@Elrood Edit made, thank you!
Noll and Wittman (Axis) vs Slovenehero and Caesar1 (Allies)
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Wow sei riuscito a riprendere l’egitto incredibile!!
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 45 Sea Zone to 20 Sea Zone
ANZAC take 35 Sea Zone from Japanese
ANZAC take 20 Sea Zone from Japanese
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
3 infantry moved from Queensland to Northern Territory
1 aaGun moved from Queensland to Northern Territory
3 infantry moved from Queensland to South Australia
1 aaGun moved from Queensland to South Australia
2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 26 Sea Zone
2 fighters moved from 33 Sea Zone to 26 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from West India to Eastern PersiaPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 factory_minor and 1 harbour
Northern Territory : 1 aaGun and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 bomber, 1 factory_minor and 1 harbour
South Australia : 1 aaGun and 3 infantry
New Guinea : 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 cruiser, 2 submarines and 1 transport
45 Sea Zone : 1 submarine
35 Sea Zone : 1 flag
26 Sea Zone : 1 carrier and 2 fighters
20 Sea Zone : 1 flag, 1 destroyer
62 Sea Zone : 1 destroyer
Eastern Persia : 1 infantryProduction/PUs Summary :
Germans : 67 / 108
Russians : 13 / 0
Japanese : 55 / 62
Americans : 52 / 77
Chinese : 0 / 4
British : 32 / 43
UK_Pacific : 11 / 11
Italians : 15 / 9
ANZAC : 13 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
3 infantry moved from Tunisia to Algeria
1 fighter moved from French West Africa to EgyptNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 fighter
United Kingdom : 2 infantry
Algeria : 3 infantryProduction/PUs Summary :
Germans : 67 / 108
Russians : 13 / 0
Japanese : 55 / 62
Americans : 52 / 77
Chinese : 0 / 4
British : 32 / 43
UK_Pacific : 11 / 11
Italians : 15 / 9
ANZAC : 13 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 106 PUs;
Germans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 7 infantry, 4 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
1 armour moved from Volgograd to Caucasus
Germans take Caucasus from Russians
1 armour moved from Caucasus to Volgograd
1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
1 armour moved from Russia to Tambov
Germans take Tambov from Russians
1 infantry moved from Vologda to Russia
1 armour moved from Russia to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
1 armour moved from Tambov to Volgograd
3 armour moved from Russia to Volgograd
7 infantry moved from Bryansk to Tambov
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
4 bombers moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to 127 Sea Zone
6 fighters and 5 tactical_bombers moved from Bryansk to Bessarabia
2 infantry moved from Western Germany to Northern Italy
2 infantry moved from Germany to Western GermanyCombat - Germans
Non Combat Move - Germans
Place Units - Germans
1 carrier placed in 127 Sea Zone
1 destroyer, 1 submarine and 3 transports placed in 113 Sea Zone
3 infantry placed in Volgograd
3 infantry placed in Russia
1 armour and 2 mech_infantrys placed in Ukraine
2 mech_infantrys placed in Novgorod
1 bomber and 1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Russia: 4 bombers
EDIT: Adding units owned by Germans to Western Germany: 4 bombers
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
Germans collect 71 PUs (1 lost to blockades); end with 71 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Russians
1 infantry moved from Kazakhstan to Samara
Russians take Samara from Germans
12 infantry moved from Novosibirsk to Vologda
Russians take Vologda from GermansCombat - Russians
Non Combat Move - Russians
2 aaGuns moved from Novosibirsk to Vologda
5 infantry moved from Kazakhstan to NovosibirskTurn Complete - Russians
Territory Summary for Russians :
Novosibirsk : 5 infantry
Vologda : 2 aaGuns and 12 infantry
Samara : 1 infantry
97 Sea Zone : 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 70 / 96
Russians : 10 / 0
Japanese : 55 / 62
Americans : 52 / 77
Chinese : 0 / 4
British : 32 / 43
UK_Pacific : 11 / 11
Italians : 15 / 9
ANZAC : 13 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 3 destroyers, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 17 Sea Zone to 16 Sea Zone
1 destroyer moved from 18 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in Aleutian Islands
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese win, taking Aleutian Islands from Americans with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 aaGun moved from Korea to Manchuria
1 infantry moved from Sikang to Tsinghai
1 aaGun, 1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys moved from Kweichow to Yunnan
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Manchuria to JeholPlace Units - Japanese
1 fighter placed in Japan
2 artilleries and 2 infantry placed in Japan
3 destroyers placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 aaGun and 4 infantry
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag, 1 artillery and 1 infantry
Japan : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Jehol : 1 flag, 1 infantry
Okinawa : 1 infantry
Manchuria : 1 flag, 1 aaGun and 3 infantry
Shensi : 1 flag
Yunnan : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 4 infantry and 4 mech_infantrys
Suiyuyan : 1 flag, 1 airfield
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag, 2 mech_infantrys
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 artillery
Anhwe : 1 flag
Malaya : 1 flag, 1 harbour and 1 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Western Australia : 1 flag, 1 infantry
Aleutian Islands : 1 flag, 2 infantry
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Siberia : 1 flag, 1 infantry
Kazakhstan : 1 flag, 1 infantry
Celebes : 1 flag, 1 infantry
41 Sea Zone : 1 submarine
39 Sea Zone : 1 submarine
20 Sea Zone : 1 destroyer
21 Sea Zone : 1 destroyer and 1 submarine
17 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer and 1 submarine
8 Sea Zone : 1 transport
6 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 4 fighters, 2 submarines, 3 tactical_bombers and 2 transportsProduction/PUs Summary :
Germans : 70 / 96
Russians : 9 / 0
Japanese : 56 / 56
Americans : 52 / 77
Chinese : 0 / 4
British : 32 / 43
UK_Pacific : 11 / 11
Italians : 15 / 9
ANZAC : 13 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 5 bombers, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Hawaiian Islands to 8 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
8 submarines moved from 26 Sea Zone to 17 Sea Zone
1 armour and 1 artillery moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
4 infantry moved from 17 Sea Zone to Iwo Jima
2 artilleries moved from 17 Sea Zone to Iwo Jima
1 armour moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
3 fighters moved from 35 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 35 Sea Zone to 17 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea ZoneCombat - Americans
Battle in 20 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans lost in 20 Sea Zone
Americans roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for Japanese: 1 destroyer
Casualties for Americans: 2 fighters
Battle in 21 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 21 Sea Zone, round 2 : 1/5 hits
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone
retreated to 21 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 submarine
Battle in 17 Sea Zone
Americans attack with 1 fighter, 8 submarines and 4 transports
Japanese defend with 1 destroyer
Americans roll dice for 8 submarines in 17 Sea Zone, round 2 : 2/8 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 1 fighter, 8 submarines and 4 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 8 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iwo Jima
Americans attack with 1 armour, 2 artilleries and 4 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 2 artilleries and 4 infantry in Iwo Jima, round 2 : 1/7 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
4 fighters moved from 21 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 17 Sea Zone
1 battleship, 4 carriers and 1 cruiser moved from 35 Sea Zone to 17 Sea Zone
1 fighter moved from 16 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 17 Sea Zone
1 bomber moved from 16 Sea Zone to Hawaiian Islands
2 battleships and 2 cruisers moved from 26 Sea Zone to 17 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 bomber moved from 8 Sea Zone to Western United States
3 fighters and 1 tactical_bomber moved from 10 Sea Zone to MidwayPlace Units - Americans
1 fighter placed in Western United States
5 bombers placed in Western United States
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Midway: 3 fighters and 1 tactical_bomber
EDIT: Adding units owned by Americans to Hawaiian Islands: 3 fighters and 1 tactical_bomber
EDIT: Turning off Edit ModeTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 armour, 2 artilleries and 4 infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 6 bombers, 1 factory_major, 1 fighter, 1 harbour and 4 mech_infantrys
Hawaiian Islands : 1 aaGun, 1 airfield, 1 bomber, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Midway : 1 airfield
