15L MrRoboto (Axis) vs rpg44 (Allies+14)

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Russians
                Russians repair 9 damage on 1 factory_major; Remaining resources: 3 PUs;
                Russians buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour, 15 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Bryansk
                6 infantry moved from Yakut S.S.R. to Buryatia
                2 infantry moved from Timguska to Kansu

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 armour, 15 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 13 artilleries, 7 infantry and 3 mech_infantrys
                        Russians roll dice for 1 armour, 15 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 :  9/24 hits
                        Germans roll dice for 13 artilleries, 7 infantry and 3 mech_infantrys in Bryansk, round 2 :  8/23 hits
                        4 infantry owned by the Russians, 7 infantry owned by the Germans, 3 artilleries owned by the Russians, 1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk
                        Russians roll dice for 1 armour, 12 artilleries, 2 fighters and 1 tactical_bomber in Bryansk, round 3 :  6/16 hits
                        Germans roll dice for 13 artilleries and 1 mech_infantry in Bryansk, round 3 :  3/14 hits
                        3 artilleries owned by the Russians, 5 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 1 armour, 9 artilleries, 2 fighters and 1 tactical_bomber in Bryansk, round 4 :  6/13 hits
                        Germans roll dice for 8 artilleries in Bryansk, round 4 :  4/8 hits
                        4 artilleries owned by the Russians and 6 artilleries owned by the Germans lost in Bryansk
                    1 armour owned by the Russians and 5 artilleries owned by the Russians retreated to Russia
                    Germans win with 2 artilleries remaining. Battle score for attacker is 21
                    Casualties for Germans: 11 artilleries, 7 infantry and 3 mech_infantrys
                    Casualties for Russians: 10 artilleries, 4 infantry and 1 mech_infantry
                Battle in Kansu
                    Russians attack with 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 infantry in Kansu, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        Russians roll dice for 2 infantry in Kansu, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kansu, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Kansu
                    1 infantry owned by the Russians retreated to Timguska
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Buryatia
                    Russians attack with 6 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 6 infantry in Buryatia, round 2 :  0/6 hits
                        Japanese roll dice for 1 infantry in Buryatia, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Buryatia
                        Russians roll dice for 5 infantry in Buryatia, round 3 :  1/5 hits
                        Japanese roll dice for 1 infantry in Buryatia, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Buryatia
                    Russians win, taking Buryatia from Japanese with 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 aaGun moved from Yakut S.S.R. to Buryatia
                6 infantry moved from Yenisey to Yakut S.S.R.
                1 aaGun moved from Yenisey to Yakut S.S.R.
                2 infantry moved from Dzavhan to Yakut S.S.R.
                2 fighters and 1 tactical_bomber moved from Bryansk to Northwest Persia

    Place Units - Russians
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 9 PUs; end with 9 PUs total

    Territory Summary for Russians :

    Yakut S.S.R. : 1 aaGun and 8 infantry
        Timguska : 1 infantry
        Buryatia : 1 aaGun and 5 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Ulaanbaatar : 1 flag
        Russia : 4 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major and 1 infantry
        Northwest Persia : 2 fighters and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 68 / 84
        Russians : 9 / 9
        Japanese : 67 / 76
        Americans : 63 / 86
        Chinese : 0 / 4
        British : 34 / 39
        UK_Pacific : 0 / 0
        Italians : 10 / 8
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 6 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 3 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 submarine moved from 20 Sea Zone to 36 Sea Zone
                3 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
                4 fighters and 3 tactical_bombers moved from 37 Sea Zone to 43 Sea Zone
                4 fighters and 3 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Central Mongolia to Dzavhan
                      Japanese take Dzavhan from Russians
                1 armour moved from Dzavhan to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                4 mech_infantrys moved from Central Mongolia to Ulaanbaatar
                2 artilleries and 6 infantry moved from Buyant-Uhaa to Ulaanbaatar
                1 mech_infantry moved from Sakha to Ulaanbaatar
                4 armour, 10 artilleries, 20 infantry and 10 mech_infantrys moved from West India to Eastern Persia
                      Japanese take Eastern Persia from British
                5 armour and 4 mech_infantrys moved from India to Eastern Persia
                1 transport moved from 37 Sea Zone to 38 Sea Zone
                1 infantry moved from Burma to 38 Sea Zone
                1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java

