Scramble to Holland?
Intercept in Moscow?
I don’t really like this scramble to land idea.
need scramble and kamikaze orders for Japan
max defense for Italy?
Crazy stuff going on. I missed Italy, I have to admit that. Max defense there, please. yes.
Japan… it would be crazy if you’re successful.
No scramble in Tokyo. 1 Kamikaze on the destroyer at manchuria
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 4 fighters, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
1 bomber moved from Yakut S.S.R. to 19 Sea Zone
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
2 fighters moved from 35 Sea Zone to 19 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
4 fighters moved from Western United States to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Japan
2 submarines moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 bomber, 7 fighters and 2 tactical_bombers moved from Guam to Japan
1 tactical_bomber moved from Midway to Japan
5 fighters and 1 tactical_bomber moved from Algeria to Southern Italy
1 artillery moved from Algeria to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern Italy
1 battleship moved from 92 Sea Zone to 95 Sea Zone
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
2 infantry and 2 mech_infantrys moved from Timguska to Kansu
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Battle in Southern Italy
Americans attack with 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 7 infantry
AA fire in Southern Italy : 3/6 hits
3 fighters owned by the Americans lost in Southern Italy
Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 2/2 hits
Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Southern Italy, round 2 : 1/6 hits
Italians roll dice for 2 aaGuns, 1 artillery, 1 bomber and 7 infantry in Southern Italy, round 2 : 5/9 hits
2 fighters owned by the Americans, 2 aaGuns owned by the Italians, 1 artillery owned by the Americans, 2 infantry owned by the Americans and 1 bomber owned by the Italians lost in Southern Italy
Italians win with 1 artillery and 7 infantry remaining. Battle score for attacker is -38
Casualties for Italians: 2 aaGuns and 1 bomber
Casualties for Americans: 1 artillery, 5 fighters and 2 infantry
1 tactical_bomber owned by the Americans retreated
Battle in 6 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 4 fighters, 4 submarines and 2 transports
Japanese defend with 1 submarine
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits
Americans roll dice for 1 bomber, 1 destroyer, 4 fighters and 2 transports in 6 Sea Zone, round 2 : 4/6 hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 1 destroyer, 4 fighters, 4 submarines and 2 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Japan
Americans attack with 1 artillery, 1 bomber, 7 fighters, 3 infantry and 3 tactical_bombers
Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 6 fighters, 1 harbour and 9 infantry
AA fire in Japan : 2/9 hits
2 fighters owned by the Americans lost in Japan
Americans roll dice for 1 artillery, 1 bomber, 5 fighters, 3 infantry and 3 tactical_bombers in Japan, round 2 : 8/13 hits
Japanese roll dice for 3 aaGuns, 6 fighters and 9 infantry in Japan, round 2 : 5/15 hits
1 fighter owned by the Americans, 1 artillery owned by the Americans, 5 infantry owned by the Japanese, 3 aaGuns owned by the Japanese and 3 infantry owned by the Americans lost in Japan
Americans roll dice for 1 bomber, 4 fighters and 3 tactical_bombers in Japan, round 3 : 4/8 hits
Japanese roll dice for 6 fighters and 4 infantry in Japan, round 3 : 5/10 hits
4 fighters owned by the Americans, 4 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Japan
Americans roll dice for 1 bomber and 2 tactical_bombers in Japan, round 4 : 0/3 hits
Japanese roll dice for 6 fighters in Japan, round 4 : 5/6 hits
2 tactical_bombers owned by the Americans and 1 bomber owned by the Americans lost in Japan
Japanese win with 6 fighters remaining. Battle score for attacker is -86
Casualties for Japanese: 3 aaGuns and 9 infantry
Casualties for Americans: 1 artillery, 1 bomber, 7 fighters, 3 infantry and 3 tactical_bombers
Battle in 21 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 19 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 3 fighters
Japanese defend with 3 submarines
Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 19 Sea Zone, round 2 : 3/5 hits
Japanese roll dice for 3 submarines in 19 Sea Zone, round 2 : 0/3 hits
3 submarines owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 18
Casualties for Japanese: 3 submarines
Battle in Kansu
Americans attack with 2 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 2 infantry and 2 mech_infantrys in Kansu, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
Americans roll dice for 2 infantry and 2 mech_infantrys in Kansu, round 3 : 0/4 hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
Americans roll dice for 2 infantry and 2 mech_infantrys in Kansu, round 4 : 2/4 hits
Japanese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Kansu
Americans win, taking Kansu from Japanese with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 carriers, 1 destroyer and 3 fighters moved from 92 Sea Zone to 95 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 91 Sea Zone to 95 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from 21 Sea Zone to 6 Sea Zone
3 fighters moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from 19 Sea Zone to Guam
1 tactical_bomber moved from Southern Italy to 95 Sea Zone
1 carrier and 1 fighter moved from 35 Sea Zone to 6 Sea Zone
2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 7 carriers, 1 cruiser, 1 infantry, 8 submarines and 2 transports moved from 35 Sea Zone to 6 Sea Zone
1 cruiser moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Evenkiyskiy to Timguska
1 bomber moved from Yakut S.S.R. to Iwo Jima
1 fighter moved from Algeria to United Kingdom
1 infantry moved from Iraq to Syria
2 infantry moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Northwest Persia to Persia
1 bomber moved from 6 Sea Zone to Iwo Jima
Place Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
3 fighters placed in Western United States
1 fighter and 1 mech_infantry placed in Iraq
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 2 bombers
Kansu : 1 infantry and 2 mech_infantrys
New Guinea : 1 infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield and 1 bomber
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
Midway : 1 airfield and 1 harbour
Yakut S.S.R. : 1 mech_infantry
Timguska : 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
35 Sea Zone : 1 flag
22 Sea Zone : 1 flag
21 Sea Zone : 1 cruiser
10 Sea Zone : 1 carrier, 2 destroyers and 1 transport
19 Sea Zone : 1 flag, 1 destroyer
6 Sea Zone : 1 flag, 2 artilleries, 9 carriers, 1 cruiser, 1 destroyer, 11 fighters, 1 infantry, 13 submarines and 4 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 2 aaGuns
United Kingdom : 1 artillery, 1 fighter and 1 infantry
Algeria : 1 flag, 1 airfield
Syria : 1 flag, 1 infantry
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Caucasus : 1 infantry
95 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 tactical_bomber and 2 transports
93 Sea Zone : 1 flag
97 Sea Zone : 6 submarines
Iraq : 1 flag, 1 factory_minor, 1 fighter and 1 mech_infantry
Northwest Persia : 1 flag
Persia : 1 armour, 2 infantry and 1 mech_infantry
91 Sea Zone : 2 fighters
Production/PUs Summary :
Germans : 66 / 84
Russians : 10 / 9
Japanese : 71 / 82
Americans : 59 / 84
Chinese : 1 / 4
British : 34 / 39
UK_Pacific : 0 / 0
Italians : 10 / 8
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total
Territory Summary for Chinese :
Kansu : 1 infantry
Production/PUs Summary :
Germans : 66 / 84
Russians : 10 / 9
Japanese : 71 / 82
Americans : 59 / 84
Chinese : 1 / 2
British : 34 / 39
UK_Pacific : 0 / 0
Italians : 10 / 8
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 3 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
6 infantry moved from Philippines to 35 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 4 fighters, 6 infantry and 3 transports moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
6 infantry moved from 6 Sea Zone to Japan
AA guns hosed me again but i’ll keep trying.
need scramble and kamikaze orders for SZ 6.
One kamikaze on one of the carriers to prevent bombardment.