22 Sea Zone : 1 flag
10 Sea Zone : 2 carriers and 1 transport
17 Sea Zone : 1 flag, 3 battleships, 5 carriers, 3 cruisers, 1 destroyer, 6 fighters, 8 submarines, 2 tactical_bombers and 4 transports
16 Sea Zone : 1 destroyer
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbourProduction/PUs Summary :
Germans : 70 / 96
Russians : 9 / 0
Japanese : 55 / 56
Americans : 53 / 73
Chinese : 0 / 4
British : 32 / 43
UK_Pacific : 11 / 11
Italians : 15 / 9
ANZAC : 13 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.579
Median : 4.000
Variance : 0.324
Standard Deviation : 0.569
Total rolls : 38Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 3 times
Average roll : 3.375
Median : 2.500
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Americans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 3 times
Average roll : 3.633
Median : 4.000
Variance : 0.759
Standard Deviation : 0.871
Total rolls : 30 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 4 fighters and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Union of South Africa to Nigeria
1 armour moved from Egypt to French Equatorial Africa
British take Anglo Egyptian Sudan from Italians
British take French Equatorial Africa from Italians
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Italian Somaliland
1 mech_infantry moved from Trans-Jordan to Syria
British take Syria from Italians
1 armour moved from Northwest Persia to Caucasus
British take Caucasus from Germans
1 armour moved from Caucasus to Northwest Persia
1 mech_infantry moved from Northwest Persia to Caucasus
5 infantry moved from Shan State to MalayaCombat - British
Battle in Nigeria
British attack with 1 bomber
Italians defend with 1 artillery
British roll dice for 1 bomber in Nigeria, round 2 : 0/1 hits
Italians roll dice for 1 artillery in Nigeria, round 2 : 0/1 hits
British roll dice for 1 bomber in Nigeria, round 3 : 1/1 hits
Italians roll dice for 1 artillery in Nigeria, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Nigeria
British win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Ethiopia
Battle in Malaya
British attack with 5 infantry
Japanese defend with 1 harbour and 1 infantry
British roll dice for 5 infantry in Malaya, round 2 : 0/5 hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the British lost in Malaya
British roll dice for 4 infantry in Malaya, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Malaya, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Malaya
British win, taking Ethiopia from Italians, taking Malaya from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Italian SomalilandNon Combat Move - British
1 bomber moved from Nigeria to Gold Coast
1 mech_infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
2 armour and 3 mech_infantrys moved from Eastern Persia to Northwest Persia
1 fighter moved from Iraq to Persia
1 mech_infantry moved from Alexandria to Trans-Jordan
2 fighters moved from 98 Sea Zone to Gibraltar
1 transport moved from 98 Sea Zone to 72 Sea Zone
1 battleship moved from 42 Sea Zone to 39 Sea Zone
1 cruiser moved from 56 Sea Zone to 43 Sea Zone
1 carrier, 2 cruisers, 4 destroyers and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun moved from Libya to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 aaGun, 1 carrier, 2 cruisers, 4 destroyers, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 aaGun moved from 92 Sea Zone to Gibraltar
1 armour moved from India to Eastern Persia
2 aaGuns and 6 infantry moved from West India to India
1 infantry moved from Burma to India
1 aaGun moved from Shan State to Malaya
1 infantry moved from Scotland to United KingdomPlace Units - British
4 fighters and 1 infantry placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 39 PUs totalPlace Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
UK_Pacific collect 12 PUs (2 lost to blockades); end with 12 PUs total
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyerTerritory Summary for British and UK_Pacific :
India : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
Malaya : 1 aaGun, 1 harbour and 4 infantry
Sumatra : 1 flag, 2 infantry
42 Sea Zone : 1 flag
43 Sea Zone : 1 cruiser
39 Sea Zone : 1 battleship and 1 destroyer
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 mech_infantry
Gibraltar : 1 aaGun, 2 fighters, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Gold Coast : 1 bomber
Ontario : 1 artillery and 1 infantry
Scotland : 1 airfield
Kenya : 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 7 infantry
Tanganyika Territory : 1 artillery
French Equatorial Africa : 1 flag, 1 armour
