2014 League Playoff - Ghostglider (4) vs. Boldfresh (5)

  • 12

    use the last post - since i had a save in noncom prior to posting i just decided to do a nice clean post no edits.

  • 12

    it’s time for me to get wild and crazy and lucky

  • 12

    our first three games had super crazy dice - i don’t think anything will be different in this one.  clearly we avoided dice like the plague early on, but now the dice are coming out to play.  it’s gonna be fun.  :-o


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 1 destroyer, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Saudi Arabia to Iraq
                      Americans take Iraq from Germans
                1 destroyer moved from 29 Sea Zone to 49 Sea Zone
                2 fighters moved from 29 Sea Zone to 49 Sea Zone
                5 fighters moved from New South Wales to 49 Sea Zone
                1 infantry moved from New South Wales to Queensland
                      ANZAC take Queensland from Japanese
                1 mech_infantry moved from New South Wales to Western Australia
                      ANZAC take Western Australia from Japanese
                1 carrier moved from 29 Sea Zone to 49 Sea Zone
                1 artillery, 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 1 infantry, 3 submarines and 2 transports moved from 29 Sea Zone to 49 Sea Zone

    Combat - Americans
                Battle in 49 Sea Zone
                    Americans attack with 1 artillery, 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 7 fighters, 1 infantry, 3 submarines and 2 transports
                    Japanese defend with 1 submarine
                    Americans win with 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 7 fighters, 3 submarines and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                4 fighters moved from New South Wales to 49 Sea Zone
                1 infantry moved from Argentina to Chile
                      Americans take Chile from Neutral_True
                2 infantry moved from Argentina to Brazil
                1 transport moved from 66 Sea Zone to 86 Sea Zone
                3 aaGuns moved from Western United States to Central United States
                1 artillery moved from Central America to Venezuela
                      Americans take Venezuela from Neutral_True
                1 mech_infantry moved from Argentina to Peru
                      Americans take Peru from Neutral_True
                1 infantry moved from Argentina to Uruguay
                      Americans take Uruguay from Neutral_True
                1 infantry moved from Argentina to Paraguay
                      Americans take Paraguay from Neutral_True
                2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports moved from 112 Sea Zone to 91 Sea Zone
                2 fighters moved from 91 Sea Zone to Gibraltar
                2 fighters moved from Western United States to 91 Sea Zone
                3 submarines moved from 92 Sea Zone to 97 Sea Zone
                1 bomber moved from Midway to Iwo Jima
                1 fighter moved from Western United States to Midway
                1 bomber moved from Western United States to Iwo Jima
                3 fighters moved from Western United States to 13 Sea Zone
                1 fighter moved from 13 Sea Zone to Midway
                2 fighters moved from 13 Sea Zone to Hawaiian Islands
                1 infantry moved from Saudi Arabia to Iraq
                1 mech_infantry moved from Saudi Arabia to Northwest Persia
                1 armour moved from Egypt to Saudi Arabia
                2 bombers moved from Libya to Eastern Persia
                1 fighter moved from Egypt to Eastern Persia

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone
                2 carriers and 1 destroyer placed in 10 Sea Zone
                1 artillery and 3 infantry placed in Eastern United States
                Americans undo move 4.
                Americans undo move 3.
                Americans undo move 2.
                Americans undo move 1.
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 submarine and 3 transports placed in 101 Sea Zone
                1 carrier placed in 101 Sea Zone
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 artillery and 3 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Chahar
                1 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 12 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 artillery, 8 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Portugal to Spain
                      British take Spain from Germans
                1 artillery moved from Portugal to 91 Sea Zone
                1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
                1 artillery moved from Sweden to Norway
                1 destroyer moved from 112 Sea Zone to 126 Sea Zone
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 artillery and 2 mech_infantrys moved from Burma to Yunnan
                8 mech_infantrys moved from India to Yunnan
                4 infantry moved from Burma to Yunnan
                1 battleship and 1 cruiser moved from 29 Sea Zone to 49 Sea Zone

