@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
15L Alexgreat vs MrRoboto
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I only received one set of rolls, sorry
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 bombers and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Nenetsia to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 infantry moved from Bryansk to Tambov
Germans take Tambov from RussiansCombat - Germans
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 mech_infantrys moved from Novgorod to Bryansk
2 infantry moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Ukraine
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
1 aaGun moved from Rostov to Volgograd
5 armour and 4 mech_infantrys moved from Volgograd to Bryansk
7 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to 91 Sea Zone
1 destroyer and 1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Southern France to 93 Sea Zone
1 mech_infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from Northern Italy to Southern FrancePlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from 91 Sea Zone: 1 aaGun, 1 infantry and 1 transport
EDIT: Adding units owned by Italians to 91 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to Gibraltar: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
3 armour placed in Ukraine
2 armour and 1 tactical_bomber placed in Volgograd
3 bombers placed in NovgorodTurn Complete - Germans
Germans collect 61 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs -
noticed that I did not unload the Italian TT off Gib. Let me know if you object, pls.
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I suspected some evil scheme there :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Samara
1 fighter and 1 infantry moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 fighter moved from Vologda to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Samara
1 fighter and 1 infantry moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 fighter moved from Vologda to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 43 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 35 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
Forgot to attack that Japanese transport first with USA, then with anzac again…
I hope you don’t mind. Just edit it if you do
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I was wondering (and happy), but its ok :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from Japan to 8 Sea Zone
1 armour moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 infantry moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
6 fighters moved from Philippines to 35 Sea Zone
5 tactical_bombers moved from Philippines to 35 Sea Zone
2 bombers moved from Philippines to Celebes
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 2 bombers and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Celebes, round 2 : 2/4 hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
1 artillery owned by the Americans, 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 8 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 fighter in 8 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Americans lost in 8 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 6 fighters and 5 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 6 fighters and 5 tactical_bombers in 35 Sea Zone, round 2 : 8/12 hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 destroyer, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
6 fighters and 5 tactical_bombers moved from 35 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to Philippines
2 bombers moved from Celebes to Philippines
1 infantry moved from Kiangsi to Kwangtung
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangtung
1 armour moved from Anhwe to Kwangtung
1 armour moved from Shensi to Kazakhstan
1 artillery, 1 infantry and 1 mech_infantry moved from Kansu to Tsinghai
1 mech_infantry moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung
1 fighter moved from 8 Sea Zone to Aleutian Islands
1 aaGun moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 carrier, 2 destroyers, 1 infantry, 4 submarines and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 aaGun moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to KwangtungPlace Units - Japanese
3 infantry placed in Kwangtung
2 armour and 1 mech_infantry placed in Kiangsu
2 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 4 infantry and 3 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 submarine moved from 98 Sea Zone to 94 Sea Zone
2 fighters moved from 98 Sea Zone to 94 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
8 mech_infantrys moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 battleship and 1 destroyer moved from 43 Sea Zone to 44 Sea ZoneCombat - British
Battle in 44 Sea Zone
ANZAC loiter and taunt with ; British attack with 1 battleship and 1 destroyer; Americans loiter and taunt with
Japanese defend with 1 transport
British win, taking 44 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 94 Sea Zone
British attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
British win with 2 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyerNon Combat Move - British
2 fighters moved from 94 Sea Zone to 98 Sea Zone
4 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Trans-Jordan to Egypt
2 artilleries and 14 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 mech_infantry moved from Iraq to Northwest Persia
1 armour and 2 mech_infantrys moved from India to Yunnan
1 infantry moved from Burma to Yunnan
1 mech_infantry moved from Siam to Yunnan
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesPlace Units - British
3 submarines placed in 98 Sea Zone
3 infantry placed in Persia
1 artillery and 1 infantry placed in IraqTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
2 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Some Units in India change ownership: 2 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Tunisia to Algeria
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Northern Italy to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Ukraine to RostovNon Combat Move - Italians
Place Units - Italians
1 destroyer and 1 submarine placed in 93 Sea Zone
1 fighter placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
1 fighter moved from Egypt to 96 Sea ZoneCombat - French
Battle in 96 Sea Zone
French attack with 1 fighter
Italians defend with 1 destroyer
French win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - French
1 fighter moved from 96 Sea Zone to Egypt
2 infantry moved from Trans-Jordan to IraqTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 destroyer, 1 factory_minor, 3 fighters, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
3 bombers moved from Novgorod to Russia
3 infantry moved from Tambov to Russia
2 armour and 1 tactical_bomber moved from Volgograd to Russia
3 armour moved from Ukraine to Russia
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
12 armour, 4 artilleries, 2 bombers, 3 fighters, 27 infantry, 37 mech_infantrys and 2 tactical_bombers moved from Bryansk to RussiaCombat - Germans
Battle in Russia
Germans attack with 17 armour, 4 artilleries, 5 bombers, 3 fighters, 30 infantry, 37 mech_infantrys and 3 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 2 armour, 16 artilleries, 1 factory_major, 2 fighters, 62 infantry and 1 tactical_bomber
AA fire in Russia : 2/11 hits
2 fighters owned by the Germans lost in Russia
Germans roll dice for 17 armour, 4 artilleries, 5 bombers, 1 fighter, 30 infantry, 37 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 29/97 hits
Russians roll dice for 4 aaGuns, 2 armour, 16 artilleries, 2 fighters, 62 infantry and 1 tactical_bomber in Russia, round 2 : 34/83 hits
25 infantry owned by the Russians, 30 infantry owned by the Germans, 4 mech_infantrys owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
Germans roll dice for 17 armour, 4 artilleries, 5 bombers, 1 fighter, 33 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 21/63 hits
Russians roll dice for 2 armour, 16 artilleries, 2 fighters, 37 infantry and 1 tactical_bomber in Russia, round 3 : 20/58 hits
21 infantry owned by the Russians and 20 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 17 armour, 4 artilleries, 5 bombers, 1 fighter, 13 mech_infantrys and 3 tactical_bombers in Russia, round 4 : 17/43 hits
Russians roll dice for 2 armour, 16 artilleries, 2 fighters, 16 infantry and 1 tactical_bomber in Russia, round 4 : 17/37 hits
16 infantry owned by the Russians, 1 artillery owned by the Russians, 4 artilleries owned by the Germans and 13 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 17 armour, 5 bombers, 1 fighter and 3 tactical_bombers in Russia, round 5 : 17/26 hits
Russians roll dice for 2 armour, 15 artilleries, 2 fighters and 1 tactical_bomber in Russia, round 5 : 8/20 hits
2 armour owned by the Russians, 8 armour owned by the Germans and 15 artilleries owned by the Russians lost in Russia
Germans roll dice for 9 armour, 5 bombers, 1 fighter and 3 tactical_bombers in Russia, round 6 : 7/18 hits
Russians roll dice for 2 fighters and 1 tactical_bomber in Russia, round 6 : 1/3 hits
1 tactical_bomber owned by the Russians, 1 armour owned by the Germans and 2 fighters owned by the Russians lost in Russia
Germans captures 15PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 8 armour, 5 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -15
Casualties for Germans: 9 armour, 4 artilleries, 2 fighters, 30 infantry and 37 mech_infantrys
Casualties for Russians: 4 aaGuns, 2 armour, 16 artilleries, 2 fighters, 62 infantry and 1 tactical_bomber
Battle in Caucasus
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 bomber moved from Russia to Volgograd
1 aaGun moved from Tambov to Volgograd
3 bombers moved from Russia to Slovakia Hungary
3 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter and 3 tactical_bombers moved from Russia to Ukraine
1 bomber moved from Russia to Slovakia Hungary
1 destroyer and 1 submarine moved from 110 Sea Zone to 91 Sea ZonePlace Units - Germans
3 artilleries placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
1 factory_minor placed in Yugoslavia
1 destroyer and 1 submarine placed in 105 Sea Zone
3 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 79 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs -
this was close to as bad a win as was possible.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from GermansCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Urals to Vologda
Japanese take Vologda from Russians
1 armour moved from Vologda to Novosibirsk
1 mech_infantry moved from Tsinghai to Kweichow
1 bomber moved from Philippines to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
2 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangsi
1 bomber moved from Philippines to Kwangsi
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
3 tactical_bombers moved from Philippines to 36 Sea Zone
4 fighters moved from Philippines to 36 Sea Zone
3 fighters moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
2 submarines moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in Java
Battle in 25 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win, taking Java from Americans with 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 36 Sea Zone, round 2 : 6/8 hits
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Americans with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 2/6 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kweichow
Japanese attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Kweichow, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 mech_infantry in Kweichow, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 bomber moved from Kweichow to Kiangsu
2 armour moved from Kiangsu to Kwangtung
1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to 20 Sea Zone
2 destroyers moved from 6 Sea Zone to 20 Sea Zone
4 fighters and 3 tactical_bombers moved from 36 Sea Zone to Philippines
3 fighters moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from 35 Sea Zone to Philippines
1 bomber moved from Kwangsi to Philippines
1 infantry moved from Turkmenistan to Kazakhstan
1 armour moved from Kazakhstan to Tsinghai
1 fighter moved from Aleutian Islands to JapanPlace Units - Japanese
1 artillery and 1 infantry placed in Kwangtung
1 transport placed in 20 Sea Zone
3 mech_infantrys placed in Kiangsu
1 destroyer, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 4 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Northwest Persia to Caucasus
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Caucasus
1 mech_infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 mech_infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
2 mech_infantrys moved from Szechwan to Kweichow
1 mech_infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 mech_infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from India to Kwangsi
1 artillery and 1 infantry moved from Yunnan to Hunan
1 fighter moved from India to HunanCombat - British
Battle in Hunan
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
British win, taking Hunan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Kwangsi
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Caucasus
British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
British win, taking Caucasus from Germans with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantryNon Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
3 artilleries and 15 infantry moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
4 infantry moved from Trans-Jordan to Iraq
2 armour and 2 mech_infantrys moved from India to Yunnan
4 mech_infantrys moved from Szechwan to Yunnan
1 fighter moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New GuineaPlace Units - British
3 artilleries placed in Persia
1 artillery and 2 infantry placed in Iraq
1 infantry and 2 mech_infantrys placed in EgyptTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 1 armour and 4 mech_infantrys -
Hi, at work and cant download file. You dont post countries separately, can you pls quickly summarize US turn if you have time, would be easier on my nerves than waiting until I get home :)
Thx!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Northern Italy to Caucasus
3 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 1 bomber, 3 infantry and 1 mech_infantry
British defend with 2 infantry
Italians roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Caucasus, round 2 : 1/5 hits
British roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Caucasus
Italians roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Caucasus, round 3 : 0/4 hits
British roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
Italians roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Caucasus, round 4 : 0/4 hits
British roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits
1 infantry owned by the Italians lost in Caucasus
Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Caucasus, round 5 : 0/3 hits
British roll dice for 1 infantry in Caucasus, round 5 : 0/1 hits
Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Caucasus, round 6 : 0/3 hits
British roll dice for 1 infantry in Caucasus, round 6 : 0/1 hits
Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Caucasus, round 7 : 1/3 hits
British roll dice for 1 infantry in Caucasus, round 7 : 0/1 hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from British with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 aaGun moved from Rostov to Ukraine
1 bomber moved from Caucasus to Ukraine
1 aaGun, 1 artillery and 2 infantry moved from Bulgaria to Romania
1 aaGun, 1 artillery, 1 fighter and 2 infantry moved from Northern Italy to Southern Italy
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
3 submarines moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - Italians
1 fighter placed in Southern Italy
1 destroyer and 1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs





