@axis-dominion said in Simon33 (Axis+14) vs Axis-Dominion (Allies) PtV:
no scrabble. thanks
I thought you’d scramble for sure, killing some Italian air and all.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 3 fighters, 3 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
9 fighters and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Tobruk to 96 Sea Zone
1 mech_infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
Combat - Americans
Battle in New Guinea
Battle in Trans-Jordan
Americans attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery
Americans roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/6 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Trans-Jordan
Americans win, taking New Guinea from Japanese, taking Trans-Jordan from Italians with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 9 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 9 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 6/11 hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer, 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 101 Sea Zone to 103 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 88 Sea Zone to 92 Sea Zone
1 bomber moved from Midway to Queensland
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 carriers moved from 10 Sea Zone to 30 Sea Zone
6 carriers, 2 cruisers, 1 destroyer, 1 fighter, 4 submarines and 1 transport moved from 25 Sea Zone to 33 Sea Zone
9 fighters and 1 tactical_bomber moved from 16 Sea Zone to 33 Sea Zone
2 transports moved from 25 Sea Zone to 10 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 destroyers and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
3 infantry and 2 mech_infantrys moved from Amur to Buryatia
1 bomber moved from Amur to Buryatia
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from 88 Sea Zone to British Guiana
3 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 bomber moved from Eastern United States to Gibraltar
2 fighters moved from Gibraltar to United Kingdom
Place Units - Americans
1 artillery and 3 infantry placed in Western United States
3 fighters and 1 tactical_bomber placed in Western United States
Americans undo move 2.
2 fighters and 1 tactical_bomber placed in Western United States
1 destroyer and 2 submarines placed in 10 Sea Zone
1 fighter placed in Eastern United States
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Iwo Jima : 1 flag
Queensland : 1 bomber
New Guinea : 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
Midway : 1 airfield and 1 harbour
Buryatia : 1 bomber, 3 infantry and 2 mech_infantrys
46 Sea Zone : 1 transport
33 Sea Zone : 6 carriers, 2 cruisers, 3 destroyers, 10 fighters, 7 submarines, 1 tactical_bomber and 2 transports
30 Sea Zone : 2 carriers
10 Sea Zone : 1 destroyer, 2 submarines and 2 transports
16 Sea Zone : 1 destroyer
54 Sea Zone : 2 submarines
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Trans-Jordan : 1 infantry and 1 mech_infantry
Gibraltar : 1 aaGun, 1 bomber and 2 fighters
Egypt : 1 armour, 3 fighters and 1 tactical_bomber
British Guiana : 1 artillery and 1 infantry
United Kingdom : 1 artillery, 2 fighters and 1 infantry
Algeria : 1 flag, 1 airfield
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
93 Sea Zone : 1 flag, 1 submarine
97 Sea Zone : 2 submarines
92 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
101 Sea Zone : 1 submarine
103 Sea Zone : 1 submarine
98 Sea Zone : 1 transport
91 Sea Zone : 1 submarine
88 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 67 / 92
Russians : 17 / 40
Japanese : 65 / 64
Americans : 54 / 74
Chinese : 0 / 4
British : 32 / 35
UK_Pacific : 3 / 6
Italians : 13 / 18
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 10 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from India to Eastern Persia
UK_Pacific take West India from Germans
1 artillery and 3 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 3 infantry moved from 80 Sea Zone to Persia
1 bomber moved from Egypt to Persia
3 fighters moved from 81 Sea Zone to Persia
2 fighters and 1 tactical_bomber moved from Egypt to Persia
1 battleship moved from 81 Sea Zone to 80 Sea Zone
2 cruisers moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
Combat - British
Battle in Persia
British attack with 2 artilleries, 1 bomber, 5 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 2 fighters, 3 infantry, 3 mech_infantrys and 2 tactical_bombers
British roll dice for 1 battleship and 2 cruisers in Persia, round 2 : 2/3 hits
British roll dice for 2 artilleries, 1 bomber, 5 fighters, 4 infantry and 1 tactical_bomber in Persia, round 2 : 5/13 hits
Germans roll dice for 2 fighters, 3 infantry, 3 mech_infantrys and 2 tactical_bombers in Persia, round 2 : 4/10 hits
4 infantry owned by the British, 3 infantry owned by the Germans, 1 tactical_bomber owned by the Germans and 3 mech_infantrys owned by the Germans lost in Persia
British roll dice for 2 artilleries, 1 bomber, 5 fighters and 1 tactical_bomber in Persia, round 3 : 4/9 hits
Germans roll dice for 2 fighters and 1 tactical_bomber in Persia, round 3 : 1/3 hits
1 tactical_bomber owned by the Germans, 1 artillery owned by the British and 2 fighters owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 artillery, 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 47
Casualties for Germans: 2 fighters, 3 infantry, 3 mech_infantrys and 2 tactical_bombers
Casualties for British: 1 artillery and 4 infantry
Battle in Eastern Persia
British attack with 1 armour and 1 mech_infantry
Germans defend with 1 armour
British roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 1/2 hits
Germans roll dice for 1 armour in Eastern Persia, round 2 : 1/1 hits
1 armour owned by the Germans and 1 mech_infantry owned by the British lost in Eastern Persia
