15L Alexgreat vs MrRoboto

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 1 carrier and 1 fighter; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Northwest Persia to Caucasus
                1 bomber moved from Egypt to Caucasus
                1 armour moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 armour moved from French Indo China to Yunnan
                1 mech_infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                3 artilleries, 6 infantry and 6 mech_infantrys moved from Shan State to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 1 armour, 3 artilleries, 6 infantry and 6 mech_infantrys
                    Japanese defend with 1 artillery
                    British win, taking Yunnan from Japanese with 1 armour, 3 artilleries, 5 infantry and 6 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry
                Battle in Caucasus
                    British attack with 1 bomber and 1 infantry
                    Germans defend with 1 armour
                    British win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 cruiser, 1 destroyer and 1 submarine moved from 81 Sea Zone to 98 Sea Zone
                2 fighters moved from Egypt to 98 Sea Zone
                2 artilleries, 14 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
                4 infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Trans-Jordan to Iraq
                2 artilleries and 3 infantry moved from Iraq to Northwest Persia
                1 artillery and 4 infantry moved from Persia to Northwest Persia
                1 bomber moved from Caucasus to Trans-Jordan
                1 infantry moved from India to Burma
                2 mech_infantrys moved from India to Yunnan
                3 aaGuns and 4 infantry moved from Burma to Yunnan
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo

    Place Units - British
                1 carrier placed in 98 Sea Zone
                1 fighter placed in Egypt
                1 artillery placed in Iraq

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
                British collect 33 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 1 armour and 2 mech_infantrys

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 fighter and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Ukraine to Tambov
                1 bomber moved from Bryansk to Tambov

    Combat - Italians
                Battle in Tambov
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 bomber in Tambov, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Tambov
                    Italians win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                1 bomber moved from Tambov to Northern Italy
                1 aaGun and 3 infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Romania to Ukraine
                1 aaGun moved from Romania to Bulgaria
                1 artillery moved from Romania to Bulgaria
                1 aaGun and 1 infantry moved from Southern France to 93 Sea Zone
                1 destroyer moved from 93 Sea Zone to 94 Sea Zone
                1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 93 Sea Zone to 91 Sea Zone
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 submarines placed in 93 Sea Zone
                1 fighter placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs

  • 17 16 15 12

    Just great, I think I am live, attack and my tank survives. Cant post, retry, of course lose the tank. Maybe you can check, if convenient, if you received two separate attack rolls for my tank and bomber. Thought I saw the dice server working, but must have been my mistake, likely. Too bad.

  • 19 18

    I only received one set of rolls, sorry

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 3 bombers and 1 tactical_bomber; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 infantry moved from Nenetsia to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Volgograd to Samara
                      Germans take Samara from Russians
                1 infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians

    Combat - Germans

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 mech_infantrys moved from Novgorod to Bryansk
                2 infantry moved from Bryansk to Tambov
                1 aaGun moved from Bryansk to Tambov
                1 aaGun moved from Bryansk to Ukraine
                3 infantry moved from Ukraine to Bryansk
                1 infantry moved from Rostov to Bryansk
                1 aaGun moved from Rostov to Volgograd
                5 armour and 4 mech_infantrys moved from Volgograd to Bryansk
                7 mech_infantrys moved from Eastern Poland to Bryansk
                3 mech_infantrys moved from Germany to Eastern Poland
                1 fighter moved from Western Germany to 91 Sea Zone
                1 destroyer and 1 submarine moved from 105 Sea Zone to 91 Sea Zone
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 destroyer and 1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Southern France to 93 Sea Zone
                1 mech_infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 aaGun moved from Northern Italy to Southern France

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 91 Sea Zone: 1 aaGun, 1 infantry and 1 transport
                EDIT: Adding units owned by Italians to 91 Sea Zone: 1 transport
                EDIT: Adding units owned by Italians to Gibraltar: 1 aaGun and 1 infantry
                EDIT: Turning off Edit Mode
                3 armour placed in Ukraine
                2 armour and 1 tactical_bomber placed in Volgograd
                3 bombers placed in Novgorod

    Turn Complete - Germans
                Germans collect 61 PUs; end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs

  • 17 16 15 12

    noticed that I did not unload the Italian TT off Gib. Let me know if you object, pls.

