@wizmark
using my laptop and it is giving me an error uploading to forum, here is the save file instead.
Axis (Odonis) vs ArtofWar1947 (allies +11) G40L15 - no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 6 damage on 1 factory_major; Remaining resources: 14 PUs;
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Kenya to 72 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 3 infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone
3 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Belgian Congo to Trans-Jordan
1 bomber moved from Union of South Africa to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
1 submarine moved from 39 Sea Zone to 43 Sea ZoneCombat - British
Battle in Trans-Jordan
British attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
Italians defend with 2 artilleries and 1 infantry
British roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 3/3 hits
Italians roll dice for 2 artilleries and 1 infantry in Trans-Jordan, round 2 : 0/3 hits
2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Italians: 2 artilleries and 1 infantry
Battle in 43 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
British roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
British win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
3 aaGuns, 5 artilleries, 1 fighter, 12 infantry and 1 mech_infantry moved from India to West India
2 infantry moved from Persia to Iraq
1 fighter moved from Algeria to 81 Sea Zone
1 fighter moved from West India to Iraq
1 tactical_bomber moved from Trans-Jordan to 81 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 transport moved from 86 Sea Zone to 89 Sea Zone
1 armour and 1 infantry moved from Quebec to Eastern United States
1 mech_infantry moved from Eire to United KingdomPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
2 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 75 Sea Zone: 1 transport
EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,1,4,2
British collect 27 PUs (1 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
2 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 artilleries and 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from West India: 1 mech_infantry
EDIT: Adding units owned by UK_Pacific to Eastern Persia: 1 mech_infantry
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
India : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
43 Sea Zone : 1 flag, 1 submarine
Eastern United States : 1 armour and 1 infantry
West India : 3 aaGuns, 5 artilleries and 12 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 3 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 mech_infantry
89 Sea Zone : 1 transport
Eire : 1 flag
Iraq : 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Eastern Persia : 1 flag, 1 mech_infantry
71 Sea Zone : 2 transports
81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrysProduction/PUs Summary :
Germans : 48 / 57
Russians : 34 / 42
Japanese : 60 / 67
Americans : 52 / 72
Chinese : 5 / 7
British : 28 / 27
UK_Pacific : 5 / 5
Italians : 16 / 30
ANZAC : 10 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 3.500
Median : 3.000
Variance : 0.968
Standard Deviation : 0.984
Total rolls : 32Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.875
Median : 4.000
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.875
Median : 4.000
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8Chinese Combat
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.625
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Americans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
2 fighters moved from Alexandria to Trans-Jordan
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Libya to Tunisia
Italians take Tunisia from French
1 bomber moved from Greece to Trans-Jordan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
2 fighters moved from Alexandria to Trans-Jordan
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Libya to Tunisia
Italians take Tunisia from French
1 bomber moved from Greece to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
British defend with 3 infantry
Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber and 2 fighters moved from Trans-Jordan to Egypt
2 transports moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
2 armour moved from Greece to 99 Sea Zone
2 armour, 1 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
2 armour and 1 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
2 mech_infantrys moved from Northern Italy to Romania
1 infantry moved from Yugoslavia to AlbaniaPlace Units - Italians
1 airfield and 1 factory_minor placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
2 aaGuns, 2 artilleries, 4 fighters, 2 infantry and 1 mech_infantry moved from New South Wales to Queensland
1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 carrier and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 4 fighters, 1 harbour, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
62 Sea Zone : 1 carrier and 1 transportProduction/PUs Summary :
Germans : 48 / 57
Russians : 34 / 42
Japanese : 60 / 67
Americans : 52 / 72
Chinese : 5 / 7
British : 25 / 27
UK_Pacific : 5 / 5
Italians : 20 / 30
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
3 infantry moved from Algeria to Morocco
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from French Equatorial Africa: 1 infantry
EDIT: Adding units owned by French to Anglo Egyptian Sudan: 1 infantry
EDIT: Changing ownership of Anglo Egyptian Sudan from Italians to British
EDIT: Turning off Edit ModeTerritory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 3 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 48 / 57
Russians : 34 / 42
Japanese : 60 / 67
Americans : 52 / 72
Chinese : 5 / 7
British : 26 / 27
UK_Pacific : 5 / 5
Italians : 19 / 30
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 fighter, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
11 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour and 1 infantry moved from Syria to Iraq
2 bombers, 3 fighters and 4 tactical_bombers moved from Egypt to Iraq
5 artilleries moved from Eastern Poland to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 fighter, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
11 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour and 1 infantry moved from Syria to Iraq
2 bombers, 3 fighters and 4 tactical_bombers moved from Egypt to Iraq
5 artilleries moved from Eastern Poland to BelarusCombat - Germans
Battle in Belarus
Germans attack with 5 artilleries and 11 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 5 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 1 armour, 2 bombers, 3 fighters, 1 infantry and 4 tactical_bombers
British defend with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber; Russians defend with 2 armour and 3 mech_infantrys
Russians win with 1 fighter remaining. Battle score for attacker is -34
Casualties for Germans: 1 armour, 2 bombers, 3 fighters, 1 infantry and 4 tactical_bombers
Casualties for Russians: 2 armour and 3 mech_infantrys
Casualties for British: 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomberNon Combat Move - Germans
1 destroyer and 1 transport moved from 98 Sea Zone to 93 Sea Zone
1 infantry moved from Northern Italy to France
2 aaGuns, 8 armour, 14 infantry and 12 mech_infantrys moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from 127 Sea Zone to Novgorod
1 carrier, 1 cruiser and 3 transports moved from 127 Sea Zone to 112 Sea Zone
1 aaGun moved from France to Western Germany
1 mech_infantry moved from Poland to Belarus
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 armour and 1 mech_infantry moved from Bessarabia to Eastern Poland
1 armour moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
3 infantry moved from Bessarabia to Eastern Poland
1 aaGun moved from Bessarabia to Eastern PolandPlace Units - Germans
1 artillery and 1 infantry placed in Southern France
1 transport placed in 93 Sea Zone
3 armour placed in Novgorod
1 fighter placed in Western Germany
3 mech_infantrys placed in Germany
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
sorry, small ncm edit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 9 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
2 fighters moved from Bryansk to Archangel
1 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to UkraineCombat - Russians
Battle in Archangel
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Archangel to Russia
1 aaGun, 4 artilleries and 8 infantry moved from Smolensk to Russia
3 aaGuns, 5 artilleries and 29 infantry moved from Bryansk to Russia
1 tactical_bomber moved from Ukraine to Russia
1 mech_infantry moved from Caucasus to Iraq
1 mech_infantry moved from Volgograd to Caucasus
2 aaGuns and 18 infantry moved from Yenisey to TimguskaPlace Units - Russians
1 artillery and 1 infantry placed in Volgograd
8 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUsTerritory Summary for Russians :
Timguska : 2 aaGuns and 18 infantry
Archangel : 1 infantry
Russia : 4 aaGuns, 1 airfield, 19 artilleries, 1 factory_major, 2 fighters, 46 infantry and 1 tactical_bomber
Volgograd : 1 artillery, 1 factory_minor and 2 infantry
Caucasus : 1 mech_infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag, 1 mech_infantry
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 53 / 61
Russians : 29 / 37
Japanese : 60 / 67
Americans : 52 / 72
Chinese : 5 / 7
British : 26 / 27
UK_Pacific : 5 / 5
Italians : 19 / 30
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2.857
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Germans Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 2 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.200
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
7 fighters and 4 tactical_bombers moved from Yunnan to India
1 infantry moved from Burma to India
1 mech_infantry moved from Yunnan to India
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 43 Sea Zone
1 bomber moved from Yunnan to Hopei
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
5 infantry moved from Jehol to Chahar
4 infantry moved from Anhwe to Hopei
1 bomber moved from Yunnan to Chahar
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
7 fighters and 4 tactical_bombers moved from Yunnan to India
1 infantry moved from Burma to India
1 mech_infantry moved from Yunnan to India
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 43 Sea Zone
1 bomber moved from Yunnan to Hopei
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
5 infantry moved from Jehol to Chahar
4 infantry moved from Anhwe to Hopei
1 bomber moved from Yunnan to Chahar
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
British defend with 1 submarine
Japanese win, taking 43 Sea Zone from UK_Pacific with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in Chahar
Japanese attack with 1 bomber and 5 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 bomber and 5 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber and 4 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 bomber and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 7 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
British defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 7 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry
Casualties for British: 2 artilleries and 2 infantryNon Combat Move - Japanese
2 fighters moved from India to 39 Sea Zone
1 carrier moved from 41 Sea Zone to 39 Sea Zone
1 battleship and 1 cruiser moved from 41 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
2 carriers and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 41 Sea Zone to 45 Sea Zone
1 submarine moved from 45 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
4 tactical_bombers moved from India to Burma
3 fighters moved from India to Yunnan
4 artilleries and 2 infantry moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
1 armour moved from Malaya to Burma
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 transport moved from 44 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from India to Burma
1 bomber moved from Hopei to Yunnan
1 bomber moved from Chahar to Yunnan
4 infantry moved from Kweichow to Shensi
1 aaGun moved from Anhwe to Hunan
1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
1 fighter moved from 16 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 armour and 1 infantry moved from 38 Sea Zone to BurmaPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 factory_minor placed in French Indo China
1 infantry placed in Japan
2 carriers and 1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 66 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
2 carriers, 1 cruiser, 3 fighters, 3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
3 fighters moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 91 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 3 fighters, 5 infantry and 1 mech_infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits
Americans roll dice for 1 armour, 1 artillery, 3 fighters, 5 infantry and 1 mech_infantry in Gibraltar, round 2 : 3/11 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 3 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Central United States to Western United States
3 fighters moved from Gibraltar to 91 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
2 carriers, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Queensland : 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 1 destroyer and 2 submarines
10 Sea Zone : 2 carriers, 1 submarine and 1 transport
54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
106 Sea Zone : 1 flag
101 Sea Zone : 1 transport
Brazil : 1 flag
91 Sea Zone : 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 4 transportsProduction/PUs Summary :
Germans : 53 / 61
Russians : 29 / 37
Japanese : 66 / 81
Americans : 52 / 72
Chinese : 2 / 7
British : 26 / 27
UK_Pacific : 2 / 0
Italians : 19 / 30
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.389
Median : 3.500
Variance : 0.471
Standard Deviation : 0.686
Total rolls : 18Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 3 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.400
Median : 4.000
Variance : 1.357
Standard Deviation : 1.165
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 6 infantry moved from Kansu to Shensi
3 infantry moved from Kansu to TsinghaiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 4 infantry
Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 2 : 2/7 hits
Japanese roll dice for 4 infantry in Shensi, round 2 : 1/4 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 3 : 0/6 hits
Japanese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits
Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 4 : 0/6 hits
Japanese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits
Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 5 : 3/6 hits
Japanese roll dice for 2 infantry in Shensi, round 5 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 4 infantry
Casualties for Chinese: 3 infantry
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Shensi : 3 infantry
Suiyuyan : 1 infantry
Kansu : 1 fighter and 5 infantry
Tsinghai : 3 infantryProduction/PUs Summary :
Germans : 53 / 61
Russians : 29 / 37
Japanese : 64 / 81
Americans : 52 / 72
Chinese : 4 / 5
British : 26 / 27
UK_Pacific : 2 / 0
Italians : 19 / 30
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 13 times
5 was rolled 13 times
6 was rolled 7 times
Average roll : 3.649
Median : 4.000
Variance : 0.732
Standard Deviation : 0.856
Total rolls : 57Japanese Combat
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
Average roll : 3.417
Median : 3.500
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12Italians Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.857
Median : 4.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 28Americans Combat
1 was rolled 3 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.400
Median : 4.000
Variance : 1.357
Standard Deviation : 1.165
Total rolls : 15 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
3 artilleries and 5 infantry moved from West India to India
1 mech_infantry moved from Persia to Trans-Jordan
1 fighter moved from Iraq to Trans-Jordan
1 armour, 2 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 armour and 1 infantry moved from 72 Sea Zone to Kenya
1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 fighter, 1 infantry and 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
1 tactical_bomber moved from 81 Sea Zone to Kenya -
Scramble 0, 1, 2, or 3 fighters to defend SZ 81?
-
no scramble
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
3 artilleries and 5 infantry moved from West India to India
1 mech_infantry moved from Persia to Trans-Jordan
1 fighter moved from Iraq to Trans-Jordan
1 armour, 2 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 armour and 1 infantry moved from 72 Sea Zone to Kenya
1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 fighter, 1 infantry and 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
1 tactical_bomber moved from 81 Sea Zone to KenyaCombat - British
Battle in Trans-Jordan
British attack with 2 fighters, 1 infantry and 2 mech_infantrys
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 0/2 hits
British roll dice for 2 fighters, 1 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 2/5 hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 2/2 hits
1 infantry owned by the British, 1 artillery owned by the Italians, 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Kenya
British attack with 1 armour, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 mech_infantry
British roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Kenya, round 2 : 2/3 hits
Italians roll dice for 1 armour and 1 mech_infantry in Kenya, round 2 : 2/2 hits
1 infantry owned by the British, 1 armour owned by the British, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Kenya
British win with 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in India
British attack with 3 artilleries and 5 infantry
Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
British roll dice for 3 artilleries and 5 infantry in India, round 2 : 4/8 hits
Japanese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in India, round 2 : 0/4 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in India
British win, taking India from Japanese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 2 artilleries, 1 infantry and 1 mech_infantryNon Combat Move - British
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Quebec to Eastern United States
1 tactical_bomber moved from Kenya to 81 Sea Zone
1 fighter moved from Trans-Jordan to 81 Sea Zone
1 fighter moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Persia to Iraq
3 aaGuns, 2 artilleries and 7 infantry moved from West India to Eastern Persia
2 fighters moved from United Kingdom to 91 Sea ZonePlace Units - British
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,6,4,4
British collect 24 PUs (3 lost to blockades); end with 25 PUs totalTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6,6,1,4,2
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs totalTerritory Summary for British and UK_Pacific :
India : 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Eastern United States : 1 artillery and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 mech_infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry
Eire : 1 flag
Iraq : 1 armour, 1 fighter and 1 mech_infantry
Eastern Persia : 1 flag, 3 aaGuns, 2 artilleries, 7 infantry and 1 mech_infantry
72 Sea Zone : 1 transport
101 Sea Zone : 1 armour, 1 infantry and 1 transport
81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
91 Sea Zone : 2 fightersProduction/PUs Summary :
Germans : 53 / 61
Russians : 29 / 37
Japanese : 61 / 81
Americans : 52 / 72
Chinese : 4 / 5
British : 27 / 25
UK_Pacific : 5 / 2
Italians : 18 / 30
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 11 times
5 was rolled 3 times
6 was rolled 10 times
Average roll : 3.404
Median : 4.000
Variance : 1.283
Standard Deviation : 1.133
Total rolls : 47Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.100
Median : 4.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.100
Median : 4.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10British Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 2.889
Median : 2.500
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 18Italians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 2.889
Median : 3.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 artillery moved from Tunisia to Algeria
Italians take Algeria from French
1 armour and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour and 2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 artillery moved from Tunisia to Algeria
Italians take Algeria from French
1 armour and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour and 2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to PersiaCombat - Italians
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in Trans-Jordan
Italians attack with 1 armour, 1 fighter and 2 infantry
British defend with 1 mech_infantry
Italians win, taking Trans-Jordan from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 1 fighter and 1 infantry
French defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Trans-Jordan to Southern Italy
1 bomber moved from Persia to Egypt
3 transports moved from 98 Sea Zone to 97 Sea Zone
1 battleship and 2 cruisers moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
2 mech_infantrys moved from Romania to Ukraine
1 infantry moved from Albania to GreecePlace Units - Italians
1 fighter and 2 mech_infantrys placed in Egypt
1 artillery and 1 infantry placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
ANZAC win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 carrier and 1 fighter
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 carrier
EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 3 fighters, 1 harbour and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 transport
37 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
62 Sea Zone : 1 submarine and 1 transportProduction/PUs Summary :
Germans : 53 / 61
Russians : 29 / 37
Japanese : 57 / 81
Americans : 52 / 72
Chinese : 4 / 5
British : 25 / 25
UK_Pacific : 5 / 2
Italians : 21 / 31
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1