British win, taking Eastern Persia from Germans with 1 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 1 mech_infantry
Non Combat Move - British
5 fighters and 1 tactical_bomber moved from Persia to 80 Sea Zone
2 carriers moved from 81 Sea Zone to 80 Sea Zone
1 carrier moved from 98 Sea Zone to 80 Sea Zone
2 destroyers moved from 81 Sea Zone to 80 Sea Zone
1 bomber moved from Persia to Egypt
2 transports moved from 81 Sea Zone to 71 Sea Zone
1 transport moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 fighter moved from Gibraltar to Egypt
Place Units - British
1 armour and 2 mech_infantrys placed in Egypt
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1,5,1,4,4
British collect 30 PUs (4 lost to blockades); end with 40 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 31 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 fighter, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour and 3 mech_infantrys
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
British Guiana : 1 artillery and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 3 transports
106 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer and 1 transport
Eastern Persia : 1 flag, 1 armour
71 Sea Zone : 2 transports
Brazil : 1 flag
Persia : 1 flag, 1 artillery and 1 factory_minor
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 63 / 92
Russians : 17 / 40
Japanese : 65 / 64
Americans : 54 / 74
Chinese : 0 / 4
British : 34 / 40
UK_Pacific : 5 / 5
Italians : 13 / 18
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Italy didn’t post
oh, true. weird
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Caucasus to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
3 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
2 artilleries placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4,1,5,2,2,2,2,5,2,4,4,5,4,5,2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,1
Italians collect 8 PUs (5 lost to blockades); end with 8 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 cruiser, 2 infantry and 1 transport moved from 25 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Queensland to Caroline Islands
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Territory Summary for ANZAC :
Caroline Islands : 2 fighters and 2 infantry
Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
Northern Territory : 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
42 Sea Zone : 1 submarine
43 Sea Zone : 1 flag
33 Sea Zone : 1 cruiser, 1 fighter and 1 transport
35 Sea Zone : 1 destroyer
54 Sea Zone : 1 transport
62 Sea Zone : 1 destroyer and 1 submarine
Production/PUs Summary :
Germans : 63 / 92
Russians : 17 / 40
Japanese : 65 / 64
Americans : 54 / 74
Chinese : 0 / 4
British : 34 / 40
UK_Pacific : 5 / 5
Italians : 13 / 10
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Egypt
2 infantry moved from Algeria to Tunisia
1 destroyer moved from 41 Sea Zone to 79 Sea Zone
Turn Complete - French
Territory Summary for French :
Egypt : 1 fighter
United Kingdom : 2 infantry
Tunisia : 2 infantry
79 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 63 / 92
Russians : 17 / 40
Japanese : 65 / 64
Americans : 54 / 74
Chinese : 0 / 4
British : 34 / 40
UK_Pacific : 5 / 5
Italians : 13 / 10
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 2 destroyers, 1 fighter, 7 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Caucasus to Persia
1 bomber moved from Volgograd to Persia
3 bombers moved from Volgograd to Rostov
3 bombers moved from Volgograd to Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour and 1 mech_infantry moved from Romania to Ukraine
3 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 armour moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 armour moved from Yenisey to Evenkiyskiy
2 infantry moved from Volgograd to Rostov
Combat - Germans
Battle in Ukraine
Germans attack with 1 armour, 3 bombers and 4 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 1 armour, 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 2 infantry
Battle in Persia
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 artillery and 1 factory_minor
Germans win, taking Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery
Battle in Rostov
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 artillery and 1 factory_minor
Germans win, taking Rostov from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Non Combat Move - Germans
1 bomber moved from Persia to Volgograd
3 bombers moved from Rostov to Western Germany
3 bombers moved from Ukraine to Southern Italy
2 bombers moved from Volgograd to Western Germany
1 bomber moved from Volgograd to Western Germany
1 infantry moved from Volgograd to Samara
1 infantry moved from Vologda to Smolensk
1 infantry moved from Nenetsia to Vologda
4 infantry moved from Novgorod to Belarus
1 infantry moved from Nenetsia to Urals
1 mech_infantry moved from Karelia to Belarus
5 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Volgograd to Tambov
1 artillery moved from Tambov to Rostov
6 aaGuns, 10 artilleries and 8 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Germany to Eastern Poland
1 submarine moved from 109 Sea Zone to 119 Sea Zone
2 submarines moved from 109 Sea Zone to 112 Sea Zone
1 transport moved from 127 Sea Zone to 112 Sea Zone
2 artilleries and 7 infantry moved from Northern Italy to Western Germany
2 artilleries, 4 infantry and 1 mech_infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Romania to Bessarabia
2 fighters and 2 tactical_bombers moved from Southern Italy to Western Germany
1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
Place Units - Germans
2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports placed in 112 Sea Zone
1 bomber placed in Western Germany
3 infantry placed in Volgograd
Germans undo move 3.