Syria : 1 flag, 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag, 1 infantry
Ethiopia : 1 flag, 1 infantry
Caucasus : 1 flag, 1 mech_infantry
76 Sea Zone : 2 transports
93 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 flag
92 Sea Zone : 1 carrier, 2 cruisers, 4 destroyers and 1 transport
Eastern Persia : 1 flag, 1 armour
72 Sea Zone : 1 transport
71 Sea Zone : 1 transport
Brazil : 1 flag
Northwest Persia : 4 armour and 5 mech_infantrys
Persia : 1 flag, 1 airfield and 1 fighterProduction/PUs Summary :
Germans : 68 / 96
Russians : 9 / 0
Japanese : 52 / 56
Americans : 53 / 73
Chinese : 0 / 4
British : 39 / 39
UK_Pacific : 14 / 12
Italians : 10 / 9
ANZAC : 13 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 3,920
Median : 4,000
Variance : 1,292
Standard Deviation : 1,137
Total rolls : 25Null / Other
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4,167
Median : 4,500
Variance : 0,800
Standard Deviation : 0,894
Total rolls : 6Japanese Combat
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4,167
Median : 4,500
Variance : 0,800
Standard Deviation : 0,894
Total rolls : 6British Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 3,455
Median : 3,000
Variance : 1,100
Standard Deviation : 1,049
Total rolls : 11Italians Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 1 PUs;Combat Move - Italians
2 bombers moved from Southern Italy to United Kingdom -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 1 PUs;Combat Move - Italians
2 bombers moved from Southern Italy to United KingdomCombat - Italians
Air Battle in United Kingdom
Italians attacks with 2 units heading to United Kingdom
British launches 4 interceptors out of United Kingdom
2 bombers owned by the Italians lost in United Kingdom
Air Battle is over, the attackers have all died
Cleaning up after air battlesNon Combat Move - Italians
Place Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
Italians collect 10 PUs; end with 11 PUs total -
non ti ho chiesto se mi intercettavi a londra perché mi pareva ovvio tu lo avresti fatto, e ti è andata bene: mi hai ucciso tutti i bomber italiani senza perdite.
Ti bombarderò anche con i 5 bomber nazisti, dimmi se vuoi intercettare lì Jimmy.
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Mandaci quel buffone volante di Goering cosi lo sistemiamo per bene :evil:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
3 infantry moved from South Australia to Western Australia
3 infantry moved from Northern Territory to Western Australia
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 cruiser moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 45 Sea Zone to 21 Sea Zone
1 bomber moved from New South Wales to 21 Sea ZoneCombat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Borneo, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 21 Sea Zone
ANZAC attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 bomber in 21 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 bomber in 21 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Western Australia
ANZAC attack with 6 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 6 infantry in Western Australia, round 2 : 2/6 hits
Japanese roll dice for 1 infantry in Western Australia, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Western Australia
ANZAC win, taking Western Australia from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 bomber moved from 21 Sea Zone to Guam
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 aaGun moved from South Australia to Queensland
1 aaGun moved from Northern Territory to Queensland
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for ANZAC :
Borneo : 1 artillery and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Western Australia : 5 infantry
New Guinea : 1 infantry
Guam : 1 bomber
Java : 1 flag
Dutch New Guinea : 1 flag
44 Sea Zone : 2 submarines
43 Sea Zone : 1 cruiser and 1 transport
33 Sea Zone : 1 destroyer
35 Sea Zone : 1 flag
26 Sea Zone : 1 carrier and 2 fighters
21 Sea Zone : 1 submarine
54 Sea Zone : 1 destroyer and 1 transport
Eastern Persia : 1 infantryProduction/PUs Summary :
Germans : 68 / 96
Russians : 9 / 0
Japanese : 47 / 56
Americans : 53 / 73
Chinese : 0 / 4
British : 39 / 39
UK_Pacific : 18 / 12
Italians : 10 / 11
ANZAC : 14 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 5 times
Average roll : 3.533
Median : 3.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 15Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4ANZAC Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 4 times
Average roll : 3.455
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 fighter moved from Egypt to 92 Sea ZoneTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Algeria : 3 infantry
