AeV/Wittmann Axis vs majikforce/legion386 Allies


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Novgorod to 115 Sea Zone
                1 cruiser, 2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                1 artillery and 1 infantry moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Baltic States
                2 infantry moved from Northwest Persia to Iraq
                2 mech_infantrys moved from Caucasus to Iraq
                2 armour moved from Caucasus to Iraq
                13 infantry moved from Sakha to Siberia
                2 fighters and 1 tactical_bomber moved from Novgorod to Baltic States
                1 bomber moved from Novgorod to Germany

    Combat - Russians
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Germany causes 4 damage total.
                Battle in Siberia
                    Russians attack with 13 infantry
                    Japanese defend with 1 armour and 1 infantry
                    Russians win, taking Siberia from Japanese with 12 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Norway
                Battle in Baltic States
                    Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 artilleries
                    Russians win, taking Norway from Germans, taking Baltic States from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 artilleries
                    Casualties for Russians: 1 infantry
                Battle in Iraq
                    Russians attack with 2 armour, 2 infantry and 2 mech_infantrys
                    Neutral_Axis defend with 3 infantry
                    Russians win, taking Iraq from Neutral_Axis with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                2 fighters and 1 tactical_bomber moved from Baltic States to Bryansk
                5 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                1 aaGun moved from Novgorod to Archangel
                1 aaGun moved from Novgorod to Karelia
                8 infantry moved from Novgorod to Karelia
                2 aaGuns moved from Sakha to Siberia
                2 aaGuns and 2 artilleries moved from Ukraine to Bryansk
                23 infantry moved from Ukraine to Bryansk
                1 bomber moved from Germany to Karelia

    Place Units - Russians
                1 armour and 9 infantry placed in Russia
                3 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 airfield, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry and 1 mech_infantry moved from Kweichow to Yunnan
                2 bombers, 1 fighter and 4 tactical_bombers moved from Kwangsi to Yunnan
                1 mech_infantry moved from Kwangtung to Yunnan
                1 mech_infantry moved from Kwangtung to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from 35 Sea Zone to Celebes
                1 tactical_bomber moved from 35 Sea Zone to Celebes
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 destroyer moved from 43 Sea Zone to 42 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 artillery and 2 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 battleship, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 42 Sea Zone to Java
                1 tactical_bomber moved from 42 Sea Zone to Java

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 airfield, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry and 1 mech_infantry moved from Kweichow to Yunnan
                2 bombers, 1 fighter and 4 tactical_bombers moved from Kwangsi to Yunnan
                1 mech_infantry moved from Kwangtung to Yunnan
                1 mech_infantry moved from Kwangtung to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from 35 Sea Zone to Celebes
                1 tactical_bomber moved from 35 Sea Zone to Celebes
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 destroyer moved from 43 Sea Zone to 42 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 artillery and 2 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 battleship, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 42 Sea Zone to Java
                1 tactical_bomber moved from 42 Sea Zone to Java

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 2 destroyers and 2 transports
                    ANZAC defend with 1 destroyer and 1 submarine
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer and 1 submarine
                Battle in 44 Sea Zone
                    Japanese attack with 1 infantry, 1 submarine and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 fighter and 2 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Japanese: 2 infantry and 1 tactical_bomber
                    Casualties for ANZAC: 1 fighter and 2 infantry
                Battle in Celebes
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                    ANZAC win with 1 infantry remaining. Battle score for attacker is -21
                    Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
                    Casualties for ANZAC: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 bombers, 1 fighter, 2 infantry, 3 mech_infantrys and 4 tactical_bombers
                    British defend with 1 aaGun and 4 infantry; Chinese defend with 3 infantry
                    Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 2 infantry and 1 tactical_bomber
                    Casualties for British: 1 aaGun and 4 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 3 tactical_bombers moved from Yunnan to Kwangsi
                1 artillery moved from Kansu to Tsinghai
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Manchuria to Korea
                1 tactical_bomber moved from Korea to Japan
                1 infantry moved from Jehol to Manchuria
                1 infantry moved from Chahar to Jehol
                1 infantry moved from Chahar to Jehol
                1 aaGun moved from Chahar to Jehol
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Kweichow
                1 battleship, 2 cruisers and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 carrier moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from Caroline Islands to 18 Sea Zone
                1 fighter moved from 18 Sea Zone to Japan
                1 infantry moved from Suiyuyan to Shensi

