Bid spending:
41931 Game set-up.jpg
Viel Spaß und viel Glück uns beiden! :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 bomber moved from Southern Italy to 114 Sea Zone
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
10 armour and 8 mech_infantrys moved from Baltic States to Archangel
Germans take Belarus from Russians
Combat - Germans
Battle in Archangel
Germans attack with 10 armour and 8 mech_infantrys
Russians defend with 1 aaGun and 2 infantry
Germans roll dice for 10 armour and 8 mech_infantrys in Archangel, round 2 : 7/18 hits
Russians roll dice for 1 aaGun and 2 infantry in Archangel, round 2 : 0/2 hits
2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 10 armour and 8 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 2 infantry
Battle in 114 Sea Zone
Germans attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 1/3 hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 114 Sea Zone
Germans roll dice for 1 submarine in 114 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 bomber, 1 cruiser and 1 destroyer in 114 Sea Zone, round 3 : 2/3 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Non Combat Move - Germans
2 fighters moved from 98 Sea Zone to Egypt
1 bomber moved from Southern Italy to Egypt
2 fighters and 2 tactical_bombers moved from Western Germany to Egypt
1 tactical_bomber moved from Southern Italy to Egypt
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 armour moved from Northern Italy to Romania
1 bomber moved from 114 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from 114 Sea Zone to Poland
2 aaGuns, 8 artilleries and 23 infantry moved from Baltic States to Novgorod
2 mech_infantrys moved from Poland to Novgorod
4 armour and 3 mech_infantrys moved from Germany to Romania
1 mech_infantry moved from Western Germany to Poland
1 artillery moved from Northern Italy to Western Germany
Place Units - Germans
3 armour and 6 mech_infantrys placed in Germany
1 infantry placed in Germany
1 artillery and 3 infantry placed in Western Germany
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
1 infantry placed in France
1 mech_infantry placed in Western Germany
1 armour placed in Western Germany
2 armour and 5 mech_infantrys placed in Germany
1 artillery and 1 infantry placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Production/PUs Summary :
Germans : 46 / 56
Russians : 29 / 40
Japanese : 58 / 64
Americans : 50 / 71
Chinese : 7 / 8
British : 31 / 30
UK_Pacific : 6 / 6
Italians : 17 / 27
ANZAC : 12 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Bryansk to Belarus
Russians take Belarus from Germans
1 armour moved from Belarus to Bryansk
1 submarine moved from 110 Sea Zone to 105 Sea Zone
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 infantry moved from Northwest Persia to Iraq
1 infantry and 1 mech_infantry moved from Ukraine to Bryansk
1 infantry moved from Vologda to Russia
2 mech_infantrys moved from Vologda to Russia
1 armour and 1 mech_infantry moved from Kazakhstan to Tsinghai
Place Units - Russians
2 infantry placed in Volgograd
4 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Territory Summary for Russians :
Tsinghai : 1 armour and 1 mech_infantry
Timguska : 2 aaGuns and 18 infantry
Bryansk : 3 aaGuns, 1 armour, 4 artilleries, 35 infantry and 5 mech_infantrys
Russia : 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 17 infantry, 3 mech_infantrys and 1 tactical_bomber
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor, 3 infantry and 1 mech_infantry
Iraq : 1 infantry
Northwest Persia : 1 flag
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 45 / 56
Russians : 30 / 30
Japanese : 58 / 64
Americans : 50 / 71
Chinese : 7 / 8
British : 31 / 30
UK_Pacific : 6 / 6
Italians : 17 / 27
ANZAC : 12 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 destroyer moved from 43 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Philippines to 44 Sea Zone
4 fighters moved from 42 Sea Zone to 55 Sea Zone
2 bombers moved from Philippines to 55 Sea Zone
2 tactical_bombers moved from Philippines to 44 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 3 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 3 tactical_bombers in 44 Sea Zone, round 2 : 3/5 hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 2 bombers and 4 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 2 bombers and 4 fighters in 55 Sea Zone, round 2 : 3/6 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 2 bombers and 4 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from 44 Sea Zone to 42 Sea Zone