    Combat - British
                Battle in 126 Sea Zone
                    British attack with 1 destroyer
                    Italians defend with 1 submarine
                    Italians win with no units remaining. Battle score for attacker is -2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 submarine
                Battle in Norway
                    British attack with 1 artillery
                    Germans defend with 1 artillery
                    Germans win with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for British: 1 artillery
                Battle in Denmark
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 artillery
                    British win, taking Denmark from Germans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    British attack with 1 artillery, 4 infantry and 10 mech_infantrys
                    Japanese defend with 1 airfield and 1 mech_infantry
                    British win, taking Yunnan from Japanese with 1 artillery, 4 infantry and 10 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                4 infantry moved from Afghanistan to Eastern Persia
                1 infantry moved from Trans-Jordan to Syria
                2 fighters moved from Egypt to Eastern Persia
                6 fighters and 2 tactical_bombers moved from Caucasus to Eastern Persia
                4 fighters moved from Eastern Persia to India
                1 aaGun moved from Burma to Yunnan
                16 infantry moved from Burma to India
                1 mech_infantry moved from Afghanistan to Eastern Persia
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Portugal to Spain
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 aaGun moved from Gibraltar to Spain
                1 armour moved from Eastern United States to New Brunswick Nova Scotia
                2 infantry moved from Angola to Belgian Congo
                1 infantry moved from Rhodesia to Belgian Congo
                2 infantry moved from Mozambique to Rhodesia
                1 mech_infantry moved from Mozambique to Belgian Congo
                1 mech_infantry moved from Angola to Belgian Congo
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Trans-Jordan
                2 fighters moved from Eastern Persia to India

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                1 transport placed in 106 Sea Zone
                1 artillery and 8 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 97 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 99 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Caucasus: 1 fighter
                EDIT: Adding units owned by British to Egypt: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 49 PUs; end with 49 PUs total

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,2,1,2,6
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 2 mech_infantrys

  • 12

    What restraint…. was sure you would go for rome!


  • with +500 unit value, there is no reason for any battles with less than 75% success  :-D

  • 12

    @Ghostglider:

    with +500 unit value, there is no reason for any battles with less than 75% success  :-D

    That’s about what it was…

  • 12

    you had an extra bomber from the 97 battle and i thought you would take the shot since you are killing expensive units even if you fail.  win and it’s game over (even faster).  anyway, we play on.

  • 12

    don’t blame you for playing it safe.  clearly my whole game was premised on getting egypt cheap and when i lost the fleet for nothing it sort of wrecked those plans.  :lol:

  • 12

    @Boldfresh:

    don’t blame you for playing it safe.  clearly my whole game was premised on getting egypt cheap and when i lost the fleet for nothing it sort of wrecked those plans.   :lol:

    three airbases in the zone no less.  it’s hilarious when you think it through.  the lesson?  don’t try to play quickly when you are more busy than at any other time in your life…  :wink:


  • Actually I had expected that you would gamble in Sydney and try to take Sydney while at the same time forcing Germany/Italy to rush for India.

  • 12

    ha - sydney was less than 1% in the end wasn’t it?

  • 12

    granted my overall chance of winning may have been less than that.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 11 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to Western Germany
                      Germans take Western Germany from British
                2 bombers moved from Northern Italy to Iraq
                2 armour and 1 mech_infantry moved from Turkey to Iraq

    Combat - Italians
                Battle in Iraq
                    Italians attack with 2 armour, 2 bombers and 1 mech_infantry
                    Americans defend with 2 infantry
                    Italians win, taking Iraq from Americans with 2 armour and 2 bombers remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Italians
                2 bombers moved from Iraq to Greece
                2 fighters moved from Normandy Bordeaux to Southern Italy
                3 aaGuns, 1 artillery and 3 infantry moved from Normandy Bordeaux to France
                2 infantry moved from Northern Italy to Western Germany
                2 mech_infantrys moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,1,1,5,6,4,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
                Italians collect 10 PUs (7 lost to blockades); end with 21 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

  • 12

    it’s a shame - i think it would have been a really interesting scenario developing had i not let that fleet sink for nothing.

  • 12

    epic convoy roll.  now lets see about giving you a 74% shot in rome!  :wink:

  • 12

    to top for your convenience. probably a good thing that i’ll be getting eliminated.  the rest of this year is even more insane.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 3 infantry; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 52 Sea Zone to 49 Sea Zone
                1 destroyer moved from 29 Sea Zone to 26 Sea Zone
                1 transport moved from 28 Sea Zone to 26 Sea Zone
                1 cruiser moved from 29 Sea Zone to 26 Sea Zone

    Place Units - ANZAC
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,3,2
                ANZAC collect 7 PUs (3 lost to blockades); end with 10 PUs total

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