    Place Units - Japanese
                2 fighters and 2 infantry placed in Japan
                1 airfield placed in Kwangsi
                2 infantry and 1 mech_infantry placed in Kiangsu
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 infantry and 1 transport
                EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 52 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 2 bombers, 1 fighter and 3 tactical_bombers
        Korea : 1 aaGun and 6 infantry
        Kiangsu : 1 flag, 1 factory_minor, 3 infantry and 1 mech_infantry
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Jehol : 1 flag, 1 aaGun, 1 artillery and 2 infantry
        Okinawa : 1 infantry
        Manchuria : 1 flag, 1 infantry
        Shensi : 1 flag, 2 infantry
        Yunnan : 1 flag, 3 mech_infantrys
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 2 mech_infantrys
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 artillery and 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Soviet Far East : 1 flag
        French Indo China : 1 flag
        Java : 1 flag, 1 artillery
        42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 2 transports
        44 Sea Zone : 1 flag, 1 submarine and 1 transport
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        Novosibirsk : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 44 / 53
        Russians : 36 / 48
        Japanese : 52 / 52
        Americans : 51 / 75
        Chinese : 2 / 11
        British : 29 / 24
        UK_Pacific : 10 / 6
        Italians : 17 / 33
        ANZAC : 17 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I ballsed up.  I somehow only dropped off one of the Inf, instead of two. In the rules, when you attack amphibiously you must unload both units.
    You rolled two hits, which should have been the cheap units. Then, in my dismay at seeing I only had one ground unit, I pressed continue when I meant retreat, which no one would have done! I have put the two Air units on the  Carrier.
    I hope that is ok. if you are not happy with my explanation, then please remove the Tac. I cannot lose all 3 units, as my move was illegal, as explained.

  • 22 16

    I confirmed the rule.  (I was not aware of that, thanks for pointing that out)  Seeing how the dice went and understanding your intent for the attack I propose that you lose the two Inf (as you did) you keep the planes, but as you did not get a hit until the third round(which should not of occurred) I should have both of my Inf alive. So maybe EDIT one Inf back to the island. Is that fair?  Seems like the fairest thing to do.  Maybe the dice punished you for not adhering to the rules LOL!  Good to know that is a loophole in the triple A gameplay.  Take care and Game on!

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Thank you. I thought I hit once on one. If you looked, I will accept your judgement. (I was
    Slightly deranged and unhappy.) will look tomorrow. R3 is actually R2. (2 is 1.)Not sure why R1 is omitted .
    Goodnight both.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Just looked. I rolled a 2 on R1. I am sure that was a hit. Not the Inf.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 battleship, 1 destroyer, 4 fighters and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 infantry moved from Iwo Jima to 17 Sea Zone
                2 artilleries moved from Iwo Jima to 17 Sea Zone
                2 artilleries, 3 infantry and 3 transports moved from 17 Sea Zone to 6 Sea Zone
                2 artilleries and 3 infantry moved from 6 Sea Zone to Korea
                1 fighter moved from 17 Sea Zone to Korea
                1 battleship, 3 carriers and 3 cruisers moved from 17 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                      Americans take 6 Sea Zone from Japanese
                1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from Midway to Korea
                1 fighter moved from 7 Sea Zone to Korea


  • Scramble/kamikaze orders for SZ 6.

    Wittman, you did roll a 2 but that was for your infantry who only hits on a 1.  If agreed, I will edit back 1 ANZAC infantry to Celebes after this combat.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    My apologies. Please do. I looked at Marti on my phone, as I had turned off the PC and thought I had hit once,  going on memory. I really missed with all 3 shots! Japan is worst start I have ever had. Don’t think anyone had gone straight for Iwo Jima before. Good start guys.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Use five please. One on each Carrier and one on two of your Cruisers. Good luck. No scramble.


  • Well I’d say worst start for UK on our end so we’re even.  At least you haven’t had terrible dice like Majik has.  Good luck!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 battleship, 1 destroyer, 4 fighters and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 infantry moved from Iwo Jima to 17 Sea Zone
                2 artilleries moved from Iwo Jima to 17 Sea Zone
                2 artilleries, 3 infantry and 3 transports moved from 17 Sea Zone to 6 Sea Zone
                2 artilleries and 3 infantry moved from 6 Sea Zone to Korea
                1 fighter moved from 17 Sea Zone to Korea
                1 battleship, 3 carriers and 3 cruisers moved from 17 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                      Americans take 6 Sea Zone from Japanese
                1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from Midway to Korea
                1 fighter moved from 7 Sea Zone to Korea

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 6
                Battle in Korea
                    Americans attack with 2 artilleries, 1 bomber, 2 fighters and 3 infantry
                    Japanese defend with 1 aaGun and 6 infantry
                    Americans win with 2 fighters remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 aaGun and 6 infantry
                    Casualties for Americans: 2 artilleries, 1 bomber and 3 infantry

    Non Combat Move - Americans
                2 fighters moved from Korea to 6 Sea Zone
                1 carrier moved from 7 Sea Zone to 6 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 17 Sea Zone to 19 Sea Zone
                1 destroyer moved from 17 Sea Zone to 18 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 armour, 1 carrier, 2 destroyers, 1 submarine and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 armour moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 fighter and 1 tactical_bomber moved from Eastern United States to 86 Sea Zone

    Place Units - Americans
                1 battleship and 1 transport placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone
                4 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • Forgot to add in the ANZAC inf in Celebes.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                4 infantry moved from Szechwan to Yunnan
                1 fighter moved from Burma to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 3 mech_infantrys
                    retreated to Yunnan
                    Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                3 infantry placed in Szechwan
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to Celebes: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total

  • 22 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British repair 8 damage on 1 factory_major; Remaining resources: 23 PUs;
                British buy 1 armour, 1 fighter and 1 submarine; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Egypt
                1 artillery moved from 81 Sea Zone to Egypt
                1 fighter moved from Trans-Jordan to Egypt
                1 bomber moved from Persia to Egypt
                1 mech_infantry moved from Malaya to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 armour moved from India to Yunnan
                1 artillery moved from Burma to Yunnan
                8 infantry moved from Burma to Yunnan
                1 fighter moved from Burma to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 1 armour, 1 artillery, 1 fighter and 8 infantry
                    Japanese defend with 2 mech_infantrys
                    British win, taking Yunnan from Japanese with 1 armour, 1 artillery, 1 fighter and 8 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Egypt
                    British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Germans defend with 1 fighter; Italians defend with 1 artillery, 1 fighter and 1 harbour
                    British win, taking Egypt from Italians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 24
                    Casualties for Germans: 1 fighter
                    Casualties for Italians: 1 artillery and 1 fighter

    Non Combat Move - British
                1 bomber moved from Egypt to Iraq
                1 fighter moved from Egypt to Iraq
                3 infantry moved from Persia to Iraq
                1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 aaGun moved from Burma to Yunnan
                3 infantry moved from Malaya to Shan State
                1 aaGun moved from Burma to Shan State
                1 fighter moved from Yunnan to India

    Place Units - British
                1 fighter placed in United Kingdom
                1 submarine placed in 106 Sea Zone
                1 armour placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Removing units owned by British from Burma: 1 infantry
                EDIT: Removing units owned by British from Burma: 1 infantry
                EDIT: Adding units owned by UK_Pacific to India: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 12 PUs; end with 12 PUs total
                Some Units in India change ownership: 4 infantry

  • 22 16

    Hello Wittman.  If you will notice I performed and edit for UK pacific.  I moved two inf from Burma to India for non combat.  I somehow missed the move and clicked done before I was ready.  If you have any objection please feel free to edit it back.  It was my brain cramp.  Game on!

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Of course is ok.
    Is easy yo miss things, when you don’t have the whole map in front of you at one time.

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 carrier, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Romania to Baltic States
                1 armour moved from Belarus to Baltic States
                1 bomber moved from Romania to Baltic States
                1 armour moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Bessarabia to Romania

    Combat - Italians
                Battle in Baltic States
                    Italians attack with 2 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 artillery and 1 infantry
                        Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Baltic States, round 2 :  4/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 :  1/2 hits
                        1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Italians lost in Baltic States
                    Italians win, taking Baltic States from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Baltic States to Romania
                1 aaGun and 2 infantry moved from Yugoslavia to Romania
                1 infantry moved from Southern Italy to Northern Italy
                2 fighters moved from Southern Italy to 97 Sea Zone
                1 cruiser moved from 92 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 carrier and 1 transport placed in 97 Sea Zone
                1 artillery and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Morocco : 1 flag, 1 artillery and 1 infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Romania : 1 aaGun, 1 armour, 1 artillery, 1 bomber and 4 infantry
        Tobruk : 1 artillery and 1 infantry
        Northern Italy : 1 aaGun, 1 factory_major and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Belarus : 1 flag
        Baltic States : 1 flag, 2 armour
        Bessarabia : 1 flag
        93 Sea Zone : 1 flag
        97 Sea Zone : 1 carrier, 1 cruiser, 2 fighters, 2 submarines and 2 transports
        Yugoslavia : 1 flag
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 44 / 53
        Russians : 35 / 48
        Japanese : 49 / 52
        Americans : 53 / 73
        Chinese : 3 / 4
        British : 31 / 32
        UK_Pacific : 12 / 12
        Italians : 16 / 31
        ANZAC : 17 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2,333
            Median : 2,000
            Variance : 1,600
            Standard Deviation : 1,265
            Total rolls : 6

    Italians Combat
                1 was rolled 2 times
                3 was rolled 2 times
            Average roll : 2,000
            Median : 2,000
            Variance : 2,667
            Standard Deviation : 1,633
            Total rolls : 4

    Russians Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

  • 22 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 bomber moved from New South Wales to 44 Sea Zone
                2 fighters moved from Queensland to Sumatra

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 bomber moved from 44 Sea Zone to Celebes
                2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                2 destroyers and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2
                ANZAC collect 14 PUs (3 lost to blockades); end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

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