G40 2nd edition Slovenehero/Bezuchov (Axis) v Jeffm/Rgp44 (Allies +6)


  • Our brave pilots ran out of sake  :cry:

  • '15

    that was painful to watch as I’ve been there before, you keep hitting “remain” hoping the dice will turn and you just keep digging a bigger hole

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour moved from Libya to Alexandria
                      Americans take Tobruk from Italians
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 bomber moved from Caroline Islands to 42 Sea Zone
                1 submarine moved from 33 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in Borneo
                Battle in Normandy Bordeaux
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking Borneo from Japanese, taking Normandy Bordeaux from Italians, taking 42 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Celebes
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                2 fighters moved from Midway to 33 Sea Zone
                1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                2 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from Western United States to Hawaiian Islands
                1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
                1 bomber moved from 42 Sea Zone to Queensland
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 infantry moved from Eastern United States to Quebec
                1 aaGun moved from Eastern United States to Quebec
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 aaGun moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 109 Sea Zone to 110 Sea Zone

    Place Units - Americans
                1 carrier and 1 submarine placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                1 fighter placed in Western United States
                1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Yunnan
                1 artillery moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                6 artilleries and 8 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Shensi

    Place Units - Chinese
                2 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 carrier, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 2 PUs;

    Combat Move - British
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from Eastern Persia to 39 Sea Zone

    Combat - British
                British creates battle in territory 109 Sea Zone
                Battle in Holland Belgium
                Battle in 39 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 2 submarines and 2 transports
                    2 submarines owned by the Japanese Submerged
                    British win, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports

    Non Combat Move - British
                1 infantry moved from West India to India
                1 artillery moved from Eastern Persia to West India
                1 infantry moved from Eastern Persia to West India
                1 mech_infantry moved from Iraq to Eastern Persia
                1 armour moved from Iraq to Eastern Persia
                2 mech_infantrys moved from Iraq to Caucasus
                1 artillery moved from Trans-Jordan to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 fighter moved from 39 Sea Zone to India
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Morocco to Egypt
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to Quebec
                1 battleship, 1 carrier, 2 cruisers and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone

    Place Units - British
                1 submarine placed in 98 Sea Zone
                1 transport placed in 106 Sea Zone
                1 carrier placed in 110 Sea Zone
                2 infantry placed in Egypt
                3 infantry placed in Persia

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,1,4
                UK_Pacific collect 6 PUs (3 lost to blockades); end with 8 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Northern Italy to Normandy Bordeaux
                1 fighter moved from Northern Italy to Normandy Bordeaux
                1 bomber moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                3 fighters moved from Western Germany to Holland Belgium

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 bomber, 2 fighters and 1 mech_infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Normandy Bordeaux, round 2 :  2/4 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from Americans with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Holland Belgium
                    Italians attack with 3 fighters and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 :  1/4 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Italians win, taking Holland Belgium from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 mech_infantry moved from Western Germany to Slovakia Hungary
                1 mech_infantry moved from Northern Italy to Slovakia Hungary
                1 armour moved from Western Germany to Slovakia Hungary
                1 fighter moved from Normandy Bordeaux to Southern Italy
                1 fighter moved from Normandy Bordeaux to Western Germany
                2 fighters moved from Holland Belgium to Western Germany
                1 fighter moved from Holland Belgium to Southern Italy
                2 artilleries moved from Western Germany to France
                2 artilleries moved from Northern Italy to France
                3 infantry moved from Northern Italy to France
                1 infantry moved from Northern Italy to France
                1 aaGun moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 bomber moved from Normandy Bordeaux to France
                2 infantry moved from Northern Italy to Western Germany

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
                Italians collect 17 PUs (2 lost to blockades); end with 18 PUs total

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 4 artilleries, 1 bomber and 4 infantry
        Slovakia Hungary : 1 armour and 2 mech_infantrys
        Western Germany : 1 aaGun, 3 fighters and 2 infantry
        Holland Belgium : 1 infantry
        Northern Italy : 2 aaGuns, 1 factory_major and 6 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
        Belarus : 1 flag
        Bryansk : 1 flag
        Smolensk : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 100
        Russians : 28 / 0
        Japanese : 50 / 62
        Americans : 58 / 80
        Chinese : 8 / 10
        British : 31 / 39
        UK_Pacific : 9 / 8
        Italians : 19 / 18
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3,500
            Median : 3,000
            Variance : 0,545
            Standard Deviation : 0,739
            Total rolls : 12

    Null / Other
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4,500
            Median : 4,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    British Combat
                3 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3,000
            Median : 3,000
            Variance : 0,571
            Standard Deviation : 0,756
            Total rolls : 8

    Americans Combat
                6 was rolled 1 times
            Average roll : 6,000
            Median : 6,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 submarine moved from 44 Sea Zone to 41 Sea Zone
                1 destroyer moved from 34 Sea Zone to 33 Sea Zone
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                2 fighters moved from Queensland to Caroline Islands

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Politics - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Iraq: 1 infantry
                EDIT: Removing units owned by ANZAC from Iraq: 1 infantry
                EDIT: Adding units owned by ANZAC to Northwest Persia: 2 infantry
                EDIT: Turning off Edit Mode

    Combat Move - French

    Combat - French
                French creates battle in territory 109 Sea Zone

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                2 cruisers moved from 109 Sea Zone to 110 Sea Zone

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 battleship, 2 carriers and 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Russia to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Russia to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Western Germany to Yugoslavia
                7 mech_infantrys moved from Western Germany to Yugoslavia
                1 bomber moved from Smolensk to Yugoslavia
                1 bomber moved from Smolensk to Yugoslavia

    Combat - Germans
                Battle in Yugoslavia
                    Germans attack with 1 armour, 2 bombers and 7 mech_infantrys
                    Neutral_Allies defend with 1 infantry
                        Germans roll dice for 1 armour, 2 bombers and 7 mech_infantrys in Yugoslavia, round 2 :  3/10 hits
                        Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 :  1/1 hits
                        1 infantry owned by the Neutral_Allies and 1 mech_infantry owned by the Germans lost in Yugoslavia
                    Germans win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 bombers and 6 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Neutral_Allies: 1 infantry
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Germans
                2 bombers moved from Yugoslavia to Western Germany
                3 bombers moved from Smolensk to Novgorod
                3 fighters and 1 tactical_bomber moved from Novgorod to 112 Sea Zone
                1 cruiser, 1 destroyer, 4 submarines and 2 transports moved from 113 Sea Zone to 112 Sea Zone
                1 armour moved from Tambov to Russia
                2 artilleries moved from France to Western Germany
                1 aaGun moved from Western Germany to France

    Place Units - Germans
                1 battleship and 2 carriers placed in 112 Sea Zone
                3 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Russia
                6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs

    Territory Summary for Germans :

    France : 1 flag, 3 aaGuns, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour and 2 infantry
        Germany : 1 factory_major and 6 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 1 factory_minor and 3 mech_infantrys
        Tambov : 1 flag
        Western Ukraine : 1 flag, 1 armour
        Novgorod : 1 flag, 1 airfield, 8 bombers, 1 factory_minor, 1 harbour, 3 mech_infantrys and 2 tactical_bombers
        112 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 4 submarines, 1 tactical_bomber and 2 transports
        106 Sea Zone : 1 flag
        Yugoslavia : 1 flag, 1 armour and 6 mech_infantrys
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 25 / 0
        Japanese : 46 / 62
        Americans : 58 / 80
        Chinese : 8 / 10
        British : 31 / 39
        UK_Pacific : 9 / 8
        Italians : 19 / 18
        ANZAC : 14 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3,364
            Median : 3,000
            Variance : 1,700
            Standard Deviation : 1,304
            Total rolls : 11

    Neutral_Allies Combat
                2 was rolled 1 times
            Average roll : 2,000
            Median : 2,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3,500
            Median : 3,000
            Variance : 1,333
            Standard Deviation : 1,155
            Total rolls : 10

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - Russians

    Non Combat Move - Russians
                1 aaGun and 11 infantry moved from Novosibirsk to Samara
                1 armour and 1 mech_infantry moved from Caucasus to Samara
                1 aaGun and 4 infantry moved from Kansu to Shensi

    Turn Complete - Russians

    Territory Summary for Russians :

    Shensi : 1 aaGun and 4 infantry
        Amur : 1 infantry
        Ukraine : 1 factory_minor
        Vologda : 1 infantry
        Volgograd : 1 factory_minor
        Caucasus : 3 infantry
        Samara : 1 aaGun, 1 armour, 12 infantry and 1 mech_infantry
        Iraq : 1 flag
        Northwest Persia : 1 flag
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 25 / 0
        Japanese : 46 / 62
        Americans : 58 / 80
        Chinese : 8 / 10
        British : 31 / 39
        UK_Pacific : 9 / 8
        Italians : 19 / 18
        ANZAC : 14 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    isn’t building a BB illegal?


  • Nothing is illegal in Nazi Germany  :evil:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 3 fighters, 1 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                1 tactical_bomber moved from Shan State to 43 Sea Zone
                2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
                3 infantry moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport; Americans defend with 1 submarine
                    1 submarine owned by the Americans Submerged
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                    Japanese win, taking 42 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Yunnan
                    Japanese attack with 3 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 1 artillery and 2 infantry
                        Japanese roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 :  1/8 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 3 :  2/7 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 :  0/2 hits
                        1 artillery owned by the Chinese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                3 fighters moved from Yunnan to Burma
                2 tactical_bombers moved from Yunnan to Burma
                1 armour moved from Shan State to Burma
                1 mech_infantry moved from French Indo China to Burma
                1 armour moved from French Indo China to Burma
                3 armour moved from Kwangsi to Burma
                1 artillery moved from Kwangsi to French Indo China
                1 artillery moved from Hunan to Kwangsi
                1 infantry moved from Anhwe to Kiangsu
                1 infantry moved from Chahar to Jehol
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
                3 tactical_bombers moved from 6 Sea Zone to French Indo China
                2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 4 fighters, 5 submarines and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                3 fighters moved from Japan to 36 Sea Zone

    Place Units - Japanese
                2 artilleries and 1 infantry placed in Kiangsu
                3 fighters placed in Japan
                3 transports placed in 36 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
                Japanese collect 47 PUs; end with 47 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 artillery
        Kiangsu : 1 flag, 2 artilleries, 1 factory_minor and 6 infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
        Jehol : 1 flag, 1 infantry
        Manchuria : 1 flag
        Yunnan : 1 flag, 2 infantry
        Hunan : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 5 armour, 3 fighters, 2 mech_infantrys and 2 tactical_bombers
        Malaya : 1 flag, 1 harbour
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 3 tactical_bombers
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 submarine
        36 Sea Zone : 2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 7 fighters, 5 submarines, 1 tactical_bomber and 4 transports
        35 Sea Zone : 1 destroyer
        39 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 25 / 0
        Japanese : 47 / 47
        Americans : 58 / 80
        Chinese : 7 / 10
        British : 31 / 39
        UK_Pacific : 9 / 8
        Italians : 19 / 18
        ANZAC : 14 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.957
            Median : 4.000
            Variance : 0.864
            Standard Deviation : 0.929
            Total rolls : 23

    Null / Other
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.938
            Median : 4.000
            Variance : 0.933
            Standard Deviation : 0.966
            Total rolls : 16

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • '12

    @Slovenehero:

    Nothing is illegal in Nazi Germany  :evil:

    Lol  :-D

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery moved from Celebes to 44 Sea Zone
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                1 bomber moved from Queensland to 35 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                5 fighters moved from 33 Sea Zone to 6 Sea Zone
                2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
                3 infantry moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from 6 Sea Zone to Korea
                1 infantry moved from 6 Sea Zone to Korea

    Combat - Americans
                Americans creates battle in territory 106 Sea Zone
                Battle in 35 Sea Zone
                    Americans attack with 1 bomber, 1 submarine and 1 transport
                    Japanese defend with 1 destroyer
                    Americans win, taking 35 Sea Zone from Japanese with 1 bomber, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Philippines
                Battle in Korea

    Non Combat Move - Americans
                1 bomber moved from 35 Sea Zone to Caroline Islands
                1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 infantry, 4 submarines and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 carrier, 1 destroyer and 2 submarines moved from 30 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to Midway
                1 fighter moved from Western United States to Midway
                1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands
                1 armour moved from Alexandria to Trans-Jordan
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 transport moved from 91 Sea Zone to 90 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 90 Sea Zone to 101 Sea Zone
                1 aaGun moved from Quebec to 106 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 aaGun moved from 91 Sea Zone to Gibraltar
                1 carrier moved from 110 Sea Zone to 91 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 cruiser moved from 110 Sea Zone to 91 Sea Zone
                2 fighters moved from 110 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from United Kingdom to 91 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar

    Place Units - Americans
                1 artillery placed in Eastern United States
                2 submarines placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in Eastern United States
                1 fighter placed in Western United States
                1 carrier and 2 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 63 PUs; end with 64 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Yunnan
                1 artillery moved from Kweichow to Yunnan
                1 fighter moved from Shensi to Yunnan
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Kweichow to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Kweichow

    Place Units - Chinese
                1 infantry placed in Chahar
                2 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 11 PUs total

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 2 damage on 1 factory_minor; Remaining resources: 4 PUs;
                UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Combat - British
                British creates battle in territory 106 Sea Zone

    Non Combat Move - British
                1 armour, 1 fighter, 2 infantry and 2 mech_infantrys moved from India to West India
                1 mech_infantry moved from Eastern Persia to West India
                1 armour moved from Eastern Persia to West India
                1 fighter moved from West India to Persia
                3 infantry moved from Persia to Northwest Persia
                1 artillery moved from Iraq to Northwest Persia
                2 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                1 submarine moved from 98 Sea Zone to 99 Sea Zone
                1 fighter moved from Persia to Caucasus
                1 bomber moved from Egypt to Caucasus
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 72 Sea Zone to 71 Sea Zone

    Place Units - British
                1 fighter and 3 infantry placed in United Kingdom
                1 submarine placed in 98 Sea Zone
                1 armour and 2 mech_infantrys placed in Persia

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
                UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                3 fighters moved from Southern Italy to 93 Sea Zone
                2 fighters moved from Western Germany to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer and 5 fighters
                    Americans defend with 1 submarine
                        Italians roll dice for 1 destroyer and 5 fighters in 93 Sea Zone, round 2 :  5/6 hits
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                3 fighters moved from 93 Sea Zone to Yugoslavia
                2 fighters moved from 93 Sea Zone to Southern Italy
                2 aaGuns and 6 infantry moved from Northern Italy to Southern Italy
                1 armour and 2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
                1 infantry moved from Holland Belgium to France
                1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                4 infantry moved from France to Northern Italy
                2 infantry moved from Western Germany to Northern Italy
                1 aaGun moved from Western Germany to Northern Italy
                1 bomber moved from France to Russia
                1 artillery moved from France to Northern Italy
                1 artillery moved from France to Northern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
                Italians collect 15 PUs (4 lost to blockades); end with 15 PUs total

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 2 artilleries and 1 infantry
        Western Germany : 1 fighter
        Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major, 6 infantry and 1 mech_infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry
        Belarus : 1 flag
        Bryansk : 1 flag
        Russia : 1 bomber
        Western Ukraine : 1 armour and 2 mech_infantrys
        Smolensk : 1 flag
        93 Sea Zone : 1 flag, 1 destroyer
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 flag, 1 destroyer
        Yugoslavia : 3 fighters

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 25 / 0
        Japanese : 39 / 47
        Americans : 63 / 89
        Chinese : 10 / 11
        British : 31 / 36
        UK_Pacific : 9 / 6
        Italians : 19 / 15
        ANZAC : 14 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2,778
            Median : 2,000
            Variance : 0,875
            Standard Deviation : 0,935
            Total rolls : 9

    Null / Other
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4,000
            Median : 4,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Italians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2,167
            Median : 2,000
            Variance : 0,800
            Standard Deviation : 0,894
            Total rolls : 6

    Americans Combat
                4 was rolled 1 times
            Average roll : 4,000
            Median : 4,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                ANZAC creates battle in territory 6 Sea Zone
                Battle in Sumatra

    Non Combat Move - ANZAC
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                3 infantry moved from Caroline Islands to 33 Sea Zone
                3 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
                1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                1 cruiser moved from 33 Sea Zone to 6 Sea Zone
                2 fighters moved from Caroline Islands to Queensland
                1 infantry moved from Queensland to South Australia
                1 artillery moved from Queensland to South Australia
                2 infantry moved from Northwest Persia to Caucasus

    Place Units - ANZAC
                2 artilleries and 1 infantry placed in Queensland
                2 mech_infantrys placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5
                ANZAC collect 18 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                2 cruisers moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone

    Turn Complete - French

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