No rush, but let us know when you’ve decided how you want to split powers. I’m going to be travelling for most of the next 6 days and likely won’t be able to post until next Wednesday evening.
G40 L14/15 Hobo(+12 allies) vs. Rasmustb - LL, no tech
-
Oh and OOL will be max defense
-
hmm I didn’t think about it before but is kamikaze also done with LL? I thought it would be handled separately
-
It is handled separately as usual but with ll ie 3kami equals 1hit… I thought You might have missed that but it seemed kinda arrogant to point it out especially since I haven’t looked at the attack with all its details and the ANZ follow up etc…
You can redo US purchase/cm if you like
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 destroyer, 4 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 bomber moved from Caroline Islands to 35 Sea Zone
6 fighters moved from 33 Sea Zone to 35 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 5 destroyers and 2 submarines moved from 33 Sea Zone to 45 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 5 destroyers and 2 submarines moved from 45 Sea Zone to 35 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: none
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: none
Battle in 35 Sea Zone
Americans attack with 1 battleship, 1 bomber, 4 carriers, 1 cruiser, 5 destroyers, 6 fighters and 2 submarines
Japanese defend with 4 carriers, 2 cruisers, 5 fighters, 7 submarines and 3 tactical_bombers
Units damaged: 4 carriers owned by the Japanese
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Americans and 3 carriers owned by the Americans
1 battleship owned by the Americans and 1 cruiser owned by the Americans retreated to 45 Sea Zone
Japanese win with 5 fighters remaining. Battle score for attacker is -13
Casualties for Japanese: 4 carriers, 2 cruisers, 7 submarines and 3 tactical_bombers
Casualties for Americans: 4 carriers, 5 destroyers, 6 fighters and 2 submarines
Battle in Java
Battle in Celebes
5 fighters owned by the Japanese forced to land in PhilippinesNon Combat Move - Americans
1 bomber moved from 35 Sea Zone to Queensland
1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to Queensland
3 fighters moved from Midway to Amur
3 tactical_bombers moved from Midway to Amur
1 carrier and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
3 fighters and 3 tactical_bombers moved from Western United States to Wake Island
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 armour moved from 45 Sea Zone to Dutch New Guinea
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from 98 Sea Zone to Trans-Jordan
1 tactical_bomber moved from 98 Sea Zone to Trans-JordanPlace Units - Americans
1 destroyer placed in 10 Sea Zone
4 fighters and 2 tactical_bombers placed in Western United States
Turning on Edit Mode
EDIT: Changing ownership of Dutch New Guinea from Dutch to Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 fighter and 2 tactical_bombers
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 carrier and 2 destroyers
EDIT: Turning off Edit Mode -
I missed on my sub 4 in round 1 which really hurt :|
also had to change my builds to represent the second post, since I loaded the first post by accident. the combat was the same. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Shensi to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Belgian Congo to IraqCombat - British
Battle in Iraq
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British win, taking Iraq from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 infantry moved from Alexandria to Egypt
1 aaGun moved from Alexandria to Egypt
1 armour moved from French Equatorial Africa to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from South West Africa to Rhodesia
1 destroyer and 1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to Trans-Jordan
1 bomber moved from Iraq to Trans-Jordan
3 fighters moved from United Kingdom to Gibraltar
1 aaGun and 2 infantry moved from Scotland to United Kingdom
2 fighters moved from Bryansk to Russia
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to French West AfricaPlace Units - British
1 submarine placed in 71 Sea Zone
3 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,3,5,5,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,1,1,5,2,6,1,4,1,5
British collect 24 PUs (9 lost to blockades); end with 24 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 29 PUsTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 artilleries; Remaining resources: 5 PUs;Combat Move - Italians
1 armour and 2 infantry moved from Ukraine to Rostov
1 bomber moved from Western Ukraine to Rostov
1 infantry moved from Western Ukraine to Bryansk
Italians take Bryansk from RussiansCombat - Italians
Battle in Rostov
Italians attack with 1 armour, 1 bomber and 2 infantry
Russians defend with 2 infantry
Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 aaGuns and 1 artillery moved from Western Ukraine to Bryansk
1 aaGun moved from Ukraine to Bryansk
1 armour moved from Eastern Poland to Bryansk
1 artillery and 2 infantry moved from Bessarabia to Ukraine
4 mech_infantrys moved from Northern Italy to Romania
1 bomber moved from Rostov to UkrainePlace Units - Italians
3 artilleries placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,5,1,5
Italians collect 17 PUs (6 lost to blockades); end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
2 fighters moved from 33 Sea Zone to 23 Sea Zone
2 fighters moved from Caroline Islands to 22 Sea ZoneCombat - ANZAC
Battle in 22 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer
ANZAC win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer
ANZAC win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
1 carrier moved from 33 Sea Zone to 45 Sea Zone
1 cruiser moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
2 fighters moved from 22 Sea Zone to 45 Sea Zone
1 fighter moved from 23 Sea Zone to Hawaiian Islands
1 fighter moved from Caroline Islands to Hawaiian IslandsPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
3 infantry moved from Algeria to Tunisia
1 infantry moved from Belgian Congo to Anglo Egyptian SudanTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 3 bombers; Remaining resources: 4 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Eastern Poland to Smolensk
1 bomber moved from Eastern Poland to Archangel
1 bomber moved from Eastern Poland to Smolensk
1 mech_infantry moved from Western Ukraine to Tambov
Germans take Tambov from RussiansCombat - Germans
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 armour and 1 infantry moved from Novgorod to Belarus
3 mech_infantrys moved from Eastern Poland to Belarus
3 armour and 3 mech_infantrys moved from Western Ukraine to Rostov
1 bomber moved from Archangel to Bryansk
1 bomber moved from Smolensk to Bryansk
5 aaGuns, 5 armour, 21 artilleries, 1 fighter, 31 infantry, 13 mech_infantrys and 1 tactical_bomber moved from Western Ukraine to Bryansk
5 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
2 artilleries moved from Eastern Poland to Western Ukraine
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to Western GermanyPlace Units - Germans
3 armour placed in Novgorod
3 bombers placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 48 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
I always do crappy on attrition rolls :|
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Russia to Tambov
2 fighters moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
1 artillery moved from Russia to Tambov
1 infantry moved from Vologda to Smolensk
1 armour moved from Alexandria to Libya
Russians take Tobruk from Italians
Russians take Libya from Italians
1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
Russians take Italian Somaliland from ItaliansCombat - Russians
Battle in Tambov
Russians attack with 1 artillery and 1 fighter
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Tambov to Russia
1 infantry moved from Soviet Far East to SiberiaPlace Units - Russians
1 fighter and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 32 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 4 destroyers and 6 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 artilleries and 2 infantry moved from Persia to Iraq
3 mech_infantrys moved from Eastern Persia to Iraq
1 armour moved from Eastern Persia to Kazakhstan
Japanese take Turkmenistan from Russians
Japanese take Kazakhstan from Russians
2 bombers and 1 infantry moved from Kweichow to Szechwan
1 fighter moved from Philippines to 44 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
2 artilleries and 4 infantry moved from Korea to 6 Sea Zone
2 battleships, 2 carriers and 7 destroyers moved from 6 Sea Zone to 26 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone
2 artilleries and 4 infantry moved from 26 Sea Zone to Hawaiian Islands -
Im going for it!
Need scramble orders for sz 26
-
-
Not at all but it’s potential game winning move… Snatching Hawaii and securing a pacific win :-P
-
i mean what are the chances of success of these hawaii battles?
-
i downloaded the map - i have the picture. hobo loses a low luck game==== what? you must be a true force to be reckoned with Ras.
-
hobo could have blocked with his acc - guess you caught him nappin.