    Combat - Japanese
                Battle in 36 Sea Zone
                    Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 36 Sea Zone from Neutral with 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                    ANZAC defend with 1 destroyer
                    Japanese win with 3 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers
                    British defend with 1 destroyer
                    Japanese win, taking 43 Sea Zone from ANZAC with 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Java

    Non Combat Move - Japanese
                2 battleships, 10 carriers, 2 cruisers, 3 destroyers, 1 fighter, 8 submarines and 2 transports moved from 37 Sea Zone to 20 Sea Zone
                1 destroyer moved from 20 Sea Zone to 21 Sea Zone
                3 fighters and 2 tactical_bombers moved from 42 Sea Zone to 20 Sea Zone
                4 fighters and 3 tactical_bombers moved from 43 Sea Zone to 20 Sea Zone
                4 fighters and 3 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
                1 aaGun, 2 artilleries and 1 infantry moved from Burma to India
                2 bombers, 3 fighters and 1 tactical_bomber moved from India to Kiangsu
                1 armour and 1 mech_infantry moved from Chahar to Kiangsu
                2 armour and 1 mech_infantry moved from Chahar to Ulaanbaatar
                3 mech_infantrys moved from French Indo China to Shan State
                3 armour, 3 infantry and 3 mech_infantrys moved from Shan State to Burma
                3 armour moved from Burma to India

    Place Units - Japanese
                6 fighters and 4 infantry placed in Japan
                1 mech_infantry placed in Kiangsu
                Japanese undo move 2.
                1 mech_infantry placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from India: 3 armour
                EDIT: Adding units owned by Japanese to Shan State: 3 armour
                EDIT: Removing units owned by Japanese from Burma: 3 infantry
                EDIT: Adding units owned by Japanese to Kiangsi: 3 infantry and 1 mech_infantry
                EDIT: Removing units owned by Japanese from Burma: 3 mech_infantrys
                EDIT: Adding units owned by Japanese to Shan State: 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 72 PUs; end with 72 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 4 fighters, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 33 Sea Zone to 21 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 bomber moved from Yakut S.S.R. to 19 Sea Zone
                1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                2 fighters moved from 35 Sea Zone to 19 Sea Zone
                2 fighters moved from 35 Sea Zone to 21 Sea Zone
                1 fighter moved from 35 Sea Zone to 19 Sea Zone
                1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
                1 destroyer and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
                1 bomber moved from Western United States to 6 Sea Zone
                4 fighters moved from Western United States to 6 Sea Zone
                1 artillery and 3 infantry moved from 6 Sea Zone to Japan
                2 submarines moved from 7 Sea Zone to 6 Sea Zone
                1 submarine moved from 25 Sea Zone to 6 Sea Zone
                1 bomber, 7 fighters and 2 tactical_bombers moved from Guam to Japan
                1 tactical_bomber moved from Midway to Japan
                5 fighters and 1 tactical_bomber moved from Algeria to Southern Italy
                1 artillery moved from Algeria to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
                1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Southern Italy
                1 battleship moved from 92 Sea Zone to 95 Sea Zone
                1 cruiser moved from 92 Sea Zone to 95 Sea Zone
                1 infantry moved from Northwest Persia to Caucasus
                      Russians take Caucasus from Germans
                2 infantry and 2 mech_infantrys moved from Timguska to Kansu

  • '15

    need scramble and kamikaze orders for Japan

    max defense for Italy?

  • '19 '18

    Crazy stuff going on. I missed Italy, I have to admit that. Max defense there, please. yes.

    Japan… it would be crazy if you’re successful.

    No scramble in Tokyo. 1 Kamikaze on the destroyer at manchuria

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 4 fighters, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 33 Sea Zone to 21 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 bomber moved from Yakut S.S.R. to 19 Sea Zone
                1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                2 fighters moved from 35 Sea Zone to 19 Sea Zone
                2 fighters moved from 35 Sea Zone to 21 Sea Zone
                1 fighter moved from 35 Sea Zone to 19 Sea Zone
                1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
                1 destroyer and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
                1 bomber moved from Western United States to 6 Sea Zone
                4 fighters moved from Western United States to 6 Sea Zone
                1 artillery and 3 infantry moved from 6 Sea Zone to Japan
                2 submarines moved from 7 Sea Zone to 6 Sea Zone
                1 submarine moved from 25 Sea Zone to 6 Sea Zone
                1 bomber, 7 fighters and 2 tactical_bombers moved from Guam to Japan
                1 tactical_bomber moved from Midway to Japan
                5 fighters and 1 tactical_bomber moved from Algeria to Southern Italy
                1 artillery moved from Algeria to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
                1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Southern Italy
                1 battleship moved from 92 Sea Zone to 95 Sea Zone
                1 cruiser moved from 92 Sea Zone to 95 Sea Zone
                1 infantry moved from Northwest Persia to Caucasus
                      Russians take Caucasus from Germans
                2 infantry and 2 mech_infantrys moved from Timguska to Kansu