92 Sea Zone : 1 fighterProduction/PUs Summary :
Germans : 68 / 96
Russians : 9 / 0
Japanese : 47 / 56
Americans : 53 / 73
Chinese : 0 / 4
British : 39 / 39
UK_Pacific : 18 / 12
Italians : 10 / 11
ANZAC : 14 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 5 times
Average roll : 3.533
Median : 3.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 15Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4ANZAC Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 4 times
Average roll : 3.455
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 carrier, 1 factory_minor, 1 fighter, 2 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
5 bombers moved from Western Germany to United Kingdom
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
7 armour, 3 infantry and 2 mech_infantrys moved from Volgograd to Caucasus
1 armour and 2 mech_infantrys moved from Bryansk to Caucasus
2 infantry moved from Tambov to Volgograd
5 infantry moved from Tambov to Russia
3 infantry moved from Russia to Smolensk
2 mech_infantrys moved from Novgorod to Bryansk
6 fighters and 5 tactical_bombers moved from Bessarabia to Western Germany
2 artilleries and 6 infantry moved from Western Germany to 113 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 113 Sea Zone to 111 Sea Zone
2 artilleries and 6 infantry moved from 111 Sea Zone to Scotland
1 carrier, 1 fighter and 1 tactical_bomber moved from 127 Sea Zone to 111 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 111 Sea Zone
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
4 infantry moved from Northern Italy to Western Germany
1 artillery moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to FranceCombat - Germans
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 4,8,7,4,6 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom causes 20 damage total.
Battle in Scotland
Battle in Caucasus
Germans attack with 9 armour, 3 infantry and 6 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Scotland from British, taking Caucasus from British with 9 armour, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Germans
5 bombers moved from United Kingdom to Western GermanyPlace Units - Germans
1 factory_minor placed in Rostov
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Russia
1 artillery and 2 infantry placed in Novgorod
1 carrier and 1 submarine placed in 112 Sea Zone
1 fighter placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
Germans collect 69 PUs (4 lost to blockades); end with 69 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs -
non ho capito nulla, a londra avrei certamente intercettato
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ho cambiato idea, procediamo
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
5 infantry moved from Novosibirsk to TsinghaiCombat - Russians
Russians creates battle in territory 97 Sea Zone
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Tsinghai
Russians attack with 5 infantry
Japanese defend with 1 infantry
Russians roll dice for 5 infantry in Tsinghai, round 2 : 0/5 hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
Russians roll dice for 5 infantry in Tsinghai, round 3 : 0/5 hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits
Russians roll dice for 5 infantry in Tsinghai, round 4 : 2/5 hits
Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 97 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 destroyer and 1 fighter
Russians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Italians and 1 submarine owned by the Russians lost in 97 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Russians: 1 submarine
Casualties for Italians: 1 destroyer
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Russians
2 aaGuns and 12 infantry moved from Vologda to Novosibirsk
1 infantry moved from Samara to NovosibirskTurn Complete - Russians
Territory Summary for Russians :
Tsinghai : 5 infantry
Novosibirsk : 2 aaGuns and 13 infantry
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 73 / 94
Russians : 8 / 0
Japanese : 46 / 56
Americans : 53 / 73
Chinese : 1 / 4
British : 35 / 39
UK_Pacific : 18 / 12
Italians : 10 / 11
ANZAC : 14 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3,429
Median : 3,000
Variance : 0,350
Standard Deviation : 0,592
Total rolls : 21Japanese Combat
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Russians Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3,125
Median : 3,000
Variance : 0,800
Standard Deviation : 0,894
Total rolls : 16Italians Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
Ðи шагу назад!