TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 destroyer moved from 34 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Caroline Islands
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Politics - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Iraq: 1 infantry
EDIT: Removing units owned by ANZAC from Iraq: 1 infantry
EDIT: Adding units owned by ANZAC to Northwest Persia: 2 infantry
EDIT: Turning off Edit Mode
Combat Move - French
Combat - French
French creates battle in territory 109 Sea Zone
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 cruisers moved from 109 Sea Zone to 110 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 battleship, 2 carriers and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Russia to Tambov
Germans take Tambov from Russians
1 armour moved from Russia to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Germany to Yugoslavia
7 mech_infantrys moved from Western Germany to Yugoslavia
1 bomber moved from Smolensk to Yugoslavia
1 bomber moved from Smolensk to Yugoslavia
Combat - Germans
Battle in Yugoslavia
Germans attack with 1 armour, 2 bombers and 7 mech_infantrys
Neutral_Allies defend with 1 infantry
Germans roll dice for 1 armour, 2 bombers and 7 mech_infantrys in Yugoslavia, round 2 : 3/10 hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits
1 infantry owned by the Neutral_Allies and 1 mech_infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 bombers and 6 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Neutral_Allies: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Germans
2 bombers moved from Yugoslavia to Western Germany
3 bombers moved from Smolensk to Novgorod
3 fighters and 1 tactical_bomber moved from Novgorod to 112 Sea Zone
1 cruiser, 1 destroyer, 4 submarines and 2 transports moved from 113 Sea Zone to 112 Sea Zone
1 armour moved from Tambov to Russia
2 artilleries moved from France to Western Germany
1 aaGun moved from Western Germany to France
Place Units - Germans
1 battleship and 2 carriers placed in 112 Sea Zone
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Russia
6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
Territory Summary for Germans :
France : 1 flag, 3 aaGuns, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour and 2 infantry
Germany : 1 factory_major and 6 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 1 factory_minor and 3 mech_infantrys
Tambov : 1 flag
Western Ukraine : 1 flag, 1 armour
Novgorod : 1 flag, 1 airfield, 8 bombers, 1 factory_minor, 1 harbour, 3 mech_infantrys and 2 tactical_bombers
112 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 4 submarines, 1 tactical_bomber and 2 transports
106 Sea Zone : 1 flag
Yugoslavia : 1 flag, 1 armour and 6 mech_infantrys
Finland : 1 flag
Production/PUs Summary :
Germans : 49 / 64
Russians : 25 / 0
Japanese : 46 / 62
Americans : 58 / 80
Chinese : 8 / 10
British : 31 / 39
UK_Pacific : 9 / 8
Italians : 19 / 18
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3,364
Median : 3,000
Variance : 1,700
Standard Deviation : 1,304
Total rolls : 11
Neutral_Allies Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3,500
Median : 3,000
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Russians
Non Combat Move - Russians
1 aaGun and 11 infantry moved from Novosibirsk to Samara
1 armour and 1 mech_infantry moved from Caucasus to Samara
1 aaGun and 4 infantry moved from Kansu to Shensi
Turn Complete - Russians
Territory Summary for Russians :
Shensi : 1 aaGun and 4 infantry
Amur : 1 infantry
Ukraine : 1 factory_minor
Vologda : 1 infantry
Volgograd : 1 factory_minor
Caucasus : 3 infantry
Samara : 1 aaGun, 1 armour, 12 infantry and 1 mech_infantry
Iraq : 1 flag
Northwest Persia : 1 flag
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 49 / 64
Russians : 25 / 0
Japanese : 46 / 62
Americans : 58 / 80
Chinese : 8 / 10
British : 31 / 39
UK_Pacific : 9 / 8
Italians : 19 / 18
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
isn’t building a BB illegal?