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Battle in Southern Italy
                    Americans attack with 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 7 infantry
                        AA fire in Southern Italy :  3/6 hits
                        3 fighters owned by the Americans lost in Southern Italy
                        Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 :  2/2 hits
                        Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Southern Italy, round 2 :  1/6 hits
                        Italians roll dice for 2 aaGuns, 1 artillery, 1 bomber and 7 infantry in Southern Italy, round 2 :  5/9 hits
                        2 fighters owned by the Americans, 2 aaGuns owned by the Italians, 1 artillery owned by the Americans, 2 infantry owned by the Americans and 1 bomber owned by the Italians lost in Southern Italy
                    Italians win with 1 artillery and 7 infantry remaining. Battle score for attacker is -38
                    Casualties for Italians: 2 aaGuns and 1 bomber
                    Casualties for Americans: 1 artillery, 5 fighters and 2 infantry
                    1 tactical_bomber owned by the Americans retreated
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 4 fighters, 4 submarines and 2 transports
                    Japanese defend with 1 submarine
                        Americans roll dice for 4 submarines in 6 Sea Zone, round 2 :  0/4 hits
                        Americans roll dice for 1 bomber, 1 destroyer, 4 fighters and 2 transports in 6 Sea Zone, round 2 :  4/6 hits
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 1 destroyer, 4 fighters, 4 submarines and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Japan
                    Americans attack with 1 artillery, 1 bomber, 7 fighters, 3 infantry and 3 tactical_bombers
                    Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 6 fighters, 1 harbour and 9 infantry
                        AA fire in Japan :  2/9 hits
                        2 fighters owned by the Americans lost in Japan
                        Americans roll dice for 1 artillery, 1 bomber, 5 fighters, 3 infantry and 3 tactical_bombers in Japan, round 2 :  8/13 hits
                        Japanese roll dice for 3 aaGuns, 6 fighters and 9 infantry in Japan, round 2 :  5/15 hits
                        1 fighter owned by the Americans, 1 artillery owned by the Americans, 5 infantry owned by the Japanese, 3 aaGuns owned by the Japanese and 3 infantry owned by the Americans lost in Japan
                        Americans roll dice for 1 bomber, 4 fighters and 3 tactical_bombers in Japan, round 3 :  4/8 hits
                        Japanese roll dice for 6 fighters and 4 infantry in Japan, round 3 :  5/10 hits
                        4 fighters owned by the Americans, 4 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Japan
                        Americans roll dice for 1 bomber and 2 tactical_bombers in Japan, round 4 :  0/3 hits
                        Japanese roll dice for 6 fighters in Japan, round 4 :  5/6 hits
                        2 tactical_bombers owned by the Americans and 1 bomber owned by the Americans lost in Japan
                    Japanese win with 6 fighters remaining. Battle score for attacker is -86
                    Casualties for Japanese: 3 aaGuns and 9 infantry
                    Casualties for Americans: 1 artillery, 1 bomber, 7 fighters, 3 infantry and 3 tactical_bombers
                Battle in 21 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 19 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 3 fighters
                    Japanese defend with 3 submarines
                        Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 19 Sea Zone, round 2 :  3/5 hits
                        Japanese roll dice for 3 submarines in 19 Sea Zone, round 2 :  0/3 hits
                        3 submarines owned by the Japanese lost in 19 Sea Zone
                    Americans win, taking 19 Sea Zone from Japanese with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 18
                    Casualties for Japanese: 3 submarines
                Battle in Kansu
                    Americans attack with 2 infantry and 2 mech_infantrys
                    Germans defend with 1 infantry
                        Americans roll dice for 2 infantry and 2 mech_infantrys in Kansu, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        Americans roll dice for 2 infantry and 2 mech_infantrys in Kansu, round 3 :  0/4 hits
                        Japanese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        Americans roll dice for 2 infantry and 2 mech_infantrys in Kansu, round 4 :  2/4 hits
                        Japanese roll dice for 1 infantry in Kansu, round 4 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Kansu
                    Americans win, taking Kansu from Japanese with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 carriers, 1 destroyer and 3 fighters moved from 92 Sea Zone to 95 Sea Zone
                1 carrier, 2 destroyers and 2 fighters moved from 91 Sea Zone to 95 Sea Zone
                2 fighters moved from Gibraltar to 91 Sea Zone
                2 fighters moved from Western United States to 6 Sea Zone
                1 submarine moved from 25 Sea Zone to 6 Sea Zone
                1 carrier and 2 fighters moved from 33 Sea Zone to 6 Sea Zone
                2 fighters moved from 21 Sea Zone to 6 Sea Zone
                3 fighters moved from 19 Sea Zone to 6 Sea Zone
                1 bomber moved from 19 Sea Zone to Guam
                1 tactical_bomber moved from Southern Italy to 95 Sea Zone
                1 carrier and 1 fighter moved from 35 Sea Zone to 6 Sea Zone
                2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 7 carriers, 1 cruiser, 1 infantry, 8 submarines and 2 transports moved from 35 Sea Zone to 6 Sea Zone
                1 cruiser moved from 35 Sea Zone to 21 Sea Zone
                1 infantry moved from Evenkiyskiy to Timguska
                1 bomber moved from Yakut S.S.R. to Iwo Jima
                1 fighter moved from Algeria to United Kingdom
                1 infantry moved from Iraq to Syria
                2 infantry moved from Iraq to Persia
                1 armour and 1 mech_infantry moved from Northwest Persia to Persia
                1 bomber moved from 6 Sea Zone to Iwo Jima

