 1 mech_infantry in Kazakhstan, round 2 :  5/15 hits
                        8 infantry owned by the Russians, 1 bomber owned by the British, 1 armour owned by the Germans, 4 mech_infantrys owned by the Germans and 1 aaGun owned by the Russians lost in Kazakhstan
                        Germans roll dice for 3 armour and 10 bombers in Kazakhstan, round 3 :  9/13 hits
                        Russians roll dice for 1 armour, 4 infantry and 1 mech_infantry in Kazakhstan, round 3 :  3/6 hits
                        4 infantry owned by the Russians, 1 armour owned by the Russians, 3 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Kazakhstan
                    Germans win with 10 bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 4 armour, 4 mech_infantrys and 2 tactical_bombers
                    Casualties for Russians: 1 aaGun, 1 armour, 12 infantry and 1 mech_infantry
                    Casualties for British: 1 bomber

    Non Combat Move - Germans
                3 mech_infantrys moved from Smolensk to Rostov
                11 mech_infantrys moved from Eastern Poland to Bryansk
                1 armour moved from Eastern Poland to Bryansk
                2 tactical_bombers moved from Novgorod to Rostov
                5 bombers moved from Kazakhstan to Yugoslavia
                5 bombers moved from Kazakhstan to Russia
                3 aaGuns moved from France to Northern Italy
                3 fighters moved from 112 Sea Zone to Northern Italy
                1 tactical_bomber moved from 112 Sea Zone to Northern Italy
                1 fighter moved from Western Germany to Northern Italy

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Russia
                2 fighters and 1 tactical_bomber placed in Western Germany
                1 factory_minor placed in Yugoslavia

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
        Western Germany : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
        Germany : 1 factory_major
        Northern Italy : 3 aaGuns, 4 fighters and 1 tactical_bomber
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 armour and 11 mech_infantrys
        Rostov : 3 mech_infantrys and 2 tactical_bombers
        Vyborg : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 3 aaGuns, 1 airfield, 2 armour, 5 bombers, 1 factory_minor and 1 mech_infantry
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Samara : 1 flag
        112 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 submarines and 2 transports
        106 Sea Zone : 1 flag
        Yugoslavia : 1 flag, 1 airfield, 5 bombers and 1 factory_minor
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 52 / 67
        Russians : 20 / 0
        Japanese : 22 / 42
        Americans : 67 / 87
        Chinese : 22 / 20
        British : 31 / 34
        UK_Pacific : 6 / 0
        Italians : 21 / 17
        ANZAC : 18 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 8 times
                3 was rolled 12 times
                4 was rolled 11 times
                5 was rolled 9 times
                6 was rolled 4 times
            Average roll : 3,200
            Median : 3,000
            Variance : 0,796
            Standard Deviation : 0,892
            Total rolls : 55

    Germans Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 8 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3,484
            Median : 4,000
            Variance : 0,433
            Standard Deviation : 0,658
            Total rolls : 31

    Russians Combat
                1 was rolled 7 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 5 times
            Average roll : 2,833
            Median : 3,000
            Variance : 1,391
            Standard Deviation : 1,180
            Total rolls : 24

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - Russians

    Non Combat Move - Russians
                4 infantry moved from Kweichow to Anhwe
                1 aaGun moved from Kweichow to Anhwe
                1 infantry moved from Urals to Evenkiyskiy
                1 infantry moved from Novosibirsk to Timguska
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Korea to Amur

    Turn Complete - Russians

    Territory Summary for Russians :

    Anhwe : 1 aaGun and 4 infantry
        Evenkiyskiy : 1 infantry
        Amur : 1 infantry
        Timguska : 1 infantry
        Archangel : 1 infantry
        Volgograd : 1 factory_minor
        Iraq : 1 flag
        Northwest Persia : 1 flag
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 52 / 67
        Russians : 20 / 0
        Japanese : 22 / 42
        Americans : 67 / 87
        Chinese : 22 / 20
        British : 31 / 34
        UK_Pacific : 6 / 0
        Italians : 21 / 17
        ANZAC : 18 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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