Nothing is illegal in Nazi Germany :evil:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 fighters, 1 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 tactical_bomber moved from Shan State to 43 Sea Zone
2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
3 infantry moved from Kwangsi to Yunnan
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 42 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yunnan
Japanese attack with 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 1/8 hits
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 3 : 2/7 hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits
1 artillery owned by the Chinese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Non Combat Move - Japanese
3 fighters moved from Yunnan to Burma
2 tactical_bombers moved from Yunnan to Burma
1 armour moved from Shan State to Burma
1 mech_infantry moved from French Indo China to Burma
1 armour moved from French Indo China to Burma
3 armour moved from Kwangsi to Burma
1 artillery moved from Kwangsi to French Indo China
1 artillery moved from Hunan to Kwangsi
1 infantry moved from Anhwe to Kiangsu
1 infantry moved from Chahar to Jehol
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
3 tactical_bombers moved from 6 Sea Zone to French Indo China
2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 4 fighters, 5 submarines and 1 transport moved from 6 Sea Zone to 36 Sea Zone
3 fighters moved from Japan to 36 Sea Zone
Place Units - Japanese
2 artilleries and 1 infantry placed in Kiangsu
3 fighters placed in Japan
3 transports placed in 36 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
Japanese collect 47 PUs; end with 47 PUs total
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery
Kiangsu : 1 flag, 2 artilleries, 1 factory_minor and 6 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag
Yunnan : 1 flag, 2 infantry
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 5 armour, 3 fighters, 2 mech_infantrys and 2 tactical_bombers
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 3 tactical_bombers
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 submarine
36 Sea Zone : 2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 7 fighters, 5 submarines, 1 tactical_bomber and 4 transports
35 Sea Zone : 1 destroyer
39 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 49 / 64
Russians : 25 / 0
Japanese : 47 / 47
Americans : 58 / 80
Chinese : 7 / 10
British : 31 / 39
UK_Pacific : 9 / 8
Italians : 19 / 18
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.957
Median : 4.000
Variance : 0.864
Standard Deviation : 0.929
Total rolls : 23
Null / Other
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.938
Median : 4.000
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 16
Chinese Combat
1 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery moved from Celebes to 44 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 bomber moved from Queensland to 35 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
5 fighters moved from 33 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
3 infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 mech_infantry moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
Combat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in 35 Sea Zone
Americans attack with 1 bomber, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans win, taking 35 Sea Zone from Japanese with 1 bomber, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
Battle in Korea
Non Combat Move - Americans
1 bomber moved from 35 Sea Zone to Caroline Islands
1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 infantry, 4 submarines and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 30 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to Midway
1 fighter moved from Western United States to Midway
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from Alexandria to Trans-Jordan
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 transport moved from 91 Sea Zone to 90 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 90 Sea Zone to 101 Sea Zone
1 aaGun moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Gibraltar
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from United Kingdom to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
Place Units - Americans
1 artillery placed in Eastern United States
2 submarines placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
1 fighter placed in Western United States
1 carrier and 2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
1 artillery moved from Kweichow to Yunnan
1 fighter moved from Shensi to Yunnan
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Kweichow
Place Units - Chinese
1 infantry placed in Chahar
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair 2 damage on 1 factory_minor; Remaining resources: 4 PUs;
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
Combat - British
British creates battle in territory 106 Sea Zone
Non Combat Move - British
1 armour, 1 fighter, 2 infantry and 2 mech_infantrys moved from India to West India
1 mech_infantry moved from Eastern Persia to West India
1 armour moved from Eastern Persia to West India
1 fighter moved from West India to Persia
3 infantry moved from Persia to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from Persia to Caucasus
