G40 2nd edition Slovenehero (Axis) vs AeV (Allies +9)

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    Tobruk is hard to take lately…They just can’t do it without Airsupport.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 transport; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 unit repaired.
                2 infantry moved from Northern Italy to Southern France
                2 artilleries moved from Northern Italy to Southern France
                1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
                2 fighters moved from Southern Italy to 93 Sea Zone
                1 bomber moved from Northern Italy to 93 Sea Zone
                1 armour moved from Northern Italy to 95 Sea Zone
                1 armour and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 armour moved from Albania to 97 Sea Zone
                2 infantry moved from Albania to 97 Sea Zone
                2 armour, 1 battleship, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 cruiser moved from 95 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 armour moved from 98 Sea Zone to Trans-Jordan
                1 armour moved from Tobruk to Alexandria
                2 infantry moved from Tobruk to Alexandria
                1 artillery and 1 mech_infantry moved from Tobruk to Alexandria
                1 armour moved from 98 Sea Zone to Alexandria
                1 infantry moved from 98 Sea Zone to Alexandria
                1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British defend with 1 armour, 1 artillery and 1 mech_infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 :  2/2 hits
                        Italians roll dice for 2 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 :  3/7 hits
                        British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Alexandria, round 2 :  0/3 hits
                        1 armour owned by the British, 1 artillery owned by the British and 1 mech_infantry owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
                    Casualties for British: 1 armour, 1 artillery and 1 mech_infantry
                Battle in Trans-Jordan
                Battle in Southern France
                    Italians attack with 2 artilleries and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 :  1/4 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  1/2 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 3 :  1/3 hits
                        French roll dice for 1 artillery in Southern France, round 3 :  0/1 hits
                        1 artillery owned by the French lost in Southern France
                    Italians win, taking Trans-Jordan from British, taking Southern France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 :  3/4 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :  2/2 hits
                        1 destroyer owned by the Italians, 1 cruiser owned by the French, 1 submarine owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 destroyer and 1 submarine

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from 93 Sea Zone to Southern Italy
                6 infantry moved from Southern Italy to Northern Italy
                2 aaGuns moved from Southern Italy to Northern Italy
                1 aaGun moved from Northern Italy to Southern France

    Place Units - Italians
                1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
                Italians collect 16 PUs; end with 19 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 armour and 1 infantry
        Alexandria : 1 flag, 2 armour, 1 artillery, 3 infantry and 1 mech_infantry
        Kenya : 1 flag, 1 infantry
        Anglo Egyptian Sudan : 1 flag, 1 artillery and 2 infantry
        Southern France : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Northern Italy : 3 aaGuns, 1 factory_major and 6 infantry
        Libya : 1 artillery and 1 infantry
        Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
        95 Sea Zone : 1 transport
        98 Sea Zone : 1 battleship, 1 cruiser and 2 transports

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 37
        Japanese : 33 / 35
        Americans : 52 / 74
        Chinese : 10 / 16
        British : 25 / 33
        UK_Pacific : 18 / 18
        Italians : 16 / 24
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 12 times
                6 was rolled 3 times
            Average roll : 3.389
            Median : 4.000
            Variance : 1.943
            Standard Deviation : 1.394
            Total rolls : 36

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                5 was rolled 3 times
            Average roll : 3.167
            Median : 3.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    French Combat
                1 was rolled 2 times
                2 was rolled 1 times
                5 was rolled 3 times
            Average roll : 3.167
            Median : 3.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    British Combat
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Italians Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.381
            Median : 3.000
            Variance : 0.450
            Standard Deviation : 0.671
            Total rolls : 21