4 fighters moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
2 bombers moved from 55 Sea Zone to Philippines
1 carrier, 2 destroyers and 2 submarines moved from 20 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 infantry moved from French Indo China to Yunnan
2 infantry moved from Kwangsi to Yunnan
3 infantry moved from Anhwe to Hopei
1 armour moved from Jehol to Hopei
1 mech_infantry moved from Kweichow to Hopei
4 artilleries and 6 infantry moved from Kweichow to Szechwan
1 artillery moved from Hunan to Yunnan
1 aaGun moved from Kweichow to Hopei
1 artillery and 1 infantry moved from Jehol to Anhwe
1 armour and 2 mech_infantrys moved from Manchuria to Anhwe
1 infantry moved from Manchuria to Jehol
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
2 destroyers and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from Kwangsi to Philippines
3 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Manchuria
2 infantry placed in Japan
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Japanese collect 63 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Production/PUs Summary :
Germans : 45 / 56
Russians : 28 / 30
Japanese : 63 / 70
Americans : 50 / 71
Chinese : 5 / 8
British : 31 / 30
UK_Pacific : 5 / 6
Italians : 17 / 27
ANZAC : 12 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 3 fighters, 2 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from India to French Indo China
2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 54 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 fighter, 3 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 1/1 hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits
Americans roll dice for 3 infantry and 2 mech_infantrys in Caroline Islands, round 2 : 2/5 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 fighter and 1 infantry
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.
Non Combat Move - Americans
1 carrier and 2 fighters moved from 30 Sea Zone to 33 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
3 carriers, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from Queensland to New South Wales
1 fighter moved from British Guiana to Gibraltar
1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from British Guiana to Gibraltar
1 bomber moved from French Indo China to Kansu
Place Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United States
2 fighters, 1 infantry and 1 tactical_bomber placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour, 2 infantry and 2 mech_infantrys
Kansu : 1 bomber
New South Wales : 1 artillery
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 2 infantry
Midway : 1 airfield
33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 3 transports
26 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
10 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Gibraltar : 1 armour, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
106 Sea Zone : 1 flag
101 Sea Zone : 1 submarine and 1 transport
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 2 transports
Production/PUs Summary :
Germans : 45 / 56
Russians : 28 / 30
Japanese : 63 / 70
Americans : 50 / 70
Chinese : 5 / 8
British : 31 / 30
UK_Pacific : 5 / 6
Italians : 17 / 27
ANZAC : 12 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
5 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
Territory Summary for Chinese :
Kansu : 5 infantry
Tsinghai : 1 fighter and 12 infantry
Production/PUs Summary :
Germans : 45 / 56
Russians : 28 / 30
Japanese : 63 / 70
Americans : 50 / 70
Chinese : 5 / 7
British : 31 / 30
UK_Pacific : 5 / 6
Italians : 17 / 27
ANZAC : 12 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 carrier, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 artilleries, 16 infantry and 1 mech_infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 4 artilleries, 16 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 4 artilleries, 16 infantry and 1 mech_infantry in Burma, round 2 : 3/21 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 4 artilleries, 16 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 aaGuns moved from India to Burma
2 fighters moved from India to 80 Sea Zone
2 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from 91 Sea Zone to French Central Africa
1 bomber moved from Anglo Egyptian Sudan to Bryansk
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
Place Units - British
1 carrier placed in 80 Sea Zone
2 mech_infantrys placed in Union of South Africa
2 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,5,4,6
British collect 31 PUs; end with 31 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for British and UK_Pacific :
Burma : 3 aaGuns, 4 artilleries, 16 infantry and 1 mech_infantry
India : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
33 Sea Zone : 1 destroyer
Belgian Congo : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 armour, 1 artillery, 1 harbour and 4 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
British Guiana : 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 3 armour, 2 infantry, 1 mech_infantry and 2 tactical_bombers
French Central Africa : 1 fighter
Ethiopia : 1 flag
Bryansk : 1 bomber
80 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
Brazil : 1 flag
Persia : 1 flag, 1 factory_minor and 2 infantry
91 Sea Zone : 1 destroyer and 2 transports
Production/PUs Summary :
Germans : 45 / 56
Russians : 28 / 30
Japanese : 62 / 70
Americans : 50 / 70
Chinese : 5 / 7
British : 31 / 31
UK_Pacific : 6 / 6
Italians : 17 / 27
ANZAC : 12 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries and 1 factory_minor; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Non Combat Move - Italians
1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
4 infantry moved from Greece to Bulgaria
1 aaGun, 1 artillery and 2 infantry moved from Romania to Eastern Poland
1 bomber moved from Romania to Southern Italy
1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Southern Italy to Egypt
Place Units - Italians
1 armour and 2 artilleries placed in Southern Italy
1 factory_minor placed in Egypt
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Production/PUs Summary :
Germans : 45 / 56
Russians : 28 / 30
Japanese : 62 / 70
Americans : 50 / 70
Chinese : 5 / 7
British : 30 / 31
UK_Pacific : 6 / 6
Italians : 18 / 29
ANZAC : 12 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 2 infantry; Remaining resources: 9 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Queensland to Caroline Islands
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 aaGuns moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
Place Units - ANZAC
1 factory_minor placed in Iraq
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 artillery, 3 fighters and 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 1 cruiser, 1 infantry and 1 transport
Iraq : 1 flag, 1 factory_minor and 1 infantry
Production/PUs Summary :
Germans : 45 / 56
Russians : 28 / 30
Japanese : 62 / 70
Americans : 50 / 70
Chinese : 5 / 7
British : 30 / 31
UK_Pacific : 6 / 6
Italians : 18 / 29
ANZAC : 12 / 26
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 fighter moved from 91 Sea Zone to Gibraltar
Non Combat Move - French
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Tunisia to Algeria
Turn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Algeria : 1 infantry
Libya : 1 flag
80 Sea Zone : 1 destroyer
Iraq : 1 infantry
91 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 45 / 56
Russians : 28 / 30
Japanese : 62 / 70
Americans : 50 / 70
Chinese : 5 / 7
British : 30 / 31
UK_Pacific : 6 / 6
Italians : 18 / 29
ANZAC : 12 / 26
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Which transport or transports in SZ91 are the French meant to be aboard?
1 is on a US transport and 1 is on a UK transport. Are you seriously afraid of the French?!
I have failed to capture Paris an abnormal number of times. Twice in the 2014 season alone. So I always keep an eye on the French and I sleep better when they’re off the map :lol:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 fighters and 3 tactical_bombers moved from Egypt to Belgian Congo
1 bomber moved from Egypt to Belgian Congo
1 mech_infantry moved from Romania to Western Ukraine
Germans take Western Ukraine from Russians
1 mech_infantry moved from Romania to Ukraine
Germans take Ukraine from Russians
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
Germans take Belarus from Russians
Combat - Germans
Battle in Belgian Congo
Germans attack with 1 bomber, 4 fighters and 3 tactical_bombers
British defend with 1 armour and 2 mech_infantrys
Germans roll dice for 1 bomber, 4 fighters and 3 tactical_bombers in Belgian Congo, round 2 : 2/8 hits
British roll dice for 1 armour and 2 mech_infantrys in Belgian Congo, round 2 : 2/3 hits
1 bomber owned by the Germans, 1 tactical_bomber owned by the Germans and 2 mech_infantrys owned by the British lost in Belgian Congo
Germans roll dice for 4 fighters and 2 tactical_bombers in Belgian Congo, round 3 : 3/6 hits
British roll dice for 1 armour in Belgian Congo, round 3 : 1/1 hits
1 armour owned by the British and 1 tactical_bomber owned by the Germans lost in Belgian Congo
Germans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -20
Casualties for Germans: 1 bomber and 2 tactical_bombers
Casualties for British: 1 armour and 2 mech_infantrys
Non Combat Move - Germans
4 fighters and 1 tactical_bomber moved from Belgian Congo to Egypt
1 tactical_bomber moved from 98 Sea Zone to Egypt
1 carrier, 1 destroyer and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Western Germany to Southern Italy
5 armour and 1 mech_infantry moved from Romania to Belarus
2 aaGuns, 8 artilleries, 24 infantry and 2 mech_infantrys moved from Novgorod to Belarus
9 armour and 8 mech_infantrys moved from Archangel to Belarus
1 mech_infantry moved from Poland to Belarus
1 artillery and 1 infantry moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Germany to Poland
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Western Germany to Poland
1 bomber moved from Western Germany to Southern Italy
Place Units - Germans
3 artilleries placed in Novgorod
2 mech_infantrys placed in Western Germany
1 armour placed in Western Germany
1 mech_infantry placed in Western Germany
1 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Production/PUs Summary :
Germans : 51 / 59
Russians : 22 / 30
Japanese : 62 / 70
Americans : 50 / 70
Chinese : 5 / 7
British : 30 / 31
UK_Pacific : 6 / 6
Italians : 18 / 29
ANZAC : 12 / 26
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Ukraine to Bryansk
1 infantry moved from Russia to Smolensk
1 mech_infantry moved from Volgograd to Bryansk
4 artilleries, 15 infantry and 3 mech_infantrys moved from Russia to Bryansk
8 infantry moved from Timguska to Kansu
1 aaGun moved from Timguska to Kansu
1 aaGun and 6 infantry moved from Timguska to Novosibirsk
3 infantry moved from Timguska to Urals
1 infantry moved from Timguska to Novosibirsk
3 infantry moved from Volgograd to Tambov
Place Units - Russians
3 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Territory Summary for Russians :
Kansu : 1 aaGun and 8 infantry
Tsinghai : 1 armour and 1 mech_infantry
Bryansk : 3 aaGuns, 1 armour, 7 artilleries, 2 fighters, 48 infantry, 9 mech_infantrys and 1 tactical_bomber
Urals : 3 infantry
Russia : 1 airfield, 3 artilleries, 1 factory_major and 6 infantry
Tambov : 3 infantry
Ukraine : 1 artillery, 1 factory_minor and 1 infantry
Novosibirsk : 1 aaGun and 7 infantry
Volgograd : 1 factory_minor
Smolensk : 2 infantry
Iraq : 1 infantry
Northwest Persia : 1 flag
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 48 / 59
Russians : 25 / 25
Japanese : 62 / 70
Americans : 50 / 70
Chinese : 5 / 7
British : 30 / 31
UK_Pacific : 6 / 6
Italians : 18 / 29
ANZAC : 12 / 26
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 66 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 3 artilleries, 4 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
Combat - Japanese
Non Combat Move - Japanese
4 artilleries and 7 infantry moved from Szechwan to Shensi
1 aaGun and 4 infantry moved from Hopei to Shensi
1 mech_infantry moved from Hopei to Shensi
1 armour and 2 mech_infantrys moved from Anhwe to Shensi
1 infantry moved from Jehol to Anhwe
1 armour and 2 mech_infantrys moved from Manchuria to Anhwe
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters and 4 submarines moved from 42 Sea Zone to 35 Sea Zone
2 bombers moved from Philippines to Anhwe
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 artillery and 3 infantry moved from Yunnan to Kwangsi
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
2 destroyers and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from Yunnan to Philippines
2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from Yunnan to Manchuria
2 tactical_bombers moved from Yunnan to Anhwe
2 tactical_bombers moved from Yunnan to Manchuria
1 infantry moved from Soviet Far East to Siberia
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Manchuria
3 artilleries placed in French Indo China
4 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Production/PUs Summary :
Germans : 48 / 59
Russians : 25 / 25
Japanese : 64 / 69
Americans : 50 / 70
Chinese : 3 / 7
British : 30 / 31
UK_Pacific : 6 / 6
Italians : 18 / 29
ANZAC : 12 / 26
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 2 submarines and 1 transport; Remaining resources: 5 PUs;
Combat Move - Americans
1 armour, 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Kansu to French Indo China
Combat - Americans
Strategic bombing raid in French Indo China
AA fire in French Indo China : 1/1 hits
1 bomber killed by AA
Bombing raid in French Indo China causes 0 damage total.