1 artillery and 2 infantry placed in Caucasus
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Volgograd
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,6,2,1,2,2,4,6,1,6,5,1,1,4,5,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,2
Germans collect 65 PUs (8 lost to blockades); end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians repair 3 damage on 1 factory_major; Remaining resources: 23 PUs;
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 artilleries and 4 infantry moved from Russia to Tambov
11 infantry moved from Russia to Tambov
2 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Bryansk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Tambov
Russians attack with 4 artilleries and 15 infantry
Germans defend with 1 infantry
Russians roll dice for 4 artilleries and 15 infantry in Tambov, round 2 : 5/19 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 4 artilleries and 15 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Samara to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
6 mech_infantrys moved from Russia to Tambov
6 artilleries moved from Russia to Tambov
8 infantry moved from Russia to Tambov
8 artilleries moved from Russia to Tambov
2 aaGuns moved from Russia to Tambov
2 artilleries and 2 infantry moved from Russia to Tambov
1 armour and 1 mech_infantry moved from Russia to Tambov
2 aaGuns and 12 infantry moved from Amur to Buryatia
Place Units - Russians
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Territory Summary for Russians :
Buryatia : 2 aaGuns and 12 infantry
Bryansk : 2 infantry
Russia : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 5 infantry and 1 tactical_bomber
Tambov : 2 aaGuns, 1 armour, 20 artilleries, 25 infantry and 7 mech_infantrys
Smolensk : 1 infantry
Samara : 2 infantry
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 69 / 89
Russians : 13 / 13
Japanese : 65 / 64
Americans : 54 / 74
Chinese : 0 / 4
British : 32 / 40
UK_Pacific : 5 / 5
Italians : 13 / 10
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 9 armour and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 4 PUs;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from Kwangsi to 42 Sea Zone
1 bomber moved from Kwangsi to 46 Sea Zone
2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 7 fighters, 3 submarines and 7 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
Japanese win, taking 42 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 46 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 7 fighters, 3 submarines and 7 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 7 fighters, 3 submarines and 7 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
2 destroyers and 3 submarines moved from 36 Sea Zone to 35 Sea Zone
2 transports moved from 36 Sea Zone to 35 Sea Zone
3 mech_infantrys moved from Malaya to Shan State
1 armour and 3 infantry moved from French Indo China to Shan State
1 armour, 1 artillery, 4 infantry and 3 mech_infantrys moved from Shan State to Burma
2 artilleries moved from Yunnan to Burma
1 armour and 6 mech_infantrys moved from Kweichow to Burma
1 aaGun moved from Kweichow to Yunnan
2 armour moved from Hunan to Burma
2 artilleries moved from Shensi to Kweichow
3 mech_infantrys moved from Kiangsu to Hunan
1 bomber moved from 42 Sea Zone to Kwangsi
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
2 fighters moved from Japan to Philippines
1 bomber moved from 46 Sea Zone to Philippines
1 fighter moved from Japan to Philippines
Place Units - Japanese
3 armour placed in Malaya
3 armour placed in French Indo China
3 armour placed in Kiangsu
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 65 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 mech_infantry moved from Trans-Jordan to Syria
Americans take Syria from Italians
1 infantry moved from Trans-Jordan to Iraq
Americans take Iraq from Italians
1 armour moved from Egypt to Iraq
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
1 fighter moved from 33 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Dutch New Guinea
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Dutch New Guinea
Americans win, taking Dutch New Guinea from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from Dutch New Guinea to New Guinea
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from Gibraltar to United Kingdom
1 fighter moved from 92 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
3 fighters and 1 tactical_bomber moved from Egypt to 92 Sea Zone
1 bomber moved from Buryatia to Russia
3 infantry and 2 mech_infantrys moved from Buryatia to Yakut S.S.R.
2 carriers moved from 30 Sea Zone to 33 Sea Zone
1 bomber moved from 42 Sea Zone to Queensland
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 3 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 103 Sea Zone to 92 Sea Zone
1 submarine moved from 101 Sea Zone to 88 Sea Zone
1 bomber moved from Gibraltar to Egypt
Place Units - Americans
3 fighters placed in Eastern United States
1 carrier and 2 destroyers placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Iwo Jima : 1 flag
Queensland : 1 bomber
New Guinea : 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 tactical_bomber
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Midway : 1 airfield and 1 harbour
Yakut S.S.R. : 3 infantry and 2 mech_infantrys
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 submarine
45 Sea Zone : 1 destroyer
33 Sea Zone : 8 carriers, 2 cruisers, 9 fighters, 7 submarines, 1 tactical_bomber and 2 transports
34 Sea Zone : 1 destroyer
26 Sea Zone : 1 destroyer, 2 submarines and 2 transports
22 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier and 2 destroyers
54 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Gibraltar : 1 aaGun, 1 artillery, 2 fighters and 1 infantry
Egypt : 1 bomber
United Kingdom : 1 artillery, 5 fighters and 1 infantry
Algeria : 1 flag, 1 airfield
Syria : 1 flag, 1 mech_infantry
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Russia : 1 bomber
93 Sea Zone : 1 flag, 1 submarine
97 Sea Zone : 3 submarines
Iraq : 1 flag, 1 armour and 1 infantry
92 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
88 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 69 / 89
Russians : 13 / 13
Japanese : 65 / 74
Americans : 57 / 78
Chinese : 0 / 4
British : 32 / 40
UK_Pacific : 5 / 5
Italians : 10 / 10
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;
Combat Move - British
5 fighters and 1 tactical_bomber moved from 80 Sea Zone to Persia
4 fighters moved from Egypt to Persia
1 bomber moved from Egypt to Caucasus
1 armour moved from Eastern Persia to Persia
1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 mech_infantry moved from 80 Sea Zone to Persia
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
Combat - British
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits
Bombing raid in Caucasus rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Caucasus causes 5 damage total.
Battle in Cyprus
Battle in Persia
British attack with 1 armour, 9 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
British roll dice for 1 armour, 9 fighters, 1 mech_infantry and 1 tactical_bomber in Persia, round 2 : 8/12 hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Persia
British win, taking Cyprus from Italians, taking Persia from Germans with 1 armour, 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Non Combat Move - British
4 fighters moved from Persia to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 bomber moved from Caucasus to Iraq
2 carriers moved from 80 Sea Zone to 39 Sea Zone
1 battleship moved from 80 Sea Zone to 39 Sea Zone
1 cruiser moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
2 fighters moved from Persia to 39 Sea Zone
1 tactical_bomber moved from Persia to 80 Sea Zone
1 fighter moved from Persia to 80 Sea Zone
1 cruiser moved from 80 Sea Zone to 39 Sea Zone
3 transports moved from 80 Sea Zone to 39 Sea Zone
6 infantry moved from India to 39 Sea Zone
2 fighters moved from Persia to Iraq
Place Units - British
3 mech_infantrys placed in Egypt
1 mech_infantry placed in Union of South Africa
8 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,5,6,6
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from India: 3 aaGuns and 25 infantry
EDIT: Adding units owned by UK_Pacific to West India: 3 aaGuns and 25 infantry
EDIT: Turning off Edit Mode
1 aaGun placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Units Change Ownership
Some Units in India change ownership: 1 aaGun
Some Units in West India change ownership: 3 aaGuns and 25 infantry
Territory Summary for British and UK_Pacific :
India : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
39 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 6 infantry and 3 transports
West India : 3 aaGuns and 25 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 fighter, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 3 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Cyprus : 1 infantry
British Guiana : 1 artillery and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 16 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
106 Sea Zone : 1 flag
99 Sea Zone : 1 transport
Iraq : 1 armour, 1 artillery, 1 bomber, 6 fighters, 1 infantry and 3 mech_infantrys
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
Brazil : 1 flag
Persia : 1 flag, 1 armour and 1 factory_minor