    Place Units - Americans
                1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                3 fighters placed in Western United States
                1 fighter and 1 mech_infantry placed in Iraq

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag, 2 bombers
        Kansu : 1 infantry and 2 mech_infantrys
        New Guinea : 1 infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield and 1 bomber
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
        Midway : 1 airfield and 1 harbour
        Yakut S.S.R. : 1 mech_infantry
        Timguska : 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag
        35 Sea Zone : 1 flag
        22 Sea Zone : 1 flag
        21 Sea Zone : 1 cruiser
        10 Sea Zone : 1 carrier, 2 destroyers and 1 transport
        19 Sea Zone : 1 flag, 1 destroyer
        6 Sea Zone : 1 flag, 2 artilleries, 9 carriers, 1 cruiser, 1 destroyer, 11 fighters, 1 infantry, 13 submarines and 4 transports
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 2 aaGuns
        United Kingdom : 1 artillery, 1 fighter and 1 infantry
        Algeria : 1 flag, 1 airfield
        Syria : 1 flag, 1 infantry
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Caucasus : 1 infantry
        95 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 tactical_bomber and 2 transports
        93 Sea Zone : 1 flag
        97 Sea Zone : 6 submarines
        Iraq : 1 flag, 1 factory_minor, 1 fighter and 1 mech_infantry
        Northwest Persia : 1 flag
        Persia : 1 armour, 2 infantry and 1 mech_infantry
        91 Sea Zone : 2 fighters

    Production/PUs Summary :

    Germans : 66 / 84
        Russians : 10 / 9
        Japanese : 71 / 82
        Americans : 59 / 84
        Chinese : 1 / 4
        British : 34 / 39
        UK_Pacific : 0 / 0
        Italians : 10 / 8
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 2 PUs total

    Territory Summary for Chinese :

    Kansu : 1 infantry

    Production/PUs Summary :

    Germans : 66 / 84
        Russians : 10 / 9
        Japanese : 71 / 82
        Americans : 59 / 84
        Chinese : 1 / 2
        British : 34 / 39
        UK_Pacific : 0 / 0
        Italians : 10 / 8
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - British
                British buy 3 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Sicily
                6 infantry moved from Philippines to 35 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 4 fighters, 6 infantry and 3 transports moved from 35 Sea Zone to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                6 infantry moved from 6 Sea Zone to Japan

  • '15

    AA guns hosed me again but i’ll keep trying.

    need scramble and kamikaze orders for SZ 6.

  • '19 '18

    One kamikaze on one of the carriers to prevent bombardment.

    Yeah, the AAA was very important. 5 out of 15!

