Agreed it could have definitely been worse!
G40 L14/15 King_Nothing(+13allies) vs. Rasmustb - no tech
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Helt i orden. Jeg får nok først postet turn imorgen
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 45 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 42 Sea Zone from Neutral with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 54 Sea Zone to 42 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber placed in 101 Sea Zone
Americans undo move 1.
1 fighter and 1 tactical_bomber placed in Eastern United States
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
10 infantry moved from Tsinghai to SikangCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SikangPlace Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 bomber and 2 fighters; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber and 2 fighters moved from United Kingdom to 93 Sea Zone
1 battleship moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 artilleries moved from Kenya to 72 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 armour and 1 infantry moved from Quebec to Eastern United States
1 artillery and 1 infantry moved from Quebec to Eastern United States
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 106 Sea Zone to 101 Sea Zone
1 destroyer moved from 106 Sea Zone to 101 Sea ZoneCombat - British
Battle in 93 Sea Zone
British attack with 1 bomber and 2 fighters
Italians defend with 1 cruiser, 1 destroyer and 2 transports
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 34
Casualties for Italians: 1 cruiser, 1 destroyer and 2 transports
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
2 fighters moved from 93 Sea Zone to 94 Sea Zone
1 carrier moved from 81 Sea Zone to 94 Sea Zone
1 destroyer moved from 81 Sea Zone to 94 Sea Zone
1 bomber moved from 93 Sea Zone to Malta
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia
2 cruisers and 1 destroyer moved from 81 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from 81 Sea Zone to EgyptPlace Units - British
1 bomber and 2 fighters placed in PersiaTurn Complete - British
British collect 33 PUs; end with 34 PUs totalPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry -
Hej Troels/Kong nothing
Du er kommet til at lave et ulovligt NCM, da du landede fig, tb fra egy i E.persia, da dette omraade var “friendly neutral” i starten af din tur…
Reglerne (s.22): Air units can land in any territory that
was friendly (but not friendly neutral) at the start of the
current turn.Hvor skal de hen i stedet, og har du andre aendringer, som foelge af dette? Ellers har jeg italiens tur klar.
Og nu vi er ved regler… Har selv lige lært, at man faktisk kun maa loade trns i CM hvis de ogsaa unloader i CM selv om tripleA tillader
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ov fik vist lige trykket send for tidligt…
Bare se bort fra sidste sætning. Har absolut intet imod, at du laver mange af dine ncm’s i cm fasen. Kom bare til at tænke på, at det kunne få betydning på et tidspunkt.
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De fly må vel ryge tilbage til Egypt så. Havde egentlig slet ikke tænkt over at man ikke kunne det i friendly neutral, netop fordi triple A tillader det. Havde købt en mech i India i uk1 istedet for 1 art i så fald. Udover vil flyene så vil jeg gerne have mech i persien tilbage til indien. Må jeg ændre køb til 2 bombers og 1 tank og 3 overskydende ipc istedet for?
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Ja det er ok! Saa
- fig, tb i egypt i stedet for E.per
- mech i ind i stedet for E.per
- 2bmrs, arm i Per i stedet for 2fig, bmr ?
- London bank 36 i stedet for 34
Kan godt foelge din aergelse, men synes trods alt, det er for meget at gaa tilbage til tur 1 og lave edits…
Hvis du har tid, maa du gerne lave edits og uploade nyt. Ellers goer jeg det senere i dag.
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yea er det også. Er ikke så meget andet at gøre ved det nu, men må vel være opmærksom på det i fremtidige spil
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Her er så den edit udgave
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 armour moved from Slovakia Hungary to Baltic States
Italians take Eastern Poland from Russians
Italians take Baltic States from Russians
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
1 bomber, 3 fighters and 1 tactical_bomber moved from Southern Italy to 94 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 94 Sea Zone
1 battleship, 1 cruiser and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 battleship moved from 92 Sea Zone to 93 Sea Zone
1 battleship moved from 93 Sea Zone to 94 Sea Zone
1 cruiser and 1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to Algeria
Italians take Algeria from French -
Skal bruge OOL for sz94.