1 bomber moved from Egypt to Caucasus
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 72 Sea Zone to 71 Sea Zone
Place Units - British
1 fighter and 3 infantry placed in United Kingdom
1 submarine placed in 98 Sea Zone
1 armour and 2 mech_infantrys placed in Persia
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
3 fighters moved from Southern Italy to 93 Sea Zone
2 fighters moved from Western Germany to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 5 fighters
Americans defend with 1 submarine
Italians roll dice for 1 destroyer and 5 fighters in 93 Sea Zone, round 2 : 5/6 hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Italians
3 fighters moved from 93 Sea Zone to Yugoslavia
2 fighters moved from 93 Sea Zone to Southern Italy
2 aaGuns and 6 infantry moved from Northern Italy to Southern Italy
1 armour and 2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
1 infantry moved from Holland Belgium to France
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
4 infantry moved from France to Northern Italy
2 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 bomber moved from France to Russia
1 artillery moved from France to Northern Italy
1 artillery moved from France to Northern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Italians collect 15 PUs (4 lost to blockades); end with 15 PUs total
Territory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 2 artilleries and 1 infantry
Western Germany : 1 fighter
Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major, 6 infantry and 1 mech_infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry
Belarus : 1 flag
Bryansk : 1 flag
Russia : 1 bomber
Western Ukraine : 1 armour and 2 mech_infantrys
Smolensk : 1 flag
93 Sea Zone : 1 flag, 1 destroyer
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag, 1 destroyer
Yugoslavia : 3 fighters
Production/PUs Summary :
Germans : 49 / 64
Russians : 25 / 0
Japanese : 39 / 47
Americans : 63 / 89
Chinese : 10 / 11
British : 31 / 36
UK_Pacific : 9 / 6
Italians : 19 / 15
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2,778
Median : 2,000
Variance : 0,875
Standard Deviation : 0,935
Total rolls : 9
Null / Other
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
Italians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2,167
Median : 2,000
Variance : 0,800
Standard Deviation : 0,894
Total rolls : 6
Americans Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
ANZAC creates battle in territory 6 Sea Zone
Battle in Sumatra
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
3 infantry moved from Caroline Islands to 33 Sea Zone
3 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from Caroline Islands to Queensland
1 infantry moved from Queensland to South Australia
1 artillery moved from Queensland to South Australia
2 infantry moved from Northwest Persia to Caucasus
Place Units - ANZAC
2 artilleries and 1 infantry placed in Queensland
2 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 cruisers moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Germans
Non Combat Move - Germans
1 armour moved from Western Ukraine to Russia
3 mech_infantrys moved from Novgorod to Smolensk
2 tactical_bombers moved from Novgorod to Russia
5 bombers moved from Novgorod to Russia
3 bombers moved from Novgorod to Yugoslavia
1 armour and 6 mech_infantrys moved from Yugoslavia to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Western Germany to Yugoslavia
2 artilleries and 2 infantry moved from Western Germany to France
Place Units - Germans
2 armour and 1 mech_infantry placed in Russia
2 tactical_bombers placed in Novgorod
1 fighter placed in Western Germany
1 airfield placed in Yugoslavia
Turn Complete - Germans
Germans collect 49 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Territory Summary for Germans :
France : 1 flag, 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
Western Germany : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Germany : 1 factory_major
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 armour and 12 mech_infantrys
Bessarabia : 1 flag
Russia : 1 flag, 3 aaGuns, 1 airfield, 4 armour, 5 bombers, 1 factory_minor, 4 mech_infantrys and 2 tactical_bombers
Tambov : 1 flag
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 tactical_bombers
Smolensk : 3 mech_infantrys
112 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 4 submarines, 1 tactical_bomber and 2 transports
106 Sea Zone : 1 flag
Yugoslavia : 1 flag, 1 airfield and 5 bombers
Finland : 1 flag
Production/PUs Summary :
Germans : 49 / 65
Russians : 25 / 0
Japanese : 35 / 47
Americans : 63 / 89
Chinese : 10 / 11
British : 31 / 36
UK_Pacific : 9 / 6
Italians : 19 / 15
ANZAC : 18 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
4 infantry moved from Shensi to Kweichow
1 aaGun moved from Shensi to Kweichow
1 infantry moved from Amur to Korea
1 infantry moved from Vologda to Urals
1 infantry moved from Samara to Vologda
1 infantry moved from Samara to Novosibirsk
1 aaGun, 1 armour, 9 infantry and 1 mech_infantry moved from Samara to Kazakhstan
3 infantry moved from Caucasus to Kazakhstan
Turn Complete - Russians
Territory Summary for Russians :
Korea : 1 infantry
Kweichow : 1 aaGun and 4 infantry
