Seawolf (Axis) vs Inno (Allies + 10 Bids) 42 2E Round 1
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier and 1 fighter; Remaining resources: 5 PUs;Combat Move - Americans
1 submarine moved from 50 Sea Zone to 60 Sea Zone
1 submarine moved from 51 Sea Zone to 60 Sea Zone
1 artillery moved from Brazil to 22 Sea Zone
1 artillery and 1 transport moved from 22 Sea Zone to 24 Sea Zone
1 artillery moved from 24 Sea Zone to Belgian Congo
British take Belgian Congo from Japanese
1 armour and 1 infantry moved from Eastern Canada to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 23 Sea Zone
1 armour and 1 infantry moved from 23 Sea Zone to French West Africa
British take French West Africa from Japanese
1 transport moved from 8 Sea Zone to 14 Sea Zone
1 artillery and 1 infantry moved from France to 14 Sea Zone
1 artillery and 1 infantry moved from 14 Sea Zone to Algeria
2 fighters moved from France to AlgeriaCombat - Americans
Battle in 60 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 carrier, 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 60 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 carrier, 1 destroyer and 1 transport in 60 Sea Zone, round 2 : 0/2 hits
1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 60 Sea Zone
1 transport owned by the Japanese lost in 60 Sea Zone
Americans roll dice for 2 submarines in 60 Sea Zone, round 3 : 0/2 hits
Americans win with 2 submarines remaining. Battle score for attacker is 29
Casualties for Japanese: 1 carrier, 1 destroyer and 1 transport
Battle in Algeria
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Algeria, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Algeria
Americans win, taking Algeria from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 artilleries and 3 infantry moved from Eastern Canada to 10 Sea Zone
1 infantry moved from Eastern Canada to 10 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 10 Sea Zone to 8 Sea Zone
2 artilleries and 4 infantry moved from 8 Sea Zone to France
1 infantry moved from Western Canada to Eastern Canada
1 fighter moved from Eastern Canada to France
2 fighters moved from Algeria to France
1 bomber moved from West Indies to France
1 bomber moved from Eastern United States to France
1 fighter moved from Eastern United States to 11 Sea Zone
1 infantry moved from Eastern United States to Central United States
1 artillery moved from Eastern United States to Central United States
2 infantry moved from Eastern United States to Eastern Canada
1 artillery moved from Eastern United States to Eastern CanadaPlace Units - Americans
1 carrier placed in 11 Sea Zone
1 bomber placed in Western United States
1 fighter placed in 11 Sea ZoneTurn Complete - Americans
Americans collect 39 PUs; end with 44 PUs totalTerritory Summary for Americans :
8 Sea Zone : 3 transports
11 Sea Zone : 1 carrier and 2 fighters
14 Sea Zone : 1 transport
23 Sea Zone : 1 transport
24 Sea Zone : 1 transport
60 Sea Zone : 2 submarines
Algeria : 1 flag, 1 artillery and 1 infantry
Belgian Congo : 1 artillery
Central United States : 1 artillery and 1 infantry
Eastern Canada : 2 aaGuns, 1 artillery and 5 infantry
Eastern United States : 1 artillery and 1 factory
France : 3 artilleries, 2 bombers, 3 fighters and 9 infantry
French West Africa : 1 armour and 1 infantry
Iwo Jima : 1 flag, 2 infantry
Morocco : 1 flag
Russia : 1 fighter
Solomon Islands : 1 flag
Wake Island : 1 flag
Western United States : 1 bomber and 1 factoryProduction/PUs Summary :
Russians : 8 / 14
Germans : 29 / 32
British : 30 / 29
Japanese : 62 / 64
Americans : 39 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Research Technology - Russians
Purchase Units - Russians
Russians repair 4 damage on 1 factory; Remaining resources: 9 PUs;
Russians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to West Russia
1 artillery moved from Russia to West Russia
1 infantry moved from Russia to West Russia
32 infantry moved from Russia to Archangel
4 artilleries moved from Russia to Archangel
2 armour moved from Russia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 2 armour, 4 artilleries and 32 infantry
Germans defend with 1 infantry
Russians roll dice for 2 armour, 4 artilleries and 32 infantry in Archangel, round 2 : 12/38 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 armour, 4 artilleries and 32 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in West Russia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in West Russia, round 2 : 0/3 hits
