@Elrood Edit made, thank you!
Noll and Wittman (Axis) vs Slovenehero and Caesar1 (Allies)
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Ðи шагу назад!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries, 4 infantry and 4 mech_infantrys moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Burma
1 artillery moved from Sikang to Tsinghai
1 infantry moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Kweichow to Tsinghai
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 41 Sea Zone to 43 Sea Zone
Japanese take 42 Sea Zone from UK_Pacific
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from 21 Sea Zone to GuamCombat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
ANZAC defend with 1 submarine
Japanese win with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Guam
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 bomber; Americans defend with 1 airfield
Japanese win, taking Guam from Americans with 1 artillery remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 bomber
Battle in 43 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 cruiser and 1 transport; British defend with 1 cruiser
ANZAC win with 2 cruisers and 1 transport remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 16 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Tsinghai
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 5 infantry
Chinese win with 3 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Japanese
1 aaGun moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Burma
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Hunan to Burma
1 infantry moved from Kiangsi to Hunan
1 artillery moved from Kiangsi to Hunan
1 armour moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Siberia to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 aaGun moved from Korea to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Japan
1 infantry moved from 6 Sea Zone to Japan
1 aaGun moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
2 fighters and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 infantry moved from Manchuria to KoreaPlace Units - Japanese
8 infantry placed in Japan
3 mech_infantrys placed in Kiangsu
2 fighters placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,6,6,2
Japanese collect 46 PUs (2 lost to blockades); end with 46 PUs totalTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 aaGun and 6 infantry
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 1 infantry
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag, 1 airfield
Kweichow : 1 flag
Hunan : 1 flag, 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 1 infantry
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 4 infantry and 6 mech_infantrys
Kwangtung : 1 flag, 1 harbour
Guam : 1 flag, 1 airfield and 1 artillery
Aleutian Islands : 1 flag, 2 infantry
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag
Celebes : 1 flag, 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 submarine
21 Sea Zone : 1 destroyer and 1 transport
16 Sea Zone : 1 submarine
6 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine, 2 tactical_bombers and 1 transportProduction/PUs Summary :
Germans : 73 / 94
Russians : 8 / 0
Japanese : 48 / 46
Americans : 53 / 73
Chinese : 1 / 4
British : 35 / 39
UK_Pacific : 16 / 12
Italians : 10 / 11
ANZAC : 14 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 5 PUs;Combat Move - Americans
8 submarines moved from 17 Sea Zone to 6 Sea Zone
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
3 cruisers moved from 17 Sea Zone to 6 Sea Zone
3 battleships moved from 17 Sea Zone to 6 Sea Zone
6 fighters moved from 17 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
3 fighters moved from Hawaiian Islands to 6 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
5 carriers moved from 17 Sea Zone to 6 Sea Zone
6 bombers moved from Western United States to 6 Sea Zone -
scramble orders and suicide tokens SZ6 please
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No scramble, obviously!
One on three of the Carriers and one on two Cruisers.
Save one please. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 5 PUs;Combat Move - Americans
8 submarines moved from 17 Sea Zone to 6 Sea Zone
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
3 cruisers moved from 17 Sea Zone to 6 Sea Zone
3 battleships moved from 17 Sea Zone to 6 Sea Zone
6 fighters moved from 17 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
3 fighters moved from Hawaiian Islands to 6 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
5 carriers moved from 17 Sea Zone to 6 Sea Zone
6 bombers moved from Western United States to 6 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5
Battle in 6 Sea Zone
Americans attack with 3 battleships, 7 bombers, 5 carriers, 2 cruisers, 1 destroyer, 9 fighters, 8 submarines and 3 tactical_bombers
Japanese defend with 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Americans roll dice for 8 submarines in 6 Sea Zone, round 2 : 4/8 hits
Units damaged: 4 carriers owned by the Japanese
Americans roll dice for 3 battleships, 7 bombers, 5 carriers, 2 cruisers, 1 destroyer, 9 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 20/25 hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 6/17 hits
6 submarines owned by the Americans, 1 cruiser owned by the Japanese, 2 tactical_bombers owned by the Japanese, 4 carriers owned by the Japanese, 3 destroyers owned by the Japanese, 5 fighters owned by the Japanese, 2 battleships owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