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - British
                British buy 3 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Sicily
                6 infantry moved from Philippines to 35 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 4 fighters, 6 infantry and 3 transports moved from 35 Sea Zone to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                6 infantry moved from 6 Sea Zone to Japan

    Combat - British
                Kamikaze Suicide Attack attacks 1 carrier owned by the British scoring 1 hits.  Rolls: 2
                    Units damaged: 1 carrier owned by the British
                Battle in Sicily
                Battle in Japan
                    British attack with 1 fighter and 6 infantry
                    Japanese defend with 1 airfield, 1 factory_major, 6 fighters and 1 harbour
                        British roll dice for 1 fighter and 6 infantry in Japan, round 2 :  1/7 hits
                        Japanese roll dice for 6 fighters in Japan, round 2 :  3/6 hits
                        3 infantry owned by the British and 1 fighter owned by the Japanese lost in Japan
                        British roll dice for 1 fighter and 3 infantry in Japan, round 3 :  2/4 hits
                        Japanese roll dice for 5 fighters in Japan, round 3 :  5/5 hits
                        3 infantry owned by the British, 1 fighter owned by the British and 2 fighters owned by the Japanese lost in Japan
                    Japanese win, taking Sicily from Italians with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 3 fighters
                    Casualties for British: 1 fighter and 6 infantry

    Non Combat Move - British
                1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 infantry moved from Cyprus to 99 Sea Zone
                1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 carrier moved from 81 Sea Zone to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                2 infantry moved from Trans-Jordan to Syria
                1 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Egypt to Trans-Jordan
                4 mech_infantrys moved from Northwest Persia to Persia
                1 infantry moved from Northwest Persia to Persia
                1 artillery moved from Northwest Persia to Persia
                4 fighters moved from Northwest Persia to Persia
                2 fighters moved from Northwest Persia to Syria
                2 fighters moved from Syria to Persia
                1 bomber moved from Northwest Persia to Syria
                1 destroyer moved from 91 Sea Zone to 106 Sea Zone
                1 fighter moved from Gibraltar to United Kingdom
                1 carrier and 2 fighters moved from 91 Sea Zone to 95 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                2 artilleries and 1 infantry placed in Persia
                1 artillery, 1 fighter and 1 infantry placed in Egypt
                1 mech_infantry placed in Union of South Africa
                British undo move 2.
                1 transport placed in 98 Sea Zone
                1 artillery and 1 infantry placed in Egypt
                1 fighter placed in Union of South Africa

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    6 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 fighters and 3 transports
        Belgian Congo : 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 infantry and 1 mech_infantry
        Gibraltar : 1 airfield, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Union of South Africa : 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
        British Guiana : 1 artillery and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 16 infantry and 1 mech_infantry
        French Equatorial Africa : 1 flag
        Syria : 1 bomber and 2 infantry
        Sicily : 1 flag, 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        95 Sea Zone : 1 carrier and 1 transport
        106 Sea Zone : 1 flag, 1 destroyer
        Iraq : 1 infantry
        92 Sea Zone : 1 destroyer
        Brazil : 1 flag
        Northwest Persia : 2 infantry
        Persia : 1 flag, 3 aaGuns, 2 armour, 3 artilleries, 1 factory_minor, 6 fighters, 30 infantry and 4 mech_infantrys
        98 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 66 / 84
        Russians : 10 / 9
        Japanese : 71 / 82
        Americans : 59 / 84
        Chinese : 1 / 2
        British : 34 / 39
        UK_Pacific : 0 / 0
        Italians : 10 / 8
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 aaGuns, 3 artilleries and 8 infantry moved from France to Northern Italy

    Place Units - Italians
                2 artilleries placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,6,1,4,3,2,1,2,6,4
                Italians collect 2 PUs (8 lost to blockades); end with 2 PUs total

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Japan
                1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 35 Sea Zone to 6 Sea Zone
                1 artillery and 3 infantry moved from 6 Sea Zone to Japan
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

  • '15

    need scramble and kamikaze orders for landing #3

  • '19 '18

    kamikaze to prevent bombardment again!

    praying for the dice!