Kazakhstan : 1 aaGun, 1 armour, 12 infantry and 1 mech_infantry
Urals : 1 infantry
Ukraine : 1 factory_minor
Novosibirsk : 1 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor
Samara : 1 infantry
Iraq : 1 flag
Northwest Persia : 1 flag
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 49 / 65
Russians : 25 / 0
Japanese : 35 / 47
Americans : 63 / 89
Chinese : 10 / 11
British : 31 / 36
UK_Pacific : 9 / 6
Italians : 19 / 15
ANZAC : 18 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 aaGun, 2 fighters and 7 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
4 fighters moved from 36 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Burma to 41 Sea Zone
5 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Burma to India
1 artillery moved from Kwangsi to 36 Sea Zone
2 artilleries moved from French Indo China to 36 Sea Zone
5 infantry moved from French Indo China to 36 Sea Zone
3 artilleries, 2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 2 fighters, 5 infantry, 3 submarines and 4 transports moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
3 tactical_bombers moved from French Indo China to 39 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in India
Japanese attack with 5 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 5 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 6/11 hits
UK_Pacific roll dice for 1 mech_infantry in India, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 5 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 35 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer; Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 35 Sea Zone
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits
Japanese win, taking 35 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 4 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 4 fighters in 20 Sea Zone, round 2 : 1/4 hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 20 Sea Zone
Japanese win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Ceylon from UK_Pacific to Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Ceylon from Japanese to UK_Pacific
EDIT: Turning off Edit Mode
4 fighters moved from 20 Sea Zone to Japan
3 infantry moved from 39 Sea Zone to India
3 artilleries moved from 39 Sea Zone to India
3 fighters moved from India to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 infantry moved from Jehol to Shantung
2 artilleries and 6 infantry moved from Kiangsu to Shantung
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 aaGun moved from French Indo China to Shan State
Place Units - Japanese
1 aaGun, 2 fighters and 7 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,6,6,6,6,4,3,6,1,6,4,2,4,4,2,4,6,6,1,4,1,4,5,2,4,4,2,2,5,5,3
Japanese collect 30 PUs (8 lost to blockades); end with 37 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 2 artilleries and 7 infantry
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 4 aaGuns, 1 airfield, 1 factory_major, 9 fighters, 1 harbour and 11 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hunan : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 aaGun, 1 fighter and 1 tactical_bomber
Burma : 1 flag
India : 1 flag, 1 airfield, 5 armour, 3 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 harbour
French Indo China : 1 flag, 1 factory_minor and 1 harbour
42 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 submarine
39 Sea Zone : 1 flag, 2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 submarines, 5 tactical_bombers and 4 transports
80 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 49 / 65
Russians : 25 / 0
Japanese : 38 / 42
Americans : 63 / 89
Chinese : 10 / 11
British : 31 / 36
UK_Pacific : 6 / 0
Italians : 19 / 15
ANZAC : 18 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 13 times
3 was rolled 11 times
4 was rolled 23 times
5 was rolled 11 times
6 was rolled 22 times
Average roll : 3.932
Median : 4.000
Variance : 2.299
Standard Deviation : 1.516
Total rolls : 88
Null / Other
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 11 times
5 was rolled 3 times
6 was rolled 9 times
Average roll : 4.000
Median : 4.000
Variance : 2.156
Standard Deviation : 1.468
Total rolls : 33
Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.750
Median : 3.000
Variance : 1.474
Standard Deviation : 1.214
Total rolls : 20
ANZAC Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
UK_Pacific Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 11 times
5 was rolled 3 times
6 was rolled 9 times
Average roll : 4.000
Median : 4.000
Variance : 2.156
Standard Deviation : 1.468
Total rolls : 33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 aaGun, 2 fighters and 7 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
4 fighters moved from 36 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Burma to 41 Sea Zone
5 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Burma to India
1 artillery moved from Kwangsi to 36 Sea Zone
2 artilleries moved from French Indo China to 36 Sea Zone
5 infantry moved from French Indo China to 36 Sea Zone
3 artilleries, 2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 2 fighters, 5 infantry, 3 submarines and 4 transports moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
3 tactical_bombers moved from French Indo China to 39 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in India