Germans roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in West Russia, round 3 : 2/3 hits
Germans roll dice for 1 infantry in West Russia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 aaGun moved from Russia to Archangel
1 fighter moved from Russia to ItalyPlace Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 11 PUs totalTerritory Summary for Russians :
Archangel : 1 aaGun, 2 armour, 4 artilleries and 32 infantry
Italy : 1 fighter
Russia : 1 factory and 3 infantry
West Russia : 1 flag, 1 artillery and 2 infantryProduction/PUs Summary :
Russians : 11 / 11
Germans : 26 / 32
British : 30 / 29
Japanese : 62 / 64
Americans : 39 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Purchase Units - Germans
Germans buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Norway
Germans take Norway from British
1 infantry moved from Germany to Northwestern Europe
1 artillery moved from Germany to Northwestern Europe
1 infantry moved from Germany to Italy
1 artillery moved from Germany to Italy
1 infantry moved from Germany to Italy
1 bomber moved from Germany to Italy
1 artillery moved from Southern Europe to Italy
1 infantry moved from Southern Europe to Germany
1 infantry moved from Germany to Northwestern EuropeCombat - Germans
Battle in Northwestern Europe
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Northwestern Europe, round 2 : 0/3 hits
British roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Northwestern Europe, round 3 : 0/3 hits
British roll dice for 1 infantry in Northwestern Europe, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Northwestern Europe
Germans roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 4 : 0/2 hits
British roll dice for 1 infantry in Northwestern Europe, round 4 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 5 : 0/2 hits
British roll dice for 1 infantry in Northwestern Europe, round 5 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 6 : 0/2 hits
British roll dice for 1 infantry in Northwestern Europe, round 6 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 7 : 1/2 hits
British roll dice for 1 infantry in Northwestern Europe, round 7 : 0/1 hits
1 infantry owned by the Americans lost in Northwestern Europe
Germans win, taking Northwestern Europe from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Italy
Germans attack with 2 artilleries, 1 bomber and 2 infantry
Russians defend with 1 fighter; British defend with 1 artillery and 1 factory; Americans defend with 1 fighter
Germans roll dice for 2 artilleries, 1 bomber and 2 infantry in Italy, round 2 : 1/5 hits
British roll dice for 1 artillery and 2 fighters in Italy, round 2 : 2/3 hits
2 infantry owned by the Germans and 1 artillery owned by the British lost in Italy
Germans roll dice for 2 artilleries and 1 bomber in Italy, round 3 : 1/3 hits
British roll dice for 2 fighters in Italy, round 3 : 2/2 hits
1 fighter owned by the Americans and 2 artilleries owned by the Germans lost in Italy
retreated to Italy
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for British: 1 artillery
Casualties for Americans: 1 fighterNon Combat Move - Germans
1 bomber moved from Italy to GermanyPlace Units - Germans
2 infantry placed in Karelia S.S.R.
2 artilleries and 6 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 1 artillery
EDIT: Removing units owned by Germans from Finland: 1 infantry
EDIT: Adding units owned by Germans to Karelia S.S.R.: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 30 PUs; end with 30 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 2 armour, 2 artilleries, 1 bomber, 1 factory and 24 infantry
Karelia S.S.R. : 1 flag, 1 aaGun, 5 armour, 8 artilleries, 1 factory and 18 infantry
Northwestern Europe : 1 artillery and 1 infantry
Norway : 1 infantryProduction/PUs Summary :
Russians : 11 / 11
Germans : 30 / 30
British : 26 / 29
Japanese : 62 / 64
Americans : 39 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Purchase Units - British
British repair 2 damage on 1 factory; Remaining resources: 24 PUs;
British buy 8 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Russia to Germany
6 fighters moved from France to Northwestern Europe
2 fighters moved from 8 Sea Zone to Northwestern Europe
1 infantry moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Northwestern Europe
1 infantry moved from France to Northwestern EuropeCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Germany causes 2 damage total.
Battle in Northwestern Europe
British attack with 8 fighters and 3 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 2 cruisers in Northwestern Europe, round 2 : 0/2 hits
British roll dice for 8 fighters and 3 infantry in Northwestern Europe, round 2 : 3/11 hits
Germans roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Northwestern Europe
British win, taking Northwestern Europe from Germans with 8 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - British
1 artillery and 2 infantry moved from United Kingdom to 8 Sea Zone
1 artillery and 2 infantry moved from 8 Sea Zone to France
6 fighters moved from Northwestern Europe to France
2 fighters moved from Northwestern Europe to 8 Sea Zone
1 bomber moved from Germany to France
1 infantry moved from Russia to Archangel
1 aaGun moved from Russia to Archangel
1 fighter moved from Russia to ArchangelPlace Units - British
3 infantry placed in Italy
5 infantry placed in United Kingdom
British undo move 1.
2 infantry placed in Italy
1 infantry placed in United Kingdom
British undo move 3.
1 infantry placed in ItalyTurn Complete - British
British collect 28 PUs; end with 28 PUs totalTerritory Summary for British :
8 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 3 transports
Archangel : 1 aaGun, 1 fighter and 1 infantry
Eastern Australia : 1 infantry
Eastern Canada : 1 infantry
France : 1 flag, 1 armour, 5 artilleries, 1 bomber, 6 fighters and 8 infantry
Italy : 1 flag, 1 factory and 3 infantry
Northwestern Europe : 1 flag, 3 infantry
United Kingdom : 1 factory and 5 infantry
Western Australia : 1 infantryProduction/PUs Summary :
Russians : 11 / 11
Germans : 28 / 30
British : 28 / 28
Japanese : 62 / 64
Americans : 39 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 2 destroyers, 3 infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - Japanese
4 infantry moved from Caroline Islands to 50 Sea Zone
4 infantry and 2 transports moved from 50 Sea Zone to 45 Sea Zone
1 battleship moved from 50 Sea Zone to 45 Sea Zone
4 infantry moved from 45 Sea Zone to Eastern Australia
1 infantry moved from Vologda to Russia
3 infantry moved from Kazakh S.S.R. to Russia
1 artillery moved from Kazakh S.S.R. to Russia
12 infantry moved from Caucasus to West Russia
12 artilleries moved from Caucasus to West Russia
10 armour moved from Caucasus to West Russia
2 armour moved from Kazakh S.S.R. to West Russia
1 bomber moved from Caucasus to 24 Sea Zone
1 bomber moved from Germany to 23 Sea Zone
1 bomber moved from Caucasus to 14 Sea Zone
4 bombers moved from Germany to United Kingdom
3 fighters moved from Caucasus to RussiaCombat - Japanese
Battle in Eastern Australia
Japanese attack with 4 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in Eastern Australia, round 2 : 1/1 hits
British roll dice for 1 infantry in Eastern Australia, round 2 : 0/1 hits
1 infantry owned by the British lost in Eastern Australia
Japanese win, taking Eastern Australia from British with 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 24 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 24 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 23 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 23 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 14 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 14 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/4 hits
Bombing raid in United Kingdom rolls: 3,6,4,4 and causes: 14 damage to unit: factory
Bombing raid in United Kingdom causes 14 damage total.
Battle in West Russia
Japanese attack with 12 armour, 12 artilleries and 12 infantry
Russians defend with 1 artillery and 2 infantry
Japanese roll dice for 12 armour, 12 artilleries and 12 infantry in West Russia, round 2 : 15/36 hits
Russians roll dice for 1 artillery and 2 infantry in West Russia, round 2 : 3/3 hits
2 infantry owned by the Russians, 3 infantry owned by the Japanese and 1 artillery owned by the Russians lost in West Russia
Japanese win, taking West Russia from Russians with 12 armour, 12 artilleries and 9 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 3 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Russia
Japanese attack with 1 artillery, 3 fighters and 4 infantry
Russians defend with 1 factory and 3 infantry
Japanese roll dice for 1 artillery, 3 fighters and 4 infantry in Russia, round 2 : 3/8 hits
Russians roll dice for 3 infantry in Russia, round 2 : 2/3 hits
3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Russia
Japanese captures 11PUs while taking Russians capital
Japanese win, taking Russia from Russians with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 3 infantryNon Combat Move - Japanese
3 fighters moved from India to French Equatorial Africa
1 bomber moved from 24 Sea Zone to French Equatorial Africa
1 bomber moved from 23 Sea Zone to French Equatorial Africa
1 bomber moved from 14 Sea Zone to Germany
4 bombers moved from United Kingdom to Germany
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 transport moved from 50 Sea Zone to 60 Sea Zone
1 bomber moved from Japan to Caucasus
3 fighters moved from Russia to Karelia S.S.R.
3 artilleries moved from Evenki National Okrug to Novosibirsk
1 cruiser moved from 17 Sea Zone to 16 Sea Zone
1 battleship moved from 17 Sea Zone to 16 Sea Zone
1 carrier moved from 17 Sea Zone to 16 Sea Zone
1 transport moved from 17 Sea Zone to 16 Sea ZonePlace Units - Japanese
1 artillery and 3 infantry placed in Caucasus
3 armour placed in India
1 artillery placed in Japan
2 destroyers and 2 submarines placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 71 PUs; end with 83 PUs totalTerritory Summary for Japanese :
16 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 transport
35 Sea Zone : 1 carrier
45 Sea Zone : 1 battleship and 2 transports
60 Sea Zone : 2 destroyers, 2 submarines and 1 transport
Anglo-Egyptian Sudan : 1 flag
Anhwei : 1 flag
Burma : 1 flag
Buryatia S.S.R. : 1 flag
Caucasus : 1 flag, 1 artillery, 1 bomber, 1 factory and 3 infantry
Eastern Australia : 1 flag, 4 infantry
Egypt : 1 flag
Evenki National Okrug : 1 flag, 1 infantry
French Equatorial Africa : 1 flag, 1 artillery, 2 bombers and 3 fighters
French Madagascar : 1 flag
Germany : 5 bombers
Hawaiian Islands : 1 flag
India : 1 flag, 3 armour and 1 factory
Italian East Africa : 1 flag
Japan : 1 aaGun, 1 artillery and 1 factory
Karelia S.S.R. : 3 fighters
Kazakh S.S.R. : 1 flag
Novosibirsk : 1 flag, 3 artilleries
Persia : 1 flag
Rhodesia : 1 flag
Russia : 1 flag, 1 artillery, 1 factory and 2 infantry
Sinkiang : 1 flag
Soviet Far East : 1 flag
Szechwan : 1 flag
Trans-Jordan : 1 flag
Union of South Africa : 1 flag
Vologda : 1 flag
West Russia : 12 armour, 12 artilleries and 9 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flagProduction/PUs Summary :
Russians : 1 / 0
Germans : 30 / 30
British : 27 / 28
Japanese : 71 / 83
Americans : 39 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 bombers, 1 infantry and 2 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 artillery moved from Belgian Congo to Union of South Africa
British take Union of South Africa from Japanese
1 infantry moved from Algeria to Libya
Americans take Libya from Germans
2 bombers moved from France to Germany
1 infantry moved from France to 8 Sea Zone
1 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Baltic States
Americans take Baltic States from GermansCombat - Americans
Americans creates battle in territory 60 Sea Zone
Battle in 60 Sea Zone
Americans attack with 2 submarines
Japanese defend with 2 destroyers, 2 submarines and 1 transport
Japanese roll dice for 2 submarines in 60 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 2 submarines in 60 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 2 destroyers and 1 transport in 60 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 60 Sea Zone
Japanese roll dice for 1 submarine in 60 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 60 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 2 destroyers and 1 transport in 60 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 60 Sea Zone
Japanese win with 2 destroyers and 1 transport remaining. Battle score for attacker is 0
Casualties for Japanese: 2 submarines
Casualties for Americans: 2 submarines
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits
Bombing raid in Germany rolls: 2,1 and causes: 3 damage to unit: factory
Bombing raid in Germany causes 3 damage total.Non Combat Move - Americans
2 transports moved from 8 Sea Zone to 10 Sea Zone
1 fighter moved from Morocco to France
1 fighter moved from Italy to France
2 bombers moved from Germany to France
1 carrier moved from 11 Sea Zone to 10 Sea Zone
3 artilleries moved from France to Italy
7 infantry moved from France to Italy
2 bombers moved from France to Italy
5 fighters moved from France to Italy
1 fighter moved from 11 Sea Zone to France
1 bomber moved from Western United States to FrancePlace Units - Americans
2 bombers and 1 infantry placed in Eastern United States
2 transports placed in 11 Sea ZoneTurn Complete - Americans
Americans collect 42 PUs; end with 45 PUs totalTerritory Summary for Americans :
5 Sea Zone : 1 transport
10 Sea Zone : 1 carrier and 2 transports
11 Sea Zone : 2 transports
Algeria : 1 flag, 1 artillery
Baltic States : 1 flag, 1 infantry
Central United States : 1 artillery and 1 infantry
Eastern Canada : 2 aaGuns, 1 artillery and 5 infantry
Eastern United States : 1 artillery, 2 bombers, 1 factory and 1 infantry
France : 1 bomber and 1 fighter
French West Africa : 1 armour and 1 infantry
Italy : 3 artilleries, 2 bombers, 5 fighters and 7 infantry
Iwo Jima : 1 flag, 2 infantry
Libya : 1 flag, 1 infantry
Morocco : 1 flag
Solomon Islands : 1 flag
Union of South Africa : 1 artillery
Wake Island : 1 flag
Western United States : 1 factoryProduction/PUs Summary :
Russians : 1 / 0
Germans : 27 / 30
British : 29 / 28
Japanese : 69 / 83
Americans : 42 / 45 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13
Combat Move - Russians
2 armour, 4 artilleries and 32 infantry moved from Archangel to Karelia S.S.R.Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 2 armour, 4 artilleries and 32 infantry
Japanese defend with 3 fighters; Germans defend with 1 aaGun, 5 armour, 8 artilleries, 1 factory and 18 infantry
Russians roll dice for 2 armour, 4 artilleries and 32 infantry in Karelia S.S.R., round 2 : 10/38 hits
Germans roll dice for 1 aaGun, 5 armour, 8 artilleries, 3 fighters and 18 infantry in Karelia S.S.R., round 2 : 7/34 hits
7 infantry owned by the Russians, 9 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 2 armour, 4 artilleries and 25 infantry in Karelia S.S.R., round 3 : 4/31 hits
Germans roll dice for 5 armour, 8 artilleries, 3 fighters and 9 infantry in Karelia S.S.R., round 3 : 8/25 hits
8 infantry owned by the Russians and 4 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 2 armour, 4 artilleries and 17 infantry in Karelia S.S.R., round 4 : 3/23 hits
Germans roll dice for 5 armour, 8 artilleries, 3 fighters and 5 infantry in Karelia S.S.R., round 4 : 7/21 hits
7 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 2 armour, 4 artilleries and 10 infantry in Karelia S.S.R., round 5 : 4/16 hits
Germans roll dice for 5 armour, 8 artilleries, 3 fighters and 2 infantry in Karelia S.S.R., round 5 : 8/18 hits
8 infantry owned by the Russians, 2 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 2 armour, 4 artilleries and 2 infantry in Karelia S.S.R., round 6 : 4/8 hits
Germans roll dice for 5 armour, 6 artilleries and 3 fighters in Karelia S.S.R., round 6 : 5/14 hits
2 infantry owned by the Russians, 3 artilleries owned by the Russians and 4 artilleries owned by the Germans lost in Karelia S.S.R.
2 armour owned by the Russians and 1 artillery owned by the Russians retreated to Archangel
Germans win with 5 armour, 2 artilleries and 3 fighters remaining. Battle score for attacker is -25
Casualties for Germans: 1 aaGun, 6 artilleries and 18 infantry
Casualties for Russians: 3 artilleries and 32 infantryNon Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Archangel : 1 aaGun, 2 armour and 1 artillery
Production/PUs Summary :
Russians : 1 / 0
Germans : 27 / 30
British : 29 / 28
Japanese : 69 / 83
Americans : 42 / 45 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13
Purchase Units - Germans
Germans repair 2 damage on 1 factory; Remaining resources: 26 PUs;
Germans buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Germany to 5 Sea Zone
2 artilleries moved from Karelia S.S.R. to Baltic States
5 armour moved from Karelia S.S.R. to Baltic StatesCombat - Germans
Battle in 5 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 5 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Baltic States
Germans attack with 5 armour and 2 artilleries
Americans defend with 1 infantry
Germans roll dice for 5 armour and 2 artilleries in Baltic States, round 2 : 2/7 hits
Americans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Americans with 5 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 infantry moved from Norway to Finland
1 bomber moved from 5 Sea Zone to GermanyPlace Units - Germans
2 artilleries and 4 infantry placed in Germany
2 infantry placed in Germany
Germans undo move 2.
2 infantry placed in Karelia S.S.R.
Germans undo move 2.
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 29 PUs; end with 29 PUs totalTerritory Summary for Germans :
Baltic States : 5 armour and 1 artillery
Finland : 1 infantry
Germany : 1 aaGun, 2 armour, 4 artilleries, 1 bomber, 1 factory and 30 infantry
Karelia S.S.R. : 1 flag, 1 factoryProduction/PUs Summary :
Russians : 1 / 0
Germans : 29 / 29
British : 29 / 28
Japanese : 69 / 83
Americans : 40 / 45 -
I decide to launch my last desperate attack! :-D
My cruiser scores 1 hit. Which one you like to lose first?

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Hey, let the AA gun go.
If you get 8 or less hits Strike 1, you take all the bombers as losses.
If you get 9 or more hits Strike 1, you only take german bomber as casuality and save the Japs.After that just play it through:) regardless of hits.
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Ok let me double check …so if I score total 10 hits (after taking out the AA gun), you want to choose 1 G bomber and the rest of G forces as casualty, and save all the Jap Bombers?
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Thanks for double checking, I was totally wrong there.
If you get 10 hits, just take all the bombers as casualities.
It should have read:
“If you get 8 or less hits Strike 1, you only take german bomber as casuality and save the Japs.
If you get 9 or more hits Strike 1, you take all the bombers as casualities first.”No idea how I got that wrong :?
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13
Purchase Units - British
British buy 1 armour, 1 artillery, 1 factory and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Northwestern Europe to Germany
1 armour, 5 artilleries, 1 bomber, 6 fighters and 8 infantry moved from France to Germany
1 infantry moved from Archangel to Vologda
British take Vologda from Japanese
3 infantry moved from Italy to Germany
5 infantry moved from United Kingdom to 8 Sea Zone
5 infantry and 3 transports moved from 8 Sea Zone to 5 Sea Zone
4 infantry moved from 5 Sea Zone to Germany
1 infantry moved from 5 Sea Zone to Germany
2 cruisers moved from 8 Sea Zone to 5 Sea Zone
1 fighter moved from Archangel to Germany
2 fighters moved from 8 Sea Zone to GermanyCombat - British
Battle in Germany
British attack with 1 armour, 5 artilleries, 1 bomber, 9 fighters and 19 infantry
Japanese defend with 5 bombers; Germans defend with 1 aaGun, 2 armour, 4 artilleries, 1 bomber, 1 factory and 30 infantry
AA fire in Germany : 0/3 hits
British roll dice for 2 cruisers in Germany, round 2 : 1/2 hits
British roll dice for 1 armour, 5 artilleries, 1 bomber, 9 fighters and 19 infantry in Germany, round 2 : 10/35 hits
Germans roll dice for 1 aaGun, 2 armour, 4 artilleries, 6 bombers and 30 infantry in Germany, round 2 : 13/42 hits
13 infantry owned by the British, 1 bomber owned by the Germans, 4 infantry owned by the Germans, 5 bombers owned by the Japanese and 1 aaGun owned by the Germans lost in Germany
British roll dice for 1 armour, 5 artilleries, 1 bomber, 9 fighters and 6 infantry in Germany, round 3 : 8/22 hits
Germans roll dice for 2 armour, 4 artilleries and 26 infantry in Germany, round 3 : 12/32 hits
6 infantry owned by the British, 1 armour owned by the British, 8 infantry owned by the Germans and 5 artilleries owned by the British lost in Germany
Germans win with 2 armour, 4 artilleries and 18 infantry remaining. Battle score for attacker is 30
Casualties for Japanese: 5 bombers
Casualties for Germans: 1 aaGun, 1 bomber and 12 infantry
Casualties for British: 1 armour, 5 artilleries and 19 infantry
1 bomber owned by the British and 9 fighters owned by the British retreatedNon Combat Move - British
1 bomber moved from Germany to Italy
9 fighters moved from Germany to France
1 carrier moved from 8 Sea Zone to 5 Sea Zone
1 destroyer moved from 8 Sea Zone to 5 Sea ZonePlace Units - British
1 factory placed in France
1 armour, 1 artillery and 1 infantry placed in Italy
Turning on Edit Mode
EDIT: Removing units owned by British from France: 9 fighters
EDIT: Adding units owned by British to Italy: 7 fighters
EDIT: Adding units owned by British to 5 Sea Zone: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTerritory Summary for British :
5 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 3 transports
Archangel : 1 aaGun
Eastern Canada : 1 infantry
France : 1 flag, 1 factory
Italy : 1 flag, 1 armour, 1 artillery, 1 bomber, 1 factory, 7 fighters and 1 infantry
Northwestern Europe : 1 flag
United Kingdom : 1 factory
Vologda : 1 flag, 1 infantry
Western Australia : 1 infantryProduction/PUs Summary :
Russians : 1 / 0
Germans : 29 / 29
British : 31 / 31
Japanese : 67 / 83
Americans : 40 / 45 -
Good I checked or I might had have a successful counterattack : -)
Now I think it’s almost over…
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 5 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Caucasus to 16 Sea Zone
1 artillery moved from Caucasus to 16 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 16 Sea Zone to 14 Sea Zone
1 artillery moved from 14 Sea Zone to France
1 infantry moved from 14 Sea Zone to France
3 fighters moved from Karelia S.S.R. to France
1 infantry moved from Evenki National Okrug to Vologda
3 artilleries moved from Novosibirsk to Vologda
2 infantry moved from Russia to Archangel
1 artillery moved from Russia to Archangel
1 artillery moved from West Russia to Archangel
2 armour moved from West Russia to Archangel
1 armour moved from West Russia to Archangel
1 bomber moved from Caucasus to Italy
1 artillery moved from French Equatorial Africa to Belgian Congo
Japanese take Belgian Congo from British
2 infantry moved from Eastern Australia to Western Australia
1 infantry moved from Eastern Australia to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to Western Australia
1 infantry moved from Eastern Australia to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 40 Sea Zone
1 infantry moved from 40 Sea Zone to New Zealand
Japanese take New Zealand from British
1 battleship moved from 45 Sea Zone to 46 Sea Zone
1 bomber moved from French Equatorial Africa to Italy
1 bomber moved from French Equatorial Africa to France
1 armour moved from West Russia to Archangel
2 armour moved from West Russia to ArchangelCombat - Japanese
Battle in Western Australia
Japanese attack with 3 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in Western Australia, round 2 : 1/1 hits
British roll dice for 1 infantry in Western Australia, round 2 : 0/1 hits
1 infantry owned by the British lost in Western Australia
Japanese win, taking Western Australia from British with 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Archangel
Japanese attack with 6 armour, 2 artilleries and 2 infantry
British defend with 1 aaGun; Russians defend with 1 aaGun, 2 armour and 1 artillery
Japanese roll dice for 6 armour, 2 artilleries and 2 infantry in Archangel, round 2 : 4/10 hits
Russians roll dice for 2 aaGuns, 2 armour and 1 artillery in Archangel, round 2 : 0/3 hits
1 armour owned by the Russians, 1 artillery owned by the Russians, 1 aaGun owned by the Russians and 1 aaGun owned by the British lost in Archangel
Japanese roll dice for 6 armour, 2 artilleries and 2 infantry in Archangel, round 3 : 5/10 hits
Russians roll dice for 1 armour in Archangel, round 3 : 0/1 hits
1 armour owned by the Russians lost in Archangel
Japanese win, taking Archangel from Russians with 6 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 26
Casualties for Russians: 1 aaGun, 2 armour and 1 artillery
Casualties for British: 1 aaGun
Battle in Vologda
Japanese attack with 3 artilleries and 1 infantry
British defend with 1 infantry
Japanese roll dice for 3 artilleries and 1 infantry in Vologda, round 2 : 2/4 hits
British roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the British lost in Vologda
Japanese win, taking Vologda from British with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Strategic bombing raid in Italy
AA fire in Italy : 0/2 hits
Bombing raid in Italy rolls: 3,5 and causes: 6 damage to unit: factory
Bombing raid in Italy causes 6 damage total.
Battle in France
Japanese attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
British defend with 1 factory; Americans defend with 1 bomber and 1 fighter
Japanese roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in France, round 2 : 1/6 hits
British roll dice for 1 bomber and 1 fighter in France, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in France
Japanese roll dice for 1 artillery, 1 bomber and 3 fighters in France, round 3 : 2/5 hits
British roll dice for 1 fighter in France, round 3 : 1/1 hits
1 fighter owned by the Americans and 1 artillery owned by the Japanese lost in France
Japanese win with 1 bomber and 3 fighters remaining. Battle score for attacker is 15
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 bomber and 1 fighterNon Combat Move - Japanese
3 fighters moved from France to Germany
1 bomber moved from France to Germany
1 fighter moved from French Equatorial Africa to Caucasus
2 fighters moved from French Equatorial Africa to Caucasus
3 armour moved from India to Trans-Jordan
2 infantry moved from Caucasus to Persia
6 armour, 11 artilleries and 9 infantry moved from West Russia to Ukraine S.S.R.
1 carrier moved from 35 Sea Zone to 61 Sea Zone
2 bombers moved from Italy to GermanyPlace Units - Japanese
1 artillery and 2 infantry placed in Japan
1 transport placed in 60 Sea Zone
1 transport placed in 35 Sea Zone
1 artillery and 1 infantry placed in India
4 armour placed in Caucasus
1 armour placed in Russia
1 fighter placed in Japan
1 bomber placed in RussiaTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs totalTerritory Summary for Japanese :
14 Sea Zone : 1 transport
16 Sea Zone : 1 battleship, 1 carrier and 1 cruiser
35 Sea Zone : 1 transport
40 Sea Zone : 1 transport
46 Sea Zone : 1 battleship and 1 transport
60 Sea Zone : 2 destroyers and 2 transports
61 Sea Zone : 1 carrier
Anglo-Egyptian Sudan : 1 flag
Anhwei : 1 flag
Archangel : 1 flag, 6 armour, 2 artilleries and 2 infantry
Belgian Congo : 1 flag, 1 artillery
Burma : 1 flag
Buryatia S.S.R. : 1 flag
Caucasus : 1 flag, 4 armour, 1 factory and 3 fighters
Eastern Australia : 1 flag
Egypt : 1 flag
Evenki National Okrug : 1 flag
French Equatorial Africa : 1 flag
French Madagascar : 1 flag
Germany : 3 bombers and 3 fighters
Hawaiian Islands : 1 flag
India : 1 flag, 1 artillery, 1 factory and 1 infantry
Italian East Africa : 1 flag
Japan : 1 aaGun, 2 artilleries, 1 factory, 1 fighter and 2 infantry
Kazakh S.S.R. : 1 flag
New Zealand : 1 flag, 1 infantry
Novosibirsk : 1 flag
Persia : 1 flag, 2 infantry
Rhodesia : 1 flag
Russia : 1 flag, 1 armour, 1 bomber and 1 factory
Sinkiang : 1 flag
Soviet Far East : 1 flag
Szechwan : 1 flag
Trans-Jordan : 1 flag, 3 armour
Ukraine S.S.R. : 6 armour, 11 artilleries and 9 infantry
Vologda : 1 flag, 3 artilleries and 1 infantry
Western Australia : 1 flag, 3 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flagProduction/PUs Summary :
Russians : 0 / 0
Germans : 29 / 29
British : 26 / 31
Japanese : 73 / 73
Americans : 40 / 45 -
Great game, it was swinging back and forth for a long time :-)
I think I got this now though, with Russia gone and Japan ready to reinforce Berlin.
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Agree, and your Germany is hard to crack into! I will give up now as there is no hope of turning back. Great game and well played :lol:
Would you like to try another round of Axis?
Cheers,
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Sure, I’m ready again