Yeah, the AAA was very important. 5 out of 15!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 3 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
6 infantry moved from Philippines to 35 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 4 fighters, 6 infantry and 3 transports moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
6 infantry moved from 6 Sea Zone to Japan
Combat - British
Kamikaze Suicide Attack attacks 1 carrier owned by the British scoring 1 hits. Rolls: 2
Units damaged: 1 carrier owned by the British
Battle in Sicily
Battle in Japan
British attack with 1 fighter and 6 infantry
Japanese defend with 1 airfield, 1 factory_major, 6 fighters and 1 harbour
British roll dice for 1 fighter and 6 infantry in Japan, round 2 : 1/7 hits
Japanese roll dice for 6 fighters in Japan, round 2 : 3/6 hits
3 infantry owned by the British and 1 fighter owned by the Japanese lost in Japan
British roll dice for 1 fighter and 3 infantry in Japan, round 3 : 2/4 hits
Japanese roll dice for 5 fighters in Japan, round 3 : 5/5 hits
3 infantry owned by the British, 1 fighter owned by the British and 2 fighters owned by the Japanese lost in Japan
Japanese win, taking Sicily from Italians with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 3 fighters
Casualties for British: 1 fighter and 6 infantry
Non Combat Move - British
1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 carrier moved from 81 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Trans-Jordan to Syria
1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Trans-Jordan
4 mech_infantrys moved from Northwest Persia to Persia
1 infantry moved from Northwest Persia to Persia
1 artillery moved from Northwest Persia to Persia
4 fighters moved from Northwest Persia to Persia
2 fighters moved from Northwest Persia to Syria
2 fighters moved from Syria to Persia
1 bomber moved from Northwest Persia to Syria
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 carrier and 2 fighters moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
2 artilleries and 1 infantry placed in Persia
1 artillery, 1 fighter and 1 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
British undo move 2.
1 transport placed in 98 Sea Zone
1 artillery and 1 infantry placed in Egypt
1 fighter placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
6 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 fighters and 3 transports
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry and 1 mech_infantry
Gibraltar : 1 airfield, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
British Guiana : 1 artillery and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 16 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag
Syria : 1 bomber and 2 infantry
Sicily : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
95 Sea Zone : 1 carrier and 1 transport
106 Sea Zone : 1 flag, 1 destroyer
Iraq : 1 infantry
92 Sea Zone : 1 destroyer
Brazil : 1 flag
Northwest Persia : 2 infantry
Persia : 1 flag, 3 aaGuns, 2 armour, 3 artilleries, 1 factory_minor, 6 fighters, 30 infantry and 4 mech_infantrys
98 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Production/PUs Summary :
Germans : 66 / 84
Russians : 10 / 9
Japanese : 71 / 82
Americans : 59 / 84
Chinese : 1 / 2
British : 34 / 39
UK_Pacific : 0 / 0
Italians : 10 / 8
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 aaGuns, 3 artilleries and 8 infantry moved from France to Northern Italy
Place Units - Italians
2 artilleries placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,6,1,4,3,2,1,2,6,4
Italians collect 2 PUs (8 lost to blockades); end with 2 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Japan
1 submarine moved from 62 Sea Zone to 42 Sea Zone
need scramble and kamikaze orders for landing #3
kamikaze to prevent bombardment again!