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                2 fighters moved from New Zealand to 62 Sea Zone
                1 fighter moved from Queensland to 62 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Combat - ANZAC
                Battle in 62 Sea Zone
                    ANZAC attack with 1 cruiser and 3 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 cruiser and 3 fighters in 62 Sea Zone, round 2 :  1/4 hits
                        Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 62 Sea Zone
                    ANZAC win, taking 62 Sea Zone from Japanese with 1 cruiser and 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 fighter
                Battle in Trans-Jordan
                    ANZAC attack with 2 infantry
                    Italians defend with 1 armour and 1 infantry
                        ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 :  1/2 hits
                        Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 :  0/2 hits
                        1 infantry owned by the Italians lost in Trans-Jordan
                        ANZAC roll dice for 2 infantry in Trans-Jordan, round 3 :  0/2 hits
                        Italians roll dice for 1 armour in Trans-Jordan, round 3 :  0/1 hits
                        ANZAC roll dice for 2 infantry in Trans-Jordan, round 4 :  1/2 hits
                        Italians roll dice for 1 armour in Trans-Jordan, round 4 :  0/1 hits
                        1 armour owned by the Italians lost in Trans-Jordan
                    ANZAC win, taking Trans-Jordan from Italians with 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 armour and 1 infantry

    Non Combat Move - ANZAC
                1 infantry moved from Malaya to Shan State
                2 fighters moved from 62 Sea Zone to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - French
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      French take Holland Belgium from Germans
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from Tunisia to Algeria
                1 infantry moved from Morocco to Algeria
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from French West Africa to French Central Africa

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 8 artilleries, 1 carrier, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from France to Holland Belgium
                1 artillery moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                1 infantry moved from Western Germany to Holland Belgium
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
                1 tactical_bomber moved from Western Germany to 109 Sea Zone
                1 fighter moved from Western Germany to 109 Sea Zone
                1 cruiser moved from 112 Sea Zone to 109 Sea Zone
                1 mech_infantry moved from Yugoslavia to Greece
                3 armour moved from Yugoslavia to Greece
                3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 109 Sea Zone
                3 artilleries moved from 109 Sea Zone to Eire
                3 infantry moved from 109 Sea Zone to Eire
                2 bombers moved from Western Germany to 109 Sea Zone
                5 infantry moved from Bulgaria to Greece
                1 fighter moved from Southern Italy to 96 Sea Zone
                3 tactical_bombers moved from Western Germany to Holland Belgium
                2 fighters moved from Western Germany to Holland Belgium


  • Care to send up any planes to defend SZ 109? Those convoys seem rather defenceless on their own  :evil:

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    Nope, the air is tooo thin…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 8 artilleries, 1 carrier, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from France to Holland Belgium
                1 artillery moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                1 infantry moved from Western Germany to Holland Belgium
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
                1 tactical_bomber moved from Western Germany to 109 Sea Zone
                1 fighter moved from Western Germany to 109 Sea Zone
                1 cruiser moved from 112 Sea Zone to 109 Sea Zone
                1 mech_infantry moved from Yugoslavia to Greece
                3 armour moved from Yugoslavia to Greece
                3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 109 Sea Zone
                3 artilleries moved from 109 Sea Zone to Eire
                3 infantry moved from 109 Sea Zone to Eire
                2 bombers moved from Western Germany to 109 Sea Zone
                5 infantry moved from Bulgaria to Greece
                1 fighter moved from Southern Italy to 96 Sea Zone
                3 tactical_bombers moved from Western Germany to Holland Belgium
                2 fighters moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in 96 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 96 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers
                    French defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Holland Belgium, round 2 :  3/7 hits
                        French roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  1/2 hits
                        1 infantry owned by the French, 1 infantry owned by the Germans and 1 artillery owned by the French lost in Holland Belgium
                    Germans win, taking Holland Belgium from French with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 artillery and 1 infantry
                Battle in Greece
                    Germans attack with 3 armour, 5 infantry and 1 mech_infantry
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 3 armour, 5 infantry and 1 mech_infantry in Greece, round 2 :  1/9 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  3/4 hits
                        3 infantry owned by the Germans and 1 infantry owned by the Neutral_Allies lost in Greece
                        Germans roll dice for 3 armour, 2 infantry and 1 mech_infantry in Greece, round 3 :  0/6 hits
                        Neutral_Allies roll dice for 3 infantry in Greece, round 3 :  1/3 hits
                        1 infantry owned by the Germans lost in Greece
                        Germans roll dice for 3 armour, 1 infantry and 1 mech_infantry in Greece, round 4 :  2/5 hits
                        Neutral_Allies roll dice for 3 infantry in Greece, round 4 :  0/3 hits
                        2 infantry owned by the Neutral_Allies lost in Greece
                        Germans roll dice for 3 armour, 1 infantry and 1 mech_infantry in Greece, round 5 :  2/5 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 5 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Neutral_Allies lost in Greece
                    Germans win, taking Greece from Neutral_Allies with 3 armour and 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 5 infantry
                Battle in Eire
                    Germans attack with 3 artilleries and 3 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 cruiser in Eire, round 2 :  1/1 hits
                        British roll dice for 1 infantry in Eire, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Eire
                    Germans win, taking Eire from British with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 fighter could not land in 96 Sea Zone and was removed
                2 artilleries and 5 infantry moved from Yugoslavia to Romania
                1 carrier moved from 112 Sea Zone to 109 Sea Zone
                1 submarine moved from 111 Sea Zone to 109 Sea Zone
                1 submarine moved from 91 Sea Zone to 109 Sea Zone
                2 tactical_bombers moved from 109 Sea Zone to 112 Sea Zone
                1 bomber moved from 109 Sea Zone to Western Germany
                1 bomber moved from 109 Sea Zone to Western Germany
                3 tactical_bombers moved from Holland Belgium to Western Germany
                2 fighters moved from Holland Belgium to Western Germany
                1 artillery moved from France to Western Germany
                3 mech_infantrys moved from France to Germany
                1 armour moved from France to Holland Belgium
                1 aaGun moved from France to Holland Belgium
                1 aaGun moved from France to Normandy Bordeaux
                1 aaGun moved from France to Western Germany
                1 infantry moved from Finland to Norway
                1 armour moved from France to Western Germany
                4 armour moved from France to Germany

    Place Units - Germans
                1 carrier, 1 submarine and 2 transports placed in 112 Sea Zone
                8 artilleries placed in Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 2 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 3 tactical_bombers
        Romania : 2 artilleries and 5 infantry
        Poland : 3 aaGuns and 14 infantry
        Germany : 4 armour, 8 artilleries, 1 factory_major and 3 mech_infantrys
        Norway : 3 infantry
        Holland Belgium : 1 aaGun, 1 armour and 1 artillery
        112 Sea Zone : 1 carrier, 1 submarine, 2 tactical_bombers and 2 transports
        Eire : 1 flag, 3 artilleries and 3 infantry
        Bulgaria : 1 flag
        109 Sea Zone : 1 carrier, 1 cruiser, 2 fighters, 2 submarines and 3 transports
        Greece : 1 flag, 3 armour and 1 mech_infantry
        Yugoslavia : 1 flag
        Finland : 1 flag, 4 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 33 / 35
        Americans : 52 / 74
        Chinese : 10 / 16
        British : 26 / 33
        UK_Pacific : 18 / 18
        Italians : 15 / 24
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 9 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 9 times
                6 was rolled 15 times
            Average roll : 3.957
            Median : 5.000
            Variance : 2.022
            Standard Deviation : 1.422
            Total rolls : 47

    Neutral_Allies Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.455
            Median : 3.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    Germans Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 12 times
            Average roll : 4.121
            Median : 5.000
            Variance : 1.906
            Standard Deviation : 1.381
            Total rolls : 33

    French Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
                1 aaGun moved from Russia to Bryansk
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                3 infantry moved from Novgorod to Belarus
                1 aaGun moved from Novgorod to Belarus
                1 infantry moved from Russia to Bryansk
                1 fighter moved from Novgorod to Caucasus

    Place Units - Russians
                1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
                3 infantry placed in Ukraine
                5 infantry placed in Russia
                Russians undo move 3.
                1 infantry placed in Volgograd
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 factory_minor and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                2 infantry moved from French Indo China to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                1 bomber, 3 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to Yunnan
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                1 battleship moved from 26 Sea Zone to 49 Sea Zone
                3 carriers moved from 26 Sea Zone to 49 Sea Zone
                1 cruiser moved from 26 Sea Zone to 49 Sea Zone
                4 fighters moved from 26 Sea Zone to Hawaiian Islands
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands

    Combat - Japanese
                Battle in Philippines
                Battle in Hawaiian Islands
                    Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Hawaiian Islands, round 2 :  2/8 hits
                        Americans roll dice for 2 infantry in Hawaiian Islands, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Hawaiian Islands
                    Japanese win, taking Philippines from Americans, taking Hawaiian Islands from Americans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Hunan
                    Japanese attack with 1 artillery and 3 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 3 infantry in Hunan, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 bombers, 3 fighters, 3 infantry and 5 tactical_bombers
                    British defend with 1 infantry; Chinese defend with 10 infantry
                        Japanese roll dice for 2 bombers, 3 fighters, 3 infantry and 5 tactical_bombers in Yunnan, round 2 :  7/13 hits
                        Chinese roll dice for 11 infantry in Yunnan, round 2 :  4/11 hits
                        3 infantry owned by the Japanese, 7 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Yunnan
                        Japanese roll dice for 2 bombers, 2 fighters and 5 tactical_bombers in Yunnan, round 3 :  5/9 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 3 :  2/4 hits
                        1 infantry owned by the British, 2 tactical_bombers owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 fighter, 3 infantry and 2 tactical_bombers
                    Casualties for British: 1 infantry
                    Casualties for Chinese: 10 infantry

    Non Combat Move - Japanese
                3 fighters and 2 tactical_bombers moved from Hawaiian Islands to 49 Sea Zone
                1 destroyer moved from 6 Sea Zone to 13 Sea Zone
                1 destroyer moved from 26 Sea Zone to 12 Sea Zone
                1 submarine moved from 26 Sea Zone to 49 Sea Zone
                2 artilleries moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
                1 transport moved from 35 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                2 artilleries moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from Kwangtung to Kwangsi
                2 bombers, 2 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
                1 mech_infantry moved from Jehol to Suiyuyan
                1 infantry moved from Jehol to Chahar
                1 artillery and 3 infantry moved from Anhwe to Hunan
                1 aaGun and 5 infantry moved from Jehol to Anhwe
                4 infantry moved from Korea to Manchuria
                1 fighter moved from Japan to Caroline Islands
                2 fighters moved from Kwangsi to Kwangtung
                3 tactical_bombers moved from Kwangsi to Kwangtung
                2 bombers moved from Kwangsi to Kwangtung
                1 destroyer moved from 35 Sea Zone to 33 Sea Zone
                1 battleship moved from 35 Sea Zone to 33 Sea Zone
                1 fighter moved from Japan to Kwangtung

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                1 destroyer placed in 6 Sea Zone
                1 armour, 1 artillery and 1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 39 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 44 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 2 artilleries, 1 fighter, 1 harbour and 4 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 artillery
        Kiangsu : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 4 infantry
        Suiyuyan : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        Hunan : 1 flag, 2 artilleries and 6 infantry
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 aaGun and 5 infantry
        Kwangtung : 1 flag, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour and 3 tactical_bombers
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
        French Indo China : 1 flag
        49 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 fighters, 1 submarine and 2 tactical_bombers
        33 Sea Zone : 1 battleship, 1 destroyer and 3 transports
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 submarine and 1 transport
        26 Sea Zone : 1 flag, 1 transport
        13 Sea Zone : 1 destroyer
        12 Sea Zone : 1 destroyer
        6 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 38 / 44
        Americans : 49 / 74
        Chinese : 8 / 16
        British : 26 / 33
        UK_Pacific : 18 / 18
        Italians : 15 / 24
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 6 times
                3 was rolled 9 times
                4 was rolled 12 times
                5 was rolled 9 times
                6 was rolled 13 times
            Average roll : 3,683
            Median : 4,000
            Variance : 0,542
            Standard Deviation : 0,736
            Total rolls : 60

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 8 times
                4 was rolled 9 times
                5 was rolled 8 times
                6 was rolled 7 times
            Average roll : 3,850
            Median : 4,000
            Variance : 0,667
            Standard Deviation : 0,816
            Total rolls : 40

    Chinese Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 6 times
            Average roll : 3,611
            Median : 4,000
            Variance : 1,294
            Standard Deviation : 1,138
            Total rolls : 18

    Americans Combat
                1 was rolled 2 times
            Average roll : 1,000
            Median : 1,000
            Variance : 4,000
            Standard Deviation : 2,000
            Total rolls : 2

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Western United States to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 13 Sea Zone
                1 submarine moved from 10 Sea Zone to 12 Sea Zone
                1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 13 Sea Zone
                2 fighters moved from 10 Sea Zone to 12 Sea Zone

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 13 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 12 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 carrier moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from 12 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 13 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                1 bomber moved from 26 Sea Zone to Midway
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 armour and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
                1 fighter moved from Burma to Yunnan

    Place Units - Americans
                1 destroyer and 2 transports placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
                1 mech_infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 49 PUs; end with 49 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Suiyuyan, round 2 :  1/3 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                        Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Suiyuyan, round 3 :  1/3 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    retreated to Suiyuyan
                    Japanese win with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Yunnan

    Place Units - Chinese
                3 infantry placed in Yunnan
                Chinese undo move 1.
                1 artillery and 1 infantry placed in Yunnan
                2 infantry placed in Kansu
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 armour, 5 infantry and 2 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese

    Combat - British

    Non Combat Move - British
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                3 aaGuns, 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber moved from Burma to Yunnan
                4 infantry moved from India to Burma
                1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                1 destroyer moved from 81 Sea Zone to 79 Sea Zone
                2 infantry moved from Rhodesia to Tanganyika Territory

    Place Units - British
                1 armour placed in Union of South Africa
                5 infantry placed in United Kingdom
                2 submarines placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6,5,2,1,2,2,6,1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2
                British collect 16 PUs (10 lost to blockades); end with 16 PUs total

    Place Units - UK_Pacific
                6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 19 PUs; end with 19 PUs total
                Some Units in India change ownership: 6 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Alexandria to Egypt
                      Italians take Egypt from British
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 bomber moved from Southern Italy to Trans-Jordan
                1 infantry moved from Kenya to Belgian Congo
                      Italians take Belgian Congo from British
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 2 artilleries, 1 bomber and 4 infantry
                    ANZAC defend with 2 infantry; British defend with 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 :  2/2 hits
                        Italians roll dice for 2 artilleries, 1 bomber and 4 infantry in Trans-Jordan, round 2 :  4/7 hits
                        British roll dice for 3 infantry in Trans-Jordan, round 2 :  0/3 hits
                        1 infantry owned by the British and 2 infantry owned by the ANZAC lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 2 artilleries, 1 bomber and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 armour and 1 mech_infantry moved from Alexandria to Anglo Egyptian Sudan
                1 infantry moved from Alexandria to Egypt
                1 bomber moved from Trans-Jordan to Greece
                1 aaGun, 2 artilleries and 1 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                1 carrier and 1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 artillery and 3 infantry
        Trans-Jordan : 1 flag, 2 artilleries and 4 infantry
        Alexandria : 1 flag
        Egypt : 1 flag, 1 harbour and 2 infantry
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag, 2 armour and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 4 aaGuns, 2 artilleries, 1 factory_major and 5 infantry
        Southern Italy : 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
        95 Sea Zone : 1 carrier and 1 destroyer
        Greece : 1 bomber
        98 Sea Zone : 1 battleship, 1 cruiser and 3 transports

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 37 / 44
        Americans : 49 / 64
        Chinese : 8 / 14
        British : 22 / 16
        UK_Pacific : 19 / 19
        Italians : 19 / 29
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.500
            Median : 2.500
            Variance : 1.455
            Standard Deviation : 1.206
            Total rolls : 12

    British Combat
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.667
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Italians Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.778
            Median : 2.000
            Variance : 2.125
            Standard Deviation : 1.458
            Total rolls : 9

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 artilleries; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Shan State to Yunnan
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone
                1 infantry moved from 61 Sea Zone to South Australia
                1 cruiser moved from 62 Sea Zone to 54 Sea Zone
                1 artillery, 2 fighters and 2 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 armour and 2 artilleries placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 fighters moved from 109 Sea Zone to United Kingdom
                2 fighters moved from Western Germany to United Kingdom
                2 bombers moved from Western Germany to United Kingdom
                2 tactical_bombers moved from 112 Sea Zone to United Kingdom
                1 infantry moved from Eire to Scotland
                      Germans take Scotland from British


  • Need orders for your fighters defending UK from strategic bombing.

  • 22 21 20 19 18 17 16

    Please sent one FR Ftr and one UK Ftr.

    Thank you!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 fighters moved from 109 Sea Zone to United Kingdom
                2 fighters moved from Western Germany to United Kingdom
                2 bombers moved from Western Germany to United Kingdom
                2 tactical_bombers moved from 112 Sea Zone to United Kingdom
                1 infantry moved from Eire to Scotland
                      Germans take Scotland from British

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 8 units heading to United Kingdom
                    British launches 2 interceptors out of United Kingdom
                        Attackers Fire,  :  1/8 hits
                        Defenders Fire,  :  1/2 hits
                    1 tactical_bomber owned by the Germans lost in United Kingdom
                    1 fighter owned by the French lost in United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  1/3 hits
                    1 tactical_bomber killed by AA
                    Bombing raid in United Kingdom rolls: 4,4 and causes: 8 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 8 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                2 infantry moved from Eire to 109 Sea Zone
                3 artilleries moved from Eire to 109 Sea Zone
                3 artilleries, 2 infantry and 3 transports moved from 109 Sea Zone to 112 Sea Zone
                3 artilleries moved from 112 Sea Zone to Norway
                2 infantry moved from 112 Sea Zone to Norway
                2 bombers moved from United Kingdom to Western Germany
                1 carrier moved from 112 Sea Zone to 109 Sea Zone
                4 fighters moved from United Kingdom to 109 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 armour moved from Holland Belgium to Western Germany
                1 aaGun and 1 artillery moved from Holland Belgium to Western Germany
                2 infantry moved from Slovakia Hungary to Poland
                2 artilleries and 5 infantry moved from Romania to Slovakia Hungary
                3 armour and 1 mech_infantry moved from Greece to Romania
                8 artilleries moved from Germany to Poland
                1 aaGun and 1 artillery moved from Normandy Bordeaux to Holland Belgium
                1 armour moved from Western Germany to Poland
                3 mech_infantrys moved from Germany to Poland
                4 armour moved from Germany to Poland
                1 armour moved from Western Germany to Germany
                1 aaGun moved from Western Germany to Germany

    Place Units - Germans
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 112 Sea Zone
                1 fighter placed in 112 Sea Zone
                1 infantry placed in Western Germany
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    Territory Summary for Germans :

    Scotland : 1 flag, 1 airfield and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 2 artilleries and 5 infantry
        Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour, 2 infantry and 3 tactical_bombers
        Romania : 3 armour and 1 mech_infantry
        Poland : 3 aaGuns, 5 armour, 8 artilleries, 16 infantry and 3 mech_infantrys
        Germany : 1 aaGun, 1 armour and 1 factory_major
        Norway : 3 artilleries and 5 infantry
        Holland Belgium : 1 aaGun and 1 artillery
        112 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 6 transports
        Eire : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 2 carriers, 1 cruiser, 4 fighters and 3 submarines
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 4 infantry

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 37 / 37
        Japanese : 37 / 44
        Americans : 49 / 64
        Chinese : 8 / 14
        British : 20 / 16
        UK_Pacific : 19 / 19
        Italians : 19 / 29
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.200
            Median : 3.000
            Variance : 0.958
            Standard Deviation : 0.979
            Total rolls : 25

    Null / Other
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 2.500
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Germans Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 2.500
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    British Combat
                1 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

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