  • 19 18

    I suspected some evil scheme there :-)

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Samara
                1 fighter and 1 infantry moved from Russia to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Samara
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Samara to Russia
                1 fighter moved from Vologda to Russia

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs total

  • 19 18

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Samara
                1 fighter and 1 infantry moved from Russia to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Samara
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Samara to Russia
                1 fighter moved from Vologda to Russia

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 43 Sea Zone: 1 submarine
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
                EDIT: Adding units owned by ANZAC to 35 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

  • 19 18

    Forgot to attack that Japanese transport first with USA, then with anzac again…

    I hope you don’t mind. Just edit it if you do

  • 17 16 15 12

    I was wondering (and happy), but its ok :)

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 destroyers, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from Japan to 8 Sea Zone
                1 armour moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour moved from Novosibirsk to Urals
                      Japanese take Urals from Russians
                1 infantry moved from Kazakhstan to Turkmenistan
                      Japanese take Turkmenistan from Russians
                1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                1 fighter moved from Philippines to 44 Sea Zone
                6 fighters moved from Philippines to 35 Sea Zone
                5 tactical_bombers moved from Philippines to 35 Sea Zone
                2 bombers moved from Philippines to Celebes
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Celebes
                    Japanese attack with 2 bombers and 2 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 bombers and 2 infantry in Celebes, round 2 :  2/4 hits
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  1/2 hits
                        1 artillery owned by the Americans, 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                    Japanese win, taking Celebes from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 8 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 submarine and 1 transport
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 1 fighter in 8 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the Americans lost in 8 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer, 6 fighters and 5 tactical_bombers
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 6 fighters and 5 tactical_bombers in 35 Sea Zone, round 2 :  8/12 hits
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 1 destroyer, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Japanese
                1 destroyer moved from 20 Sea Zone to 36 Sea Zone
                6 fighters and 5 tactical_bombers moved from 35 Sea Zone to Philippines
                1 fighter moved from 44 Sea Zone to Philippines
                2 bombers moved from Celebes to Philippines
                1 infantry moved from Kiangsi to Kwangtung
                1 armour and 2 mech_infantrys moved from Kiangsu to Kwangtung
                1 armour moved from Anhwe to Kwangtung
                1 armour moved from Shensi to Kazakhstan
                1 artillery, 1 infantry and 1 mech_infantry moved from Kansu to Tsinghai
                1 mech_infantry moved from Shensi to Tsinghai
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung
                1 fighter moved from 8 Sea Zone to Aleutian Islands
                1 aaGun moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 aaGun, 1 carrier, 2 destroyers, 1 infantry, 4 submarines and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 aaGun moved from 20 Sea Zone to Kwangtung
                1 infantry moved from 20 Sea Zone to Kwangtung

    Place Units - Japanese
                3 infantry placed in Kwangtung
                2 armour and 1 mech_infantry placed in Kiangsu
                2 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs total

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 artillery, 4 infantry and 3 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 submarine moved from 98 Sea Zone to 94 Sea Zone
                2 fighters moved from 98 Sea Zone to 94 Sea Zone
                1 infantry moved from Northwest Persia to Caucasus
                      Russians take Caucasus from Germans
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                8 mech_infantrys moved from Yunnan to Szechwan
                      Chinese take Szechwan from Japanese
                1 battleship and 1 destroyer moved from 43 Sea Zone to 44 Sea Zone

    Combat - British
                Battle in 44 Sea Zone
                    ANZAC loiter and taunt with ; British attack with 1 battleship and 1 destroyer; Americans loiter and taunt with
                    Japanese defend with 1 transport
                    British win, taking 44 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 94 Sea Zone
                    British attack with 2 fighters and 1 submarine
                    Italians defend with 1 destroyer
                    British win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 destroyer

    Non Combat Move - British
                2 fighters moved from 94 Sea Zone to 98 Sea Zone
                4 infantry moved from Egypt to Trans-Jordan
                1 bomber moved from Trans-Jordan to Egypt
                2 artilleries and 14 infantry moved from Trans-Jordan to Iraq
                1 artillery and 1 mech_infantry moved from Iraq to Northwest Persia
                1 armour and 2 mech_infantrys moved from India to Yunnan
                1 infantry moved from Burma to Yunnan
                1 mech_infantry moved from Siam to Yunnan
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Place Units - British
                3 submarines placed in 98 Sea Zone
                3 infantry placed in Persia
                1 artillery and 1 infantry placed in Iraq

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                2 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 22 PUs total
                Some Units in India change ownership: 2 armour and 2 mech_infantrys

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 artilleries and 2 infantry moved from Tunisia to Algeria
                1 destroyer moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Northern Italy to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 mech_infantry moved from Ukraine to Rostov

    Non Combat Move - Italians

    Place Units - Italians
                1 destroyer and 1 submarine placed in 93 Sea Zone
                1 fighter placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French
                1 fighter moved from Egypt to 96 Sea Zone

    Combat - French
                Battle in 96 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 destroyer
                    French win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - French
                1 fighter moved from 96 Sea Zone to Egypt
                2 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 destroyer, 1 factory_minor, 3 fighters, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 bombers moved from Novgorod to Russia
                3 infantry moved from Tambov to Russia
                2 armour and 1 tactical_bomber moved from Volgograd to Russia
                3 armour moved from Ukraine to Russia
                1 armour and 1 mech_infantry moved from Bryansk to Caucasus
                12 armour, 4 artilleries, 2 bombers, 3 fighters, 27 infantry, 37 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia

    Combat - Germans
                Battle in Russia
                    Germans attack with 17 armour, 4 artilleries, 5 bombers, 3 fighters, 30 infantry, 37 mech_infantrys and 3 tactical_bombers
                    Russians defend with 4 aaGuns, 1 airfield, 2 armour, 16 artilleries, 1 factory_major, 2 fighters, 62 infantry and 1 tactical_bomber
                        AA fire in Russia :  2/11 hits
                        2 fighters owned by the Germans lost in Russia
                        Germans roll dice for 17 armour, 4 artilleries, 5 bombers, 1 fighter, 30 infantry, 37 mech_infantrys and 3 tactical_bombers in Russia, round 2 :  29/97 hits
                        Russians roll dice for 4 aaGuns, 2 armour, 16 artilleries, 2 fighters, 62 infantry and 1 tactical_bomber in Russia, round 2 :  34/83 hits
                        25 infantry owned by the Russians, 30 infantry owned by the Germans, 4 mech_infantrys owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
                        Germans roll dice for 17 armour, 4 artilleries, 5 bombers, 1 fighter, 33 mech_infantrys and 3 tactical_bombers in Russia, round 3 :  21/63 hits
                        Russians roll dice for 2 armour, 16 artilleries, 2 fighters, 37 infantry and 1 tactical_bomber in Russia, round 3 :  20/58 hits
                        21 infantry owned by the Russians and 20 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 17 armour, 4 artilleries, 5 bombers, 1 fighter, 13 mech_infantrys and 3 tactical_bombers in Russia, round 4 :  17/43 hits
                        Russians roll dice for 2 armour, 16 artilleries, 2 fighters, 16 infantry and 1 tactical_bomber in Russia, round 4 :  17/37 hits
                        16 infantry owned by the Russians, 1 artillery owned by the Russians, 4 artilleries owned by the Germans and 13 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 17 armour, 5 bombers, 1 fighter and 3 tactical_bombers in Russia, round 5 :  17/26 hits
                        Russians roll dice for 2 armour, 15 artilleries, 2 fighters and 1 tactical_bomber in Russia, round 5 :  8/20 hits
                        2 armour owned by the Russians, 8 armour owned by the Germans and 15 artilleries owned by the Russians lost in Russia
                        Germans roll dice for 9 armour, 5 bombers, 1 fighter and 3 tactical_bombers in Russia, round 6 :  7/18 hits
                        Russians roll dice for 2 fighters and 1 tactical_bomber in Russia, round 6 :  1/3 hits
                        1 tactical_bomber owned by the Russians, 1 armour owned by the Germans and 2 fighters owned by the Russians lost in Russia
                    Germans captures 15PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 8 armour, 5 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -15
                    Casualties for Germans: 9 armour, 4 artilleries, 2 fighters, 30 infantry and 37 mech_infantrys
                    Casualties for Russians: 4 aaGuns, 2 armour, 16 artilleries, 2 fighters, 62 infantry and 1 tactical_bomber
                Battle in Caucasus
                    Germans attack with 1 armour and 1 mech_infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Russia to Volgograd
                1 aaGun moved from Tambov to Volgograd
                3 bombers moved from Russia to Slovakia Hungary
                3 mech_infantrys moved from Eastern Poland to Ukraine
                1 fighter and 3 tactical_bombers moved from Russia to Ukraine
                1 bomber moved from Russia to Slovakia Hungary
                1 destroyer and 1 submarine moved from 110 Sea Zone to 91 Sea Zone

    Place Units - Germans
                3 artilleries placed in Volgograd
                1 armour and 2 mech_infantrys placed in Ukraine
                1 factory_minor placed in Yugoslavia
                1 destroyer and 1 submarine placed in 105 Sea Zone
                3 fighters placed in Western Germany

    Turn Complete - Germans
                Germans collect 63 PUs; end with 79 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs

  • 17 16 15 12

    this was close to as bad a win as was possible.

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans

    Combat - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Urals to Vologda
                      Japanese take Vologda from Russians
                1 armour moved from Vologda to Novosibirsk
                1 mech_infantry moved from Tsinghai to Kweichow
                1 bomber moved from Philippines to Kweichow
                1 mech_infantry moved from Kiangsu to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
                2 infantry moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangsi
                1 bomber moved from Philippines to Kwangsi
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                3 tactical_bombers moved from Philippines to 36 Sea Zone
                4 fighters moved from Philippines to 36 Sea Zone
                3 fighters moved from Philippines to 35 Sea Zone
                2 tactical_bombers moved from Philippines to 35 Sea Zone
                1 destroyer moved from 20 Sea Zone to 36 Sea Zone
                1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                2 submarines moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in Java
                Battle in 25 Sea Zone
                    Japanese attack with 2 submarines
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win, taking Java from Americans with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 36 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 36 Sea Zone, round 2 :  6/8 hits
                        Americans roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 36 Sea Zone
                    Japanese win, taking 36 Sea Zone from Americans with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 :  2/6 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Kweichow
                    Japanese attack with 1 bomber and 1 mech_infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Kweichow, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Kweichow, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kweichow
                    Japanese win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 :  1/5 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Kweichow to Kiangsu
                2 armour moved from Kiangsu to Kwangtung
                1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to 20 Sea Zone
                2 destroyers moved from 6 Sea Zone to 20 Sea Zone
                4 fighters and 3 tactical_bombers moved from 36 Sea Zone to Philippines
                3 fighters moved from 35 Sea Zone to Philippines
                2 tactical_bombers moved from 35 Sea Zone to Philippines
                1 bomber moved from Kwangsi to Philippines
                1 infantry moved from Turkmenistan to Kazakhstan
                1 armour moved from Kazakhstan to Tsinghai
                1 fighter moved from Aleutian Islands to Japan

    Place Units - Japanese
                1 artillery and 1 infantry placed in Kwangtung
                1 transport placed in 20 Sea Zone
                3 mech_infantrys placed in Kiangsu
                1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs total

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