praying for the dice!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Japan
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 1 hits. Rolls: 2
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Japan
ANZAC attack with 2 artilleries and 4 infantry
Japanese defend with 1 airfield, 1 factory_major, 3 fighters and 1 harbour
ANZAC roll dice for 2 artilleries and 4 infantry in Japan, round 2 : 0/6 hits
Japanese roll dice for 3 fighters in Japan, round 2 : 3/3 hits
3 infantry owned by the ANZAC lost in Japan
ANZAC roll dice for 2 artilleries and 1 infantry in Japan, round 3 : 2/3 hits
Japanese roll dice for 3 fighters in Japan, round 3 : 1/3 hits
1 infantry owned by the ANZAC and 2 fighters owned by the Japanese lost in Japan
ANZAC roll dice for 2 artilleries in Japan, round 4 : 0/2 hits
Japanese roll dice for 1 fighter in Japan, round 4 : 1/1 hits
1 artillery owned by the ANZAC lost in Japan
ANZAC roll dice for 1 artillery in Japan, round 5 : 0/1 hits
Japanese roll dice for 1 fighter in Japan, round 5 : 0/1 hits
ANZAC roll dice for 1 artillery in Japan, round 6 : 0/1 hits
Japanese roll dice for 1 fighter in Japan, round 6 : 1/1 hits
1 artillery owned by the ANZAC lost in Japan
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 2 fighters
Casualties for ANZAC: 2 artilleries and 4 infantry
Non Combat Move - ANZAC
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 mech_infantry moved from New South Wales to Queensland
2 aaGuns and 2 infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from South Australia to New South Wales
Place Units - ANZAC
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 infantry
42 Sea Zone : 1 submarine
41 Sea Zone : 1 submarine
33 Sea Zone : 1 submarine
6 Sea Zone : 4 fighters, 1 submarine and 3 transports
54 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 66 / 84
Russians : 10 / 9
Japanese : 71 / 82
Americans : 59 / 84
Chinese : 1 / 2
British : 34 / 39
UK_Pacific : 0 / 0
Italians : 10 / 2
ANZAC : 10 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from Alexandria to Egypt
pretty much sums up and ends this game, I attack at 10 with 6 units and get no hits you defend at 12 with 3 units and get 3 hits
Not gonna lie, the fight for tokyo was a series of lucky dice for me. Incredible luck, even.
On the other hand though, it would not have been the end if I have lost Tokyo. I would have brought all my Japanese planes to the Middle East and the fight for Egypt would STILL look quite good for me, despite losing all Japanese income. And Anzac can’t really make a lot of use with the Japanese Money.
But yeah, it would have been a blow, no doubt.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Germans
Germans buy 2 bombers and 15 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Ukraine to Caucasus
1 infantry moved from Smolensk to Russia
1 infantry moved from Vologda to Russia
1 armour and 1 mech_infantry moved from Samara to Russia
2 artilleries moved from Bryansk to Russia
1 mech_infantry moved from Tambov to Russia
3 armour moved from Western Ukraine to Russia
3 armour moved from Ukraine to Russia
1 mech_infantry moved from Volgograd to Russia
1 infantry moved from Volgograd to Caucasus
1 armour and 1 mech_infantry moved from Rostov to Russia
1 armour and 2 mech_infantrys moved from Rostov to Russia
2 armour and 6 mech_infantrys moved from Rostov to Caucasus
Combat - Germans
Battle in Russia
Germans attack with 9 armour, 2 artilleries, 2 infantry and 6 mech_infantrys
Russians defend with 4 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major and 1 infantry
Germans captures 9PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 9 armour, 1 artillery and 6 mech_infantrys remaining. Battle score for attacker is 39
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 4 aaGuns, 1 armour, 5 artilleries and 1 infantry
Battle in Caucasus
Germans attack with 2 armour, 1 bomber, 1 infantry and 6 mech_infantrys
Russians defend with 1 factory_minor; Americans defend with 1 infantry
Germans win, taking Caucasus from Russians with 2 armour, 1 bomber and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 artillery and 2 infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
3 carriers, 3 destroyers, 4 submarines and 3 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries moved from France to Normandy Bordeaux
4 infantry moved from France to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from Ukraine to Southern Italy
1 bomber moved from Caucasus to Southern Italy
18 bombers moved from Novgorod to Southern Italy
2 tactical_bombers moved from Novgorod to Western Germany
Place Units - Germans
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Rostov
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Western Ukraine
3 mech_infantrys placed in Novgorod
2 bombers placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5,2,1,5,2,3,5,2,5,6
Germans collect 67 PUs (4 lost to blockades); end with 76 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - Russians
Non Combat Move - Russians
1 aaGun and 8 infantry moved from Yakut S.S.R. to Buryatia
1 fighter and 1 tactical_bomber moved from Northwest Persia to Kansu
1 infantry moved from Timguska to Kansu
1 fighter moved from Northwest Persia to Persia
Turn Complete - Russians
Territory Summary for Russians :
Kansu : 1 fighter, 1 infantry and 1 tactical_bomber
Buryatia : 2 aaGuns and 13 infantry
Olgiy : 1 flag
Persia : 1 fighter
Production/PUs Summary :
Germans : 71 / 101
Russians : 5 / 0
Japanese : 71 / 82
Americans : 59 / 84
Chinese : 1 / 2
British : 34 / 39
UK_Pacific : 0 / 0
Italians : 10 / 2
ANZAC : 10 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 destroyers, 1 fighter, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
3 armour, 2 artilleries, 6 infantry and 6 mech_infantrys moved from Ulaanbaatar to Buryatia
2 bombers moved from Kiangsu to Buryatia
6 fighters, 1 submarine and 4 tactical_bombers moved from 20 Sea Zone to 21 Sea Zone
4 fighters and 2 tactical_bombers moved from 20 Sea Zone to Guam
2 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
Japanese take 35 Sea Zone from Americans
1 destroyer moved from 20 Sea Zone to 41 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 battleships, 10 carriers, 2 cruisers, 1 fighter, 7 submarines and 1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Philippines
Battle in 21 Sea Zone
Japanese attack with 7 fighters, 1 submarine, 5 tactical_bombers and 1 transport
Americans defend with 1 cruiser
Japanese win, taking Philippines from Americans with 7 fighters, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 cruiser
Battle in Guam
Japanese attack with 4 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield and 1 bomber
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 bomber
Battle in 19 Sea Zone
Japanese attack with 2 battleships, 10 carriers, 2 cruisers, 1 fighter, 7 submarines and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking 19 Sea Zone from Americans with 2 battleships, 10 carriers, 2 cruisers, 1 fighter, 7 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Buryatia
Japanese attack with 3 armour, 2 artilleries, 2 bombers, 6 infantry and 6 mech_infantrys
Russians defend with 2 aaGuns and 13 infantry
Japanese win, taking Buryatia from Russians with 3 armour, 2 artilleries, 2 bombers, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 34
Casualties for Japanese: 5 infantry
Casualties for Russians: 2 aaGuns and 13 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Soviet Far East to Amur
2 bombers moved from Buryatia to Buyant-Uhaa
4 fighters and 2 tactical_bombers moved from Guam to 19 Sea Zone
7 fighters and 5 tactical_bombers moved from 21 Sea Zone to 19 Sea Zone
3 fighters and 1 tactical_bomber moved from Kiangsu to Japan
1 infantry and 1 mech_infantry moved from Kiangsi to Anhwe
1 armour and 1 mech_infantry moved from Kiangsu to Anhwe
1 armour and 2 mech_infantrys moved from Anhwe to Hopei
3 armour and 2 mech_infantrys moved from Shan State to India
1 aaGun, 2 artilleries, 1 infantry and 1 mech_infantry moved from India to West India
1 mech_infantry moved from West India to Eastern Persia
Place Units - Japanese
3 destroyers placed in 19 Sea Zone
3 artilleries placed in India
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Malaya
1 fighter and 4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,1,4,2,1,4,1,4,6,1,6,3,4,5,2,1,5,3,4,5,2,6,5,6,4,6,3,2,4,2,1,6,5,4,4,1,2,2,4,1,1,2,6,1,5,6,2,3,3,2,6,4,6,4,6,6,5,6,1,1,3,4,6,5,1,2