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Japan
                1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 35 Sea Zone to 6 Sea Zone
                1 artillery and 3 infantry moved from 6 Sea Zone to Japan
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 1 hits.  Rolls: 2
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Japan
                    ANZAC attack with 2 artilleries and 4 infantry
                    Japanese defend with 1 airfield, 1 factory_major, 3 fighters and 1 harbour
                        ANZAC roll dice for 2 artilleries and 4 infantry in Japan, round 2 :  0/6 hits
                        Japanese roll dice for 3 fighters in Japan, round 2 :  3/3 hits
                        3 infantry owned by the ANZAC lost in Japan
                        ANZAC roll dice for 2 artilleries and 1 infantry in Japan, round 3 :  2/3 hits
                        Japanese roll dice for 3 fighters in Japan, round 3 :  1/3 hits
                        1 infantry owned by the ANZAC and 2 fighters owned by the Japanese lost in Japan
                        ANZAC roll dice for 2 artilleries in Japan, round 4 :  0/2 hits
                        Japanese roll dice for 1 fighter in Japan, round 4 :  1/1 hits
                        1 artillery owned by the ANZAC lost in Japan
                        ANZAC roll dice for 1 artillery in Japan, round 5 :  0/1 hits
                        Japanese roll dice for 1 fighter in Japan, round 5 :  0/1 hits
                        ANZAC roll dice for 1 artillery in Japan, round 6 :  0/1 hits
                        Japanese roll dice for 1 fighter in Japan, round 6 :  1/1 hits
                        1 artillery owned by the ANZAC lost in Japan
                    Japanese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 fighters
                    Casualties for ANZAC: 2 artilleries and 4 infantry

    Non Combat Move - ANZAC
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from New South Wales to Queensland
                2 aaGuns and 2 infantry moved from New South Wales to Queensland
                1 artillery and 1 infantry moved from South Australia to New South Wales

    Place Units - ANZAC
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 1 infantry
        42 Sea Zone : 1 submarine
        41 Sea Zone : 1 submarine
        33 Sea Zone : 1 submarine
        6 Sea Zone : 4 fighters, 1 submarine and 3 transports
        54 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 66 / 84
        Russians : 10 / 9
        Japanese : 71 / 82
        Americans : 59 / 84
        Chinese : 1 / 2
        British : 34 / 39
        UK_Pacific : 0 / 0
        Italians : 10 / 2
        ANZAC : 10 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                2 infantry moved from Alexandria to Egypt

  • '15

    pretty much sums up and ends this game, I attack at 10 with 6 units and get no hits you defend at 12 with 3 units and get 3 hits

  • '19 '18

    Not gonna lie, the fight for tokyo was a series of lucky dice for me. Incredible luck, even.

    On the other hand though, it would not have been the end if I have lost Tokyo. I would have brought all my Japanese planes to the Middle East and the fight for Egypt would STILL look quite good for me, despite losing all Japanese income. And Anzac can’t really make a lot of use with the Japanese Money.

    But yeah, it would have been a blow, no doubt.

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Germans
                Germans buy 2 bombers and 15 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Ukraine to Caucasus
                1 infantry moved from Smolensk to Russia
                1 infantry moved from Vologda to Russia
                1 armour and 1 mech_infantry moved from Samara to Russia
                2 artilleries moved from Bryansk to Russia
                1 mech_infantry moved from Tambov to Russia
                3 armour moved from Western Ukraine to Russia
                3 armour moved from Ukraine to Russia
                1 mech_infantry moved from Volgograd to Russia
                1 infantry moved from Volgograd to Caucasus
                1 armour and 1 mech_infantry moved from Rostov to Russia
                1 armour and 2 mech_infantrys moved from Rostov to Russia
                2 armour and 6 mech_infantrys moved from Rostov to Caucasus

    Combat - Germans
                Battle in Russia
                    Germans attack with 9 armour, 2 artilleries, 2 infantry and 6 mech_infantrys
                    Russians defend with 4 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major and 1 infantry
                    Germans captures 9PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 9 armour, 1 artillery and 6 mech_infantrys remaining. Battle score for attacker is 39
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 4 aaGuns, 1 armour, 5 artilleries and 1 infantry
                Battle in Caucasus
                    Germans attack with 2 armour, 1 bomber, 1 infantry and 6 mech_infantrys
                    Russians defend with 1 factory_minor; Americans defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 2 armour, 1 bomber and 6 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                1 artillery and 2 infantry moved from Belarus to Bryansk
                2 mech_infantrys moved from Novgorod to Bryansk
                3 carriers, 3 destroyers, 4 submarines and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                2 artilleries moved from France to Normandy Bordeaux
                4 infantry moved from France to Normandy Bordeaux
                3 fighters and 1 tactical_bomber moved from Ukraine to Southern Italy
                1 bomber moved from Caucasus to Southern Italy
                18 bombers moved from Novgorod to Southern Italy
                2 tactical_bombers moved from Novgorod to Western Germany

    Place Units - Germans
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Rostov
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Western Ukraine
                3 mech_infantrys placed in Novgorod
                2 bombers placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5,2,1,5,2,3,5,2,5,6
                Germans collect 67 PUs (4 lost to blockades); end with 76 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs

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