Aev (Axis) vs Commando Brado (Allies+10)


  • @aequitas:

    :-o

    Shocked all the way!

    Yeah, that was bad…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 submarine; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Malaya to Shan State
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 fighter moved from Queensland to Western Australia
                1 artillery moved from Queensland to South Australia
                1 infantry moved from Queensland to South Australia
                1 infantry moved from Queensland to South Australia
                1 aaGun moved from New South Wales to South Australia
                1 aaGun moved from New South Wales to South Australia
                1 cruiser moved from 63 Sea Zone to 61 Sea Zone
                1 fighter moved from New Zealand to Western Australia
                1 fighter moved from New Zealand to Western Australia
                1 infantry moved from Egypt to Alexandria

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 18 PUs total

    Territory Summary for ANZAC :

    Shan State : 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        South Australia : 2 aaGuns, 1 artillery and 2 infantry
        Western Australia : 3 fighters
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 transport
        54 Sea Zone : 1 destroyer
        62 Sea Zone : 1 submarine
        61 Sea Zone : 1 cruiser
        Alexandria : 2 infantry

    Production/PUs Summary :

    Germans : 38 / 67
        Russians : 36 / 37
        Japanese : 30 / 41
        Americans : 52 / 54
        Chinese : 9 / 15
        British : 27 / 30
        UK_Pacific : 21 / 21
        Italians : 16 / 12
        ANZAC : 14 / 18
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 cruiser moved from 93 Sea Zone to 92 Sea Zone
                1 infantry moved from Algeria to Morocco
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from Syria to Trans-Jordan
                1 cruiser moved from 110 Sea Zone to 92 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Morocco : 2 infantry
        Normandy Bordeaux : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        French Central Africa : 1 infantry
        92 Sea Zone : 2 cruisers and 1 destroyer
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 38 / 67
        Russians : 36 / 37
        Japanese : 30 / 41
        Americans : 52 / 54
        Chinese : 9 / 15
        British : 27 / 30
        UK_Pacific : 21 / 21
        Italians : 16 / 12
        ANZAC : 14 / 18
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 factory_minor, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                1 submarine moved from 109 Sea Zone to 104 Sea Zone
                1 submarine moved from 106 Sea Zone to 108 Sea Zone
                1 bomber moved from Holland Belgium to United Kingdom
                1 bomber moved from Western Germany to United Kingdom
                2 tactical_bombers moved from Holland Belgium to United Kingdom
                1 artillery and 1 infantry moved from Norway to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
                1 infantry moved from 109 Sea Zone to Eire
                1 artillery moved from 109 Sea Zone to Eire
                1 cruiser moved from 112 Sea Zone to 109 Sea Zone
                1 battleship moved from 112 Sea Zone to 109 Sea Zone
                1 fighter moved from Holland Belgium to 104 Sea Zone
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                2 fighters moved from Western Germany to 96 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
                1 fighter moved from Holland Belgium to 109 Sea Zone

    Combat - Germans


  • scramble?

    In sz 109, you have three Ftr’s available.
    2x UK and 1x Fre Ftr.


  • No scramble


  • Launching any interceptors for UK London?


  • No interceptors in London…


  • Friendly bump…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 factory_minor, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                1 submarine moved from 109 Sea Zone to 104 Sea Zone
                1 submarine moved from 106 Sea Zone to 108 Sea Zone
                1 bomber moved from Holland Belgium to United Kingdom
                1 bomber moved from Western Germany to United Kingdom
                2 tactical_bombers moved from Holland Belgium to United Kingdom
                1 artillery and 1 infantry moved from Norway to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
                1 infantry moved from 109 Sea Zone to Eire
                1 artillery moved from 109 Sea Zone to Eire
                1 cruiser moved from 112 Sea Zone to 109 Sea Zone
                1 battleship moved from 112 Sea Zone to 109 Sea Zone
                1 fighter moved from Holland Belgium to 104 Sea Zone
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                2 fighters moved from Western Germany to 96 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
                1 fighter moved from Holland Belgium to 109 Sea Zone

    Combat - Germans
                Battle in Eire
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries and 1 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Eire from Neutral_Allies, taking Normandy Bordeaux from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry
                Battle in 96 Sea Zone
                    Germans attack with 2 fighters
                    British defend with 1 cruiser
                    Germans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 cruiser
                Battle in 104 Sea Zone
                    Germans attack with 1 fighter, 2 submarines and 1 tactical_bomber
                    British defend with 1 battleship and 1 cruiser
                    Germans win with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 32
                    Casualties for British: 1 battleship and 1 cruiser
                Air Battle in United Kingdom
                    Germans attacks with 4 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    2 tactical_bombers killed by AA
                    Bombing raid in United Kingdom rolls: 7,5 and causes: 12 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 12 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers moved from United Kingdom to Western Germany
                1 carrier moved from 112 Sea Zone to 109 Sea Zone
                1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
                1 fighter moved from 109 Sea Zone to Holland Belgium
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 109 Sea Zone
                1 fighter moved from 96 Sea Zone to Tobruk
                5 infantry moved from Germany to Slovakia Hungary
                5 armour and 2 mech_infantrys moved from France to Western Germany
                2 mech_infantrys moved from Western Germany to Germany
                4 armour, 2 artilleries and 4 infantry moved from Yugoslavia to Slovakia Hungary
                1 aaGun moved from Germany to Slovakia Hungary
                1 aaGun moved from Germany to Poland
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone

    Place Units - Germans
                1 factory_minor placed in Yugoslavia
                5 artilleries and 5 mech_infantrys placed in Germany
                2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
                Germans collect 38 PUs (2 lost to blockades); end with 38 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs


  • Where is the German transport you purchased?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 submarine moved from 111 Sea Zone to 125 Sea Zone
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                1 tactical_bomber moved from Eastern Poland to Novgorod
                1 fighter moved from Eastern Poland to Novgorod
                1 fighter moved from Eastern Poland to Novgorod
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                1 artillery moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Western Ukraine
                1 artillery moved from Ukraine to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 aaGun moved from Bryansk to Western Ukraine
                1 aaGun moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 armour moved from Volgograd to Ukraine
                1 armour moved from Volgograd to Ukraine
                1 mech_infantry moved from Volgograd to Ukraine
                1 mech_infantry moved from Volgograd to Ukraine
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk

    Place Units - Russians
                2 artilleries and 1 infantry placed in Novgorod
                2 artilleries and 1 infantry placed in Ukraine
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total

    Territory Summary for Russians :

    Buryatia : 2 aaGuns and 18 infantry
        Belarus : 2 aaGuns, 1 artillery and 12 infantry
        Bryansk : 6 infantry
        Russia : 1 airfield, 1 factory_major and 5 infantry
        Ukraine : 2 armour, 2 artilleries, 1 factory_minor, 1 infantry and 2 mech_infantrys
        Western Ukraine : 2 aaGuns, 3 artilleries and 15 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Caucasus : 2 infantry
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 40 / 48
        Russians : 36 / 36
        Japanese : 30 / 41
        Americans : 52 / 54
        Chinese : 9 / 15
        British : 27 / 30
        UK_Pacific : 21 / 21
        Italians : 16 / 12
        ANZAC : 14 / 18
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • @Commando:

    Where is the German transport you purchased?

    I did not placed him yet…
    Should I have let you know?


  • According the post I asked on the A&A Global 1940 Forum, if you didn’t place it, you lost it.


  • Pretty sure, if you don’t place units, then you lose them. So, I posted a question on the A&A Global 1940 Forum and got the same answer.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 harbour and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Kwangsi to Yunnan
                1 artillery, 2 bombers, 5 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 fighter moved from Kiangsu to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 6 fighters, 1 infantry and 3 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 6 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 :  8/13 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from Hunan to Yunnan
                2 bombers, 6 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
                1 artillery, 1 infantry and 1 mech_infantry moved from Chahar to Hopei
                2 artilleries and 5 infantry moved from Anhwe to Hopei
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China

    Place Units - Japanese
                1 harbour placed in Hainan
                1 armour and 1 mech_infantry placed in Kiangsu
                1 carrier placed in 19 Sea Zone

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 36 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 bombers, 6 fighters and 3 tactical_bombers
        Korea : 4 infantry
        Kiangsu : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Okinawa : 1 infantry
        Manchuria : 1 flag, 1 aaGun and 5 infantry
        Hainan : 1 harbour
        Yunnan : 1 flag, 2 artilleries and 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 3 artilleries, 7 infantry and 1 mech_infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Soviet Far East : 1 flag, 1 infantry
        Siberia : 1 flag, 1 infantry
        French Indo China : 1 flag, 3 infantry
        33 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
        36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        19 Sea Zone : 1 carrier
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 40 / 48
        Russians : 35 / 36
        Japanese : 36 / 36
        Americans : 52 / 54
        Chinese : 6 / 15
        British : 27 / 30
        UK_Pacific : 21 / 21
        Italians : 16 / 12
        ANZAC : 14 / 18
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3,188
            Median : 3,000
            Variance : 0,400
            Standard Deviation : 0,632
            Total rolls : 16

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3,231
            Median : 3,000
            Variance : 0,250
            Standard Deviation : 0,500
            Total rolls : 13


  • 1 German TT will be removed on Ger. turn.


  • Don’t think you have to remove it. It was never placed.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 carriers, 2 destroyers and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer moved from 64 Sea Zone to 26 Sea Zone
                1 destroyer moved from 64 Sea Zone to 26 Sea Zone
                1 submarine moved from 64 Sea Zone to 26 Sea Zone
                1 cruiser moved from 64 Sea Zone to 26 Sea Zone
                1 cruiser moved from 64 Sea Zone to 26 Sea Zone
                1 battleship moved from 64 Sea Zone to 26 Sea Zone
                1 fighter moved from 64 Sea Zone to Hawaiian Islands
                1 fighter moved from 64 Sea Zone to Hawaiian Islands
                1 carrier moved from 64 Sea Zone to 26 Sea Zone
                1 fighter moved from Eastern United States to 26 Sea Zone
                1 fighter moved from Eastern United States to 26 Sea Zone
                1 infantry moved from Southeast Mexico to 64 Sea Zone
                1 artillery moved from Southeast Mexico to 64 Sea Zone
                1 armour moved from Southeast Mexico to 64 Sea Zone
                1 mech_infantry moved from Southeast Mexico to 64 Sea Zone
                1 mech_infantry and 1 transport moved from 64 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 armour and 1 transport moved from 64 Sea Zone to 26 Sea Zone
                1 armour moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Guam to Wake Island
                1 destroyer moved from 54 Sea Zone to 63 Sea Zone
                1 submarine moved from 54 Sea Zone to 63 Sea Zone

    Place Units - Americans
                2 carriers and 1 destroyer placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield and 1 fighter
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 3 transports
        63 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 2 aaGuns, 1 artillery, 1 factory_minor, 3 infantry and 2 mech_infantrys
        Southeast Mexico : 1 harbour and 2 infantry
        Eastern United States : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        101 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 40 / 48
        Russians : 35 / 36
        Japanese : 36 / 36
        Americans : 52 / 52
        Chinese : 6 / 15
        British : 27 / 30
        UK_Pacific : 21 / 21
        Italians : 16 / 12
        ANZAC : 14 / 18
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Shensi to Szechwan
                1 fighter moved from Kweichow to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Kweichow : 2 infantry
        Szechwan : 1 fighter and 13 infantry

    Production/PUs Summary :

    Germans : 40 / 48
        Russians : 35 / 36
        Japanese : 35 / 36
        Americans : 52 / 52
        Chinese : 7 / 7
        British : 27 / 30
        UK_Pacific : 21 / 21
        Italians : 16 / 12
        ANZAC : 14 / 18
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 3 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 8

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Japanese Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

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