Japanese collect 63 PUs (11 lost to blockades); end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 artilleries, 2 carriers, 1 fighter, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
11 fighters moved from 6 Sea Zone to Japan
2 bombers moved from Iwo Jima to Japan
2 artilleries and 1 infantry moved from 6 Sea Zone to Japan
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Japanese
1 mech_infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 mech_infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Americans
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Japan
Americans attack with 2 artilleries, 2 bombers, 11 fighters and 1 infantry
Japanese defend with 1 airfield, 1 factory_major, 5 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Americans roll dice for 1 cruiser in Japan, round 2 : 1/1 hits
Americans roll dice for 2 artilleries, 2 bombers, 11 fighters and 1 infantry in Japan, round 2 : 8/16 hits
Japanese roll dice for 5 fighters, 4 infantry and 1 tactical_bomber in Japan, round 2 : 5/10 hits
1 fighter owned by the Americans, 1 artillery owned by the Americans, 4 infantry owned by the Japanese, 1 tactical_bomber owned by the Japanese, 2 bombers owned by the Americans, 1 infantry owned by the Americans and 4 fighters owned by the Japanese lost in Japan
Americans roll dice for 1 artillery and 10 fighters in Japan, round 3 : 3/11 hits
Japanese roll dice for 1 fighter in Japan, round 3 : 1/1 hits
1 fighter owned by the Americans and 1 fighter owned by the Japanese lost in Japan
Americans captures 73PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 1 artillery and 9 fighters remaining. Battle score for attacker is 22
Casualties for Japanese: 5 fighters, 4 infantry and 1 tactical_bomber
Casualties for Americans: 1 artillery, 2 bombers, 2 fighters and 1 infantry
Non Combat Move - Americans
9 carriers, 1 destroyer, 2 fighters, 12 submarines and 2 transports moved from 6 Sea Zone to 25 Sea Zone
9 fighters moved from Japan to 25 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 tactical_bomber and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Iraq to 95 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from 92 Sea Zone to Gibraltar
3 fighters moved from Western United States to Eastern United States
1 infantry moved from Timguska to Kansu
1 infantry moved from Syria to Iraq
Place Units - Americans
2 carriers and 2 transports placed in 101 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Iraq
2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
1 infantry placed in Eastern United States
2 fighters could not land in 6 Sea Zone and were removed
Turn Complete - Americans
Americans collect 65 PUs; end with 138 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 143 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 148 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 158 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Japan : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Shensi : 1 mech_infantry
Suiyuyan : 1 mech_infantry
Kansu : 1 infantry
Tsinghai : 1 infantry
New Guinea : 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
Midway : 1 airfield and 1 harbour
Yakut S.S.R. : 1 mech_infantry
Dutch New Guinea : 1 flag
25 Sea Zone : 9 carriers, 1 destroyer, 9 fighters, 12 submarines and 2 transports
22 Sea Zone : 1 flag
21 Sea Zone : 1 submarine
6 Sea Zone : 1 flag, 1 cruiser and 2 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 4 fighters, 1 harbour and 3 infantry
Gibraltar : 2 aaGuns, 1 fighter and 1 tactical_bomber
United Kingdom : 1 artillery, 1 fighter and 1 infantry
Algeria : 1 flag, 1 airfield
Syria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
95 Sea Zone : 1 fighter
89 Sea Zone : 1 aaGun, 1 carrier, 2 destroyers, 1 infantry and 1 transport
93 Sea Zone : 1 flag, 2 submarines
97 Sea Zone : 4 submarines
Iraq : 1 flag, 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys
92 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters and 2 transports
101 Sea Zone : 2 carriers and 2 transports
Northwest Persia : 1 flag
Persia : 1 armour, 2 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 71 / 101
Russians : 4 / 0
Japanese : 63 / 0
Americans : 65 / 158
Chinese : 4 / 2
British : 34 / 39
UK_Pacific : 0 / 0
Italians : 10 / 2
ANZAC : 10 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0