0% for April

14L G40 well-knownsoldier (allies +13) v Bold (axis) - game 1

  • 12

    @TheWell-KnownSoldier:

    Do we got a choice? I figured that depending on what date the game finish it will belong to either season. If we got a choice I’ll go along with whatever you prefer. I’m playing primarily for fun, the fact that someone keeps track of my record is just a bonus, so it really doesn’t matter to me what season this game ends up in.   :-)

    OK sounds good it moves into next year then on Nov 2.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                2 fighters, 3 infantry and 1 tactical_bomber moved from United Kingdom to Scotland
                1 armour moved from Italian Somaliland to British Somaliland
                      British take British Somaliland from Italians
                1 armour moved from British Somaliland to Ethiopia

    Combat - British
                Battle in Scotland
                    British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield and 2 infantry
                        British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Scotland, round 2 :  2/6 hits
                        Germans roll dice for 2 infantry in Scotland, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Scotland
                    British win, taking Scotland from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Scotland to United Kingdom
                1 infantry moved from Italian Somaliland to Ethiopia
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 81 Sea Zone to 79 Sea Zone
                3 aaGuns, 2 artilleries, 16 infantry and 2 mech_infantrys moved from Burma to Shan State
                1 armour and 2 mech_infantrys moved from West India to India
                1 armour moved from Eastern Persia to India
                1 fighter and 1 tactical_bomber moved from Iraq to India
                1 mech_infantry moved from Northwest Persia to Eastern Persia
                1 mech_infantry moved from Iraq to Eastern Persia
                1 bomber, 3 fighters and 1 tactical_bomber moved from French West Africa to Egypt

    Place Units - British
                3 mech_infantrys placed in Persia
                2 infantry placed in Union of South Africa
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

    Territory Summary for British and UK_Pacific :

    Shan State : 3 aaGuns, 2 artilleries, 17 infantry and 2 mech_infantrys
        India : 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 artilleries, 1 bomber, 3 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield and 3 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 8 infantry, 1 mech_infantry and 1 tactical_bomber
        Tobruk : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 1 armour and 1 infantry
        106 Sea Zone : 1 flag, 1 destroyer and 1 transport
        Iraq : 1 flag
        Eastern Persia : 1 flag, 2 mech_infantrys
        71 Sea Zone : 1 transport
        79 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 transport
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor and 3 mech_infantrys

    Production/PUs Summary :

    Germans : 43 / 59
        Russians : 35 / 35
        Japanese : 58 / 69
        Americans : 54 / 75
        Chinese : 1 / 2
        British : 33 / 34
        UK_Pacific : 7 / 7
        Italians : 17 / 30
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Eastern Poland to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Bessarabia to Ukraine
                      Italians take Ukraine from Russians
                2 infantry moved from Eastern Poland to Baltic States
                1 infantry moved from Eastern Poland to Western Ukraine
                2 fighters moved from Western Germany to Baltic States
                1 bomber moved from Western Germany to Baltic States
                1 bomber moved from Western Germany to Western Ukraine
                2 fighters moved from Southern Italy to 96 Sea Zone
                1 submarine moved from 92 Sea Zone to 96 Sea Zone

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 2 fighters and 1 submarine
                    French defend with 1 destroyer
                    Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Western Ukraine
                    Italians attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Italians attack with 1 bomber, 2 fighters and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Italians win, taking Baltic States from Russians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 armour moved from Eastern Poland to Ukraine
                1 bomber moved from Western Ukraine to Eastern Poland
                1 bomber and 2 fighters moved from Baltic States to Eastern Poland
                2 fighters moved from 96 Sea Zone to Romania
                1 carrier and 1 fighter moved from 110 Sea Zone to 114 Sea Zone
                1 fighter moved from 110 Sea Zone to 114 Sea Zone
                1 battleship and 2 cruisers moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from Holland Belgium to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                2 artilleries moved from Holland Belgium to France
                2 aaGuns, 1 artillery and 1 infantry moved from Northern Italy to France
                3 mech_infantrys moved from Northern Italy to Romania
                1 mech_infantry moved from Southern Italy to Yugoslavia

    Place Units - Italians
                3 armour and 3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

  • 12

    reminder that i posted in case you missed it.


  • Sorry for the delay. Should have time to play as normal during the weekend and hopefully after that as well…

  • 12

    @TheWell-KnownSoldier:

    Sorry for the delay. Should have time to play as normal during the weekend and hopefully after that as well…

    no rush at all - take your time.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Celebes, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Celebes
                    ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Western Australia to Shan State
                1 fighter moved from Burma to Shan State
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from New South Wales to South Australia
                2 aaGuns and 5 infantry moved from Western Australia to South Australia
                1 infantry moved from Queensland to South Australia
                1 fighter moved from Queensland to 26 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 42 Sea Zone to 43 Sea Zone

    Place Units - ANZAC
                2 infantry placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Shan State : 3 fighters
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 3 infantry
        South Australia : 2 aaGuns and 7 infantry
        Hawaiian Islands : 1 fighter
        Celebes : 1 flag, 1 artillery
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 cruiser and 1 submarine
        41 Sea Zone : 1 submarine
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 destroyer
        62 Sea Zone : 1 destroyer and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 43 / 59
        Russians : 30 / 35
        Japanese : 55 / 69
        Americans : 54 / 75
        Chinese : 1 / 2
        British : 33 / 34
        UK_Pacific : 7 / 7
        Italians : 22 / 32
        ANZAC : 13 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Germans


  • Thanks for your patience. I’m hoping things will have returned back to normal for me for the foreseeable future. Did nothing but hit done for French but managed to hit done one times to much…

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Germans
                Germans buy 1 destroyer, 10 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to Belarus
                1 mech_infantry moved from Eastern Poland to Baltic States
                9 armour, 16 artilleries, 25 infantry and 17 mech_infantrys moved from Eastern Poland to Belarus
                1 mech_infantry moved from Baltic States to Belarus
                2 bombers moved from Southern Italy to Belarus
                1 fighter moved from 114 Sea Zone to Belarus
                7 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod

    Combat - Germans
                Battle in Belarus
                    Germans attack with 9 armour, 16 artilleries, 3 bombers, 1 fighter, 25 infantry and 18 mech_infantrys
                    Russians defend with 4 aaGuns, 2 armour, 10 artilleries, 4 fighters, 40 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Germans win, taking Belarus from Russians with 9 armour, 14 artilleries and 2 bombers remaining. Battle score for attacker is 78
                    Casualties for Germans: 2 artilleries, 1 bomber, 1 fighter, 25 infantry and 18 mech_infantrys
                    Casualties for Russians: 4 aaGuns, 2 armour, 10 artilleries, 4 fighters, 40 infantry, 3 mech_infantrys and 1 tactical_bomber
                Battle in Novgorod
                    Germans attack with 8 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Novgorod from Russians with 8 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                5 aaGuns moved from Eastern Poland to Western Ukraine
                1 infantry moved from Germany to Poland
                1 artillery moved from Algeria to 92 Sea Zone
                2 fighters moved from 110 Sea Zone to Gibraltar
                4 infantry moved from Holland Belgium to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                2 bombers moved from Belarus to Ukraine
                1 tactical_bomber moved from Southern Italy to Ukraine
                2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 submarine moved from 110 Sea Zone to 114 Sea Zone
                1 submarine moved from 110 Sea Zone to 92 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
                2 mech_infantrys moved from Western Germany to Southern France
                6 mech_infantrys moved from Western Germany to Slovakia Hungary
                1 tactical_bomber moved from Southern Italy to 114 Sea Zone

    Place Units - Germans
                2 mech_infantrys placed in Western Germany
                8 mech_infantrys placed in Germany
                1 tactical_bomber placed in Western Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

  • 12

    one quick edit


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 submarine moved from 106 Sea Zone to 109 Sea Zone
                2 aaGuns and 18 infantry moved from Buryatia to Amur
                1 infantry moved from Bryansk to Rostov
                8 infantry moved from Smolensk to Russia
                1 armour moved from Volgograd to Russia

    Place Units - Russians
                1 infantry placed in Volgograd
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total

    Territory Summary for Russians :

    Amur : 2 aaGuns and 18 infantry
        Bryansk : 1 infantry
        Rostov : 1 infantry
        Russia : 1 airfield, 1 armour, 3 artilleries, 1 factory_major and 25 infantry
        Volgograd : 1 factory_minor and 1 infantry
        Smolensk : 1 infantry
        109 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 27 / 27
        Japanese : 55 / 69
        Americans : 54 / 75
        Chinese : 1 / 2
        British : 33 / 34
        UK_Pacific : 7 / 7
        Italians : 22 / 32
        ANZAC : 13 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 airfield, 2 bombers, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                2 bombers and 1 fighter moved from Borneo to Java
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from Philippines to 44 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                2 fighters and 1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 fighter moved from Philippines to 43 Sea Zone
                1 fighter moved from Borneo to 43 Sea Zone
                1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                2 tactical_bombers moved from Kwangsi to 43 Sea Zone
                2 fighters moved from Kwangsi to 37 Sea Zone
                1 fighter moved from Kwangsi to 43 Sea Zone
                1 fighter moved from Philippines to 43 Sea Zone
                2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
                1 infantry moved from Tsinghai to Kansu
                1 armour moved from Shensi to Kansu
                1 fighter moved from Shensi to Kansu
                1 fighter moved from 43 Sea Zone to Java

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 cruiser and 1 submarine; Americans defend with 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters, 1 submarine, 2 tactical_bombers and 2 transports
                    Americans win with 1 battleship, 4 carriers, 4 cruisers, 3 destroyers, 6 fighters, 2 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                    Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer
                Battle in Kansu
                    Japanese attack with 1 armour, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kansu from Chinese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Java
                    Japanese attack with 2 bombers and 2 fighters
                    Americans defend with 1 artillery and 2 infantry
                    Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                1 fighter could not land in Java and was removed
                2 bombers moved from Java to Sumatra
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                2 mech_infantrys moved from Malaya to 37 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 37 Sea Zone to 41 Sea Zone
                2 infantry and 2 mech_infantrys moved from 41 Sea Zone to Sumatra
                3 fighters moved from 37 Sea Zone to Sumatra
                1 fighter and 2 tactical_bombers moved from 37 Sea Zone to French Indo China
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to French Indo China
                3 fighters and 2 tactical_bombers moved from 43 Sea Zone to French Indo China
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from 36 Sea Zone to French Indo China
                1 fighter moved from Kansu to French Indo China
                1 aaGun and 9 infantry moved from Jehol to Manchuria
                3 mech_infantrys moved from Anhwe to Kwangsi
                1 fighter moved from 44 Sea Zone to French Indo China

    Place Units - Japanese
                3 infantry placed in French Indo China
                3 mech_infantrys placed in Manchuria
                1 airfield placed in French Indo China
                2 bombers placed in Japan
                1 transport placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
                EDIT: Adding units owned by Japanese to Sumatra: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3
                Japanese collect 52 PUs (4 lost to blockades); end with 54 PUs total

  • 12

    bump - you may not have noticed i posted - not an official bump.

  • 12

    Hey man you still around?

  • 12

    we are going on 22 days here - i will assume you bugged out.  if you ever come back and want to continue let me know.  for now, i’ll report the win so i don’t end up forgetting about it.

    cheers


  • Yeah I’m just making a quick stop to surrender if any of my games are going, sorry for the disappearance act, thanks for the game.  :roll:

  • 12

    @TheWell-KnownSoldier:

    Yeah I’m just making a quick stop to surrender if any of my games are going, sorry for the disappearance act, thanks for the game.  :roll:

    no problem - again, happy to continue if you want.


  • I thank you again for the offer, I think you had a strong lead so the most likely end of this game is still the same. In any event if I do have more time and you are kindly enough to play me again we may as well start over fresh. Of course if you really want to finish this game, perhaps it was less of a forgone
    conclusion than I recall, I’m willing to do so as a league or non-league game. Saves the score keeper some work if I by for instance blind luck would pull out a win.  :-)

  • 12

    @TheWell-KnownSoldier:

    I thank you again for the offer, I think you had a strong lead so the most likely end of this game is still the same. In any event if I do have more time and you are kindly enough to play me again we may as well start over fresh. Of course if you really want to finish this game, perhaps it was less of a forgone
    conclusion than I recall, I’m willing to do so as a league or non-league game. Saves the score keeper some work if I by for instance blind luck would pull out a win.  :-)

    i too feel that barring ridiculous dice (always a good chance of that to happen against me) the axis were rolling here.  it was a fun game, i do not need to finish it.  hit me up whenever you have some time and maybe we can play again!

    cheers

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Axis & Allies Boardgaming Custom Painted Miniatures

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