Japanese attack with 5 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 5 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 6/11 hits
UK_Pacific roll dice for 1 mech_infantry in India, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 5 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 35 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer; Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 35 Sea Zone
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits
Japanese win, taking 35 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 4 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 4 fighters in 20 Sea Zone, round 2 : 1/4 hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 20 Sea Zone
Japanese win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Ceylon from UK_Pacific to Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Ceylon from Japanese to UK_Pacific
EDIT: Turning off Edit Mode
4 fighters moved from 20 Sea Zone to Japan
3 infantry moved from 39 Sea Zone to India
3 artilleries moved from 39 Sea Zone to India
3 fighters moved from India to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 infantry moved from Jehol to Shantung
2 artilleries and 6 infantry moved from Kiangsu to Shantung
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 aaGun moved from French Indo China to Shan State
Place Units - Japanese
1 aaGun, 2 fighters and 7 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,6,6,6,6,4,3,6,1,6,4,2,4,4,2,4,6,6,1,4,1,4,5,2,4,4,2,2,5,5,3
Japanese collect 30 PUs (8 lost to blockades); end with 37 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 2 artilleries and 7 infantry
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 4 aaGuns, 1 airfield, 1 factory_major, 9 fighters, 1 harbour and 11 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hunan : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 aaGun, 1 fighter and 1 tactical_bomber
Burma : 1 flag
India : 1 flag, 1 airfield, 5 armour, 3 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 harbour
French Indo China : 1 flag, 1 factory_minor and 1 harbour
42 Sea Zone : 1 flag
44 Sea Zone : 1 submarine
35 Sea Zone : 1 submarine
39 Sea Zone : 1 flag, 2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 submarines, 5 tactical_bombers and 4 transports
80 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 49 / 65
Russians : 25 / 0
Japanese : 38 / 42
Americans : 63 / 89
Chinese : 10 / 11
British : 31 / 36
UK_Pacific : 6 / 0
Italians : 19 / 15
ANZAC : 18 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 13 times
3 was rolled 11 times
4 was rolled 23 times
5 was rolled 11 times
6 was rolled 22 times
Average roll : 3.932
Median : 4.000
Variance : 2.299
Standard Deviation : 1.516
Total rolls : 88
Null / Other
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 11 times
5 was rolled 3 times
6 was rolled 9 times
Average roll : 4.000
Median : 4.000
Variance : 2.156
Standard Deviation : 1.468
Total rolls : 33
Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.750
Median : 3.000
Variance : 1.474
Standard Deviation : 1.214
Total rolls : 20
ANZAC Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
UK_Pacific Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 11 times
5 was rolled 3 times
6 was rolled 9 times
Average roll : 4.000
Median : 4.000
Variance : 2.156
Standard Deviation : 1.468
Total rolls : 33
Please use 2nd file with japanese sub in SZ44. thank you
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 destroyers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from Gibraltar to 93 Sea Zone
1 mech_infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
Combat - Americans
Americans creates battle in territory 35 Sea Zone
Battle in 93 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
Americans win, taking 93 Sea Zone from Italians with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Kwangtung
Battle in Formosa
Non Combat Move - Americans
1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 6 fighters, 4 submarines and 2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
4 submarines moved from 26 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to Central America
1 mech_infantry moved from 64 Sea Zone to Central America
1 carrier and 2 destroyers moved from 10 Sea Zone to 89 Sea Zone
2 fighters moved from Midway to 64 Sea Zone
1 fighter moved from Midway to Western United States
2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone
4 fighters moved from 93 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 tactical_bomber moved from Eastern United States to Gibraltar
1 fighter moved from Western United States to Eastern United States
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 submarine moved from 101 Sea Zone to 88 Sea Zone
1 artillery moved from 88 Sea Zone to British Guiana
1 infantry moved from 88 Sea Zone to British Guiana
1 armour moved from Trans-Jordan to Persia
1 bomber moved from Caroline Islands to Central America
1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
Place Units - Americans
2 destroyers, 2 submarines and 2 transports placed in 101 Sea Zone
2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,2
Americans collect 62 PUs (5 lost to blockades); end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs