8036785c-f5d2-4be9-995e-d59dda23c92a-dawg-64-v-mike-g40-start-round-5-US Ch UK-7.tsvg
G40 2nd edition Slovenehero (Axis) vs AeV (Allies +9)
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Nope, the air is tooo thin…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 1 carrier, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from France to Holland Belgium
1 artillery moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 cruiser moved from 112 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Yugoslavia to Greece
3 armour moved from Yugoslavia to Greece
3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 109 Sea Zone
3 artilleries moved from 109 Sea Zone to Eire
3 infantry moved from 109 Sea Zone to Eire
2 bombers moved from Western Germany to 109 Sea Zone
5 infantry moved from Bulgaria to Greece
1 fighter moved from Southern Italy to 96 Sea Zone
3 tactical_bombers moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland BelgiumCombat - Germans
Battle in 96 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Holland Belgium
Germans attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers
French defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 3/7 hits
French roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the French, 1 infantry owned by the Germans and 1 artillery owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Greece
Germans attack with 3 armour, 5 infantry and 1 mech_infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 armour, 5 infantry and 1 mech_infantry in Greece, round 2 : 1/9 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits
3 infantry owned by the Germans and 1 infantry owned by the Neutral_Allies lost in Greece
Germans roll dice for 3 armour, 2 infantry and 1 mech_infantry in Greece, round 3 : 0/6 hits
Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits
1 infantry owned by the Germans lost in Greece
Germans roll dice for 3 armour, 1 infantry and 1 mech_infantry in Greece, round 4 : 2/5 hits
Neutral_Allies roll dice for 3 infantry in Greece, round 4 : 0/3 hits
2 infantry owned by the Neutral_Allies lost in Greece
Germans roll dice for 3 armour, 1 infantry and 1 mech_infantry in Greece, round 5 : 2/5 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 5 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 3 armour and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 5 infantry
Battle in Eire
Germans attack with 3 artilleries and 3 infantry
British defend with 1 infantry
Germans roll dice for 1 cruiser in Eire, round 2 : 1/1 hits
British roll dice for 1 infantry in Eire, round 2 : 0/1 hits
1 infantry owned by the British lost in Eire
Germans win, taking Eire from British with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 fighter could not land in 96 Sea Zone and was removed
2 artilleries and 5 infantry moved from Yugoslavia to Romania
1 carrier moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 111 Sea Zone to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
2 tactical_bombers moved from 109 Sea Zone to 112 Sea Zone
1 bomber moved from 109 Sea Zone to Western Germany
1 bomber moved from 109 Sea Zone to Western Germany
3 tactical_bombers moved from Holland Belgium to Western Germany
2 fighters moved from Holland Belgium to Western Germany
1 artillery moved from France to Western Germany
3 mech_infantrys moved from France to Germany
1 armour moved from France to Holland Belgium
1 aaGun moved from France to Holland Belgium
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from France to Western Germany
1 infantry moved from Finland to Norway
1 armour moved from France to Western Germany
4 armour moved from France to GermanyPlace Units - Germans
1 carrier, 1 submarine and 2 transports placed in 112 Sea Zone
8 artilleries placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 2 infantry
Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 3 tactical_bombers
Romania : 2 artilleries and 5 infantry
Poland : 3 aaGuns and 14 infantry
Germany : 4 armour, 8 artilleries, 1 factory_major and 3 mech_infantrys
Norway : 3 infantry
Holland Belgium : 1 aaGun, 1 armour and 1 artillery
112 Sea Zone : 1 carrier, 1 submarine, 2 tactical_bombers and 2 transports
Eire : 1 flag, 3 artilleries and 3 infantry
Bulgaria : 1 flag
109 Sea Zone : 1 carrier, 1 cruiser, 2 fighters, 2 submarines and 3 transports
Greece : 1 flag, 3 armour and 1 mech_infantry
Yugoslavia : 1 flag
Finland : 1 flag, 4 infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 33 / 35
Americans : 52 / 74
Chinese : 10 / 16
British : 26 / 33
UK_Pacific : 18 / 18
Italians : 15 / 24
ANZAC : 10 / 15
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 9 times
6 was rolled 15 times
Average roll : 3.957
Median : 5.000
Variance : 2.022
Standard Deviation : 1.422
Total rolls : 47Neutral_Allies Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.455
Median : 3.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11Germans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 12 times
Average roll : 4.121
Median : 5.000
Variance : 1.906
Standard Deviation : 1.381
Total rolls : 33French Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun moved from Russia to Bryansk
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
3 infantry moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
1 infantry moved from Russia to Bryansk
1 fighter moved from Novgorod to CaucasusPlace Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
3 infantry placed in Ukraine
5 infantry placed in Russia
Russians undo move 3.
1 infantry placed in Volgograd
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 factory_minor and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 artillery and 2 infantry moved from Chahar to Suiyuyan
1 bomber, 3 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Yunnan
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 battleship moved from 26 Sea Zone to 49 Sea Zone
3 carriers moved from 26 Sea Zone to 49 Sea Zone
1 cruiser moved from 26 Sea Zone to 49 Sea Zone
4 fighters moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 tactical_bombers moved from 26 Sea Zone to Hawaiian IslandsCombat - Japanese
Battle in Philippines
Battle in Hawaiian Islands
Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Hawaiian Islands, round 2 : 2/8 hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 2/2 hits
1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Hawaiian Islands
Japanese win, taking Philippines from Americans, taking Hawaiian Islands from Americans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Americans: 2 infantry
Battle in Hunan
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Hunan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 bombers, 3 fighters, 3 infantry and 5 tactical_bombers
British defend with 1 infantry; Chinese defend with 10 infantry
Japanese roll dice for 2 bombers, 3 fighters, 3 infantry and 5 tactical_bombers in Yunnan, round 2 : 7/13 hits
Chinese roll dice for 11 infantry in Yunnan, round 2 : 4/11 hits
3 infantry owned by the Japanese, 7 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Yunnan
Japanese roll dice for 2 bombers, 2 fighters and 5 tactical_bombers in Yunnan, round 3 : 5/9 hits
Chinese roll dice for 4 infantry in Yunnan, round 3 : 2/4 hits
1 infantry owned by the British, 2 tactical_bombers owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Japanese: 1 fighter, 3 infantry and 2 tactical_bombers
Casualties for British: 1 infantry
Casualties for Chinese: 10 infantryNon Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Hawaiian Islands to 49 Sea Zone
1 destroyer moved from 6 Sea Zone to 13 Sea Zone
1 destroyer moved from 26 Sea Zone to 12 Sea Zone
1 submarine moved from 26 Sea Zone to 49 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 transport moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 artilleries moved from 33 Sea Zone to Caroline Islands
1 artillery moved from Kwangtung to Kwangsi
2 bombers, 2 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 mech_infantry moved from Jehol to Suiyuyan
1 infantry moved from Jehol to Chahar
1 artillery and 3 infantry moved from Anhwe to Hunan
1 aaGun and 5 infantry moved from Jehol to Anhwe
4 infantry moved from Korea to Manchuria
1 fighter moved from Japan to Caroline Islands
2 fighters moved from Kwangsi to Kwangtung
3 tactical_bombers moved from Kwangsi to Kwangtung
2 bombers moved from Kwangsi to Kwangtung
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 battleship moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to KwangtungPlace Units - Japanese
1 factory_minor placed in Kwangtung
1 destroyer placed in 6 Sea Zone
1 armour, 1 artillery and 1 mech_infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 38 PUs; end with 39 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 44 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 2 artilleries, 1 fighter, 1 harbour and 4 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery
Kiangsu : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag, 4 infantry
Suiyuyan : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Hunan : 1 flag, 2 artilleries and 6 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 aaGun and 5 infantry
Kwangtung : 1 flag, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour and 3 tactical_bombers
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
French Indo China : 1 flag
49 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 fighters, 1 submarine and 2 tactical_bombers
33 Sea Zone : 1 battleship, 1 destroyer and 3 transports
37 Sea Zone : 1 flag
35 Sea Zone : 1 submarine and 1 transport
26 Sea Zone : 1 flag, 1 transport
13 Sea Zone : 1 destroyer
12 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 38 / 44
Americans : 49 / 74
Chinese : 8 / 16
British : 26 / 33
UK_Pacific : 18 / 18
Italians : 15 / 24
ANZAC : 10 / 15
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 12 times
5 was rolled 9 times
6 was rolled 13 times
Average roll : 3,683
Median : 4,000
Variance : 0,542
Standard Deviation : 0,736
Total rolls : 60Japanese Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3,850
Median : 4,000
Variance : 0,667
Standard Deviation : 0,816
Total rolls : 40Chinese Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3,611
Median : 4,000
Variance : 1,294
Standard Deviation : 1,138
Total rolls : 18Americans Combat
1 was rolled 2 times
Average roll : 1,000
Median : 1,000
Variance : 4,000
Standard Deviation : 2,000
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Western United States to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 13 Sea Zone
1 submarine moved from 10 Sea Zone to 12 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 13 Sea Zone
2 fighters moved from 10 Sea Zone to 12 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 13 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 12 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 carrier moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 12 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 13 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 bomber moved from 26 Sea Zone to Midway
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 armour and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 fighter moved from Burma to YunnanPlace Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
1 mech_infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 49 PUs; end with 49 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Suiyuyan, round 2 : 1/3 hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Suiyuyan, round 3 : 1/3 hits
1 infantry owned by the Chinese lost in Suiyuyan
retreated to Suiyuyan
Japanese win with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to YunnanPlace Units - Chinese
3 infantry placed in Yunnan
Chinese undo move 1.
1 artillery and 1 infantry placed in Yunnan
2 infantry placed in Kansu
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 5 infantry and 2 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from JapaneseCombat - British
Non Combat Move - British
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
3 aaGuns, 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber moved from Burma to Yunnan
4 infantry moved from India to Burma
1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
2 infantry moved from Rhodesia to Tanganyika TerritoryPlace Units - British
1 armour placed in Union of South Africa
5 infantry placed in United Kingdom
2 submarines placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6,5,2,1,2,2,6,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2
British collect 16 PUs (10 lost to blockades); end with 16 PUs totalPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Some Units in India change ownership: 6 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Alexandria to Egypt
Italians take Egypt from British
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Belgian CongoCombat - Italians
Battle in Trans-Jordan
Italians attack with 2 artilleries, 1 bomber and 4 infantry
ANZAC defend with 2 infantry; British defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits
Italians roll dice for 2 artilleries, 1 bomber and 4 infantry in Trans-Jordan, round 2 : 4/7 hits
British roll dice for 3 infantry in Trans-Jordan, round 2 : 0/3 hits
1 infantry owned by the British and 2 infantry owned by the ANZAC lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 artilleries, 1 bomber and 4 infantry remaining. Battle score for attacker is 9
Casualties for ANZAC: 2 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
2 armour and 1 mech_infantry moved from Alexandria to Anglo Egyptian Sudan
1 infantry moved from Alexandria to Egypt
1 bomber moved from Trans-Jordan to Greece
1 aaGun, 2 artilleries and 1 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 carrier and 1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, 1 artillery and 3 infantry
Trans-Jordan : 1 flag, 2 artilleries and 4 infantry
Alexandria : 1 flag
Egypt : 1 flag, 1 harbour and 2 infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 2 armour and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 4 aaGuns, 2 artilleries, 1 factory_major and 5 infantry
Southern Italy : 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
95 Sea Zone : 1 carrier and 1 destroyer
Greece : 1 bomber
98 Sea Zone : 1 battleship, 1 cruiser and 3 transportsProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 37 / 44
Americans : 49 / 64
Chinese : 8 / 14
British : 22 / 16
UK_Pacific : 19 / 19
Italians : 19 / 29
ANZAC : 10 / 15
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.500
Median : 2.500
Variance : 1.455
Standard Deviation : 1.206
Total rolls : 12British Combat
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.778
Median : 2.000
Variance : 2.125
Standard Deviation : 1.458
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 artilleries; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Shan State to Yunnan
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to South Australia
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 artillery, 2 fighters and 2 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 armour and 2 artilleries placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters moved from 109 Sea Zone to United Kingdom
2 fighters moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to United Kingdom
2 tactical_bombers moved from 112 Sea Zone to United Kingdom
1 infantry moved from Eire to Scotland
Germans take Scotland from British -
Need orders for your fighters defending UK from strategic bombing.
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Please sent one FR Ftr and one UK Ftr.
Thank you!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters moved from 109 Sea Zone to United Kingdom
2 fighters moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to United Kingdom
2 tactical_bombers moved from 112 Sea Zone to United Kingdom
1 infantry moved from Eire to Scotland
Germans take Scotland from BritishCombat - Germans
Air Battle in United Kingdom
Germans attacks with 8 units heading to United Kingdom
British launches 2 interceptors out of United Kingdom
Attackers Fire, : 1/8 hits
Defenders Fire, : 1/2 hits
1 tactical_bomber owned by the Germans lost in United Kingdom
1 fighter owned by the French lost in United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/3 hits
1 tactical_bomber killed by AA
Bombing raid in United Kingdom rolls: 4,4 and causes: 8 damage to unit: factory_major
Bombing raid in United Kingdom causes 8 damage total.
Cleaning up after air battlesNon Combat Move - Germans
2 infantry moved from Eire to 109 Sea Zone
3 artilleries moved from Eire to 109 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 109 Sea Zone to 112 Sea Zone
3 artilleries moved from 112 Sea Zone to Norway
2 infantry moved from 112 Sea Zone to Norway
2 bombers moved from United Kingdom to Western Germany
1 carrier moved from 112 Sea Zone to 109 Sea Zone
4 fighters moved from United Kingdom to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 armour moved from Holland Belgium to Western Germany
1 aaGun and 1 artillery moved from Holland Belgium to Western Germany
2 infantry moved from Slovakia Hungary to Poland
2 artilleries and 5 infantry moved from Romania to Slovakia Hungary
3 armour and 1 mech_infantry moved from Greece to Romania
8 artilleries moved from Germany to Poland
1 aaGun and 1 artillery moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Western Germany to Poland
3 mech_infantrys moved from Germany to Poland
4 armour moved from Germany to Poland
1 armour moved from Western Germany to Germany
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 112 Sea Zone
1 fighter placed in 112 Sea Zone
1 infantry placed in Western Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 2 artilleries and 5 infantry
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour, 2 infantry and 3 tactical_bombers
Romania : 3 armour and 1 mech_infantry
Poland : 3 aaGuns, 5 armour, 8 artilleries, 16 infantry and 3 mech_infantrys
Germany : 1 aaGun, 1 armour and 1 factory_major
Norway : 3 artilleries and 5 infantry
Holland Belgium : 1 aaGun and 1 artillery
112 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 6 transports
Eire : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 2 carriers, 1 cruiser, 4 fighters and 3 submarines
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 4 infantryProduction/PUs Summary :
Germans : 45 / 55
Russians : 37 / 37
Japanese : 37 / 44
Americans : 49 / 64
Chinese : 8 / 14
British : 20 / 16
UK_Pacific : 19 / 19
Italians : 19 / 29
ANZAC : 10 / 16
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.200
Median : 3.000
Variance : 0.958
Standard Deviation : 0.979
Total rolls : 25Null / Other
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.200
Median : 2.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Germans Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.200
Median : 2.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10British Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 1 destroyer and 7 infantry; Remaining resources: 2 PUs;Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Ukraine
1 infantry moved from Volgograd to Caucasus
1 fighter moved from Caucasus to Novgorod
2 infantry moved from Karelia to Novgorod
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 armour moved from Belarus to Western Ukraine
1 mech_infantry moved from Belarus to Western Ukraine
1 infantry moved from Archangel to NovgorodPlace Units - Russians
1 destroyer placed in 127 Sea Zone
2 infantry placed in Novgorod
1 armour and 2 infantry placed in Ukraine
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 39 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries and 3 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 49 Sea Zone to 54 Sea Zone
1 fighter moved from 49 Sea Zone to 61 Sea Zone
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Philippines to 35 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 49 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone
1 fighter moved from 49 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to MalayaCombat - Japanese
Battle in 61 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 61 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 54 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Malaya
Battle in Borneo
Battle in Celebes
Battle in JavaNon Combat Move - Japanese
1 fighter moved from 61 Sea Zone to 62 Sea Zone
1 fighter moved from 54 Sea Zone to 62 Sea Zone
1 carrier moved from 49 Sea Zone to 62 Sea Zone
1 battleship and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 aaGun and 4 infantry moved from Anhwe to Hunan
1 armour and 1 mech_infantry moved from Kiangsu to Hunan
1 infantry and 1 mech_infantry moved from Suiyuyan to Shensi
1 artillery moved from Kwangsi to Hunan
1 artillery moved from Kiangsu to Kiangsi
2 carriers moved from 49 Sea Zone to 33 Sea Zone
1 battleship moved from 49 Sea Zone to 33 Sea Zone
1 fighter moved from 54 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 cruiser moved from 49 Sea Zone to 62 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
4 infantry moved from Manchuria to Jehol
3 fighters and 3 tactical_bombers moved from Kwangtung to Hunan
2 bombers moved from Kwangtung to HunanPlace Units - Japanese
3 artilleries placed in Kwangtung
2 armour placed in Kiangsu
3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 54 PUs; end with 56 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 2 armour and 1 factory_minor
Kiangsi : 1 flag, 1 artillery
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag, 4 infantry
Manchuria : 1 flag
Shensi : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 2 bombers, 3 fighters, 10 infantry, 1 mech_infantry and 3 tactical_bombers
Hopei : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 harbour and 1 infantry
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 3 artilleries, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
French Indo China : 1 flag
Celebes : 1 flag, 2 infantry
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 battleship, 1 destroyer and 1 transport
44 Sea Zone : 1 transport
43 Sea Zone : 1 transport
33 Sea Zone : 1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers
37 Sea Zone : 1 flag, 1 submarine and 1 transport
26 Sea Zone : 1 flag
16 Sea Zone : 1 destroyer
6 Sea Zone : 3 submarines
54 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 carrier, 1 cruiser and 2 fightersProduction/PUs Summary :
Germans : 45 / 55
Russians : 37 / 39
Japanese : 54 / 61
Americans : 49 / 64
Chinese : 5 / 14
British : 20 / 16
UK_Pacific : 12 / 19
Italians : 19 / 29
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Midway to 25 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship moved from 25 Sea Zone to 26 Sea Zone
Americans take 26 Sea Zone from Japanese
1 cruiser moved from 25 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
1 bomber moved from Midway to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
2 fighters moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from Yunnan to 37 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Hawaiian Islands
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 carriers moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 12 Sea Zone to 26 Sea Zone
1 fighter moved from 16 Sea Zone to Midway
1 bomber moved from 16 Sea Zone to Midway
1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 37 Sea Zone to Burma
1 mech_infantry moved from Central United States to Western United States
2 mech_infantrys moved from Central United States to New Brunswick Nova Scotia
3 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia
1 artillery moved from Eastern United States to New Brunswick Nova Scotia
1 destroyer and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 aaGun moved from Eastern United States to New Brunswick Nova ScotiaPlace Units - Americans
2 submarines placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 infantry placed in Eastern United States
Americans undo move 3.
1 fighter and 1 infantry placed in Western United States
2 destroyers, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Burma : 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Midway : 1 airfield, 1 bomber and 1 fighter
26 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines, 1 tactical_bomber and 1 transport
10 Sea Zone : 2 destroyers, 1 submarine and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 aaGun, 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys
106 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
101 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 45 / 55
Russians : 37 / 39
Japanese : 53 / 61
Americans : 50 / 70
Chinese : 5 / 14
British : 20 / 16
UK_Pacific : 12 / 19
Italians : 19 / 29
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,125
Median : 2,500
Variance : 0,571
Standard Deviation : 0,756
Total rolls : 8Americans Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,333
Median : 3,500
Variance : 0,800
Standard Deviation : 0,894
Total rolls : 6Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2,500
Median : 2,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 fighter moved from Yunnan to Kweichow
1 artillery moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to BurmaPlace Units - Chinese
2 artilleries and 2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsTerritory Summary for Chinese :
Kwangsi : 1 infantry
Suiyuyan : 2 artilleries and 3 infantry
Kweichow : 1 artillery and 1 infantry
Kansu : 1 infantry
Burma : 1 fighterProduction/PUs Summary :
Germans : 45 / 55
Russians : 37 / 39
Japanese : 50 / 61
Americans : 50 / 70
Chinese : 8 / 14
British : 20 / 16
UK_Pacific : 12 / 19
Italians : 19 / 29
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3,417
Median : 3,000
Variance : 0,545
Standard Deviation : 0,739
Total rolls : 12Americans Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,333
Median : 3,500
Variance : 0,800
Standard Deviation : 0,894
Total rolls : 6Chinese Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3,333
Median : 3,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3,667
Median : 3,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Siam to French Indo China
UK_Pacific take French Indo China from JapaneseCombat - British
Non Combat Move - British
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Tanganyika Territory
1 armour moved from Union of South Africa to Tanganyika Territory
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from India to Burma
3 aaGuns, 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber moved from Yunnan to BurmaPlace Units - British
1 fighter and 1 infantry placed in United Kingdom
1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2,2,5,6,1,5,1,6,2,4,4,4,3,5
British collect 16 PUs (6 lost to blockades); end with 16 PUs totalPlace Units - UK_Pacific
1 artillery and 5 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1
UK_Pacific collect 12 PUs (2 lost to blockades); end with 12 PUs total
Some Units in India change ownership: 1 artillery and 5 infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Burma : 3 aaGuns, 1 artillery, 2 fighters, 12 infantry and 1 tactical_bomber
India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 8 infantry
French Indo China : 1 flag, 1 infantry
Sumatra : 1 flag, 2 infantry
39 Sea Zone : 1 cruiser and 1 destroyer
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
Malta : 1 aaGun, 1 fighter and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 16 infantry and 1 mech_infantry
Tanganyika Territory : 1 armour and 4 infantry
106 Sea Zone : 2 transports
Eastern Persia : 1 flag
72 Sea Zone : 1 transport
Persia : 1 flag, 3 infantry
110 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 45 / 55
Russians : 37 / 39
Japanese : 48 / 61
Americans : 50 / 70
Chinese : 8 / 14
British : 22 / 16
UK_Pacific : 14 / 12
Italians : 19 / 29
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
Average roll : 1,000
Median : 1,000
Variance : 4,000
Standard Deviation : 2,000
Total rolls : 2Null / Other
1 was rolled 2 times
Average roll : 1,000
Median : 1,000
Variance : 4,000
Standard Deviation : 2,000
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 bomber moved from Greece to Baltic States
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 battleship and 1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 artillery moved from Belgian Congo to Tanganyika Territory
3 infantry moved from Belgian Congo to Tanganyika Territory
2 armour moved from Anglo Egyptian Sudan to Tanganyika Territory
1 mech_infantry moved from Anglo Egyptian Sudan to Tanganyika Territory
1 fighter moved from Southern Italy to Algeria
1 fighter moved from Southern Italy to Algeria
1 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to AlgeriaCombat - Italians
Battle in Tanganyika Territory
Italians attack with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 armour and 4 infantry
Italians roll dice for 2 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tanganyika Territory, round 2 : 2/7 hits
British roll dice for 1 armour and 4 infantry in Tanganyika Territory, round 2 : 2/5 hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Tanganyika Territory
Italians roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 3 : 1/5 hits
British roll dice for 1 armour and 2 infantry in Tanganyika Territory, round 3 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Tanganyika Territory
Italians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Tanganyika Territory, round 4 : 3/4 hits
British roll dice for 1 armour and 1 infantry in Tanganyika Territory, round 4 : 0/2 hits
1 infantry owned by the British and 1 armour owned by the British lost in Tanganyika Territory
Italians win, taking Tanganyika Territory from British with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for British: 1 armour and 4 infantry
Casualties for Italians: 3 infantry
Battle in 81 Sea Zone
Italians attack with 1 battleship and 1 cruiser
French defend with 1 destroyer
Italians roll dice for 1 battleship and 1 cruiser in 81 Sea Zone, round 2 : 1/2 hits
French roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 81 Sea Zone
Italians win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Algeria
Italians attack with 1 artillery, 2 fighters and 3 infantry
French defend with 3 infantry
Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Algeria, round 2 : 2/6 hits
French roll dice for 3 infantry in Algeria, round 2 : 1/3 hits
2 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Algeria, round 3 : 2/5 hits
French roll dice for 1 infantry in Algeria, round 3 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
Italians win, taking Algeria from French with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 3 infantry
Casualties for Italians: 2 infantry
Battle in Gibraltar
Battle in Baltic States
Italians attack with 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 bomber in Baltic States, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Baltic States
Russians win, taking Gibraltar from British with no units remaining. Battle score for attacker is -9
Casualties for Russians: 1 infantry
Casualties for Italians: 1 bomberNon Combat Move - Italians
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Algeria to 92 Sea Zone
1 fighter moved from Algeria to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea ZonePlace Units - Italians
1 factory_minor placed in Egypt
1 transport placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag
Trans-Jordan : 1 flag
Alexandria : 1 flag
Gibraltar : 1 flag, 1 harbour and 1 infantry
Egypt : 1 flag, 1 factory_minor and 1 harbour
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Tanganyika Territory : 1 flag, 2 armour, 1 artillery and 1 mech_infantry
Algeria : 1 flag, 1 artillery and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 4 aaGuns, 2 artilleries, 1 factory_major and 5 infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
95 Sea Zone : 1 transport
Iraq : 1 flag, 1 artillery and 5 infantry
92 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
81 Sea Zone : 1 battleship and 1 cruiserProduction/PUs Summary :
Germans : 45 / 55
Russians : 37 / 39
Japanese : 48 / 61
Americans : 50 / 70
Chinese : 8 / 14
British : 21 / 16
UK_Pacific : 14 / 12
Italians : 23 / 35
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 9 times
Average roll : 3,630
Median : 3,000
Variance : 0,578
Standard Deviation : 0,760
Total rolls : 46French Combat
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 3,800
Median : 3,000
Variance : 2,250
Standard Deviation : 1,500
Total rolls : 5Russians Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3,800
Median : 3,500
Variance : 0,889
Standard Deviation : 0,943
Total rolls : 10Italians Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3,600
Median : 3,500
Variance : 0,345
Standard Deviation : 0,587
Total rolls : 30