1 transport owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 1/2 hits
Americans win, taking 6 Sea Zone from Japanese with 3 battleships, 7 bombers, 5 carriers, 2 cruisers, 1 destroyer, 9 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 189
Casualties for Japanese: 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Casualties for Americans: 6 submarinesNon Combat Move - Americans
7 bombers moved from 6 Sea Zone to Iwo Jima
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from 6 Sea Zone to Iwo Jima
1 armour and 2 artilleries moved from Iwo Jima to 17 Sea Zone
4 infantry moved from Iwo Jima to 17 Sea Zone
1 armour, 2 artilleries, 4 infantry and 4 transports moved from 17 Sea Zone to 33 Sea Zone
4 infantry moved from 33 Sea Zone to Caroline Islands
1 armour moved from 33 Sea Zone to Caroline Islands
2 artilleries moved from 33 Sea Zone to Caroline Islands
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 6 Sea ZonePlace Units - Americans
1 artillery and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
2 bombers and 3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 58 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 harbour and 4 infantry
Iwo Jima : 1 flag, 7 bombers and 3 fighters
Philippines : 1 airfield and 1 harbour
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 3 mech_infantrys
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
33 Sea Zone : 4 transports
26 Sea Zone : 2 carriers and 1 transport
22 Sea Zone : 1 flag
10 Sea Zone : 1 transport
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 3 battleships, 5 carriers, 2 cruisers, 1 destroyer, 7 fighters, 2 submarines and 3 tactical_bombers
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbourProduction/PUs Summary :
Germans : 73 / 94
Russians : 8 / 0
Japanese : 48 / 46
Americans : 53 / 78
Chinese : 1 / 4
British : 35 / 39
UK_Pacific : 16 / 12
Italians : 10 / 11
ANZAC : 14 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 6 times
3 was rolled 12 times
4 was rolled 13 times
5 was rolled 6 times
6 was rolled 9 times
Average roll : 3,379
Median : 3,000
Variance : 0,912
Standard Deviation : 0,955
Total rolls : 58Japanese Combat
1 was rolled 2 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 4,130
Median : 4,000
Variance : 1,591
Standard Deviation : 1,261
Total rolls : 23Americans Combat
1 was rolled 10 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 2,886
Median : 3,000
Variance : 1,206
Standard Deviation : 1,098
Total rolls : 35 -
Only 6 Subs lost? I have never seem such a large loss and have never lost that much in one go. Actually when I lost my 14 Air, could have been my worst income loss ever, so I can blame Noll for my worst ever losses.
Did you kill my units in one round? And what happened with the Kamikazes?
Scratch that, I just saw I hit a Cruiser. -
Shock and awe :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs totalTerritory Summary for Chinese :
Tsinghai : 1 infantry
Production/PUs Summary :
Germans : 73 / 94
Russians : 8 / 0
Japanese : 48 / 46
Americans : 53 / 78
Chinese : 1 / 2
British : 35 / 39
UK_Pacific : 16 / 12
Italians : 10 / 11
ANZAC : 14 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British repair 2 damage on 1 factory_major; Remaining resources: 21 PUs;
British buy 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
4 fighters and 7 infantry moved from United Kingdom to Scotland
1 armour moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Italians
1 armour moved from French Central Africa to Nigeria
British take Nigeria from Italians
1 battleship and 1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 cruiser moved from 43 Sea Zone to 41 Sea Zone
UK_Pacific take 42 Sea Zone from JapaneseCombat - British
Battle in Scotland
British attack with 4 fighters and 7 infantry
Germans defend with 1 airfield, 2 artilleries and 6 infantry
British roll dice for 4 fighters and 7 infantry in Scotland, round 2 : 4/11 hits
Germans roll dice for 2 artilleries and 6 infantry in Scotland, round 2 : 3/8 hits
3 infantry owned by the British and 4 infantry owned by the Germans lost in Scotland
4 infantry owned by the British retreated to United Kingdom
Germans win with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 4 infantry
Casualties for British: 3 infantry
Battle in 41 Sea Zone
British attack with 1 battleship, 1 cruiser and 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 41 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - British
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 artillery moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 3 infantry moved from 80 Sea Zone to Iraq
4 armour and 4 mech_infantrys moved from Northwest Persia to Iraq
1 mech_infantry moved from Syria to Iraq
1 mech_infantry moved from Trans-Jordan to Iraq
1 armour moved from Eastern Persia to Iraq
1 bomber moved from Gold Coast to United Kingdom
1 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun moved from Gibraltar to 92 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
3 fighters moved from Scotland to United Kingdom
2 fighters moved from Gibraltar to United Kingdom
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 aaGun moved from 109 Sea Zone to United Kingdom
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
1 carrier, 2 cruisers, 3 destroyers and 1 fighter moved from 92 Sea Zone to 110 Sea ZonePlace Units - British
7 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs totalPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs total
Some Units in India change ownership: 4 infantryTerritory Summary for British and UK_Pacific :
India : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 12 infantry
Malaya : 1 aaGun, 1 harbour and 4 infantry
Sumatra : 1 flag, 2 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 destroyer
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Ontario : 1 artillery and 1 infantry
Nigeria : 1 armour
United Kingdom : 6 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 5 fighters, 1 harbour and 12 infantry
French Equatorial Africa : 1 flag
French Central Africa : 1 flag
Syria : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 2 transports
93 Sea Zone : 1 flag
Eire : 1 flag
109 Sea Zone : 1 destroyer and 1 transport
Iraq : 1 flag, 5 armour, 1 artillery, 3 infantry and 6 mech_infantrys
Eastern Persia : 1 flag
71 Sea Zone : 2 transports
Brazil : 1 flag
Northwest Persia : 1 mech_infantry
Persia : 1 flag, 1 airfield and 1 fighter
110 Sea Zone : 1 carrier, 2 cruisers, 3 destroyers and 1 fighterProduction/PUs Summary :
Germans : 73 / 94
Russians : 8 / 0
Japanese : 48 / 46
Americans : 53 / 78
Chinese : 1 / 2
British : 37 / 37
UK_Pacific : 16 / 16
Italians : 8 / 11
ANZAC : 14 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3,348
Median : 3,000
Variance : 0,500
Standard Deviation : 0,707
Total rolls : 23Japanese Combat
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,125
Median : 3,500
Variance : 0,857
Standard Deviation : 0,926
Total rolls : 8British Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3,286
Median : 3,000
Variance : 0,308
Standard Deviation : 0,555
Total rolls : 14 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 4 PUs;Combat Move - Italians
Place Units - Italians
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 8 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 3 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
2 submarines moved from 44 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 cruiser moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in 16 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 16 Sea Zone
ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 21 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 2 submarines in 21 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC lost in 21 Sea Zone
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 transport remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 2 submarines
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Celebes, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Celebes
ANZAC roll dice for 1 artillery in Celebes, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Celebes
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from 16 Sea Zone to Iwo Jima
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 26 Sea Zone to 33 Sea Zone
5 infantry moved from Western Australia to Northern Territory
1 infantry moved from Eastern Persia to PersiaPlace Units - ANZAC
1 artillery placed in New South Wales
2 transports placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 artillery placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Iwo Jima : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Northern Territory : 5 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
44 Sea Zone : 1 cruiser and 1 transport
33 Sea Zone : 1 carrier and 1 fighter
35 Sea Zone : 1 flag, 1 destroyer
16 Sea Zone : 1 destroyer
54 Sea Zone : 3 transports
62 Sea Zone : 1 transport
Persia : 1 infantryProduction/PUs Summary :
Germans : 73 / 94
Russians : 8 / 0
Japanese : 48 / 46
Americans : 53 / 78
Chinese : 1 / 2
British : 37 / 37
UK_Pacific : 16 / 16
Italians : 8 / 17
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.071
Median : 2.500
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
Average roll : 1.800
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.778
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
3 infantry moved from Algeria to MoroccoTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 3 infantry
110 Sea Zone : 1 fighterProduction/PUs Summary :
Germans : 73 / 94
Russians : 8 / 0
Japanese : 48 / 46
Americans : 53 / 78
Chinese : 1 / 2
British : 37 / 37
UK_Pacific : 16 / 16
Italians : 8 / 17
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.071
Median : 2.500
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
Average roll : 1.800
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.778
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 fighter, 1 infantry, 6 mech_infantrys and 5 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 111 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 carrier and 1 fighter moved from 112 Sea Zone to 110 Sea Zone
5 bombers, 6 fighters and 5 tactical_bombers moved from Western Germany to 110 Sea Zone
9 armour, 2 infantry and 6 mech_infantrys moved from Caucasus to Northwest Persia
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Russia to Samara
Germans take Samara from Russians
1 infantry moved from Russia to Vologda
Germans take Vologda from Russians
1 infantry moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
2 mech_infantrys moved from Bryansk to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 armour and 2 mech_infantrys moved from Russia to Volgograd
3 infantry moved from Smolensk to Vologda
4 infantry moved from Russia to Vologda
1 artillery and 2 infantry moved from Novgorod to Archangel -
Daniele io non credo tu voglia fare scramble per la battaglia in 110, quindi tiro senza fartelo fare. Se invece vuoi farlo non c’è problema: tiro il turno da capo!
In ogni caso adesso rollo (in caso di non scramble) così si va avanti. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 fighter, 1 infantry, 6 mech_infantrys and 5 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 111 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 carrier and 1 fighter moved from 112 Sea Zone to 110 Sea Zone
5 bombers, 6 fighters and 5 tactical_bombers moved from Western Germany to 110 Sea Zone
9 armour, 2 infantry and 6 mech_infantrys moved from Caucasus to Northwest Persia
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Russia to Samara
Germans take Samara from Russians
1 infantry moved from Russia to Vologda
Germans take Vologda from Russians
1 infantry moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
2 mech_infantrys moved from Bryansk to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 armour and 2 mech_infantrys moved from Russia to Volgograd
3 infantry moved from Smolensk to Vologda
4 infantry moved from Russia to Vologda
1 artillery and 2 infantry moved from Novgorod to ArchangelCombat - Germans
Battle in Northwest Persia
Germans attack with 10 armour, 2 infantry and 8 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Northwest Persia from Russians with 10 armour, 2 infantry and 8 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 110 Sea Zone
Germans attack with 5 bombers, 2 carriers, 1 cruiser, 1 destroyer, 8 fighters, 2 submarines and 6 tactical_bombers
French defend with 1 fighter; British defend with 1 carrier, 2 cruisers, 3 destroyers and 1 fighter
Units damaged: 1 carrier owned by the British
Germans win with 5 bombers, 2 carriers, 1 cruiser, 1 destroyer, 8 fighters and 6 tactical_bombers remaining. Battle score for attacker is 72
Casualties for Germans: 2 submarines
Casualties for French: 1 fighter
Casualties for British: 1 carrier, 2 cruisers, 3 destroyers and 1 fighterNon Combat Move - Germans
5 bombers moved from 110 Sea Zone to France
6 tactical_bombers moved from 110 Sea Zone to France
2 artilleries and 2 infantry moved from Scotland to 111 Sea Zone
2 artilleries, 2 infantry and 4 transports moved from 111 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
4 artilleries and 4 infantry moved from Western Germany to Holland Belgium
3 infantry and 1 mech_infantry moved from Northern Italy to Western Germany
3 aaGuns moved from Northern Italy to Western Germany
3 fighters moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to France
3 aaGuns moved from Russia to VologdaPlace Units - Germans
5 transports placed in 113 Sea Zone
1 artillery and 1 infantry placed in Western Germany
1 fighter placed in Western Germany
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Rostov
1 armour and 2 mech_infantrys placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3
Germans collect 74 PUs (2 lost to blockades); end with 74 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs -
anche se incredibile con soli due sub persi, no non avrei dato lo scramble ovviamente
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
2 infantry moved from Tsinghai to Sikang
Chinese take Sikang from JapaneseCombat - Russians
Non Combat Move - Russians
2 infantry moved from Novosibirsk to Timguska
2 aaGuns and 11 infantry moved from Novosibirsk to TsinghaiTurn Complete - Russians
Territory Summary for Russians :
Shensi : 1 infantry
Tsinghai : 2 aaGuns and 11 infantry
Sikang : 2 infantry
Timguska : 2 infantryProduction/PUs Summary :
Germans : 76 / 101
Russians : 5 / 0
Japanese : 46 / 46
Americans : 53 / 78
Chinese : 3 / 2
British : 37 / 37
UK_Pacific : 16 / 16
Italians : 8 / 17
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 10 infantry and 1 mech_infantry; Remaining resources: 1 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - Japanese
Battle in Dutch New Guinea
Battle in 16 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win, taking Dutch New Guinea from ANZAC with 3 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
3 fighters moved from 16 Sea Zone to JapanPlace Units - Japanese
10 infantry placed in Japan
2 armour and 1 mech_infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hunan: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to Yunnan: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to Burma: 1 armour
EDIT: Removing units owned by Japanese from Hunan: 1 armour
EDIT: Adding units owned by Japanese to Szechwan: 2 mech_infantrys
EDIT: Removing units owned by Japanese from Hunan: 1 mech_infantry
EDIT: Removing units owned by Japanese from Hunan: 1 mech_infantry
EDIT: Removing units owned by Japanese from Kiangsu: 3 mech_infantrys
EDIT: Adding units owned by Japanese to Kweichow: 3 mech_infantrys
EDIT: Removing units owned by Japanese from Chahar: 1 infantry
EDIT: Adding units owned by Japanese to Hopei: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,3,2,3,5,2,2,4,6,5,1,6,1,6,1,6,6,2,5,4,6,1,3,3,4,6,6,6,1
Japanese collect 33 PUs (13 lost to blockades); end with 33 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 aaGun and 6 infantry
Kiangsu : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 21 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 infantry
Yunnan : 1 flag, 1 artillery and 1 infantry
Suiyuyan : 1 flag, 1 airfield
Kweichow : 1 flag, 3 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 2 mech_infantrys
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 aaGun, 2 armour, 2 artilleries, 4 infantry and 6 mech_infantrys
Kwangtung : 1 flag, 1 harbour
Guam : 1 flag, 1 airfield
Aleutian Islands : 1 flag, 2 infantry
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag
Celebes : 1 flag
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
45 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 76 / 101
Russians : 5 / 0
Japanese : 46 / 33
Americans : 53 / 78
Chinese : 3 / 2
British : 37 / 37
UK_Pacific : 16 / 16
Italians : 8 / 17
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sorry guys: I forgot all my Asian non coms. Think it was because I was scouring the Pacific for my fleet. I seem to have misplaced it!