No rush, but let us know when you’ve decided how you want to split powers. I’m going to be travelling for most of the next 6 days and likely won’t be able to post until next Wednesday evening.
G40 L14/15 Hobo(+12 allies) vs. Rasmustb - LL, no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Russia to Tambov
2 fighters moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
1 artillery moved from Russia to Tambov
1 infantry moved from Vologda to Smolensk
1 armour moved from Alexandria to Libya
Russians take Tobruk from Italians
Russians take Libya from Italians
1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
Russians take Italian Somaliland from ItaliansCombat - Russians
Battle in Tambov
Russians attack with 1 artillery and 1 fighter
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Tambov to Russia
1 infantry moved from Soviet Far East to SiberiaPlace Units - Russians
1 fighter and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 32 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 4 destroyers and 6 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 artilleries and 2 infantry moved from Persia to Iraq
3 mech_infantrys moved from Eastern Persia to Iraq
1 armour moved from Eastern Persia to Kazakhstan
Japanese take Turkmenistan from Russians
Japanese take Kazakhstan from Russians
2 bombers and 1 infantry moved from Kweichow to Szechwan
1 fighter moved from Philippines to 44 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
2 artilleries and 4 infantry moved from Korea to 6 Sea Zone
2 battleships, 2 carriers and 7 destroyers moved from 6 Sea Zone to 26 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone
2 artilleries and 4 infantry moved from 26 Sea Zone to Hawaiian Islands -
Im going for it!
Need scramble orders for sz 26
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Not at all but it’s potential game winning move… Snatching Hawaii and securing a pacific win :-P
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i mean what are the chances of success of these hawaii battles?
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i downloaded the map - i have the picture. hobo loses a low luck game==== what? you must be a true force to be reckoned with Ras.
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hobo could have blocked with his acc - guess you caught him nappin.
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hobo could have blocked with his acc - guess you caught him nappin.
or better yet landed his airforce in hawaii.
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this was trending quickly toward an axis win anyway. there is zero chance of losing this battle in low luck whether he scrambles or not. game over - nice move.
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no scramble
was it 6 cities for pacific? I must have missed a city somewhere because I was thinking anzac also had to fall.
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yeah 6 cities in pacific, 8 on the europe map
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 4 destroyers and 6 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 artilleries and 2 infantry moved from Persia to Iraq
3 mech_infantrys moved from Eastern Persia to Iraq
1 armour moved from Eastern Persia to Kazakhstan
Japanese take Turkmenistan from Russians
Japanese take Kazakhstan from Russians
2 bombers and 1 infantry moved from Kweichow to Szechwan
1 fighter moved from Philippines to 44 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
2 artilleries and 4 infantry moved from Korea to 6 Sea Zone
2 battleships, 2 carriers and 7 destroyers moved from 6 Sea Zone to 26 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone
2 artilleries and 4 infantry moved from 26 Sea Zone to Hawaiian IslandsCombat - Japanese
Battle in Hawaiian Islands
Japanese attack with 2 artilleries and 4 infantry
ANZAC defend with 2 fighters; Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Hawaiian Islands from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 20
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 2 fighters
Casualties for Americans: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 submarine; Americans defend with 1 transport
1 submarine owned by the ANZAC Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 submarine; Americans defend with 1 transport
1 submarine owned by the ANZAC Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Szechwan
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Iraq
Japanese attack with 2 artilleries, 2 infantry and 3 mech_infantrys
British defend with 2 infantry
Japanese win, taking Iraq from British with 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
1 mech_infantry moved from Eastern Persia to Iraq
2 artilleries moved from Burma to Yunnan
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to Philippines
1 fighter moved from 42 Sea Zone to 39 Sea Zone
1 carrier, 1 submarine and 3 transports moved from 80 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to India
2 bombers moved from Szechwan to India
4 infantry moved from Kweichow to Anhwe
1 aaGun moved from Kweichow to Anhwe
6 mech_infantrys moved from Kweichow to Hunan
1 fighter moved from Kweichow to Kwangtung
3 mech_infantrys moved from Kiangsu to Kwangtung
2 fighters moved from Japan to 26 Sea Zone
1 fighter moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from Korea to 26 Sea Zone
1 submarine moved from 17 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Japan to Korea
3 mech_infantrys moved from Jehol to Korea
1 tactical_bomber moved from Chahar to Korea
1 fighter moved from Philippines to JapanPlace Units - Japanese
1 carrier and 4 destroyers placed in 6 Sea Zone
3 infantry placed in Korea
3 infantry placed in India
3 artilleries placed in KiangsuTurn Complete - Japanese
Japanese collect 63 PUs; end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 74 PUs -
i downloaded the map - i have the picture. hobo loses a low luck game==== what? you must be a true force to be reckoned with Ras.
Thanks but it must be said that I had my share of luck in this game despite of the LL conditions
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 7 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 cruiser moved from 45 Sea Zone to 35 Sea Zone
1 battleship moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 armour moved from Dutch New Guinea to 45 Sea Zone
1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Queensland to 35 Sea Zone -
scramble for philippines?
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yes, low % but possible. let’s put it this way, I’ve lost attacks on capitals on the same inverse odds :-P
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I actually missed that you could bring an arty from the islands to the battls grr
scramble 1fig
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ok looks like you got it, I missed my 4% :lol:
good game, you are a very good player. I sensed it was going downhill after I didn’t hit on the odd LL vs all those european axis air. that really delayed any pressure I could put on germany. normally I go all out against japan but had to put a few units to europe with usa which actually would have been a major difference in the pacific.