ITA: 2ss, cc, bb, 3fig, tb, sb
vs
UK: 2dd, 2cc, ac, 2figfik 6 hits…
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 armour moved from Slovakia Hungary to Baltic States
Italians take Eastern Poland from Russians
Italians take Baltic States from Russians
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
1 bomber, 3 fighters and 1 tactical_bomber moved from Southern Italy to 94 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 94 Sea Zone
1 battleship, 1 cruiser and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 battleship moved from 92 Sea Zone to 93 Sea Zone
1 battleship moved from 93 Sea Zone to 94 Sea Zone
1 cruiser and 1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to Algeria
Italians take Algeria from FrenchCombat - Italians
Battle in 94 Sea Zone
Italians attack with 1 battleship, 1 bomber, 1 cruiser, 3 fighters, 2 submarines and 1 tactical_bomber
British defend with 1 carrier, 2 cruisers, 2 destroyers and 2 fighters -
mangler vist noget.
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Skal bruge ool… se ovenfor
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ahh, det er den der dumme vane med kun at se den sidste post. Men lad de 2 cruisers overleve, er vist det eneste rigtige. Var da også en frygtelig masse hits du fik dig der
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@King_Nothing-:
ahh, det er den der dumme vane med kun at se den sidste post. Men lad de 2 cruisers overleve, er vist det eneste rigtige. Var da ogs� en frygtelig masse hits du fik dig der
ja godt et mere end average, men jeg lider fortsat under katastrofen i sz110
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 armour moved from Slovakia Hungary to Baltic States
Italians take Eastern Poland from Russians
Italians take Baltic States from Russians
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
1 bomber, 3 fighters and 1 tactical_bomber moved from Southern Italy to 94 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 94 Sea Zone
1 battleship, 1 cruiser and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 battleship moved from 92 Sea Zone to 93 Sea Zone
1 battleship moved from 93 Sea Zone to 94 Sea Zone
1 cruiser and 1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to Algeria
Italians take Algeria from FrenchCombat - Italians
Battle in 94 Sea Zone
Italians attack with 1 battleship, 1 bomber, 1 cruiser, 3 fighters, 2 submarines and 1 tactical_bomber
British defend with 1 carrier, 2 cruisers, 2 destroyers and 2 fighters
Units damaged: 1 battleship owned by the Italians
Italians win with 1 battleship, 1 bomber, 1 cruiser, 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 76
Casualties for British: 1 carrier, 2 cruisers, 2 destroyers and 2 fightersNon Combat Move - Italians
1 bomber, 3 fighters and 1 tactical_bomber moved from 94 Sea Zone to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 artillery and 3 infantry moved from Southern France to Northern Italy
2 aaGuns, 1 artillery and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Alexandria to Libya
1 mech_infantry moved from Tobruk to Tunisia
3 infantry moved from Greece to Bulgaria
1 artillery and 1 infantry moved from Alexandria to Tobruk
1 infantry moved from Gibraltar to 91 Sea ZonePlace Units - Italians
1 transport placed in 95 Sea Zone
1 infantry placed in Southern Italy
3 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
@King_Nothing-:
ahh, det er den der dumme vane med kun at se den sidste post. Men lad de 2 cruisers overleve, er vist det eneste rigtige. Var da ogs� en frygtelig masse hits du fik dig der
ja godt et mere end average, men jeg lider fortsat under katastrofen i sz110
men nu skal jeg vist ikke klage mere… Faktisk afviger begge kampe med omtrentlig 40 TUV
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nej den battle gik da rimelig galt. 1 hit på de 9 terninger var ikke meget. Så var det jo et dumt move jeg lavede, nå ja, var vist mig der sagde dices.