Battle in Normandy Bordeaux
Non Combat Move - Americans
1 bomber moved from Gibraltar to United Kingdom
1 fighter moved from Gibraltar to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
2 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 3 transports moved from 54 Sea Zone to 62 Sea Zone
2 infantry and 2 mech_infantrys moved from 62 Sea Zone to New South Wales
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 63 Sea Zone
2 fighters moved from Hawaiian Islands to New Zealand
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
New Zealand : 2 fighters
New South Wales : 1 artillery, 2 infantry and 2 mech_infantrys
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Midway : 1 airfield
26 Sea Zone : 1 destroyer and 1 submarine
10 Sea Zone : 1 carrier, 2 submarines and 1 transport
63 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
62 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 3 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Gibraltar : 1 infantry
United Kingdom : 1 bomber
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
108 Sea Zone : 1 artillery, 1 infantry and 1 transport
106 Sea Zone : 1 flag
91 Sea Zone : 1 submarine
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 transports
Production/PUs Summary :
Germans : 46 / 59
Russians : 25 / 25
Japanese : 64 / 69
Americans : 52 / 77
Chinese : 3 / 7
British : 30 / 31
UK_Pacific : 6 / 6
Italians : 18 / 29
ANZAC : 12 / 26
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
5 infantry moved from Kansu to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
Territory Summary for Chinese :
Tsinghai : 1 fighter and 19 infantry
Production/PUs Summary :
Germans : 46 / 59
Russians : 25 / 25
Japanese : 64 / 69
Americans : 52 / 77
Chinese : 3 / 4
British : 30 / 31
UK_Pacific : 6 / 6
Italians : 18 / 29
ANZAC : 12 / 26
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Bryansk to 98 Sea Zone
1 fighter moved from French Central Africa to Kenya
2 tactical_bombers moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
Battle in 98 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Holland Belgium
Battle in Kenya
British attack with 1 fighter, 1 infantry and 2 tactical_bombers
Italians defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kenya, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Kenya
British win, taking Holland Belgium from Germans, taking Kenya from Italians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
2 tactical_bombers moved from Kenya to Anglo Egyptian Sudan
1 fighter moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Persia to Iraq
1 bomber moved from 98 Sea Zone to Iraq
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 destroyer and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from United Kingdom to 110 Sea Zone
2 fighters moved from United Kingdom to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from India to Burma
1 destroyer moved from 33 Sea Zone to 62 Sea Zone
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
Place Units - British
1 armour and 1 artillery placed in Persia
1 transport placed in 80 Sea Zone
1 transport placed in 110 Sea Zone
1 artillery and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Place Units - UK_Pacific
1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in 39 Sea Zone change ownership: 1 submarine
Territory Summary for British and UK_Pacific :
Shan State : 1 infantry
Burma : 3 aaGuns, 4 artilleries, 17 infantry and 1 mech_infantry
India : 1 airfield, 1 factory_major and 1 harbour
39 Sea Zone : 1 submarine
62 Sea Zone : 1 destroyer
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 artillery, 1 harbour and 4 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
British Guiana : 2 infantry
Scotland : 1 airfield
Kenya : 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry
Anglo Egyptian Sudan : 3 armour, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Normandy Bordeaux : 1 armour, 2 fighters and 1 infantry
Holland Belgium : 1 flag, 1 infantry
Ethiopia : 1 flag
80 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Eire : 1 flag, 1 mech_infantry
Iraq : 1 bomber and 1 infantry
Eastern Persia : 1 flag
72 Sea Zone : 1 transport
Brazil : 1 flag
Persia : 1 flag, 1 armour, 1 artillery and 1 factory_minor
110 Sea Zone : 1 aaGun, 1 destroyer, 1 infantry and 3 transports
Production/PUs Summary :
Germans : 43 / 59
Russians : 25 / 25
Japanese : 63 / 69
Americans : 52 / 77
Chinese : 3 / 4
British : 34 / 34
UK_Pacific : 7 / 7
Italians : 17 / 29
ANZAC : 12 / 26
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
sorry 1 edit, one of the Belgian congo mechs is supposed to be in Tanganyika, thanks
no problem