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 67 / 89
Russians : 13 / 13
Japanese : 65 / 74
Americans : 57 / 78
Chinese : 0 / 4
British : 34 / 39
UK_Pacific : 5 / 5
Italians : 10 / 10
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy nothing; Remaining resources: 10 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
doesn’t look like the finished turn posted
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy nothing; Remaining resources: 10 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 bomber moved from 99 Sea Zone to Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,1,6,2,2
Italians collect 2 PUs (8 lost to blockades); end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 artillery moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern Territory
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 artillery, 2 fighters and 3 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry
Northern Territory : 1 artillery and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
43 Sea Zone : 1 flag
33 Sea Zone : 1 cruiser, 1 destroyer, 2 fighters and 2 transports
54 Sea Zone : 1 submarine
62 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 67 / 89
Russians : 13 / 13
Japanese : 65 / 74
Americans : 57 / 78
Chinese : 0 / 4
British : 34 / 39
UK_Pacific : 5 / 5
Italians : 10 / 12
ANZAC : 10 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
1 fighter moved from Egypt to Iraq
2 infantry moved from Tunisia to Libya
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Libya : 2 infantry
80 Sea Zone : 1 destroyer
Iraq : 1 fighter
Production/PUs Summary :
Germans : 67 / 89
Russians : 13 / 13
Japanese : 65 / 74
Americans : 57 / 78
Chinese : 0 / 4
British : 34 / 39
UK_Pacific : 5 / 5
Italians : 10 / 12
ANZAC : 10 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 3 bombers and 9 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
3 infantry moved from Belarus to Bryansk
1 artillery moved from Rostov to Bryansk
1 infantry moved from Belarus to Bryansk
1 bomber and 2 infantry moved from Volgograd to Samara
Combat - Germans
Battle in Bryansk
Germans attack with 1 artillery and 4 infantry
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Samara
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans win, taking Samara from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 bomber moved from Samara to Slovakia Hungary
13 mech_infantrys moved from Volgograd to Ukraine
1 infantry moved from Caucasus to Northwest Persia
1 artillery moved from Volgograd to Rostov
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Western Ukraine to Rostov
1 mech_infantry moved from Bessarabia to Ukraine
1 armour and 8 mech_infantrys moved from Ukraine to Rostov
1 mech_infantry moved from Belarus to Rostov
3 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Evenkiyskiy to Kansu
1 infantry moved from Urals to Timguska
11 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
2 artilleries and 4 infantry moved from Romania to Bessarabia
1 artillery and 4 infantry moved from Caucasus to Rostov
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Volgograd
3 artilleries placed in Ukraine
3 infantry placed in Rostov
2 artilleries and 1 infantry placed in Western Ukraine
3 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,5,2,1,3
Germans collect 62 PUs (7 lost to blockades); end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Vologda
Russians take Vologda from Germans
2 artilleries and 4 infantry moved from Russia to Bryansk
1 armour, 19 artilleries, 23 infantry and 7 mech_infantrys moved from Tambov to Rostov
2 fighters and 1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Russia to Volgograd
1 artillery and 2 infantry moved from Tambov to Volgograd
Combat - Russians
Battle in Rostov
Russians attack with 1 armour, 19 artilleries, 2 fighters, 23 infantry, 7 mech_infantrys and 1 tactical_bomber
Germans defend with 6 aaGuns, 1 armour, 12 artilleries, 1 factory_minor, 16 infantry and 10 mech_infantrys
AA fire in Rostov : 0/3 hits
Russians roll dice for 1 armour, 19 artilleries, 2 fighters, 23 infantry, 7 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 17/53 hits
Germans roll dice for 6 aaGuns, 1 armour, 12 artilleries, 16 infantry and 10 mech_infantrys in Rostov, round 2 : 10/39 hits
10 infantry owned by the Russians, 11 infantry owned by the Germans and 6 aaGuns owned by the Germans lost in Rostov
Russians roll dice for 1 armour, 19 artilleries, 2 fighters, 13 infantry, 7 mech_infantrys and 1 tactical_bomber in Rostov, round 3 : 11/43 hits
Germans roll dice for 1 armour, 12 artilleries, 5 infantry and 10 mech_infantrys in Rostov, round 3 : 12/28 hits
12 infantry owned by the Russians, 5 infantry owned by the Germans and 6 mech_infantrys owned by the Germans lost in Rostov
Russians roll dice for 1 armour, 19 artilleries, 2 fighters, 1 infantry, 7 mech_infantrys and 1 tactical_bomber in Rostov, round 4 : 14/31 hits
Germans roll dice for 1 armour, 12 artilleries and 4 mech_infantrys in Rostov, round 4 : 8/17 hits
1 infantry owned by the Russians, 7 mech_infantrys owned by the Russians, 10 artilleries owned by the Germans and 4 mech_infantrys owned by the Germans lost in Rostov
1 armour owned by the Russians and 19 artilleries owned by the Russians retreated to Tambov
Germans win with 1 armour and 2 artilleries remaining. Battle score for attacker is 61
Casualties for Germans: 6 aaGuns, 10 artilleries, 16 infantry and 10 mech_infantrys
Casualties for Russians: 23 infantry and 7 mech_infantrys
Battle in Volgograd
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Volgograd, round 2 : 0/4 hits
Germans roll dice for 3 infantry in Volgograd, round 2 : 3/3 hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Volgograd
retreated to Volgograd
Germans win with 3 infantry remaining. Battle score for attacker is -10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Bryansk
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 2 artilleries and 4 infantry in Bryansk, round 2 : 2/6 hits
Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 0/4 hits
2 infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 artilleries and 4 infantry in Bryansk, round 3 : 1/6 hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 0/2 hits
1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 artilleries and 4 infantry in Bryansk, round 4 : 3/6 hits
Germans roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 3 infantry
Non Combat Move - Russians
1 fighter moved from Volgograd to Tambov
1 fighter moved from Rostov to Tambov
1 fighter and 1 tactical_bomber moved from Rostov to Tambov
1 infantry moved from Russia to Tambov
2 aaGuns moved from Russia to Tambov
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Territory Summary for Russians :
Yakut S.S.R. : 2 aaGuns and 12 infantry
Bryansk : 2 artilleries and 4 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major and 3 infantry
Tambov : 4 aaGuns, 1 armour, 19 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber
Vologda : 1 infantry
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 67 / 86
Russians : 13 / 13
Japanese : 65 / 74
Americans : 57 / 78
Chinese : 0 / 4
British : 34 / 39
UK_Pacific : 5 / 5
Italians : 10 / 12
ANZAC : 10 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 2 carriers, 1 fighter, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 armour, 10 artilleries, 20 infantry and 10 mech_infantrys moved from Burma to India
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 submarine moved from 16 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 bomber moved from Philippines to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 destroyer, 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
Combat - Japanese
Battle in India
Japanese attack with 4 armour, 10 artilleries, 20 infantry and 10 mech_infantrys
British defend with 1 aaGun, 1 airfield and 1 harbour; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 4 armour, 10 artilleries, 20 infantry and 10 mech_infantrys remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in 45 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 34 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
2 infantry moved from Philippines to 35 Sea Zone
2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 2 infantry, 5 submarines and 3 transports moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Shan State to French Indo China
3 armour moved from Malaya to Shan State
1 aaGun moved from Yunnan to Shan State
3 mech_infantrys moved from Hunan to Shan State
2 artilleries moved from Kweichow to Yunnan
3 fighters moved from Philippines to 35 Sea Zone
3 fighters moved from 35 Sea Zone to 36 Sea Zone
3 fighters and 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 36 Sea Zone
2 fighters and 3 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone
1 bomber moved from 22 Sea Zone to Kwangsi
1 tactical_bomber moved from Japan to 36 Sea Zone
3 mech_infantrys moved from Manchuria to Chahar
2 infantry and 1 mech_infantry moved from Manchuria to Jehol
2 mech_infantrys moved from Manchuria to Amur
1 artillery moved from Manchuria to Amur
1 armour moved from Kiangsu to Chahar
Place Units - Japanese
2 carriers and 1 submarine placed in 36 Sea Zone
1 submarine placed in 6 Sea Zone
1 fighter and 1 infantry placed in Japan
1 armour and 2 mech_infantrys placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,3,6,1,5,1,2
Japanese collect 66 PUs (3 lost to blockades); end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs