Noll and Wittman (Axis) vs Slovenehero and Caesar1 (Allies)


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - ANZAC


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 45 Sea Zone to 20 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                      ANZAC take 20 Sea Zone from Japanese
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 cruiser in Java, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                3 infantry moved from Queensland to Northern Territory
                1 aaGun moved from Queensland to Northern Territory
                3 infantry moved from Queensland to South Australia
                1 aaGun moved from Queensland to South Australia
                2 submarines moved from 62 Sea Zone to 42 Sea Zone
                1 carrier moved from 33 Sea Zone to 26 Sea Zone
                2 fighters moved from 33 Sea Zone to 26 Sea Zone
                1 submarine moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from West India to Eastern Persia

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 factory_minor and 1 harbour
        Northern Territory : 1 aaGun and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 bomber, 1 factory_minor and 1 harbour
        South Australia : 1 aaGun and 3 infantry
        New Guinea : 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 cruiser, 2 submarines and 1 transport
        45 Sea Zone : 1 submarine
        35 Sea Zone : 1 flag
        26 Sea Zone : 1 carrier and 2 fighters
        20 Sea Zone : 1 flag, 1 destroyer
        62 Sea Zone : 1 destroyer
        Eastern Persia : 1 infantry

    Production/PUs Summary :

    Germans : 67 / 108
        Russians : 13 / 0
        Japanese : 55 / 62
        Americans : 52 / 77
        Chinese : 0 / 4
        British : 32 / 43
        UK_Pacific : 11 / 11
        Italians : 15 / 9
        ANZAC : 13 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                3 infantry moved from Tunisia to Algeria
                1 fighter moved from French West Africa to Egypt

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 fighter
        United Kingdom : 2 infantry
        Algeria : 3 infantry

    Production/PUs Summary :

    Germans : 67 / 108
        Russians : 13 / 0
        Japanese : 55 / 62
        Americans : 52 / 77
        Chinese : 0 / 4
        British : 32 / 43
        UK_Pacific : 11 / 11
        Italians : 15 / 9
        ANZAC : 13 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_minor; Remaining resources: 106 PUs;
                Germans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 7 infantry, 4 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vologda to Urals
                      Germans take Urals from Russians
                1 armour moved from Volgograd to Caucasus
                      Germans take Caucasus from Russians
                1 armour moved from Caucasus to Volgograd
                1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
                1 armour moved from Russia to Tambov
                      Germans take Tambov from Russians
                1 infantry moved from Vologda to Russia
                1 armour moved from Russia to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Volgograd
                1 armour moved from Tambov to Volgograd
                3 armour moved from Russia to Volgograd
                7 infantry moved from Bryansk to Tambov
                1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
                4 bombers moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Bryansk to 127 Sea Zone
                6 fighters and 5 tactical_bombers moved from Bryansk to Bessarabia
                2 infantry moved from Western Germany to Northern Italy
                2 infantry moved from Germany to Western Germany

    Combat - Germans

    Non Combat Move - Germans

    Place Units - Germans
                1 carrier placed in 127 Sea Zone
                1 destroyer, 1 submarine and 3 transports placed in 113 Sea Zone
                3 infantry placed in Volgograd
                3 infantry placed in Russia
                1 armour and 2 mech_infantrys placed in Ukraine
                2 mech_infantrys placed in Novgorod
                1 bomber and 1 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Russia: 4 bombers
                EDIT: Adding units owned by Germans to Western Germany: 4 bombers
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
                Germans collect 71 PUs (1 lost to blockades); end with 71 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - Russians
                1 infantry moved from Kazakhstan to Samara
                      Russians take Samara from Germans
                12 infantry moved from Novosibirsk to Vologda
                      Russians take Vologda from Germans

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns moved from Novosibirsk to Vologda
                5 infantry moved from Kazakhstan to Novosibirsk

    Turn Complete - Russians

    Territory Summary for Russians :

    Novosibirsk : 5 infantry
        Vologda : 2 aaGuns and 12 infantry
        Samara : 1 infantry
        97 Sea Zone : 1 submarine
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 70 / 96
        Russians : 10 / 0
        Japanese : 55 / 62
        Americans : 52 / 77
        Chinese : 0 / 4
        British : 32 / 43
        UK_Pacific : 11 / 11
        Italians : 15 / 9
        ANZAC : 13 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 3 destroyers, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 17 Sea Zone to 16 Sea Zone
                1 destroyer moved from 18 Sea Zone to 20 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from 6 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
                1 fighter moved from 6 Sea Zone to 21 Sea Zone
                1 fighter moved from 6 Sea Zone to 21 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 21 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Battle in Aleutian Islands
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win, taking Aleutian Islands from Americans with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 21 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                1 fighter moved from 20 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 aaGun moved from Korea to Manchuria
                1 infantry moved from Sikang to Tsinghai
                1 aaGun, 1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys moved from Kweichow to Yunnan
                1 mech_infantry moved from Kiangsu to Hunan
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Hunan
                1 infantry moved from Kwangtung to Kiangsi
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Manchuria to Jehol

    Place Units - Japanese
                1 fighter placed in Japan
                2 artilleries and 2 infantry placed in Japan
                3 destroyers placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 1 aaGun and 4 infantry
        Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kiangsi : 1 flag, 1 artillery and 1 infantry
        Japan : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Jehol : 1 flag, 1 infantry
        Okinawa : 1 infantry
        Manchuria : 1 flag, 1 aaGun and 3 infantry
        Shensi : 1 flag
        Yunnan : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 4 infantry and 4 mech_infantrys
        Suiyuyan : 1 flag, 1 airfield
        Kweichow : 1 flag, 1 mech_infantry
        Hunan : 1 flag, 2 mech_infantrys
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 infantry
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 artillery
        Anhwe : 1 flag
        Malaya : 1 flag, 1 harbour and 1 infantry
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Western Australia : 1 flag, 1 infantry
        Aleutian Islands : 1 flag, 2 infantry
        Sakha : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Siberia : 1 flag, 1 infantry
        Kazakhstan : 1 flag, 1 infantry
        Celebes : 1 flag, 1 infantry
        41 Sea Zone : 1 submarine
        39 Sea Zone : 1 submarine
        20 Sea Zone : 1 destroyer
        21 Sea Zone : 1 destroyer and 1 submarine
        17 Sea Zone : 1 destroyer
        16 Sea Zone : 1 destroyer and 1 submarine
        8 Sea Zone : 1 transport
        6 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 4 fighters, 2 submarines, 3 tactical_bombers and 2 transports

    Production/PUs Summary :

    Germans : 70 / 96
        Russians : 9 / 0
        Japanese : 56 / 56
        Americans : 52 / 77
        Chinese : 0 / 4
        British : 32 / 43
        UK_Pacific : 11 / 11
        Italians : 15 / 9
        ANZAC : 13 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 5 bombers, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Hawaiian Islands to 8 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                8 submarines moved from 26 Sea Zone to 17 Sea Zone
                1 armour and 1 artillery moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
                4 infantry moved from 17 Sea Zone to Iwo Jima
                2 artilleries moved from 17 Sea Zone to Iwo Jima
                1 armour moved from 17 Sea Zone to Iwo Jima
                1 destroyer moved from 35 Sea Zone to 21 Sea Zone
                3 fighters moved from 35 Sea Zone to 21 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
                1 fighter moved from 35 Sea Zone to 20 Sea Zone
                1 fighter moved from 35 Sea Zone to 20 Sea Zone
                1 fighter moved from 35 Sea Zone to 17 Sea Zone
                1 fighter moved from 35 Sea Zone to 21 Sea Zone

    Combat - Americans
                Battle in 20 Sea Zone
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans lost in 20 Sea Zone
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 3 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 20 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is -12
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 2 fighters
                Battle in 21 Sea Zone
                    Americans attack with 1 destroyer and 4 fighters
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 destroyer and 4 fighters in 21 Sea Zone, round 2 :  1/5 hits
                        Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone
                    retreated to 21 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in 17 Sea Zone
                    Americans attack with 1 fighter, 8 submarines and 4 transports
                    Japanese defend with 1 destroyer
                        Americans roll dice for 8 submarines in 17 Sea Zone, round 2 :  2/8 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 17 Sea Zone
                    Americans win, taking 17 Sea Zone from Japanese with 1 fighter, 8 submarines and 4 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 8 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 8 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Iwo Jima
                    Americans attack with 1 armour, 2 artilleries and 4 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour, 2 artilleries and 4 infantry in Iwo Jima, round 2 :  1/7 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                4 fighters moved from 21 Sea Zone to 17 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to 17 Sea Zone
                1 battleship, 4 carriers and 1 cruiser moved from 35 Sea Zone to 17 Sea Zone
                1 fighter moved from 16 Sea Zone to 17 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to 17 Sea Zone
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                2 battleships and 2 cruisers moved from 26 Sea Zone to 17 Sea Zone
                1 carrier and 1 destroyer moved from 26 Sea Zone to 17 Sea Zone
                1 bomber moved from 8 Sea Zone to Western United States
                3 fighters and 1 tactical_bomber moved from 10 Sea Zone to Midway

    Place Units - Americans
                1 fighter placed in Western United States
                5 bombers placed in Western United States
                1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Midway: 3 fighters and 1 tactical_bomber
                EDIT: Adding units owned by Americans to Hawaiian Islands: 3 fighters and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag, 1 armour, 2 artilleries and 4 infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 6 bombers, 1 factory_major, 1 fighter, 1 harbour and 4 mech_infantrys
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 bomber, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        Midway : 1 airfield
        22 Sea Zone : 1 flag
        10 Sea Zone : 2 carriers and 1 transport
        17 Sea Zone : 1 flag, 3 battleships, 5 carriers, 3 cruisers, 1 destroyer, 6 fighters, 8 submarines, 2 tactical_bombers and 4 transports
        16 Sea Zone : 1 destroyer
        Central United States : 2 aaGuns and 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour

    Production/PUs Summary :

    Germans : 70 / 96
        Russians : 9 / 0
        Japanese : 55 / 56
        Americans : 53 / 73
        Chinese : 0 / 4
        British : 32 / 43
        UK_Pacific : 11 / 11
        Italians : 15 / 9
        ANZAC : 13 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 9 times
                6 was rolled 6 times
            Average roll : 3.579
            Median : 4.000
            Variance : 0.324
            Standard Deviation : 0.569
            Total rolls : 38

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.375
            Median : 2.500
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Americans Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 9 times
                6 was rolled 3 times
            Average roll : 3.633
            Median : 4.000
            Variance : 0.759
            Standard Deviation : 0.871
            Total rolls : 30

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 4 fighters and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Union of South Africa to Nigeria
                1 armour moved from Egypt to French Equatorial Africa
                      British take Anglo Egyptian Sudan from Italians
                      British take French Equatorial Africa from Italians
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 transport moved from 98 Sea Zone to 81 Sea Zone
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to Ethiopia
                1 transport moved from 98 Sea Zone to 81 Sea Zone
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to Italian Somaliland
                1 mech_infantry moved from Trans-Jordan to Syria
                      British take Syria from Italians
                1 armour moved from Northwest Persia to Caucasus
                      British take Caucasus from Germans
                1 armour moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Northwest Persia to Caucasus
                5 infantry moved from Shan State to Malaya

    Combat - British
                Battle in Nigeria
                    British attack with 1 bomber
                    Italians defend with 1 artillery
                        British roll dice for 1 bomber in Nigeria, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery in Nigeria, round 2 :  0/1 hits
                        British roll dice for 1 bomber in Nigeria, round 3 :  1/1 hits
                        Italians roll dice for 1 artillery in Nigeria, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Nigeria
                    British win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Ethiopia
                Battle in Malaya
                    British attack with 5 infantry
                    Japanese defend with 1 harbour and 1 infantry
                        British roll dice for 5 infantry in Malaya, round 2 :  0/5 hits
                        Japanese roll dice for 1 infantry in Malaya, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Malaya
                        British roll dice for 4 infantry in Malaya, round 3 :  1/4 hits
                        Japanese roll dice for 1 infantry in Malaya, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Malaya
                    British win, taking Ethiopia from Italians, taking Malaya from Japanese with 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Italian Somaliland

    Non Combat Move - British
                1 bomber moved from Nigeria to Gold Coast
                1 mech_infantry moved from Iraq to Northwest Persia
                1 mech_infantry moved from Trans-Jordan to Northwest Persia
                2 armour and 3 mech_infantrys moved from Eastern Persia to Northwest Persia
                1 fighter moved from Iraq to Persia
                1 mech_infantry moved from Alexandria to Trans-Jordan
                2 fighters moved from 98 Sea Zone to Gibraltar
                1 transport moved from 98 Sea Zone to 72 Sea Zone
                1 battleship moved from 42 Sea Zone to 39 Sea Zone
                1 cruiser moved from 56 Sea Zone to 43 Sea Zone
                1 carrier, 2 cruisers, 4 destroyers and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 aaGun moved from Libya to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                1 aaGun, 1 carrier, 2 cruisers, 4 destroyers, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 aaGun moved from 92 Sea Zone to Gibraltar
                1 armour moved from India to Eastern Persia
                2 aaGuns and 6 infantry moved from West India to India
                1 infantry moved from Burma to India
                1 aaGun moved from Shan State to Malaya
                1 infantry moved from Scotland to United Kingdom

    Place Units - British
                4 fighters and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs total

    Place Units - UK_Pacific
                1 destroyer placed in 39 Sea Zone
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
                UK_Pacific collect 12 PUs (2 lost to blockades); end with 12 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 infantry
                    Some Units in 39 Sea Zone change ownership: 1 destroyer

    Territory Summary for British and UK_Pacific :

    India : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
        Malaya : 1 aaGun, 1 harbour and 4 infantry
        Sumatra : 1 flag, 2 infantry
        42 Sea Zone : 1 flag
        43 Sea Zone : 1 cruiser
        39 Sea Zone : 1 battleship and 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 mech_infantry
        Gibraltar : 1 aaGun, 2 fighters, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Gold Coast : 1 bomber
        Ontario : 1 artillery and 1 infantry
        Scotland : 1 airfield
        Kenya : 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 7 infantry
        Tanganyika Territory : 1 artillery
        French Equatorial Africa : 1 flag, 1 armour
        Syria : 1 flag, 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag, 1 infantry
        Ethiopia : 1 flag, 1 infantry
        Caucasus : 1 flag, 1 mech_infantry
        76 Sea Zone : 2 transports
        93 Sea Zone : 1 flag
        Eire : 1 flag
        Iraq : 1 flag
        92 Sea Zone : 1 carrier, 2 cruisers, 4 destroyers and 1 transport
        Eastern Persia : 1 flag, 1 armour
        72 Sea Zone : 1 transport
        71 Sea Zone : 1 transport
        Brazil : 1 flag
        Northwest Persia : 4 armour and 5 mech_infantrys
        Persia : 1 flag, 1 airfield and 1 fighter

    Production/PUs Summary :

    Germans : 68 / 96
        Russians : 9 / 0
        Japanese : 52 / 56
        Americans : 53 / 73
        Chinese : 0 / 4
        British : 39 / 39
        UK_Pacific : 14 / 12
        Italians : 10 / 9
        ANZAC : 13 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 7 times
            Average roll : 3,920
            Median : 4,000
            Variance : 1,292
            Standard Deviation : 1,137
            Total rolls : 25

    Null / Other
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4,167
            Median : 4,500
            Variance : 0,800
            Standard Deviation : 0,894
            Total rolls : 6

    Japanese Combat
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4,167
            Median : 4,500
            Variance : 0,800
            Standard Deviation : 0,894
            Total rolls : 6

    British Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3,455
            Median : 3,000
            Variance : 1,100
            Standard Deviation : 1,049
            Total rolls : 11

    Italians Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5,000
            Median : 5,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 bombers moved from Southern Italy to United Kingdom


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 bombers moved from Southern Italy to United Kingdom

    Combat - Italians
                Air Battle in United Kingdom
                    Italians attacks with 2 units heading to United Kingdom
                    British launches 4 interceptors out of United Kingdom
                    2 bombers owned by the Italians lost in United Kingdom
                    Air Battle is over, the attackers have all died
                Cleaning up after air battles

    Non Combat Move - Italians

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
                Italians collect 10 PUs; end with 11 PUs total


  • non ti ho chiesto se mi intercettavi a londra perché mi pareva ovvio tu lo avresti fatto, e ti è andata bene: mi hai ucciso tutti i bomber italiani senza perdite.

    Ti bombarderò anche con i 5 bomber nazisti, dimmi se vuoi intercettare lì Jimmy.


  • Mandaci quel buffone volante di Goering cosi lo sistemiamo per bene  :evil:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                3 infantry moved from South Australia to Western Australia
                3 infantry moved from Northern Territory to Western Australia
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 cruiser moved from 42 Sea Zone to 43 Sea Zone
                1 submarine moved from 45 Sea Zone to 21 Sea Zone
                1 bomber moved from New South Wales to 21 Sea Zone

    Combat - ANZAC
                Battle in Borneo
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 cruiser in Borneo, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Borneo, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Borneo
                    ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 21 Sea Zone
                    ANZAC attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 bomber in 21 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 21 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 bomber in 21 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 21 Sea Zone
                    ANZAC win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Western Australia
                    ANZAC attack with 6 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 6 infantry in Western Australia, round 2 :  2/6 hits
                        Japanese roll dice for 1 infantry in Western Australia, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Western Australia
                    ANZAC win, taking Western Australia from Japanese with 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 bomber moved from 21 Sea Zone to Guam
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 aaGun moved from South Australia to Queensland
                1 aaGun moved from Northern Territory to Queensland
                1 submarine moved from 42 Sea Zone to 44 Sea Zone
                1 submarine moved from 42 Sea Zone to 44 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for ANZAC :

    Borneo : 1 artillery and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Western Australia : 5 infantry
        New Guinea : 1 infantry
        Guam : 1 bomber
        Java : 1 flag
        Dutch New Guinea : 1 flag
        44 Sea Zone : 2 submarines
        43 Sea Zone : 1 cruiser and 1 transport
        33 Sea Zone : 1 destroyer
        35 Sea Zone : 1 flag
        26 Sea Zone : 1 carrier and 2 fighters
        21 Sea Zone : 1 submarine
        54 Sea Zone : 1 destroyer and 1 transport
        Eastern Persia : 1 infantry

    Production/PUs Summary :

    Germans : 68 / 96
        Russians : 9 / 0
        Japanese : 47 / 56
        Americans : 53 / 73
        Chinese : 0 / 4
        British : 39 / 39
        UK_Pacific : 18 / 12
        Italians : 10 / 11
        ANZAC : 14 / 29
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.533
            Median : 3.000
            Variance : 1.071
            Standard Deviation : 1.035
            Total rolls : 15

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    ANZAC Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.455
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Egypt to 92 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Algeria : 3 infantry
        92 Sea Zone : 1 fighter

    Production/PUs Summary :

    Germans : 68 / 96
        Russians : 9 / 0
        Japanese : 47 / 56
        Americans : 53 / 73
        Chinese : 0 / 4
        British : 39 / 39
        UK_Pacific : 18 / 12
        Italians : 10 / 11
        ANZAC : 14 / 29
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.533
            Median : 3.000
            Variance : 1.071
            Standard Deviation : 1.035
            Total rolls : 15

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    ANZAC Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.455
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 carrier, 1 factory_minor, 1 fighter, 2 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 bombers moved from Western Germany to United Kingdom
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                7 armour, 3 infantry and 2 mech_infantrys moved from Volgograd to Caucasus
                1 armour and 2 mech_infantrys moved from Bryansk to Caucasus
                2 infantry moved from Tambov to Volgograd
                5 infantry moved from Tambov to Russia
                3 infantry moved from Russia to Smolensk
                2 mech_infantrys moved from Novgorod to Bryansk
                6 fighters and 5 tactical_bombers moved from Bessarabia to Western Germany
                2 artilleries and 6 infantry moved from Western Germany to 113 Sea Zone
                2 artilleries, 6 infantry and 4 transports moved from 113 Sea Zone to 111 Sea Zone
                2 artilleries and 6 infantry moved from 111 Sea Zone to Scotland
                1 carrier, 1 fighter and 1 tactical_bomber moved from 127 Sea Zone to 111 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 111 Sea Zone
                1 infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                4 infantry moved from Northern Italy to Western Germany
                1 artillery moved from Northern Italy to Western Germany
                2 infantry moved from Northern Italy to France

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 5 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 4,8,7,4,6 and causes: 20 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 20 damage total.
                Battle in Scotland
                Battle in Caucasus
                    Germans attack with 9 armour, 3 infantry and 6 mech_infantrys
                    British defend with 1 mech_infantry
                    Germans win, taking Scotland from British, taking Caucasus from British with 9 armour, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                5 bombers moved from United Kingdom to Western Germany

    Place Units - Germans
                1 factory_minor placed in Rostov
                1 armour and 2 mech_infantrys placed in Ukraine
                1 armour and 2 mech_infantrys placed in Volgograd
                1 armour and 2 mech_infantrys placed in Russia
                1 artillery and 2 infantry placed in Novgorod
                1 carrier and 1 submarine placed in 112 Sea Zone
                1 fighter placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
                Germans collect 69 PUs (4 lost to blockades); end with 69 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs

  • '18 '16

    non ho capito nulla, a londra avrei certamente intercettato

  • '18 '16

    ho cambiato idea, procediamo

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - Russians
                5 infantry moved from Novosibirsk to Tsinghai

    Combat - Russians
                Russians creates battle in territory 97 Sea Zone
                Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in Tsinghai
                    Russians attack with 5 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 5 infantry in Tsinghai, round 2 :  0/5 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        Russians roll dice for 5 infantry in Tsinghai, round 3 :  0/5 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 3 :  0/1 hits
                        Russians roll dice for 5 infantry in Tsinghai, round 4 :  2/5 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Tsinghai
                    Russians win, taking Tsinghai from Japanese with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 97 Sea Zone
                    Russians attack with 1 submarine
                    Italians defend with 1 destroyer and 1 fighter
                        Russians roll dice for 1 submarine in 97 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the Italians and 1 submarine owned by the Russians lost in 97 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 submarine
                    Casualties for Italians: 1 destroyer
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - Russians
                2 aaGuns and 12 infantry moved from Vologda to Novosibirsk
                1 infantry moved from Samara to Novosibirsk

    Turn Complete - Russians

    Territory Summary for Russians :

    Tsinghai : 5 infantry
        Novosibirsk : 2 aaGuns and 13 infantry
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 73 / 94
        Russians : 8 / 0
        Japanese : 46 / 56
        Americans : 53 / 73
        Chinese : 1 / 4
        British : 35 / 39
        UK_Pacific : 18 / 12
        Italians : 10 / 11
        ANZAC : 14 / 29
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3,429
            Median : 3,000
            Variance : 0,350
            Standard Deviation : 0,592
            Total rolls : 21

    Japanese Combat
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5,000
            Median : 5,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    Russians Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3,125
            Median : 3,000
            Variance : 0,800
            Standard Deviation : 0,894
            Total rolls : 16

    Italians Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,500
            Median : 3,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2


  • Ни шагу назад!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 artilleries, 4 infantry and 4 mech_infantrys moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 armour moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour moved from Shan State to Burma
                1 artillery moved from Sikang to Tsinghai
                1 infantry moved from Kazakhstan to Tsinghai
                1 mech_infantry moved from Kweichow to Tsinghai
                1 fighter moved from 6 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from 6 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 41 Sea Zone to 43 Sea Zone
                      Japanese take 42 Sea Zone from UK_Pacific
                1 submarine moved from 39 Sea Zone to 41 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
                1 fighter moved from 6 Sea Zone to 21 Sea Zone
                1 fighter moved from 6 Sea Zone to 21 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                1 artillery moved from 21 Sea Zone to Guam

    Combat - Japanese
                Battle in 21 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 submarine
                    Japanese win with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Guam
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 bomber; Americans defend with 1 airfield
                    Japanese win, taking Guam from Americans with 1 artillery remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 bomber
                Battle in 43 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 cruiser and 1 transport; British defend with 1 cruiser
                    ANZAC win with 2 cruisers and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in 16 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Tsinghai
                    Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Russians defend with 5 infantry
                    Chinese win with 3 infantry remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Yunnan to Burma
                1 mech_infantry moved from Hunan to Burma
                1 infantry moved from Jehol to Chahar
                1 mech_infantry moved from Hunan to Burma
                1 infantry moved from Kiangsi to Hunan
                1 artillery moved from Kiangsi to Hunan
                1 armour moved from Kiangsu to Hunan
                1 mech_infantry moved from Kiangsu to Hunan
                1 mech_infantry moved from Kiangsu to Hunan
                1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from Siberia to 5 Sea Zone
                1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 aaGun moved from Korea to 6 Sea Zone
                1 aaGun moved from 6 Sea Zone to Japan
                1 infantry moved from 6 Sea Zone to Japan
                1 aaGun moved from Manchuria to Korea
                1 infantry moved from Manchuria to Korea
                2 fighters and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 infantry moved from Manchuria to Korea

    Place Units - Japanese
                8 infantry placed in Japan
                3 mech_infantrys placed in Kiangsu
                2 fighters placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,6,6,2
                Japanese collect 46 PUs (2 lost to blockades); end with 46 PUs total

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 1 aaGun and 6 infantry
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag, 1 infantry
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag, 1 airfield
        Kweichow : 1 flag
        Hunan : 1 flag, 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
        Kansu : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag, 1 infantry
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 4 infantry and 6 mech_infantrys
        Kwangtung : 1 flag, 1 harbour
        Guam : 1 flag, 1 airfield and 1 artillery
        Aleutian Islands : 1 flag, 2 infantry
        Sakha : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag
        Celebes : 1 flag, 1 infantry
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 submarine
        21 Sea Zone : 1 destroyer and 1 transport
        16 Sea Zone : 1 submarine
        6 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine, 2 tactical_bombers and 1 transport

    Production/PUs Summary :

    Germans : 73 / 94
        Russians : 8 / 0
        Japanese : 48 / 46
        Americans : 53 / 73
        Chinese : 1 / 4
        British : 35 / 39
        UK_Pacific : 16 / 12
        Italians : 10 / 11
        ANZAC : 14 / 29
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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